Jump to content
FORUMS
Sign in to follow this  
Starym

Thrall Returns in New Safe Haven 8.2 Cinematic

Recommended Posts

LIr7Nwp.jpg
 

The original Warchief is back and in a big cinematic to boot! Metzen reprises the iconic role in this 8.2 scene where Thrall meets Saurfang in Outland, but let's just get right to the cinematic:

With the recent announcement of the Classic launch date, it's good to see the OG Vanilla Horde leader return, in whatever role. We already knew he was returning in the Baine scenario in 8.2, but aside from that just how much involvement in the story he'll have is unknown. BfA's story has had a lot of issues and fans aren't too happy about it generally, but let's give Blizzard a chance and see if this turn can steer it in the right direction.

  • Like 5

Share this post


Link to post
Share on other sites

Wait, did they get Chris Metzen to voice Thrall? Am I hearing it wrong?

Also, I loved how they used the classic Rogue stealth sound.

12 minutes ago, jinsu2301 said:

Is this a not-so-subtle nod at Metzen to come back and fix the story? ?

#JustBlizzardThings

Legion going to downfall? Bring Illidan back! Battle for Azeroth going to downfall? Bring Thrall back!

Edited by Valhalen
  • Confused 1

Share this post


Link to post
Share on other sites
1 minute ago, Valhalen said:

Wait, did they get Chris Metzen to voice Thrall? Am I hearing it wrong?

Also, I loved how they used the classic Rogue stealth sound.

 Metzen said he'd continue to voice Thrall - tweeted back in 2016.. ?

 

Also the  vanish->lolnope! thing made me giggle ? 

 

  • Like 2

Share this post


Link to post
Share on other sites

Green Jesus is back in town.

I do not recognize that weapon. I remember Thrall lost the Doomhammer and the Shaman Champion got it, but where does that axe comes from?

Share this post


Link to post
Share on other sites
17 hours ago, lChronosl said:

Green Jesus is back in town.

I do not recognize that weapon. I remember Thrall lost the Doomhammer and the Shaman Champion got it, but where does that axe comes from?

probably self made
doesnt look like anything famous to me
they may have simply used the axe to symbolise thrall going back to his warrior self, leaving this shaman green jesus *filtered* behind him
( even tho shamans could use axes too so thats just a wild guess)

Edited by Nxc
  • Like 1

Share this post


Link to post
Share on other sites

Man, those rogues musta been low lvl or something. Terrible. Obvious that they were too used to PvE and didn't know *filtered* on how to PvP. I swear. /s

  • Like 2

Share this post


Link to post
Share on other sites

So Sylvanas decided to straight up assassinate Thrall? Same Thrall who basically welcomed the Forsaken into his Horde when everyone else turned against them?
I mean she ruthlessly killed her own people at Arathi summit, burned down a valuable strategic point that was Darnassus and tried to mind-torture Derek Proudmoore into a sleeper agent just to kill his own family.
So yeah. Not really shocking all things considered.

Share this post


Link to post
Share on other sites
15 minutes ago, Steveson said:

So Sylvanas decided to straight up assassinate Thrall? Same Thrall who basically welcomed the Forsaken into his Horde when everyone else turned against them?
I mean she ruthlessly killed her own people at Arathi summit, burned down a valuable strategic point that was Darnassus and tried to mind-torture Derek Proudmoore into a sleeper agent just to kill his own family.
So yeah. Not really shocking all things considered.

Totally grey.

  • Like 1
  • Haha 4

Share this post


Link to post
Share on other sites

Nagrand with grain fields looks pretty cool. So if I'm not mistaken since we've beaten the bosses of tBC, Outland has become a kind of new world for outcast and hobos who slowly started colonizing it once again?

Share this post


Link to post
Share on other sites

I love it to see green Jesus again man !

 

As a proud cow....erm Taurenplayer, i would like to see Baine in action in next storychapters and probably Mayla too. (Please avoid posting spoilers if you respond, i dont read spoilers of next Patches)

Edited by Baharok

Share this post


Link to post
Share on other sites
2 hours ago, jinsu2301 said:

Is this a not-so-subtle nod at Metzen to come back and fix the story? ?

Nope, he isn't with Blizzard anymore and hasn't written anything for them in a long time. I'm not sure I would like Metzen back, story probably would have been in similar state as it is now, he was the one who came up with Cataclysm plot after all.

Still disappointed how many characters in Legion went "missing". Final war against Burning Legion and someone as important as Thrall, who fought them before and played important role in beating them back, disappears (same can be said for Jaina and several others, who had personal stakes at that war).

Share this post


Link to post
Share on other sites

Well according to some of the youtube vids there will be 3 scenarios (possibly) once this quest line unlocks.  2 of these 3 will determined what Horde players whom have picked via choices in the earlier part of the story concerning Saurfang.  Also there (possibly) should be the start for Alliance players to start their own quest line of choices concerning Genn, Tyrande, and Anduin.  If anything players could have 1-2 Horde characters picking 1 set of choices and the other the opposing set to get both possible outcomes of the ending scenario.  

Share this post


Link to post
Share on other sites

its good to see Thrall back havent seen him since Cata (no i do NOT count that green painted Human as EVER being Thrall)

Edited by Borgoff33

Share this post


Link to post
Share on other sites

One thing, there is some contradiction as rogues (along the likes of warriors and hunters) were described as non-magical (though they sometimes use enchanted weapons and equipment), yet here stealth is literal magical invisibility, kinda like mage's. Usually (like, in the comics for example) it was simply presented as agile combat, hiding in actual shadows, bushes etc. Them just getting cloaked like Starcraft's Ghost was explained as in-game representation and mechanics.

Edited by Arcling

Share this post


Link to post
Share on other sites

i wish game story had the same affect on me as the cinematic. 

I'd love to see a full movie done with these BfA cinematic developers at the helm.

anyone else see Josh Brolin playing Thrall in a live action movie?

Share this post


Link to post
Share on other sites
46 minutes ago, Arcling said:

One thing, there is some contradiction as rogues (along the likes of warriors and hunters) were described as non-magical (though they sometimes use enchanted weapons and equipment), yet here stealth is literal magical invisibility, kinda like mage's. Usually (like, in the comics for example) it was simply presented as agile combat, hiding in actual shadows, bushes etc. Them just getting cloaked like Starcraft's Ghost was explained as in-game representation and mechanics.

I've always seen Rogues in WoW using stealth the same as StarCraft's Ghosts. There is no info in the game that states otherwise. I mean, how can you "hide in the shadows" in the middle of Nagrand with clear skies?

  • Like 1

Share this post


Link to post
Share on other sites
36 minutes ago, Valhalen said:

I've always seen Rogues in WoW using stealth the same as StarCraft's Ghosts. There is no info in the game that states otherwise. I mean, how can you "hide in the shadows" in the middle of Nagrand with clear skies?

Well, based on earlier books and comics, they were just agile fighters, like moving silently, hiding etc. Some used stuff like magic trinkets, but magic never came out of them. Stealth was considered to be an in-game representation, not what actually happens, similar with charge abilities. Kinda removes part of class identity if they are simply casting invisibility similar to mage's.

Edited by Arcling
  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...