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Stan

WoW Classic "Not a Bug List" Update: May 24th

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The Classic "Not a Bug List" has been updated with new entries, including WANTED signs not having "!", fall damage being equivalent to expected and verified values, and no player animations when looting and interacting with quest objects.

Blizzard LogoBlizzard (Source)

I’ve added several items to the list in the OP:

  • Long quest objectives don’t have text wrapping.
  • Fall damage is equivalent to expected and verified values.
  • Broadcast text can be seen multiple times if multiple players interact with the same NPC.
  • WANTED signs do not have “!”, and are also not highlighted.
  • Player characters do not animate when looting/interacting with quest objects (e.g. collecting pumpkins).
  • Gnomes and Taurens are the correct size.

The last one has been carefully verified.

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10 minutes ago, Stan said:
  • Gnomes and Taurens are the correct size.

The last one has been carefully verified.

LoL, I am curious now. Are the Tauren too big or the Gnomes too small on the beta? Or is it the other way around?

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3 hours ago, lChronosl said:

LoL, I am curious now. Are the Tauren too big or the Gnomes too small on the beta? Or is it the other way around?

I don't know about the gnomes but the original male tauren model looks bigger than the updated one plus male tauren had their weapon size nerfed in Legion.

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Lol everyone thinks Classic WoW would be a great idea and a hit and bring everyone back, until they realize it's going to be a colossal failure because most people still playing didn't play Classic WoW and all of the QoL improvements only happened after the game took off, it's going to take one month for everyone to get annoyed and bored and fed up and quit

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1 hour ago, feigndeathanddrink said:

Lol everyone thinks Classic WoW would be a great idea and a hit and bring everyone back, until they realize it's going to be a colossal failure because most people still playing didn't play Classic WoW and all of the QoL improvements only happened after the game took off, it's going to take one month for everyone to get annoyed and bored and fed up and quit

You made an account just to be negative. Interesting choice.

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At first i was pretty sure it would be a total failure too, and the more we learn the more i'm hyped... Honnestly, I think about 80% players will probably not even reach level max, but I'm pretty sure most of them will have a really fun 3-4 months on the game nevertheless. It's onlmy the PVE HL that I think will not really work out in the end :o.

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2 hours ago, Faelosia said:

It's onlmy the PVE HL that I think will not really work out in the end :o.

Why? Also remember that only 1-2% of the players saw the endgame raid content in Vanilla, so even if 98% won't see it, it will still be "working as intended" ?

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9 hours ago, feigndeathanddrink said:

most people still playing didn't play Classic Vanilla WoW

it's almost like classic isn't really meant for people who are happy with how retail turned out.

9 hours ago, feigndeathanddrink said:

and all of the QoL improvements only happened after the game took off,

which means that the game took off and was successful before they introduced QoL changes.

9 hours ago, feigndeathanddrink said:

it's going to take one month for everyone to get annoyed and bored and fed up and quit

There were literally hundreds of thousands of players actively playing vanilla before the Nostalrius shut down and Classic announcement. And before you say it, no, they weren't just playing on private realms because it was free.

All Classic needs to accomplish is to have old players return and retail players to maintain their subscription during off-season.

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I'm an early ish wrath baby, i only know a small fraction of what Classic (or Vanilla) really was. I'm pretty hyped though, even with these not-an-actual-bug list. C'mon August! 

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Looking at it from a beta tester and guide writer's perspective, I have been getting myself surprised as just how much nuance and detail there is to classic's "unpolished" systems.

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