Jump to content
FORUMS
Sign in to follow this  
Damien

[Archived] Hearthstone Mid Budget Shaman Control Deck

Recommended Posts

Guest Josh

Hello,

 

There's a mistake in the "Card Swaps" section, in the first part: you say we can remove Earth Shock x2 against mages and add Earthen Ring Farseer x2, but the thing is we already have them in the deck.

Share this post


Link to post
Share on other sites
Guest Josh

Hello,

 

I just wanted to know if it's me who is playing this deck badly or if it's difficult to play, I wanted to know why I'm losing more with this deck than with the low cost version without Sylvanas, Earth Elementals...

 

Normally, my rivals manage to hit my hero many times in the first turns and I just try to keep my spells for more efficient "trades", I mean, for example if there's a 1/1 or 2/1 in the table I try to keep my lightning bolt so that I can use it later to kill another minion with is a little bit stronger (the same happens with the storm, I try to keep it until there are a few minions in the table and not just 2 or 3)... maybe that's what I'm doing wrong, but I'm not sure at all.

Also, I wanted to know why Windfury and Mana Tide Totem are not included within this deck, maybe because other cards are more important or because of something they're not good ideas?

 

______

 

Also, I just saw that you have made a few changes to the low-cost versions of this deck. I have the old deck with a few changes I made following the suggestions of one of the administrators of this website, I'll write down my deck because I feel like something can still be improved, though I think it's a pretty good deck:

 

Earth Shock x2

Lightning Bolt x2

Rockbitter Weapon x2

Stormforged Axe

Windfury x2

Flametongue Totem x2

Feral Spirit x2

Hex x2

Lightning Storm x2

Mana Tide Totem

Unbound Elemental x2

Defender of Argus x2

Leeroy Jenkins

Azure Drake x2

Gadgetzan Auctioneer

Argent Commander x2

Fire Elemental x2

 

I do not know whether to include a second Mana Tide Totem... but the problem is there are a few cards that could be included, but I do not know what to remove...

 

Also, I have a few legendaries (in case they're good for any of the versions, the low-cost aggro/control or the mid-cost control): Sylvanas (I asked you in another post which card could be a good substitution, but I just opened a pack and she appeared), illidan, Baron, Cairne, Gruul and Ragnaros.

 

Thank you very much in advance, this website is awesome and always helpful smile.png

 

Josh

 

Share this post


Link to post
Share on other sites

Hello,

 

There's a mistake in the "Card Swaps" section, in the first part: you say we can remove Earth Shock x2 against mages and add Earthen Ring Farseer x2, but the thing is we already have them in the deck.

 

Thank you for pointing that out. Fixed it, should be live soon :)

Share this post


Link to post
Share on other sites

Hey, Josh

I think you should decide what tempo you wish to pursue. You have some nice cards in your collection and you could easily try to go for a control deck. If I remember correctly, you mentioned in another post that you also have a Faceless Manipulator, maybe you can try this deck and see if it works for you:
 

2 Earth Shock
2 Lightning Bolt
2 Rockbiter Weapon
1 Stormforged Axe
2 Feral Spirit
2 Hex
2 Lightning Storm
2 Manatide TOtem
2 Defender of Argus
2 Azure Drake
1 Gadgetzan Auctioneer
2 Fire Elemental
1 Cairne 
1 Ragnaros
1 Unbound Elemental
2 Argent Squire
2 Argent Commander
1 Faceless Manipulator

About using 2 Mana Tides - if you are playing a control shaman, you would normally use Nat Pagle and maybe 1 Mana Tide, but if you don't have Nat Pagle, 2x Mana Tide is perfect!

Hope this helps a bit :)

Take care, Josh,
Regards,
Poyo

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Hearthstone is taking a bold step into the StarCraft universe with "Heroes of StarCraft: The Great Dark Beyond," a 49-card mini-set launching in January 2025.
      Featuring iconic factions like Zerg, Protoss, and Terran, complete with legendary leaders Sarah Kerrigan, Artanis, Jim Raynor, this set blends StarCraft nostalgia with Hearthstone's gameplay.
      Additionally, Arena Mode is getting a massive overhaul, introducing shorter Normal Arena runs and a high-stakes Underground Arena with a game matching "re-draft on loss" mechanic, giving you the option to re-draft cards, edit your deck, and keep your run alive, after you lose.
      The year ahead promises 3 expansions, including the Emerald Dream's battle between Old Gods and Druids, a return to Un'Goro Crater, and a Chromie-led journey through alternate realities.
      (Source)
      Hearthstone: Heroes of StarCraft – The Great Dark Beyond Mini-Set  
      Early next year, Hearthstone is going beyond Warcraft and into... Heroes of StarCraft! This special Mini-Set will have a whopping 49 new cards across three themed factions, which show what the StarCraft universe would look like in the Hearthstone Tavern. Each faction is made up of cards that can be used across multiple classes, including an iconic Hero card. 
       Zerg 
      Death Knight, Demon Hunter, Hunter, and Warlock have joined the Zerg! Led by the formidable  Sarah Kerrigan, they will have aggressive cards that win the game by swarming the board. 
       Protoss 
      Druid, Mage, Priest, and Rogue fight for the Protoss Empire. Led by the High Templar Artanis, they will have powerful, high-cost cards that are made cheaper throughout the game. 
       Terran 
      Paladin, Shaman, and Warrior make up the Terran forces, led by the one and only Jim Raynor. They will command Battlecruisers—a special take on the Starship mechanic from The Great Dark Beyond. 
      The Mini-Set will feature a slew of StarCraft units which are sure to invoke nostalgia, as well as the Terran-armored Murloc, Grunty, and new, thematic music. You can chart a course for the Heroes of StarCraft Mini-Set, launching in January 2025! More announcements, details, and card reveals are coming closer to launch. 
       Major Arena Updates 
      Then, for the first time in 10 years, Arena Mode is getting a major overhaul. With that update, there will be two kinds of Arena to choose from. Normal Arena will be shorter form, allowing you to complete your runs more quickly. Competitive Arena players will be able to play in the higher-stakes Underground Arena, with longer runs and a new feature: Re-Draft on Loss. Re-Draft on Loss means that, after you lose, you’ll have the option to re-draft cards, edit your deck, and keep your run alive. 
      Ratings will also be added to both Normal and Underground Arena. Normal, skill-based matchmaking will be used for Normal Arena. Underground Arena throws caution to the wind and lets you face off against opponents of all skill levels. 
      This major Arena revamp is coming in the first half of next year. Look out for more details about this update closer to when it goes live. 
      A Preview of the Year Ahead: The Year of the Raptor!
      On top of those updates, Hearthstone has an exciting year of expansions ahead, with much-requested themes, locations, and familiar faces across Azeroth. 
      In the first expansion of the year, enter the Emerald Dream and join the battle between the Old Gods and the Druids of the Emerald Dream for the fate of the World Tree. Things will heat up even more when the Druids of the Flame light up the Mini-Set (releasing earlier than normal this year, during the 32.2 Patch). 
      The second expansion of the year will be Hearthstone’s first-ever sequel: the return to Un’Goro Crater! Join Elise on a hunt for a mythical, lost Tortollan city. When you find it, join the Tortollans in a festival to celebrate the mighty dinosaurs of the crater in the 33.4 Mini-Set. 
      In the third expansion of the year, travel with Chromie through alternate realities to recruit Legendary Warcraft heroes like you’ve never seen them before. Leading to the 34.4 Mini-Set: an epic showdown against Murozond at the end of time! 
    • By Tomseno
      Raid/Class Spots Are Open To Any Applicant If The Player Is The Right Fit
      A guild formed with an ambition for progression and a love for M+ we decided to make the move from Silvermoon Alliance and form a guild to take our focus to the next level, Cutting Edge in 10.1 being the next step.
      We believe in building a guild by recruit players of a similar goal and mentality whether it be for raiding or for push score in Mythic plus. We value loyalty, honesty and a positive attitude towards setbacks. Communication skills are an absolute must.
      Raid Schedule
      Wednesday 20:30-23:00 Sunday 20:30-23:00
      Current Progression
      9/9HC 5/9M
      What are we looking for recruitment wise?
      We're currently open to recruiting DPS classes listed above, as we aim to solidify a stable 25-player roster. We're looking to provide competition to existing members and choose the best 25 players to proceed with for next tier.
      Contact Information:
      Discord; tomsen and lora1506
      Think you'd be a good fit?
      If you believe that you are a player that is looking to achieve the same goals as us then why not contact us and see if we can achieve our goals together!
    • By positiv2
      This thread is for comments about our Outlaw Rogue Leveling Guide.
    • By positiv2
      This thread is for comments about our Shadow Priest Leveling Guide.
    • By positiv2
      This thread is for comments about our Vengeance Demon Hunter Leveling Guide.
×
×
  • Create New...