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Heroes of the Storm Patch Notes: September 24th

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Junkrat and Whitemane have been updated in the latest patch and here are the official patch notes.

  • Junkrat and Whitemane have been reworked in the latest patch.
  • The Scarlet Heist is a new event with skins for Junkrat, Orphea, Sgt. Hammer, and Whitemane. Players can now acquire Scarlet Heist Loot Chests, which contain the new event items. Check out the official trailer here.
  • The most notable changes between the PTR patch and this one is the change to matchmaking configurations to lower wait times for most players.

Blizzard LogoBlizzard (Source)

Heroes of the Storm has just been updated with Hero reworks, a brand new event, bug fixes, and more! Read on for details!

NOTE: Orange text indicates a change between PTR and Live notes.

General

  • MacOS Update
    • With this patch, Heroes of the Storm will use Metal for rendering on macOS. This change ensures that Heroes is compatible with macOS Catalina and that it continues to be compatible with macOS for a long time to come. As a result, the minimum required version of macOS to run Heroes of the Storm is being increased to macOS 10.12 Sierra.
    • There are a few known issues in this release:
      • Stuttering and stalling may be experienced early on in a game, particularly when the game first loads in and when the enemy team is first encountered. These stalls will get better over the course of a game and over the course of several games as macOS optimizes Heroes of the Storm behind the scenes.
      • Some outlines render black.
      • Some outlines and team color-based textures may render using colors from the color blind palette when color blind mode is disabled.

Developer Comment: We will continue to work hard to resolve these and any other issues as we commit to providing a quality experience for our macOS players.

  • Free Loot Chest with 30 Day Boost Promotion
    • Until October 22nd, receive a free Legendary Scarlet Heist Chest when you purchase a 30 day boost!
  • [NEW] Changed matchmaking configurations to lower wait times for most players, while tightening rules for Masters+.

Developer Comment: We have seen your feedback on matchmaking and want to make it better! We have updated the system to match faster for most players, while tightening up the rules for our higher level players. We are always looking for more feedback so please keep it coming!

New Event: The Scarlet Heist

New Tirisfal City. A town where every cop is on the take and every crook pays their dues. From her penthouse suite atop the Scarlet Monastery Casino, Whitemane runs the largest criminal empire this side of Tirisfal. There isn't a deal that gets made, a job that gets pulled, a scam that gets run without Whitemane giving her blessing and getting her cut. Until now.

Scarlet Heist Event Dates

  • The Scarlet Heist is the fall event for Heroes of the Storm running from the week of September 24 – December 3. You’ll be able to equip skins for Junkrat, Orphea, Sgt. Hammer, and Whitemane, and complete quests to unlock Portraits, Sprays, Emojis, and special Mounts.

Scarlet Heist Loot Chests

  • During the Scarlet Heist event, all Loot Chests you earn through progression, Heroes Brawl, or by spending gold will be Scarlet Heist Loot Chests. (Except Hero-specific Chests, which will remain unchanged.) Most limited-time items shown above have a chance to drop from Scarlet Heist Loot Chests only. You can also score Items from previous years’ limited-time Fall of King's Crest event in Scarlet Heist Loot Chests!

Scarlet Heist Quests

  • Orphea's plan is simple: she grabs the safe while Junkrat brings the firepower and Bama provides the getaway. Whitemane would never expect anyone to be bold (or stupid) enough to steal from the Scarlet Mafia. And that's the best thing that Orphea's crew has going for them. As you complete quests you will unlock rewards and if you can pull off the heist you’ll unlock the Royal Getaway Sidecar mount.

Whitemane Rework

Divider_Hero_Whitemane_crop.png

Base

  • Weapon
    • [NEW] Attacks per second from 1.18 to 1.
    • Damage from 60 to 55.
  • Desperate PleaDesperate Plea [Q]
    • Range from 7.5 to 8.
    • Mana cost from 30 to 45.
    • Compounding Mana cost from 60 to 45.
  • InquisitionInquisition [W]
    • Damage from 350 to 329.
  • Searing LashSearing Lash [E]
    • [NEW] Damage from 75 to 82 (back to Live).
    • Range from 8.5 to 8.
  • ClemencyClemency [1]
    • Now available baseline.
    • Now costs 75 Mana.

Talents

  • Level 1
    • Righteous FlameRighteous Flame
      • Changed Functionality: Increase the damage of Searing Lash by 25%. Increase this to 50% if the target is Stunned, Rooted, Silenced, or Slowed.
    • Pity the FrailPity the Frail
      • Changed Functionality: Enemy Heroes hit by Searing Lash reduce the Cooldown of Inquisition by 1 second. All of your Healing is increased by 25% on targets below 25% Health.
    • [New Talent] - Inquisitor's Prayer
      • Quest: Hit Heroes with Searing Lash.
      • Reward: Each Hero hit grants 3 permanent Health and 2 permanent Mana. Heroes hit with the second strike count as 2 hits.
  • Level 4
    • High InquisitorHigh Inquisitor
      • Removed.
    • Unwavering FaithUnwavering Faith
      • New Functionality: Gain 20% Basic Attack range. Each active Zeal buff increases your Basic Attack damage by [NEW] 15%.
    • MartyrdomMartyrdom
      • Moved from Level 1.
      • Changed Functionality: Increase Desperate Prayer’s healing by 10%. Each active Zeal buff increases this by an additional [NEW] 20%.
    • IndulgenceIndulgence
      • New Functionality: Gain 5% Movement Speed. Each active Zeal buff increases this by an additional 5%.
  • Level 7
    • IntercessionIntercession
      • Cooldown from 60 to 45 seconds.
    • [New Talent] - Scarlet Wrath
      • Basic Attacks against enemy Heroes increase the duration of Zeal by [NEW] .5 seconds.
  • Level 10
    • Scarlet AegisScarlet Aegis
      • Cooldown from 60 to 90 seconds.
    • Divine ReckoningDivine Reckoning
      • Cooldown from 100 to 75 seconds.
      • Added Functionality: Restore Mana equal to 25% of the damage dealt to Heroes.
  • Level 13
    • Self-RighteousSelf-Righteous
      • Removed.
    • Guiding LightGuiding Light
      • Removed.
    • SubjugationSubjugation
      • Moved from Level 20.
      • Damage reduction from 75 to 50%.
    • Lashing OutLashing Out
      • Moved from Level 16.
      • Removed Functionality: No longer grants bonus damage on the second strike of Searing Lash.
    • [New Talent]: Saintly Greatstafff
      • Zeal heals for an additional 100% from Basic Attacks.
  • Level 16
    • Harsh DisciplineHarsh Discipline
      • Moved from Level 13.
    • Shared PunishmentShared Punishment
      • Added Functionality: Enemies affected by Inquisition lose 10 Armor.
  • Level 20
    • Judgment DayJudgment Day
      • Bonus damage from 30 to 50%.
    • Fanatical PowerFanatical Power
      • Moved from Level 7.
      • New Functionality: Activate to grant target ally a permanent Zeal. Only one Hero can have this at a time (15 second CD).

Junkrat Rework

divider_hero_Junkrat.png

Base

  • Basic Attack damage reduced from 116 to 110.
  • Frag LauncherFrag Launcher [Q]
    • Damage reduced from 128 to 118.

Talents

  • Level 1
    • Put Some English On ItPut Some English On It [Q]
      • Removed.
    • Bouncy BouncyBouncy Bouncy [Q]
      • Removed.
    • Tricky ShufflesTricky Shuffles [Q]
      • Moved from Level 7.
      • Bonus Movement Speed reduced from 15% to 10%.
      • Additional functionality: While Frag Launcher has no charges left, Junkrat gains 15% bonus Basic Attack damage.
    • Extra-Wound TimersExtra-Wound Timers [Q]
      • Additional Functionality: The final grenade from Frag Launcher deals 60% bonus damage.
    • [New Talent]: Blow 'Em Up! [W]
      • Hitting an enemy hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds.
  • Level 4
    • Bonzer HitsBonzer Hits [W]
      • Removed.
    • Chattering TeethChattering Teeth [E]
      • Moved to Level 13.
    • BOOM POWBOOM POW [W]
      • Moved from Level 20.
      • Cooldown reduction reduced from 12 to 8 seconds.
    • Taste For ExplosionsTaste For Explosions [Q]
      • Damage scaling changed from .5 per stack to .2%.
      • Maximum bonus damage changed from 100 to 40%.
  • Level 7
    • Bogged DownBogged Down [W]
      • Moved from Level 13.
      • Slow amount reduced from 60% to 40%.
      • Slow Duration increased from 2 to 2.5 seconds.
    • Big AsBig As [E]
      • Additional Functionality: Enemy Heroes who are hit by Steel Trap have their Armor lowered by 10 to 3.5 seconds.
    • Sticky WicketSticky Wicket [E]
      • New Functionality: Enemy Heroes who are hit by Steel Trap are Silenced for 2.5 seconds.
    • [New Talent]: Dirty Trickster [Trait]
      • Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 Grenades at his feet, dealing damage to nearby enemies; 12 seconds Cooldown.
  • Level 10
    • RIP-TireRIP-Tire [R1]
      • Cooldown reduced from 80 seconds to 75 seconds.
    • Rocket RideRocket Ride [R2]
      • Movement Speed increased from 5.5 to 6.
      • Impact damage increased from 750 to 815.
  • Level 13
    • Gotta Trap 'Em All!Gotta Trap 'Em All!
      • Moved to Level 4.
      • No longer has a quest component to gain benefits.
      • Maximum number of Traps reduced from 3 to 2.
      • Cooldown reduction increased from 3 to 5 seconds.
    • [New Talent]: Bombs Away [Q]
      • Increase Junkrat’s Basic Attack range by 1. Frag Launcher grenades fired within .5 seconds of using a Basic Attack deal 25% bonus damage.
  • Level 20
    • Extra OomphExtra Oomph [R1]
      • Cooldown reduction increased from 20 to 25 seconds.
    • Puckish ScampPuckish Scamp [R2]
      • New Functionality: Junkrat gains the ability to use RIP-Tire. Each time he uses his Heroic, it swaps to the alternate ability. Each Heroic has its own separate cooldown.
    • [New Talent]: I Hate Waiting! [Z]
      • Junkrat always rides his Rocket mount, which moves at an additional 150% Movement Speed, but his mount cooldown is increased to 12 seconds.

Collection

Many seasonal items have made their way back into the collection and will be available for crafting and in Loot Chests for a limited time!

For the duration of the Scarlet Heist event, the Legendary Scarlet Heist loot chest will be available for purchase for 12,000 gold! (Limit 1 per region per account)

New Bundles (Limited Time Only!)

  • Scarlet Heist Bundle
  • Showstopper Whitemane Bundle
  • Big Shot Sgt. Hammer Bundle
  • Wiseguy Junkrat Bundle
  • Baby-Face Orphea Bundle
  • Raccoon Bundle
  • Getaway Sidecar Bundle
  • Fall of King’s Crest Bundle

New Skins (Limited Time Only!)

  • Showstopper Whitemane
    • Noir Showstopper Whitemane
    • Idol Showstopper Whitemane
    • Diamond Dust Showstopper Whitemane
    • Silver Screen Showstopper Whitemane
  • Big Shot Sgt. Hammer
    • Cabbie Big Shot Sgt. Hammer
    • Hot Shot Sgt. Hammer
    • Untouchable Big Shot Sgt. Hammer
    • Dragster Big Shot Sgt. Hammer
  • Wiseguy Junkrat
    • Slick Wiseguy Junkrat
    • Henchman Wiseguy Junkrat
    • High Roller Wiseguy Junkrat
    • Prankster Wiseguy Junkrat
  • Baby-Face Orphea
    • Honey Baby-Face Orphea
    • Lovely Baby-Face Orphea
    • Sly Baby-Face Orphea
    • Devious Baby-Face Orphea

New Mounts (Limited Time Only!)

  • Timmy Raccon
    • Bobby Raccoon
    • Frankie Raccoon
    • Joey Raccoon
    • Escobar Racoon
    • Tommy Raccoon
  • Getaway Sidecar
    • Classic Getaway Sidecar
    • Blazing Getaway Sidecar
    • Smooth Getaway Sidecar
    • Swell Getaway Sidecar
  • Revered Tombstone
  • Venomous Tombstone

New Content (Limited Time Only!)

  • Several new sprays and portraits have also been added to the game.

Kel'Thuzad

Divider_Hero_Kel'Thuzad.png

Talents

  • Level 10
    • Shadow FissureShadow Fissure [R2]
      • Hitting an enemy Hero no longer instantly resets the cooldown of Shadow Fissure, but instead sets it to 1.5 seconds

Developer Comment: Talk about fireworks?! With our last balance patch, we introduced some changes to Shadow FissureShadow Fissure that ended up causing a bit more mayhem than we had expected. While we like rewarding players for hitting their abilities, a full instant reset of the ability ended up feeling pretty bad to play against in a lot of circumstances. This was compounded with the changes we also made to Might of the ScourgeMight of the Scourge, so instead of a full reset, we decided to dial it back a notch and set the cooldown to 1.5 seconds instead.

Bug Fixes

General

  • [NEW] Players will now see a message letting them know that Metal is required to play Heroes of the Storm.
  • Fixed an issue where purchasing items in the Store can cause the Blizzard Checkout screen to display as black.
  • Fixed an issue where Loot Chests can fail to open when you use Loot Chest award notification on end of game screen to navigate to Loot screen.
  • Removed Minion flag from Mercenaries and Monsters.
  • [Score Screen Updates]: Self Healing/Shielding score is no longer being added to Healing/Shielding score and will instead become its own score that replaces Damage Taken in the Tab Score Screen.
  • [Try Me Mode]: Cassia's Titan's Revenge armor will now fully reset when resetting Talents in Try Me Mode.
  • Abilities learned while the Hero is disabled due to crowd control effects will not be usable while the Hero is disabled by channeling or other Crowd Control effects.

Heroes, Abilities, & Talents

  • Leoric: Updated Wraith WalkWraith Walk’s Movement Speed to correctly get up to a 50% bonus.
  • [Rework] Junkrat: Concussion MineConcussion Mines will now always knock back all enemy types and Junkrat when they explode.
  • Stitches: Shambling HorrorShambling Horror's movement speed has been updated to match the new base Hero move speed.
  • Li Li: Blinding WindBlinding Wind can no longer target and blind Immune targets.
  • Artanis: Interupting Blade DashBlade Dash before a second missle is launched no longer places in Artanis in unpathable terrain.
  • Azmodan: All Shall BurnAll Shall Burn no longer continues to cast on targets in Post-Death states.
  • Orphea: Orphea is now granted Mana when she uses Shadow WaltzShadow Waltz.
  • Yrel:
    • Yrel will now automatically mount after Hearthing back to base after using Bubble HearthBubble Hearth.
    • Yrel can no longer become temporarily stuck channeling a Basic Ability by using her remaining Mana on Ardent DefenderArdent Defender.
  • Qhira:
    • Updated No SanctuaryNo Sanctuary to include a 20% damage bonus to Blood RageBlood Rage, Pulsing PainPulsing Pain, and Final StrikeFinal Strike.
    • Grappling HookGrappling Hook chain will no longer sometimes remain after casting the hook against Terrain.
    • Swing Life AwaySwing Life Away no longer gives Spell Armor even if Revolving SweepRevolving Sweep ends.
    • The ThirstThe Thirst no longer heals Qhira after CarnageCarnage has hit non-Heroic targets.
    • Qhira no longer pops at the end of her dance animation.

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I got 2 legendaries on my 12k chest!

 

An ugly green glowing Genji skin (with mismatched animations) and a weird blood-red horse...

Edited by lChronosl

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You know I was really wondering if they were ever going to do something about Shadow Fissure. Relatively easy skill shot especially if a form of cc is involved - stun, sleep, chain pull etc. I'd rather fight against KT or Mephisto then a KTZ simply because even with that 1.5 second cd nerf the average KTZ player doesn't need it to get a kill for his team. Still being able to cast an ult 3-5 times is a little crazy so I'd say the nerf is justified considering most hero's ult's don't recharge that fast with the exception of mephisto's 20 ult talent that triggers when a kill happens

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  On 9/24/2019 at 4:37 PM, Stan said:

Bug Fixes

General

  • [NEW] Players will now see a message letting them know that Metal is required to play Heroes of the Storm.
Expand  

o_O? What?!

Like Metal minerals?

Like 'lml', headbang Metal?

Or did they mean 'mettle', as in courage?

I'm so confused by this 'Bug Fix' message...

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  On 9/26/2019 at 9:21 AM, CyberDVonaven said:

 

o_O? What?!

Like Metal minerals?

Like 'lml', headbang Metal?

Or did they mean 'mettle', as in courage?

I'm so confused by this 'Bug Fix' message...

Expand  

Metal refers to macOS rendering.

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Well, removing "meta" build from whitemane will surely secure her place in meta.
Where is my deseperation destacker and mana management?! ?

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  On 9/26/2019 at 9:21 AM, CyberDVonaven said:

 

o_O? What?!

Like Metal minerals?

Like 'lml', headbang Metal?

Or did they mean 'mettle', as in courage?

I'm so confused by this 'Bug Fix' message...

Expand  

Is  graphoc API foe mac users like myself. Apple forced blizzard to change to this and because of this I cant play Hots anymore ?

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      Deathwing's Cataclysm no longer starts on Cooldown in Arena Mode. Map
      Braxis Holdout Fixed an issue that caused Archangel's visual effects to register as a pingable object. Volskaya Fixed an issue that caused the Triglav Protector's Shield Emitter Shields granted to allies to increase the Pilot's Self Healing score when absorbing damage. Heroes
      Abathur Level 10 Ultimate Evolution Clones of Kharazim that have selected Insight now treat the quest as completed. Alarak Level 10 Counter-Strike Now increases Alarak's Self Healing score for damage it absorbs. Ana Base Aim Down Sights [Trait] Fixed an issue that caused Aim Down Sight's Healing Dart bonus to last after Aim Down Sights has ended. Activating Aim Down Sights will now also Dismount Ana from the Toy Train. Azmodan Base Summon Demon Warrior [W] Fixed an issue that caused Azmodan's Demon Warrior's aura damage to not behave similar to other aura damage effects. Brightwing Base Soothing Mist [Trait] Fixed an issue that caused Smoothing Mist to activate around Brightwing when in Stasis. Dehaka Fixed an issue where Basic Attack's would potentially not consume evade stacks if attacking within .25 seconds of Drag ending. Jaina Level 16 Snowstorm Fixed an issue that caused Snowstorm's bonus to not apply correctly. Kael'thas Level 7 Sunfire Enchantment Fixed an issue that caused an active Sunfire Enchantment Spell Power buff to be removed when Kael'thas is killed. Kharazim Level 10 Divine Palm Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim. Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect. Leoric Base Drain Hope [W] Fixed an issue that caused Stasis on Leoric or Drain Hope's target to not break Drain Hope. Li Li Fixed an issue that caused Water Serpent to move at a reduced speed. Level 4 Surging Winds Fixed an issue that caused an active Surging Winds buff to be removed when Li Li is killed. Li-Ming Level 1 Power Hungry Fixed an issue that caused an active Power Hungry buff to be removed when Li-Ming is killed. Lunara Level 10 Leaping Strike Fixed an issue that caused Leaping Strike to stall game logic. Malthael Level 1 Fear The Reaper Fixed an issue that caused Fear the Reaper's duration indicator to not be tied to the ability button. The Butcher Fixed an issue that allowed The Butcher to disjoint while collecting Fresh Meat. The Lost Vikings Fixed an issue that caused Longboat to move at a reduced speed. Tychus Level 20 Focusing Diodes Now grants an additive damage bonus. Whitemane Level 10 Divine Reckoning Updated Divine Reckoning's mana restoration based off of damage dealt to display only one instance of floating text. Zul'jin Level 20 Forest Medicine Selecting Forest Medicine will no longer interrupt an ongoing Regeneration channel. Return to Top
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    • By Staff
      Blizzard has released a new Heroes of the Storm patch today with additional changes based on PTR feedback. Here are the official patch notes with more details.
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. NEW: Brawl Mode added! Brawls will rotate on the 1st and 15th of every month. Return to Top
      Balance Update
      Heroes
      Auriel
      Base
      Bestow Hope [Trait] Increased the amount of energy stored from 60% to 80% of damage to Heroes. Increased the amount of energy stored from 20% to 50% of damage to non-Heroes. Talents
      Level 1 Searing Light Now only deals damage to enemy Heroes. Level 7 Energized Cord Now increases Basic Attack range by 1.1. Level 10 Resurrect Delay before resurrection reduced from 5 seconds to 3 seconds. Level 16 Reservoir of Hope Quest bonus reduced from 75 to 55. Wrath of Heaven Armor reduction increased from 10 to 20. Spell Power increased from 10% to 15%. Chromie
      Talents
      Level 1 Timewalker's Pursuit Spell Power increased from 10% to 15%. Level 5 Mobius Loop Slow reduced from 60% to 40%. Level 18 Unravelling Lingering Slowing Sands no longer consume Energy. Now also increases Slowing Sands cast range by 50%. Johanna
      Base
      Shield Glare [E] Mana cost increased from 45 to 55. Talents
      Level 1 Divine Fortress Health bonus starting value increased from 20% to 25%. Zealous Glare Damage bonus reduced from 75% to 70%. Level 7 Steed Charge Duration increased from 3 to 4 seconds. Level 13 Blessed Hammer Damage reduced from 74 to 65. Level 16 Holy Renewal Cooldown reduction reduced from 1.5 seconds to 1 second. Shrinking Vacuum Damage reduction increased from 25% to 30%. Duration increased from 2 to 3 seconds. Slow increased from 25% to 30%. Tracer
      Talents
      Level 4 Is That a Health Pack?! Healing from Regen Globes increased from 10% to 15% of maximum Health. Pulse Generator Healing reduced from 18% to 12%. Level 13 Jumper Cooldown refresh reduced from 150% to 100%. Shield reduced from 6.5% to 6%. Zul'jin
      Base
      You Want Axe? [Trait] Basic Attack damage increased from 94 to 96. Now has a limit of 50 stacks. Bonus from quest completion reduced from 1 to .25. Talents
      Level 1 Recklessness Basic Attack damage bonus reduced from 15% to 10%. Level 10 Guillotine Cooldown reduced from 40 seconds to 30 seconds. Mana cost reduced from 70 to 60. Taz'dingo! Cooldown increased from 90 seconds to 100 seconds. Mana cost increased from 75 to 80. Level 16 Let the Killing Begin Kill window reduced from 1.5 seconds to 0.5 seconds. Level 20 Buzzsaw Kill window reduced from 1.5 seconds to 0.5 seconds. Return to Top
      Bug Fixes
      General
      Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
      Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Wandering Keg Fixed an issue that caused Wandering Keg to occasionally not be cast. Wandering Keg now acts like other instant Abilities and will cast as soon as possible. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Level 7 Pinball Wizard Bonus damage updated to be additive. Level 13 Face Smelt Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Imperius Level 20 Unrelenting Descent Fixed an issue that caused Unrelenting Descent's Heal to be delayed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kel'Thuzad Level 4 Phylactery of Kel'Thuzad Announcements for Phylactery of Kel'Thuzad will now use team colors. Kerrigan Level 7 Boundless Fury Fixed an issue that caused Boundless Fury to refund charges against a target already marked. Kharazim Level 4 Spirit Ally Fixed an issue that caused Spirit Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lt. Morales Level 10 Medivac Dropship Announcements for Medivac Dropship will now use team colors. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Malthael Level 20 No One Can Stop Death Announcements for No One Can Stop Death will now use team colors. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Zuljin General Fixed an issue that caused Basic Attack damage in Zul'jin's Target Info Panel to not increase while Berserker is active. Base You Want Axe? [Trait] Fixed an issue that caused You Want Axe to gain progress while at maximum Basic Attack bonus. Level 16 Wrong Place Wrong Time Fixed an issue that caused Wrong Place Wrong Time to not respect the stack cap of You Want Axe?. Return to Top
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    • By Staff
      A new Heroes of the Storm patch is now available for playtesting on the PTR with many Hero changes and bug fixes. Check out the official PTR notes for more details!
      We expect the patch to be available for testing for one week before it goes live.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. NEW: Brawl Mode added! Brawls will rotate on the 1st and 15th of every month. Return to Top
      Balance Update
      Heroes
      Auriel
      Talents
      Level 1 Searing Light Now only deals damage to enemy Heroes. Level 7 Energized Cord Now increases Basic Attack range by 1.1. Level 16 Reservoir of Hope Quest bonus reduced from 75 to 55. Wrath of Heaven Armor reduction increased from 10 to 20. Spell Power increased from 10% to 15%. Chromie
      Talents
      Level 1 Timewalker's Pursuit Spell Power increased from 10% to 15%. Level 7 Mobius Loop Slow reduced from 60% to 40%. Level 20 Unravelling Lingering Slowing Sands no longer consume Energy. Now also increases Slowing Sands cast range by 50%. Johanna
      Base
      Shield Glare [E] Mana cost increased from 45 to 55. Talents
      Level 1 Divine Fortress Health bonus starting value increased from 20% to 25%. Zealous Glare Damage bonus reduced from 75% to 70%. Level 7 Steed Charge Duration increased from 3 to 4 seconds. Level 13 Blessed Hammer Damage reduced from 74 to 65. Level 16 Holy Renewal Cooldown reduction reduced from 1.5 seconds to 1 second. Shrinking Vacuum Damage reduction increased from 25% to 30%. Duration increased from 2 to 3 seconds. Slow increased from 25% to 30%. Tracer
      Talents
      Level 4 Is That a Health Pack?! Healing from Regen Globes increased from 10% to 15% of maximum Health. Pulse Generator Healing reduced from 18% to 12%. Level 13 Jumper Cooldown refresh reduced from 150% to 100%. Shield reduced from 6.5% to 6%. Zul'jin
      Base
      You Want Axe? [Trait] Basic Attack damage increased from 94 to 118. Bonus from quest completion reduced from 1 to .25. Talents
      Level 1 Recklessness Basic Attack damage bonus reduced from 15% to 10%. Level 10 Guillotine Cooldown reduced from 40 seconds to 30 seconds. Mana cost reduced from 70 to 60. Taz'dingo! Cooldown increased from 90 seconds to 100 seconds. Mana cost increased from 75 to 80. Level 16 Let the Killing Begin Kill window reduced from 1.5 seconds to 0.5 seconds. Level 20 Buzzsaw Kill window reduced from 1.5 seconds to 0.5 seconds. Return to Top
      Bug Fixes
      General
      Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
      Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Base Face Smelt [W] Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 7 Pinball Wizard Bonus damage updated to be additive. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kharazim Level 4 Air Ally Fixed an issue that caused Air Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Return to Top
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