Jump to content
FORUMS
Sign in to follow this  
Starym

Major Hotfixes: September 27th - Fl4k Crit Nerf, Zane Buff, Legendary Drop Nerfs and Much More

Recommended Posts

TjNTKnx.jpg
 

We have more hotfixes incoming today by 3:00PM PDT/midnight CEST, and they're basically bigger than the recent patch notes, with a whole lot of tuning! The big news is that there's a big pass at legendary gear coming soon, there's been some tuning for legendary drops reducing it a little already, Fl4k's insane critical build has been nerfed, Zane got big buffs to his action skills and Amara got some nerfs as well. The Hollow Point guardian perk that's been causing friendly fire issues has also been disabled for the moment.

Additionally we have some pretty big buffs elsewhere: to snipers overall; some tuning for pistols with nerfs to Jakobs and Torgue and buffs for Tediore, Dahl and CoV; big buffs to all things Maliwan and Atlas; more buffs for various weapon type and manufacturer combos; Graveward boss tweaks; and a lot more!

September 27 (source)

This week’s Borderlands 3 hot fixes, which will be live by or before 3:00 PM PDT today, target weapon & enemy balance, player characters, and adjusting chances of specific unique drops. Billions of guns were fired and after collecting some data, we wanted to balance some weapon types and weapon manufacturers. These adjustments are intended to even the playing field and increase build diversity for all Vault Hunters. Speaking of build diversity, Zane has received a gadget upgrade and we’re excited to see players create more unique builds with him! Many Crew Challenge enemies have specific loot drops but we received reports that some were not dropping them. We have made some modifications so they now have an increased chance of dropping their unique gear in addition to any other gear that may drop!

Weapon Hotfixes

Sniper Rifles

Sniper rifles deal high damage but felt a little cumbersome to use in certain scenarios. This change will increase their overall damage and increase usability in more combat engagements.

  • Critical Damage increased by 20%
  • Fire Rate increased by 15%
  • Time to Aim Down Sights (ADS) reduced by 15%
  • Time to Equip reduced by 20%

Pistols

Jakobs and Torgue Pistols were outperforming other manufacturers, dealing damage to groups of enemies at a much higher rate than other pistols. This change keeps their identity intact but reduces overall group control. TEDIORE, DAHL, and Children of the Vault Pistols have manufacturer penalties that affected their overall damage. Increasing their overall damage will overcome some of the penalties while retaining their unique gameplay style and feel.

  • Increased damage on all TEDIORE Pistols by 15%
  • Increased damage on all DAHL Pistols by 15%
  • Increased damage on all Children of the Vault Pistols by 20%
  • Reduced damage on Jakobs Pistols by 15%
  • Reduced damage on Torgue Pistols by 10%

Maliwan Manufacturer

Maliwan weapons had reduced overall damage because they applied elemental DoTs at a rate and damage greatly above other manufacturers. This effect was toned down before launch, but the overall damage was not sufficiently adjusted to compensate for the reduction in elemental DoTs. We’re adding back some of the overall damage and making the weapons faster so elemental builds can really take advantage of Maliwan weaponry.

  • All Maliwan Weapon Damage increased by 25%
  • All Maliwan Weapon Fire Rate increased by 20%

Atlas Manufacturer

Atlas weapons relied on a game loop that we felt gave players a greater advantage when used correctly. Turns out the loop is not used if the damage doesn’t compensate for the time to set up. So now damage on Atlas weapons should facilitate players using them in general on top of feeling badass when they take advantage of Atlas technology.

  • All Atlas Weapon Damage increased by 25%

Miscellaneous Adjustments

The Jakobs Assault Rifle change was to differentiate the Assault Rifle from the pistol as more of a mid to long range powerhouse. Since the Assault Rifles have low mag sizes compared to other Assault Rifles, they’re getting a slight increase to overall damage to compensate. DAHL SMGs had their Fire Rates adjusted down before launch but their damage was never sufficiently increased so they should feel more appropriate compared to other SMGs. And the Vladof Heavy Weapon damage has been increased to share in the full Heavy Weapon treatment.

  • Jakobs Assault Rifles Damage increased by 20%
  • DAHL SMG Damage increased by 10%
  • Vladof Heavy Weapon Damage increased by 25%
  • E-Tech TEDIORE Shotgun Damage increased by 50%

Legendary Modifications

We’re going to be making a larger, comprehensive Legendary gear pass but we have included the following changes. King’s and Queen’s Call were modified to lower the fire rate. The weapon has a limited burst shot count so overall feel of the gun isn’t dramatically affected.

  • King’s and Queen’s Call Fire Rate reduced by 50%
  • Firestorm and Storm base Charge Times were reduced to 1 second (down from 2)

Graveward

Graveward’s beam attacks did not properly scale based on level so at higher levels, the two beam attacks hardly phased players. Players will find his attacks to be more lethal now. In addition, Graveward is a very large enemy and is too easily susceptible to elemental damage unlike the other large bosses. Elemental damage on Graveward is now greatly reduced but to compensate, Graveward’s overall health was reduced.

  • Attacks of Graveward now scale based on level
  • Reduced overall health by 20%
  • Increased resistances to Elemental Damage
    - Elemental Chance Resistance increased by 70%
    - Elemental Resistances increased by 30%
    - Elemental DoT Duration taken reduced by 30%

Miscellaneous Changes

  • Hollow Point Guardian Rank has been temporarily disabled. We plan on addressing this further in a future patch.
  • Vault Hunters should no longer scream when affected by a DoT while shields are active.
  • Vending Machines will now be restocked with higher quality “Items of the Day”.
  • Adjusted a visual concern on Maliwan Shotguns with Cryo Element.
  • Legendary loot drops have been balanced throughout the game. Crew Challenge enemies will drop their intended specific loot, and some enemies like Troy and Rampager will be a bit more stingy and no longer drop Legendaries every kill.

Vault Hunter Adjustments

Zane

Zane’s gadgets were great at providing additional utility but lacked impact as players leveled up. We increased the Digi-Clone damage with all equipped weapon so the skill can scale better with players as they get to higher levels and harder content. The Drone requires a lot of player involvement to take full advantage of its damage output and increasing the base damage as well as the augments will greatly increase the Drone’s versatility and reward players even more for using it effectively.

  • Digi-Clone Damage Increased by 38%
  • Drone Damage increased by 50%
    - Cryo Bullets damage penalty removed
    - Drone Rocket damage increased by 50%
    - Almighty Ordnance Rockets damage increased by 75%

Amara

  • Guardian Angel health restoration reduced from 100% to 50%
  • Glamour damage penalty reduced from -30% to -10%

FL4K

Guerillas in the Mist’s bonuses greatly outweighed its penalty to the base skill. We don’t want to remove the playstyle completely, but the overall damage output had to be slightly adjusted because it was outperforming other builds. We’re monitoring the changes and may make another change to the ammo return in a future patch.

  • Guerillas in the Mist duration reduced from 8 seconds to 6 seconds
  • Guerillas in the Mist Critical Damage Bonus reduced from 50% to 25%

daniel-landerman-mural-mayhem.jpg?156078

Our Borderlands 3 content:

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      The big February update is live now and we have the patch/horfix notes! In addition to the level cap increase, Broken Hears Day event, skippable cutscenes, True Takedown mode and toggleable Guardian ranks we talked about yesterday the update also brings a lot more stability and performance improvements, as well as a lot of other bug fixes.
      February 13 (source)
      Today we will release an update for Borderlands 3, which will be live on all platforms today by 3:00 PM PST, that addresses multiple community requests such as skippable cutscenes, Guardian Rank toggles, a level cap increase, and kicks off the week-long Broken Hearts Day Event!
      Hotfixes are applied at the main menu. To apply hotfixes, wait at the main menu until you see a sign appear. If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com. Below are the notes for today’s patch and hotfixes.
      PATCH NOTES
      Broken Hearts Day Event
      Maurice, your sentient Saurian shipmate on Sanctuary III, is continuing his study of humanity’s customs, and has taken an interest in our strange courting rituals. To help him understand the emotional rollercoaster that is Broken Hearts Day, you’ll need to blast the floating hearts that are popping up over baddies’ heads all over the galaxy. Maurice will reward you with sweet Broken Hearts Day loot for your trouble, including two level 53 weapons: Terminal Polyaimorous and Wedding Invitation! 
      Event Toggle
      For the Vault Hunter who already has everything, or prefers their gameplay to be more straightforward, you can now disable the Broken Hearts Day Event in the main menu. This highly requested feature will be included for all future seasonal events as well.
      Skippable Cutscenes
      With this patch, you can now skip all cutscenes in the game, whether you’ve seen the cutscene before or not, during solo play or by the host of your party during multiplayer! Simply press any key during the scene and you’ll be prompted to confirm the skip.
      Level Cap increased to 53
      The level cap has been increased to 53, providing everyone with 3 more skill points to aim for! We are looking forward to seeing what interesting combinations the community finds with their additional skills and will have more to talk about in the future concerning level cap increases and character growth.
      True Takedown Mode
      We’re introducing True Takedown Mode to the Takedown at the Maliwan Blacksite. As of this patch, there will be a way to re-enable the original version of the Takedown scaled to 4 players. Future Takedowns will also launch with both modes enabled.
      The default setting keeps the Takedown scaled depending on how many people are in your party. To turn back on 4-player scaling, toggle the new switch to the right of the Takedown door.
      Guardian Ranks
      You are now able to turn off individual Guardian Ranks or the whole system! If there are any perks that aren’t playing nice with your builds, you can now disable them! Furthermore, for those who want to enjoy a vanilla leveling experience, you have the ability to disable the entire system. This includes both stat bonuses and all perks.
      When the patch goes live, the Guardian Rank system will be turned off by default, giving you a great opportunity to look through your perks to see if there’s anything new you want to try! Note: while the Guardian Rank system is turned off, you will not be able to gain ranks.
      Stadia
      With this patch, Stadia is now caught up to the other platforms! Stadia players can now access Moxxi’s Heist of The Handsome Jackpot, fight through Takedown at the Maliwan Blacksite, and take advantage of the QOL improvements that were included in previous patches.
      Stability
      Addressed multiple reported crashes Addressed multiple reported memory crashes Addressed a reported crash that could sometimes occur when updating the position of the dueling timer during a level transition Addressed a reported crash that could sometimes occur when there is no player character while spectating in the Takedown at the Maliwan Blacksite Addressed a rare crash that could sometimes occur when hijacking a vehicle Addressed a rare crash that could sometimes occur after extended hours of play Addressed a rare crash that could sometimes occur during combat in Athenas Addressed a rare crash that could sometimes occur during combat in Atlas HQ Addressed a rare crash that could sometimes occur in a multiplayer game in The Droughts Addressed a reported crash that could sometimes occur when loading into a map when Campaign Matchmaking Addressed a reported crash that could sometimes occur when elements react in bodies of water Addressed a reported freeze that could sometimes occur during garbage collection Addressed a reported crash that could sometimes occur when using Iron Bear Addressed a rare crash that could sometimes occur after respawning a vehicle and then using the CAR station before the vehicle spawns Addressed a reported crash that could sometimes occur when holding both the left and right arrow keys while on the Skills tab of the ECHO menu on PC Addressed a rare crash that could sometimes occur when quitting to desktop after another user disconnects during multiplayer on PC Addressed a reported crash that could sometimes occur when a host selected Quit to Portal on Stadia Addressed a reported memory leak on map transitions Performance
      We are continuing to work on additional stability and performance updates for future patches.
      Implemented multiple performance optimizations Implemented multiple audio performance optimizations Addressed reported performance issues encountered when players are pushed by another user’s vehicle Addressed a reported performance issue when fighting enemies at Lumberton Junction in Floodmoor Basin Addressed reported performance issues when scrolling through Guardian Rank Menu icons quickly General
      Added weight to the Guardian Rank random reward selection to favor reward options with less tokens applied to them Addressed a reported concern that some missions were not awarding their cosmetic item rewards Players should now have the following mission rewards if they completed the associated missions: - NOG Mask - Techincal NOGout in Meridian Outskirts
      - Atlas Classic skin - Atlas, At Last
      - Gilded Rage Jakobs skin - Cold as the Grave
      - Signature Style CoV skin - The Great Vault
      - Drop It Weapon Trinket - It’s Alive
      Addressed a reported concern that players could be granted starting gear that was far beyond their level Addressed a reported concern that a player in spectator mode would occasionally lose functionality when the Takedown host fast traveled to a different map Addressed a reported concern that a Second Wind would occasionally reset the Takedown mission after players had failed the mission Addressed a reported concern that players were occasionally respawning at the incorrect checkpoint in Meridian Outskirts Addressed a reported concern that the player character on the character select menu would be positioned incorrectly when a player late joins a multiplayer game on Skywell-27 Addressed a reported concern that the weapon Tiggs Boom was spawning projectiles in the wrong location Increased the chance of Tiggs Boom to spawn a projectile Addressed a reported concern that Anointed Enforcer’s shield would occasionally disappear and make the enemy appear vulnerable when they were not Addressed a reported concern that third-person healing effects could occasionally scale larger than intended Addressed a reported concern that players were occasionally being teleported to random places during cutscenes when standing on specific spots in a map Addressed a reported concern that the incorrect icon was displayed when confirming in Japanese on PlayStation 4 Addressed a reported concern that item cards would occasionally remain present on the screen after picking up an item Addressed a reported concern that videos could sometimes appear corrupt on Stadia Addressed a reported concern where certain key inputs would not be accepted properly on Stadia Addressed a reported concern that the joinable status of a game on Stadia could be inaccurate Addressed a reported concern with incorrect key glyphs showing when returning to the Main Menu on Stadia Nativized previous hot fixes Missions
      Addressed a perceived progression blocker after entering Lectra City from another map after completing the “Collect Batteries” objective of “Kill KillaVolt” Addressed a perceived progression blocker that occasionally occurred during the “Return toppings to Tina” objective of “Hammerlocked” Addressed a perceived progression blocker that could sometimes occur after leaving and re-entering the map during the “Check dead drop” objective of “Going Rogue” Addressed a reported concern where dialog could be repeatedly triggered if the player loaded into another map while on the objective “Take alternate path” during “Footsteps of Giants” on Desolation’s Edge Addressed a perceived progression blocker during the “Loot Vault” objective with Typhon during “Footsteps of Giants” Addressed a reported concern where a player with active missions could start a session with no tracked mission if their previously tracked mission could not be tracked Hotfix Notes
      Addressed a reported concern that the “Emergency Response” perk was increasing Shield Recharge Delay, rather than decreasing it Addressed a reported concern that the crowd audio was sometimes coming from a separate location while chasing down Carnivora Added blockers to prevent players from occasionally escaping the map without dying when jumping off the edge of a cliff in Carnivora Addressed a reported concern that players could walk through a wall of rocks in Carnivora Added blockers to prevent players from escaping the map near the Apollyon Transit Station New-U in Neon Arterial Addressed a reported concern that the Gunner could sometimes get stuck in the second area of the Proving Grounds Addressed a reported concern that players could occasionally escape the Skag of Survival boss area in The Proving Grounds Addressed a reported concern that the Siren could escape the map while using the “Downfall” ability in Cistern of Slaughter and the Destroyer’s Rift Addressed a reported concern that the final satellite dish would not appear for the player to destroy at certain distances during “Bad Reception” Addressed a reported concern that players were unable to break an Eridium crystal cluster in Ambermire Addressed a reported concern where aim assist was snapping aggressively on the center of an enemy when fighting the Blue Fire and Red Rain boss enemies during “Slaughterstar 3000”  
    • By Starym
      Borderlands' own Valentine's Day event, Broken Hearts Day, is coming tomorrow, February 13th and it's bringing with it a whole lot of changes. We'll be seeing a 3 level increase with additional skillpoints to use, a toggle for the event itself, the True Takedown mode which brings the raid content back to it's original difficulty, skippable cutscenes, toggleable Guardian ranks and more. We also get to hear about some upcoming improvements in the March patch, including Mayhem 2.0 and FFYL improvements.

      You can also check out the full details of the Broken Hearts Day event at the bottom of the post.
      February 13th Patch (source)
      Hey Vault Hunters! With Valentine's Day (and our own Broken Hearts Day seasonal event) right around the corner, we thought now might be a nice time to pause, reflect, and express our sincere gratitude to all of you with a little love note.
      Borderlands 3's launch was a historic high note for both Gearbox and 2K, and that simply would not have been possible without your support. Your incredible response was overwhelming, so really, from the bottom of our hearts: thank you. Your enthusiasm validates all the time, energy, and passion we poured into this project, and it fuels us still—because we're not done yet!
      We've been hard at work since launch crafting additional content and updating the existing game. It's been a tricky, trying process at times, but we're committed to making Borderlands 3 the best possible Borderlands experience. Today, we'd love to take a moment to look back on everything we've added or updated since launch and, more importantly, outline what's still to come for Borderlands 3—including a bunch highly requested quality-of-life enhancements in the February patch.
      Let's get started!
      A Quick Look Back...
      Since Borderlands 3's release in September, we've worked hard to pack the game with additional content and improve player experience based on your feedback. Here's a quick look at just some of what we've done so far.

      Developer Roadmap
      Now that we've looked at how much has happened in Borderlands 3 to date, it's time we look to the future with another developer roadmap, giving you insight into new features and improvements you can look forward to in the coming weeks. Please note that there can always be unforeseen challenges when working on patches and hotfixes, so we'll share more concrete release timings as these updates progress.
      True Takedown Mode
      In the Borderlands 3 Hotfixes for January 30, we shared our plans for True Takedown Mode now that Takedown at the Maliwan Blacksite scales to your party size by default. True Takedown Mode delivers the extreme difficulty we always intended for Takedown content by tuning the experience for a full party of four decked-out Vault Hunters. To access True Takedown Mode, simply activate the lever located on the right side of the door leading out of the airlock at the beginning of the map. Remember, this is meant to be some of the most challenging content in all of Borderlands 3, so don't get discouraged if your team keeps getting wrecked in True Takedown Mode when it goes live in the February patch.
      Level Cap Increase
      For the first level cap increase, we're currently planning to raise the maximum Vault Hunter level from 50 to 53, timed with the debut of Broken Hearts Day. This will give you three additional skill points to add to your skill trees, allowing you to enhance your existing builds or even experiment with additional abilities. To plan out your updated Vault Hunter builds, check out the skill tree builders on our character pages for Amara the Siren, FL4K the Beastmaster, Moze the Gunner, and Zane the Operative! We'll have more information about future level cap increases later, and intend to make any level cap increases free additions to the game.
      Performance and Stability
      We're continuing to work on Borderlands 3 for all platforms. With each of the coming patches, you can expect some updates to enhance the player experience. The next round of UI improvements will come with the second campaign add-on. Community feedback has been instrumental in shaping these improvements, so if you encounter any issues, please submit a ticket to support.2k.com.
      Skippable Cutscenes Update
      Skippable in-game cutscenes are coming soon! We're in the process of testing this feature now, and it will launch in the upcoming February patch. All cutscenes in the game, whether you've seen the cutscene before or not, will be skippable during solo play or by the host of your party during multiplayer.
      Guardian Rank Toggling
      In a previous roadmap, we shared our intention to let players disable the powerful Perks associated with Guardian Ranks. That change will be coming in the February patch, and will allow you to individually disable specific Perks. You'll also be able to disable the entire system if you prefer a more vanilla leveling experience. In the future, we plan to expand the Guardian Rank system to include additional Perks. We are looking to introduce these new Perks in tandem with the second campaign add-on, but they will not be tied to that content.
      Event Toggling
      During the seasonal Bloody Harvest event, we heard the community loud and clear: you'd like a way to opt out of an ongoing event. This feature will be introduced in the February patch. During the Broken Hearts Day seasonal event, you will now be able to toggle the event's game-wide effects on or off via the main menu.
      Fight For Your Life Improvements
      Fight for Your Life is a big part of the co-op experience, and we've identified a few ways we'd like to improve the system. Specifically, we are looking at increasing the interaction radius between players, telegraphing revives to other players more clearly, and allowing multiple players to contribute to a revive. We expect to have this available in March.
      Mayhem 2.0
      We expanded Mayhem Mode with the even tougher Mayhem 4 level in the Borderlands 3 Patch and Hotfixes for November 21, but more sweeping changes are in the works for Mayhem 2.0, arriving in March. We're still fine-tuning some of its elements and will have a separate update on this in the future, focusing on how Mayhem 2.0 will impact Borderlands 3's endgame experience.
      ECHOcast Twitch Extension expansions
      The Borderlands 3 ECHOcast Twitch Extension has been a huge hit with our community, letting viewers directly interact with Borderlands 3 streamers and even collect some of the same loot. Currently, the ECHOcast Extension features Rare Chest Events, Badass Viewer Events, and Piñata Events for Twitch stream mayhem, and we want to add even more Event types in the near future. We're hoping to introduce a Moxxi-themed Event, which we first teased during Guardian Con 2019, that would let you mix up buff- or debuff-inducing cocktails for the streamer using Twitch Bits. We're aiming to have this ready for the ECHOcast Twitch Extension in March.
      Our Approach to Balance Changes
      As we continue to develop new content, we're always keeping an eye on balancing to ensure that Borderlands 3 continues to be enjoyed for years to come, much like previous Borderlands titles. We prefer to make buffs rather than nerfs. However, in the most extreme cases, we may step in to reduce the power level of weapons, gear, or skills that make competing options feel totally obsolete.
      All changes are made to keep Borderlands 3 feeling fresh for newcomers and veterans alike. We strive to make your chosen Vault Hunter feel unique, powerful, and impactful across all levels, and we want to maintain the thrill of collecting gear for whatever new build you can come up with next. For more insight into how we approach balancing in Borderlands 3, you can read this interview with Borderlands 3 Creative Director Paul Sage.
      More to Come at PAX EAST
      That's everything we're ready to share today. Don't worry, though, there's still plenty more in store for Borderlands 3. Not only will we continue updating the game based on the evolving needs of the community, we're also planning plenty of new content and free events to keep the experience exciting for players of all levels.
      Want to learn more about that upcoming content? Be sure to tune in to the Gearbox panel at PAX East on February 27! The panel will stream live on twitch.tv/borderlands starting at 11:30 AM Pacific / 2:30 PM Eastern / 7:30 PM GMT. Expect a whole bunch of exciting content announcements, including the full reveal of Borderlands 3's second paid campaign expansion!
      For now, be sure to catch today's episode of The Borderlands Show for additional context and insights from Borderlands 3 Live Lead Graeme Timmins, and keep sending us your constructive feedback. Thanks again, and see you at PAX East.
       
      Broken Hearts Day (source)
      New seasonal event and themed loot coming to Borderlands 3 soon.
      Broken Hearts Day is fast approaching in the Borderlands, and Maurice, Sanctuary III's resident sentient Saurian, is hoping you'll assist with his ongoing study of the human condition as he turns his attention to our species' courting rituals. You'll be well rewarded for completing Maurice's challenges during this new seasonal event revealed on episode five of The Borderlands Show, and don't worry, you're not being asked to do anything inappropriate. Simply shoot down the floating hearts that are swirling around enemies across the galaxy as you go about your regular Vault Hunter business.

      The hearts take several forms and break in different ways: some will fall to the ground with a fiery explosion, while others might drop loot or briefly turn enemies into allies, for example. Maurice will keep track of how many hearts you've broken and mail you the following event rewards as you reach each of these totals:
      10 – "ECHOcardiogram" ECHO Skin
      25 – "Cosmic Romance" Weapon Trinket
      50 – "Terminal Polyaimorous" Legendary Maliwan SMG
      75 – "Heartbreaker" Vault Hunter Skin
      100 – "Wedding Invitation" Legendary Jakobs Sniper Rifle
      Hearts will start to materialize across the Borderlands once the February patch deploys before 3:00 PM PT on Thursday, February 13. You'll then have one week to assist Maurice before this seasonal event ends at 8:59 AM PT on Thursday, February 20. If you don't want to take part, you can opt out of the Broken Hearts Day event from the main menu after pressing Play, but when you join an online game, the host player's settings will determine whether or not the event is active.

      For information on some of the other exciting stuff we have in the works for Borderlands 3, check out the Community Love Letter we wrote for you. We mostly skipped the soppy stuff and instead jumped straight into planning our future together with a new update roadmap, which includes plans for things like Mayhem 2.0, skippable cutscenes, level cap increases, and upgrades to the Guardian Rank system. ❤️

      Related articles:
      January 30th Hotfixes: Loot Chest Event, Permanent Maliwan Solo and Rare Buff
      January 23rd Hotfixes: Proving Grounds Loot Buff, Fl4k Buff and More
      Hotfixes for Jan 16th: Huge Anointed Item Buffs, Events Start and More
      Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
      Handsome Jackpot DLC Live Now + Launch Trailer
      Specific Boss Legendary Drop Rates Buffed
      December 5th Hotfixes, 13 Minutes of New DLC Gameplay
      Guide Writer Thoughts on Mayhem 4 and Maliwan Takedown
      Maliwan Raid DLC + Massive Patch Notes: Mayhem 4, Vault Hunter Tuning, Bank Space and More
      New Borderlands 3 Guides - Gun Manufacturers, Item Categories, Vault Hunter Builds
    • By Starym
      Some major changes today as we have two events basically made permanent and a third being added! The solo/sub-4 man scaling for Maliwan Takedown has been made permanent, with a new mode coming soon that will re-enable the old 4-player only mode as an optional toggle; the farming frenzy event has been pretty much made permanent, as rare spawns will get a permanent buff to their spawn rate and a buff to their legendary drop to be the same as other bosses; the new event is a rare chest legendary drop buff that will be active through February 13th.
      January 30 (source)
      Today we will release a hotfix for Borderlands 3, which will be live on PlayStation®4, Xbox One, and PC by 3:00 PM PST. This hotfix activates the Rare Chest Riches event, addresses drop rates, and implements permanent scaling for Takedown at the Maliwan Blacksite! To apply hotfixes, wait at the main menu until you see a sign that says "Hotfixes Applied"! If these hotfixes are not applied, you will not benefit from the changes! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
      Activate the Rare Chest Riches event, running until February 13 Increased the chance to receive Legendary loot from red car trunk chests Addressed a reported issue that the player could sometimes rise into the sky with the cannon during the "One Man's Treasure" mission in Moxxi's Heist of The Handsome Jackpot TRUE TAKEDOWN MODE
      We've been looking at the feedback we received during the Scaling Event for Takedown at the Maliwan Blacksite and have decided to make this Scaled event permanent starting today.
      In a February update, we will include a new switch to re-enable what we call True Takedown Mode. True Takedown Mode will restore the Takedown to the 4-player experience that it launched with for extra difficulty. Once implemented, a lever activating True Takedown Mode will be located on the right side of the door leading out of the airlock at the beginning of the map.
      RARE SPAWNS AND DROP RATES
      Once the Farming Frenzy event is over, we are implementing a permanent change to the Rare Spawns and Drop Rates. After analyzing play patterns, we are permanently increasing the spawn rate for these enemies and have buffed their drop rates and their Anointed chance to be on par with bosses.
      RARE CHEST RICHES EVENT
      When the hotfixes roll out today before 3:00 PM PST, a new event will be activated! During the Rare Chest Riches Event, which runs until February 13 at 8:59am PST, all Rare Chests will drop rare loot at an increased rate, so you're more likely to receive Legendary items any time you open one. This increased drop rate will also apply when you watch a Twitch streamer open a Rare Chest, assuming both of you have the ECHOcast Twitch Extension enabled. Any rewards you score while watching streamers will be waiting for you in your in-game mailbox the next time you play Borderlands 3. In case you haven't done so already, click here for a step-by-step guide to linking your SHiFT and Twitch accounts so you can receive ECHOcast rewards. The Rare Chest Riches event will also apply to the Stadia version of Borderlands 3.

      Related articles:
      January 23rd Hotfixes: Proving Grounds Loot Buff, Fl4k Buff and More
      Hotfixes for Jan 16th: Huge Anointed Item Buffs, Events Start and More
      Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
      Handsome Jackpot DLC Live Now + Launch Trailer
      Specific Boss Legendary Drop Rates Buffed
      December 5th Hotfixes, 13 Minutes of New DLC Gameplay
      Guide Writer Thoughts on Mayhem 4 and Maliwan Takedown
      Maliwan Raid DLC + Massive Patch Notes: Mayhem 4, Vault Hunter Tuning, Bank Space and More
      New Borderlands 3 Guides - Gun Manufacturers, Item Categories, Vault Hunter Builds
    • By Starym
      We have some buffs in today's hotfixes, both for loot and a Vault Hunter, as the Proving Grounds chest gets increased drops and Fl4k's Gamma Burst gets almost double it's radiation damage buff effect. There's also fixes for some bugs that could block story progression and Varkid texture changes:
      January 23 (source)
      Today we will release a hotfix for Borderlands 3, which will be live on PlayStation®4, Xbox One, and PC by 3:00 PM PST. This hotfix addresses various concerns reported by the community and some perceived progression blockers! To apply hotfixes, wait at the main menu until you see a sign that says “Hotfixes Applied”! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
      Updated a texture for the Incendiary Badass and Super Badass Varkid Adjusted the chest rewards at the end of the Proving Grounds to be more rewarding at all tiers of completion With more players running the Proving Grounds for dedicated loot drops from the bosses, we noticed the chests not rewarding players as much as we intended. We’ve boosted these chests to reflect the effort players must take to complete the objectives.  Completing all of the objectives gives the best Legendary drop rate and scales down accordingly.
      Increased bonus radiation damage while Gamma Burst is active from 65% to 115% We’re happy to see the response to the boosted Anointment bonuses we released last week. After additional testing, we want to also boost the effects of Gamma Burst anointments for FL4K.
      Addressed a perceived progression blocker that could occur when the player travels to another map and back to Sanctuary after releasing Tannis during the mission “Sanctuary” Addressed a perceived progression blocker where players could not speak to Brick during the mission “Hammerlocked” in The Anvil Addressed a perceived progression blocker where Ember would sometimes not appear to assist the players in various mission steps

      Related articles:
      Hotfixes for Jan 16th: Huge Anointed Item Buffs, Events Start and More
      Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
      Handsome Jackpot DLC Live Now + Launch Trailer
      Hotfixes for Dec 19: Solo Takedown, Matchmaking Improvements
      Specific Boss Legendary Drop Rates Buffed
      Borderlands 3 Patch 5 Notes + Full Week of Gifts
      December 5th Hotfixes, 13 Minutes of New DLC Gameplay
      Hotfixes for Novemeber 26th: Butcher Recoil Fix
      Guide Writer Thoughts on Mayhem 4 and Maliwan Takedown
      Maliwan Raid DLC + Massive Patch Notes: Mayhem 4, Vault Hunter Tuning, Bank Space and More
      New Borderlands 3 Guides - Gun Manufacturers, Item Categories, Vault Hunter Builds
    • By Starym
      We have some really big hotfixes today that will introduce both the Maliwan Takedown scaling event, which sees the raid difficulty scale to the number of players entering it, as well as the Farming Frenzy event, which will see more rare mobs spawned and increase legendary drop chances for all bosses and rares, both lasting until January 30th.

      But the big news is that anointed items for Fl4k, Moze and Zane are getting massive buffs to offset the power of Amara's, with some tripling the bonuses they offer! There's also some tuning for the bosses in the Handsome Jackpot, as some were on the weak side, a nerf for the Ion Cannon and more.

      As usual, the hotfixes go live somewhere between now and midnight CET, which usually means around 7PM.
      January 16 (source)
      Today we will release a hotfix for Borderlands 3, which will be live on PlayStation®4, Xbox One, and PC by 3:00 PM PST. This hotfix addresses various concerns reported by the community and kicks off the two-week long Takedown Event and Farming Frenzy! To apply hotfixes, wait at the main menu until you see a sign appear! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
      Takedown at the Maliwan Blacksite and Farming Frenzy!
      This week starts the Takedown at the Maliwan Blacksite event! From when the hotfix goes live today until 8:59 AM PT on January 30, Takedown at the Maliwan Blacksite will be scaled to the number of players! During this event, matchmaking will be set up to get you into the Takedown as quickly as possible. The Takedown is no easy feat, so make sure that you’re ready with the Takedown at the Maliwan Blacksite Quick Guide (keep in mind that this is written for the normal Takedown).
      In addition, during the Farming Frenzy mini-event running for the same duration, we’re making a few other changes. Rare Spawn enemies will also show up more often*, and we’re temporarily boosting the Anointed and Legendary drop rates! For the next two weeks, every boss in the game has boosted drop rates, including the Takedown at the Maliwan Blacksite bosses!
      May these two weeks be challenging, rewarding, and full of loot!
      *The Debt Collector is excluded from this list, as it’s tied to an achievement!
      Bug Fixes
      Addressed a reported concern with itemcard and hotfix sometimes not showing information correctly Addressed a reported concern that Judge Hightower was sometimes not dropping items from his dedicated item pool Adjusted the balance of Fabrikator, Freddie, ST4NL3Y, Constructor, Tony Bordel, Tricksy Nick, and Third Rail to provide a greater challenge Developer note – We noticed that the bosses in the Handsome Jackpot weren’t providing players with a satisfying challenge. We’ll be monitoring these bosses and make adjustments as needed in the future.
      The Ion Cannon now has a 5 second reload and consumes at least 6 ammo per shot The Ion Cannon is a strong weapon and we don’t want to change that, but it’s a little over performing. We’ve increased the reload time and made it consume more ammo but left its damage unchanged to still provide a strong burst of damage.
      Added collisions to prevent the Gunner from sometimes becoming stuck in Meridian Mercantile Added collisions to prevent players from sometimes escaping the map in various locations Increased the radius of the New-U station at The Arrogant Approach Increased Anointment Effectiveness for the Operative, Gunner, and Beastmaster
      In looking at the bonuses from Anointments, we felt that some were not providing enough of a bonus. We’ve increased the bonuses on the Anointments below.
      Moze the Gunner
      While Auto Bear is active, deals 75% (from 20%) bonus incendiary damage After exiting Iron Bear, the next 2 magazines will have 125% (from 40%) bonus incendiary damage After exiting Iron Bear, gain 160% (from 120%) increased Splash damage for 18 seconds When entering and exiting Iron Bear, nova damage increased Zane the Operative
      While Barrier is active, Accuracy is increased by 60%, and Critical Hit damage is increased by 70% (from 30%) While SNTL is active, gain 100% (from 50%) of damage as bonus Cryo damage FL4K the Beastmaster
      When exiting Fade Away, nova damage increased After using Rakk Attack!, gain 50% (from 25%) critical hit damage for a short time
      Related articles:
      Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
      Handsome Jackpot DLC Live Now + Launch Trailer
      Hotfixes for Dec 19: Solo Takedown, Matchmaking Improvements
      Specific Boss Legendary Drop Rates Buffed
      Borderlands 3 Patch 5 Notes + Full Week of Gifts
      December 5th Hotfixes, 13 Minutes of New DLC Gameplay
      Hotfixes for Novemeber 26th: Butcher Recoil Fix
      Guide Writer Thoughts on Mayhem 4 and Maliwan Takedown
      Maliwan Raid DLC + Massive Patch Notes: Mayhem 4, Vault Hunter Tuning, Bank Space and More
      New Borderlands 3 Guides - Gun Manufacturers, Item Categories, Vault Hunter Builds
×
×
  • Create New...