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Heroes of the Storm Balance Update Patch Notes: October 15th

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The latest balance patch comes with new augmented Hero Rings, purchasable for 5,000 gold each, which are equivalent to the old Mastery Skins, Hero updates, and more.

Patch Highlights

General

  • After completing the Scarlet Heist Questline, a set of 3 new dailies will become available.
  • To show off your individual Heroes mastery, Blizzard has implemented augmented Hero Rings for any Hero over the levels of 15 (Level 1) and 25 (Level 2) which can be purchased for 5,000 gold each.

Hero Changes

  • Diablo's base health has been increased and the Mana cost of ApocalypseApocalypse has been reduced.
  • Artanis' Purifier BeamPurifier Beam speed has been increased.
  • Some of Rexxar's talents (Easy PreyEasy Prey, FlareFlare, Hunter-GathererHunter-Gatherer) have been nerfed.
  • Varian's Twin BladesTwin Blades have been nerfed and his TauntTaunt has been buffed to incentivize Varian players to try tanking for their teams more often.
  • Ana has been slightly buffed and they removed the awkwardness of the way Vampiric RoundsVampiric Rounds asked players to constantly target swap after 5 ShrikeShrike stacks.
  • Deckard Cain's potions now display their impact location before they land and the radius of Fortitude of the FaithfulFortitude of the Faithful has increased.
  • Li Li's Hindering WindsHindering Winds and Surging WindsSurging Winds talents swapped positions.
  • Lt. Morales has a new Medi-Drone talent which gives her limited multi-target healing.
  • Malfurion's Entangling RootsEntangling Roots & InnervateInnervate have been buffed.
  • Whitemane has some new baseline mechanics. Clemency and InquisitionInquisition now remove 1 stack of Desperation, ZealZeal can be activated to increase Spell Power by 25% and reduce Armor by 25 for 5 seconds on a 60 second cooldown. Saintly GreatstaffSaintly Greatstaff has a new functionality, and Whitemane has a new talent at level 20 which can be used to grant a target ally a permanent Zeal.
  • Qhira's Finishing TouchFinishing Touch has been buffed to help equalize the level 1 talent tier.
  • Junkrat's base health and regeneration have been increased and we have some follow-up changes to even out his talents (see below for details).
  • Li Ming received survivability buffs (Health + regen). Astral PresenceAstral Presence was removed and the functionality implemented into Force ArmorForce Armor.

Blizzard LogoBlizzard (Source)

Heroes of the Storm has just been updated with Hero balance changes and bug fixes! Read on for details.

General

  • The Scarlet Heist: Daily Quests
    • Mobsters are back! After completing the Scarlet Heist quest line, a set of three new daily special event quests will be available.
    • Using a Special Event dialog, you can choose one of those three quests and complete it for a Scarlet Heist Chest reward, once a day, until the event ends on December 3rd, 2019, PST.
  • New Feature: Hero Mastery Rings
    • A lot of you may remember the old 'Mastery Skins' and we are excited to bring back another way for players to show off their mastery of individual Heroes. With today's patch, players will be able to spend 5,000 gold to purchase augmented Hero Rings for any Hero over the levels of 15 (Level 1) and 25 (Level 2). These Mastery Rings are permanent when purchased and will be placed over the top of the normal Hero Ring, becoming visible to all players while in a match. We are extremely excited to know what you think about these and appreciate hearing any feedback you have on them!

Heroes

Tank

Diablo

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Base

  • Health increased from 2670 to 2825.
  • Black SoulstoneBlack Soulstone [Trait]
    • Bonus Health reduced from 0.4% to 0.3% per Soul.

Talents

  • Level 10
    • ApocalypseApocalypse [R1]
      • Mana cost reduced from 100 to 50.
Developer Comment: Diablo, surprisingly, is one of the lowest winning Heroes in the game. That doesn’t mean that he’s not extremely powerful at times or unpopular, so we don’t feel the need to make drastic changes right now. However, we are making a few small adjustments to make him better when he’s behind in a game by increasing his Health until he’s around 75 Souls. To allow Diablo to more commonly attempt to land his entire combo with ApocalypseApocalypse, we’re reducing the Mana cost. Interestingly, ApocalypseApocalypse is chosen a lot more often, but is actually a 5% lower win rate, so we want to make the Heroic win more without drastically shifting the perception of its power.

Bruiser

Artanis

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Talents

  • Level 10
    • Purifier BeamPurifier Beam [R2]
      • Movement Speed increased from 3 to 3.2.
Developer Comment: The Movement Speed changes hurt the ability for Purifier BeamPurifier Beam to stick to a target a little more than most abilities. When increasing Movement Speed of Heroes, we knew that Abilities would be more difficult to land which would require players to adjust, but Purifier BeamPurifier Beam doesn’t allow you to aim differently. That being said, Purifier BeamPurifier Beam is still very comparable to Suppression PulseSuppression Pulse in terms of pick rate and win rate, so we think a very small adjustment is in order.

Rexxar

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Base

  • Mend PetMend Pet [E]
    • Mana cost increased from 55 to 60.

Talents

  • Level 1
    • Easy PreyEasy Prey [Passive]
      • Damage bonus against Mercenaries and Minions reduced from 200% to 150%.
    • FlareFlare [Active]
      • Cast range increased from 15 to 25.
  • Level 4
    • Hunter-GathererHunter-Gatherer [Passive]
      • Bonus Healing Regeneration reduced from 1.25 to 1 per second per Regeneration Globe.
      • Maximum stacks increased from 20 to 25.
Developer Comment: Rexxar, while a niche Hero, is overperforming compared to his competitors. We don’t think we need to nerf him too much (in spite of his 57%+ win rate), but he has room for another small nudge in the downward direction. We’re targeting a few of his Talents that are much more powerful than the other choices on the tier so encourage a variety of Talent selections too (though this is secondary to trying to provide an overall nerf to the Hero).

Varian

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Talents

  • Level 1
    • OverpowerOverpower [W]
      • Bonus damage increased from 30% to 40%.
  • Level 4
    • TauntTaunt [R1]
      • Health and Health Regeneration bonuses increased from 30% to 40%.
    • Twin Blades of FuryTwin Blades of Fury [R3]
      • Base Attack Damage reduction increased from 20% to 25%.
  • Level 7
    • LionheartLionheart [Q]
      • Healing bonus increased from 50% to 75%.
  • Level 16
    • Banner of StormwindBanner of Stormwind [Active]
      • Cooldown reduced from 45 to 25 seconds.
    • Banner of DalaranBanner of Dalaran [Active]
      • Cooldown reduced from 45 to 25 seconds.
  • Level 20
    • Glory to the AllianceGlory to the Alliance [Passive]
      • Banner cooldown reduction changed from 20 seconds to 50%.
Developer CommentTwin BladesTwin Blades is outperforming compared to other options, so we’re slightly reducing its power and increasing the power of TauntTaunt to incentivize Varian players to try tanking for their team more often. We’re also buffing a slew of under-used talents which should give Varian players more options to consider when deciding how to build the hero.

Healer

Ana

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Base

  • ShrikeShrike [Trait]
    • Healing from Shrike damage from 50 to 60%.

Talents

  • Level 1
    • Vampiric RoundsVampiric Rounds [Trait]
      • Bonus Shrike Heal from stacking 5 Doses from 1.5% to .75%.
      • Added second reward:
        • Increase Shrike’s Heal by .25% for every Basic Attack against Heroes that have 5 Doses.
    • Slumber ShellsSlumber Shells [E]
      • Additional functionality: Reduce the cooldown of Sleep Dart by 4 seconds.
  • Level 7
    • Night TerrorsNight Terrors [E]
      • No longer reduces Sleep Dart cooldown.
      • Modified functionality: Gain 25% Movement for 2 seconds for every Hero hit by Sleeping Dart. When a Hero wakes, they take 10% of their maximum Health in damage.
Developer Comment: Ana was one of the Heroes most affected by the Movement Speed change a few patches ago. We have been waiting to see where she stabilized at and are ready to give her some buffs to help bring her back to where she should be. On top of a small baseline Healing increases, we wanted to remove the awkwardness of the way Vampiric RoundsVampiric Rounds asked players to constantly target swap after 5 ShrikeShrike stacks.

Deckard

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Base

  • Healing PotionHealing Potion [Q]
    • Now displays its impending AoE to allies while the missile is in flight.
  • Fortitude of the FaithfulFortitude of the Faithful [Trait]
    • Radius increased from 5.5 to 6.5.

Talents

  • Level 1/4/7
    • Gems [Active/W]
      • Added functionality: Increases the damage of the unleashing Horadric Cube by 100%.
  • Level 4
    • RubyRuby [Active/W]
      • Cooldown reduced from 30 to 20 seconds.
      • Trigger radius of Lesser Healing Potions increased from .5 to 1 (matching base potions).
  • Level 20
    • Perfect GemsPerfect Gems [Active/W]
      • Now reduces the cooldown of all Gem talents to 5 seconds, instead of a flat 25 second reduction.
Developer Comment: Our favorite old man is still lagging behind his healer friends, despite the suite of buffs he's seen in the past few patches. Rather than pushing his numbers even higher, we're giving him a boost to general usability by making his potions display their impact location before they land and increasing the area in which his trait will function. Additionally, we're giving the various gem talents a bit of damage to make them more attractive options overall.

Li Li

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Talents

  • Level 4
    • Hindering WindsHindering Winds [W]
      • Moved to level 13.
      • Slow duration increased from 1.5 to 2 seconds.
  • Level 13
    • Surging WindsSurging Winds [W]
      • Moved to level 4.
      • Cooldown reduction reduced from 3 to 2 seconds.
Developer CommentHindering WindsHindering Winds was a bit too effective compared to the other options available at level 4. Rather than nerfing it into oblivion, we're swapping its position with Surging WindsSurging Winds at level 13. This should open up her talent options a little bit and give us room to make further adjustments to the rest of her kit in the future.

Lt. Morales

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Talents

  • Level 7
    • Vanadium PlatingVanadium Plating [W]
      • New Functionality: Increases the duration of Safeguard by 1 second. While the target is Stunned or Rooted, Safeguard’s armor value is increased to 50.
    • Prolonged SafeguardProlonged Safeguard [W]
      • Removed.
    • New Talent - Medi-Drone [W]
      • Allies with Safeguard receive 50% of the healing done by Healing Beam on other targets.
Developer CommentProlonged SafeguardProlonged Safeguard was not a very exciting talent pick and its increased duration bonus was redundant against Vanadium PlatingVanadium Plating’s duration increasing mechanic. We decided to consolidate these mechanics onto one talent and explore offering an entirely new mechanic for the other. This new replacement, Medi-Drone, gives a limited amount of multi-target healing, something Lt. Morales was previously lacking and often requested in your feedback.

Malfurion

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Base

  • Entangling RootsEntangling Roots [E]
    • Cooldown reduced from 14 to 12 seconds.
    • Mana cost reduced from 75 to 65.
  • InnervateInnervate [Trait]
    • Cooldown reduced from 30 to 25 seconds.
Developer Comment: To help Malfurion be a little more competitive with other Healers, we’re giving him some small base buffs to parts of his kit that motivate teams to pick him over his alternatives.

Whitemane

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Base

  • Basic Attack
    • Damage increased from 55 to 62.
  • Clemency [Active]
    • Mana cost removed.
    • Additional functionality: Removes 1 stack of Desperation.
  • InquisitionInquisition [W]
    • Additional functionality: Removes 1 stack of Desperation.
  • ZealZeal [Trait]
    • Added functionality: Activate to increase your Spell Power by 25% and reduce your Armor by 25 for 5 seconds. 60 second cooldown.

Talents

  • Level 10
    • Scarlet AegisScarlet Aegis [R1]
      • Cooldown reduced from 90 to 70 seconds.
  • Level 13
    • Saintly GreatstaffSaintly Greatstaff [Trait]
      • New functionality: Hitting an enemy with Searing Lash marks them for 3 seconds. Basic Attacks against a marked target deal an additional 75 damage and consume the mark.
  • Level 20
    • New Talent – Guiding Light [Active]
      • Activate to grant target ally a permanent Zeal. Only one target can have this at a time.
Developer Comment: We have been actively listening to player feedback on the recent rework to Whitemane, and are making some changes to her to address them. Overall, her Talent Tree seems to be in a much healthier spot, and with the addition of some new baseline mechanics, we are hoping that she now feels closer to the Scarlet Inquisitor we all know and love!

Melee Assassin

Qhira

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Talents

  • Level 1
    • Finishing TouchFinishing Touch [Passive]
      • Modified functionality: Gain 15% Basic Attack damage. When you Basic Attack a Hero below 50% Health, gain an additional 15% Basic Attack damage and 35% Attack Speed for 3 seconds.
Developer Comment: Qhira continues to sit in a really Healthy spot overall, but Finishing TouchFinishing Touch was well being well out-performed by her other Level 1 Talents. We are hoping that this buff helps equalize the Talent Tier!

Ranged Assassin

Junkrat

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Base

  • Vitals
    • Health increased from 1350 to 1425.
    • Health Regeneration increased from 2.813 to 2.969.

Talents

  • Level 4
    • BOOM POWBOOM POW [W]
      • Cooldown reduction increased from 8 to 9 seconds.
  • Level 7
    • Big AsBig As [E]
      • Armor reduction increased from 10 to 15.
  • Level 10
    • Rocket RideRocket Ride [R2]
      • Damage increased from 815 to 890.
Developer Comment: From a balance perspective Junkrat’s recent changes have been fairly successful. His talent pick and win rates are in a much healthier spot, and these follow-up changes are meant to even out his talents and slightly increase his power level.

Li-Ming

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Base

  • Vitals
    • Health from 1232 to 1270.
    • Health regen from 2.57 to 2.65

Talents

  • Level 1
    • Astral PresenceAstral Presence [Passive]
      • Removed.
    • Force ArmorForce Armor [Q]
      • Additional functionality: Mana regeneration is increased by 100% while below 35% maximum Mana.
  • Level 4
    • TriumvirateTriumvirate [W]
      • Additional functionality: Max range Arcane Orbs also refund 40 Mana.
Developer Comment: Li-Ming continues to be slightly lower performing than we would like, so these changes are directed at giving her a small survivability buff as well as a couple tweaks to under-performing Talents.

Bug Fixes

General

  • Many abilities that were incorrectly incrementing Healing or Self Healing scores have been fixed.
  • Protected now contributes to Healing or Self Healing Score.
  • A.I. should no longer become stuck in a logic loop while attempting to capture Merc camps that have enemy structures nearby.

User Interface

  • Fixed additional issues that caused Gem purchase dialog show blank screen.
  • Fixed typos in Boost tooltips.
  • Fixed an issue where player names are cut off when they have a Boost active.

MAC

  • Fixed an issue that would cause mouse hover outlines for some objects to render solid black.
  • Fixed an issue that would cause area of effect circles to render with an incorrect color.

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      Level 13 Frost Strike Rework: Frostmourne Hungers now Silences the enemy for .25 seconds. Level 16 Frostmourne Feeds Now also reduces the cooldown of Frostmourne Hungers by 2 seconds. Greymane
      Talents
      Level 16 Lord Of His Pack New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form. Imperius
      Talents
      Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 210. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
      Talents
      Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
      Talents
      Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
      Talents
      Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
      Talents
      Level 20 Demoralizing Shout Cooldown is now reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to hit targets in close proximity to the first target hit with Piercing Arrows. Leoric Level 1 Fealty Unto Death Fixed an issue that Fealty Unto Death's heal. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for the Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is not referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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    • By Staff
      Blizzard released a new patch for Heroes of the Storm with additional balance changes and updated shop bundles and items! Here are the official patch notes!
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. Return to Top
      Balance Updates
      ARAM
      Same Hero Mode Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second. Same Hero mode now enables the Hearthstone ability without the burst heal after completion. Reduced the chance of encountering Same Hero Mode from 2% to .5%. Sgt. Hammer has been added to Same Hero mode. The following Heroes have been removed from Same Hero Mode: Alarak, Artanis, Butcher, Cassia, Falstad, Genji, Greymane, Gul'dan, Hogger, Illidan, Imperius, Junkrat, Kael'thas, Kel'Thuzad, Kerrigan, Li-Ming, Lunara, Maiev, Mephisto, Orphea, Raynor, Thrall, Tracer, Tychus, Whitemane, Zarya, Zeratul, Zul'jin. Heroes
      Blaze
      Base
      Basic Attack damage increased from 55 to 60. Flame Stream [Q] No longer able to deal additional damage to Structures. Talents
      Level 1 Adrenaline Stimpack Passive attack speed bonus reduced from 25% to 20%. Level 4 Incinerator Gauntlets Bonus damage reduced from 50% to 40%. Level 7 Nanomachine Coating Attack Speed reduction reduced from 50% to 35%. Duration increased from 3 seconds to 4 seconds. Suppressive Fire Reduced Spell Power reduction from 25% to 20% and from 50% to 40%. Level 10 Bunker Drop Cooldown increased from 70 to 80. Flamethrower damage reduced from 170 to 150. Mana cost increased from 70 to 80. Level 13 Collision Course Damage reduced from 275 to 260. Cassia
      Base
      Basic Attack damage increased from 122 to 125. Talents
      Level 1 Impale Bonus Damage increased from 50% to 70%. Thunderstroke Bonus Damage increased from 15 to 20. Level 20 Infinite Lightning Cooldown reduction reduced from 5 seconds to 4 seconds. Chen
      Talents
      Level 1 Eye of the Tiger Bonus Damage increased from 40% to 50%. Leech amount increased from 40% to 60%. Level 4 Accumulating Flame Bonus Damage increased from 20% to 30%. Level 7 Gift of the Ox Bonus duration increased from 1.5 seconds to 2 seconds. Level 13 A Touch of Honey Slow bonus increased from 20% to 30%. Ring of Fire Damage increased from 55 to 60. Duration increased from 5 seconds to 6 seconds. Level 20 Untapped Potential Bonus Armor duration increased from 3 seconds to 5 seconds. Hanzo
      Talents
      Level 16 Giant Slayer Damage reduced from 2% of maximum Health to 1.6% of maximum Health. Mephisto
      Talents
      Level 4 Spite Bonus duration reduced from 150% to 100%. Level 16 Lightning Reaction Damage reduced from 138 to 120. Thrall
      Base
      Health increased from 1896 to 1946. Health Regeneration increased from 3.9492 to 4.0546. Frostwolf Resilience [Trait] Healing increased from 223 to 240. Chain Lightning [Q] Bounce damage increased from 81 to 85. Damage increased from 162 to 170. Feral Spirit [W] Cooldown reduced from 12 seconds to 10 seconds. Talents
      Level 13 Spirit Shield Increased Spell Armor from 50 to 70. Valla
      Base
      Hatred [Trait] Duration reduced from 6 seconds to 5 seconds. Talents
      Level 10 Strafe Damage per bolt increased from 60 to 70. Mana cost reduced from 80 to 60. Level 16 Manticore Reduced bonus damage from 5% of maximum Health to 4% of maximum Health. Punishment Reduced the Mana cost of Multishot by 20. Return to Top
      Bug Fixes
      Heroes
      Abathur Level 20 Hivemind Fixed an issue that caused Hivemind to grant more Shielding than intended when combined with Networked Carapace. Alarak Base Sadism [Trait] Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero. Butcher Level 1 Invigoration Fixed an issue that caused Invigoration to not activate if Hamstring killed its only Hero target. Cassia Level 13 War Matron Added floating text for the amount of damage prevented by War Matron. Cho'Gall Level 1 Keep Moving! Now also modifies Cho's run animation while Shove's movement speed bonus is active. Level 20 The Will of Gall Fixed an issue that caused The Will of Gall to not increase Gall's damage. Chromie Level 10 Temporal Loop No longer ignores vision limitations when queued. Diablo Base Fixed an issue that prevented Diablo's attacks from consuming charges of Dodge and Upstage. Shadow Charge [Q] Fixed an issue that caused Shadow Charge to attach the target to Diablo if another Diablo is affecting them with Overpower. Overpower [E] Fixed an issue that caused Overpower to activate Stukov's Superstrain twice. E.T.C. Level 1 Prog Rock Fixed an issue that could prevent allies from being affected by Prog Rock's area heal. Garrosh Base Into the Fray [1] No longer displays the duration of its Unstoppable. Bloodthirst [W] No longer ignores vision limitations when queued. Level 1 Body Check No longer ignores vision limitations when queued. Guldan Base Drain Life [W] No longer ignores vision limitations when queued. Imperius Base Celestial Charge [Q] Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice. Junkrat Level 10 RIP-Tire Fixed an issue that caused RIP-Tire to not display correctly when cast. Kel'Thuzad Base Death and Decay [Q] Fixed an issue that caused Death and Decay's cast effect to be visible in Fog of War and animate while Kel'Thuzad is Stopped. Level 10 Frost Blast No longer ignores vision limitations when queued. Kharazim Level 4 Earth Ally Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally. Level 20 Peaceful Repose Fixed an issue that caused Peaceful Repose to activate even when Divine Palm heals the target. Li Li Level 1 Free Drinks Floating text updated to show as a crit. Medivh Base Portal [E] Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms. Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled. Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel. Using Medivh's Portal no longer clears the command queue. Level 4 Raven Familiar Damage is now dealt by the Portal user instead of Medivh. Nazeebo Level 10 Ravenous Spirit Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit. Probius Level 16 Quantum Entanglement Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates. Raynor Base Inspire [W] Added a duration indicator to the Abilities button. Level 10 Raynor's Raider Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Fixed an issue that caused Raynor's Banshee to not be launched by Stitches Hook. Level 20 Execute Orders Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius. Rehgar Base Lightning Shield [W] Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech. Ghost Wolf [Z] Fixed an issue that caused Rehgar's Ghost Wolf Lunge visuals to be visible in Fog of War. Level 4 Electric Charge Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score. Updated to heal the bearer for its amount as a singular combined effect. Rexxar Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Fixed an issue that prevented Rexxar's melee attacks from consuming charges of Dodge and Upstage. Stukov Level 16 Superstrain Fixed an issue that caused Superstrain to not display FX when activating. Tassadar Level 7 Arc Discharge Fixed an issue that caused Arc Discharge cooldown to not progress while resonance beam is fully charged. Fixed an issue that caused Arc Discharge to trigger during cooldown. Fixed an issue that caused Arc Discharge to not activate correctly. Tracer Level 4 Is That a Health Pack?! Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating. Tyrael Level 13 Law and Order Fixed an issue that caused Law and Order's damage bonus to not be applied. Return to Top
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    • By Staff
      A new Heroes of the Storm patch is now available for testing on the PTR and here are the development notes for the update!
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Hero Updates Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Return to Top
      Hero Updates
      Chromie
      Talents
      Level 10 Temporal Loop No longer ignores vision limitations when queued. Garrosh
      Base
      Bloodthirst [W] No longer ignores vision limitations when queued. Talents
      Level 1 Body Check No longer ignores vision limitations when queued. Guldan
      Base
      Drain Life [W] No longer ignores vision limitations when queued. Kel'Thuzad
      Talents
      Level 10 Frost Blast No longer ignores vision limitations when queued. Return to Top
      Balance Updates
      ARAM
      Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second. Same Hero mode now enables the Hearthstone ability without the burst heal after completion. Heroes
      Blaze
      Base
      Basic Attack damage increased from 55 to 60. Flame Stream [Q] No longer able to deal additional damage to Structures. Talents
      Level 1 Adrenaline Stimpack Passive attack speed bonus reduced from 25% to 20%. Level 4 Incinerator Gauntlets Bonus damage reduced from 50% to 40%. Level 7 Nanomachine Coating Attack Speed reduction reduced from 50% to 35%. Duration increased from 3 seconds to 4 seconds. Suppressive Fire Reduced Spell Power reduction from 25% to 20% and from 50% to 40%. Level 10 Bunker Drop Cooldown increased from 70 to 80. Flamethrower damage reduced from 170 to 150. Mana cost increased from 70 to 80. Level 13 Collision Course Damage reduced from 275 to 260. Cassia
      Base
      Basic Attack damage increased from 122 to 125. Talents
      Level 1 Impale Bonus Damage increased from 50% to 70%. Thunderstroke Bonus Damage increased from 15 to 20. Level 20 Infinite Lightning Cooldown reduction reduced from 5 seconds to 4 seconds. Chen
      Talents
      Level 1 Eye of the Tiger Bonus Damage increased from 40% to 50%. Leech amount increased from 40% to 60%. Level 4 Accumulating Flame Bonus Damage increased from 20% to 30%. Level 7 Gift of the Ox Bonus duration increased from 1.5 seconds to 2 seconds. Level 13 A Touch of Honey Slow bonus increased from 20% to 30%. Ring of Fire Damage increased from 55 to 60. Duration increased from 5 seconds to 6 seconds. Level 20 Untapped Potential Bonus Armor duration increased from 3 seconds to 5 seconds. Hanzo
      Talents
      Level 16 Giant Slayer Damage reduced from 2% of maximum Health to 1.6% of maximum Health. Mephisto
      Talents
      Level 4 Spite Bonus duration reduced from 150% to 100%. Level 16 Lightning Reaction Damage reduced from 138 to 120. Thrall
      Base
      Health increased from 1896 to 1946. Health Regeneration increased from 3.9492 to 4.0546. Frostwolf Resilience [Trait] Healing increased from 223 to 240. Chain Lightning [Q] Bounce damage increased from 81 to 85. Damage increased from 162 to 170. Feral Spirit [W] Cooldown reduced from 12 seconds to 10 seconds. Talents
      Level 13 Spirit Shield Increased Spell Armor from 50 to 70. Valla
      Base
      Hatred [Trait] Duration reduced from 6 seconds to 5 seconds. Talents
      Level 10 Strafe Damage per bolt increased from 60 to 70. Mana cost reduced from 80 to 60. Level 16 Manticore Reduced bonus damage from 5% of maximum Health to 4% of maximum Health. Punishment Reduced the Mana cost of Multishot by 20. Return to Top
      Bug Fixes
      Heroes
      Alarak Base Sadism [Trait] Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero. Cassia Level 13 War Matron Added floating text for the amount of damage prevented by War Matron. Cho'Gall Level 1 Keep Moving! Now also modifies Cho's run animation while Shove's movement speed bonus is active. Diablo Base Overpower [E] Fixed an issue that caused Overpower to activate Stukov's Superstrain twice. E.T.C. Level 1 Prog Rock Fixed an issue that could prevent allies from being affected by Prog Rock's area heal. Garrosh Base Into the Fray [1] No longer displays the duration of its Unstoppable. Imperius Base Celestial Charge [Q] Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice. Junkrat Level 10 RIP-Tire Fixed an issue that caused RIP-Tire to not display correctly when cast. Kharazim Level 4 Earth Ally Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally. Li Li Level 1 Free Drinks Floating text updated to show as a crit. Medivh Base Portal [E] Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms. Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled. Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel. Using Medivh's Portal no longer clears the command queue. Level 4 Raven Familiar Damage is now dealt by the Portal user instead of Medivh. Nazeebo Level 10 Ravenous Spirit Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit. Probius Level 16 Quantum Entanglement Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates. Raynor Level 10 Raynor's Raider Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Level 20 Execute Orders Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius. Rehgar Base Lightning Shield [W] Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech. Level 4 Electric Charge Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score. Updated to heal the bearer for its amount as a singular combined effect. Rexxar Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Stukov Level 16 Superstrain Fixed an issue that caused Superstrain to not display FX when activating. Tracer Level 4 Is That a Health Pack?! Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating. Return to Top
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