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Starym

Massive Future Changes + Patch and Hotfix Notes for October 24th

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We have three things coming today, both the Bloody Harvest even in a new patch, a hotfix with some changes, but perhaps even more importantly a big list of planned changed and improvements coming to the game! As usual the new patch and hotfixes will arrive today some time before 3 PM PDT and midnight CEST.

The patch mostly had the new DLC stuff added, as well as some big console only additions that were on PC already, and both it and the hotfixes mostly consist of various bug fixes (with a change to Flakker to only consume 1 ammo, which might be due to the fact it was stealing 4 ammo from your reserves). Then we have the discussion of future changes and improvements to the game, with a lot of things being talked about:

  • Big stability improvements (upcoming November patch)
  • Bank expansion, more than double (coming with the Maliwan Raid content)
  • Dedicated loot drops from specific bosses (upcoming November patch)
  • More companion buffs - pets, clone, Iron Bear (no time frame)
  • Mayhem 4 - new legendaries present in M4 only (Coming with Maliwan raid)
  • Mayhem 2.0 - new modifiers, UI improvements, playlists, new rewards (no time frame)
  • New vending machine locations (no time frame)
  • Skippable cinematics ("soon")
  • Target Dummies (December)

So today we'll have the first new DLC content out as well as the Mayhem on Twitch event active - sounds like a great Borderlands 3 week!

    October 24 (source)

    Today we'll release an update to Borderlands 3 by or before 3:00 PM PDT that fixes a number of reported concerns. In addition, we'd like to outline our goals for patches and hotfixes in the coming weeks. But first, this week's patch notes and hotfixes:

    bloodyharvest-patch-560.jpg

    Notes for Patch 3

    • Added Support for Bloody Harvest, the free Limited Time Event starting on October 24 and ending December 5.
      - During the event, the Main Menu will now become spooky when the micropatch has loaded and the event content is available

    Stability

    • Fixed a report bug resulting in a crash while loading into maps
    • Fixed a reported audio crash bug
    • Fixed a reported crash that occurred for certain users when level transitioning immediately after throwing a longbow grenade
    • Fixed a reported rare crash that occurred for certain users after completing missions
    • Fixed a reported crash that occurred for certain users when swapping an equipped weapon
    • Fixed a reported crash that occurred for certain users when sorting the Mission Log by region

    General

    • [Consoles Only] Mayhem mode is now available in True Vault Hunter Mode on Consoles
    • [Consoles Only] Added Photo Mode support for Consoles
    • [Consoles Only] Added ECHOcast Twitch Extension support for Consoles
    • Added new Vault Hunter customizations and trinkets
    • Added ability to specify Mayhem Mode while matchmaking
    • Adjusted the volume of the 2K and Gearbox logo intro movies
    • Addressed reported concern where some players were missing skill points
    • Updated gore stump textures for consistency
    • [PC Only] Improved reliability of the voice chat system when open and closing the ECHO menu on PC
    • [PC Only] Added a modification so typing in text chat no longer prevents players from fast travelling
    • Singularity grenades will no longer cause Saurian corpses to float in the air after dying
    • Addressed a reported concern that certain players experienced some Visual FX for the side mission "Transaction Packed" before accepting the mission
    • Addressed a reported concern that some players experienced Brick getting stuck after chasing enemies off the cliff near Hector's Lament in The Anvil
    • Made a modification where Amber Lamps no longer has a chance to spawn during the "Defend BALEX" objective of "The Family Jewel" mission
    • Addressed a reported concern with the Legendary grenade mod Quasar, where it was not counting towards the optional grenade kills objective in Slaughter maps
    • [PS4 Only] Addressed a language code issue present in PS4 activity feeds for English
    • Addressed a reported concern where users with their region set to Japan were unable to complete the Fast Travel tutorial
    • Made a modification so Safe Area Calibration is now saved when relaunching the game
    • Camera no longer resets to a random location when using the Reset Camera function in Photo mode
    • Photo mode will now force exit when the player is teleported
    • Subtitles are now present when joining another player's game while a cinematic is playing
    • Addressed a reported concern where some sounds were quiet or missing for the second player in split screen
    • Made various split screen UI fixes
    • Fixed a reported UI issue where the Mayhem Modifier menu would sometimes not appear for certain players

    Notes for October 24 Hotfix

    As stated in last week's stream, this week's changes focus less on weapons and more on fixes across the game. We are gathering data, reading feedback, and working toward improving all aspects of the game. Please keep submitting bug reports to support.2k.com!

    Weapons

    Flakker

    • Now consumes 1 ammo instead of 5.

    Bug Fixes

    • Addressed a reported bug with "Space-Laser Tag" which prevented some players from progressing to the next objective
    • Atomic has been modified to no longer become invincible, as has been reported under certain conditions
    • Modified Powerhouse Heavy's attacks to no longer damage players outside of the intended range
    • Addressed a concern that Projected shields were taking too much damage from General Traunt's attacks
    • Fixed the reported floating door frame in the Jakobs Theatre
    • Addressed a reported potential progression blocker when Rhy's talks during "Hostile Takeover"
    • Increased checkpoint sizes of New-U stations in multiple locations
    • Included a modification so that Zane's Digi-Clone will no longer spawn into the cage in Slaughterstar 3000

    Those are a lot of notes to take in, and we're still hard at work addressing reported issues in Borderlands 3. But given that we're just about a month out from Borderlands 3's launch, we'd like to take this opportunity to outline our plans for future updates, including some of the community's most frequently requested changes. There can always be unforeseen challenges when working on patches and hotfixes, so we'll keep you posted on more concrete release timings as these updates continue to progress. Here's a look at some of the things we're working to implement in future patches.

    Performance and Stability

    Game performance and stability continue to be our top priorities. The first fruits of that labor will be released in our upcoming November patch, with various improvements game-wide. We've also been hard at work improving the game's stability and more improvements in this regard are expected to be included in the November patch. Performance and stability will continue to be an ongoing effort with more fixes rolled out with each upcoming patch.

    The Bank

    Expanding the bank has been the most consistently requested feature by the community. We've heard you loud and clear and the groundwork for expanding the bank has already started. The first of several planned expansions will coincide with the release of Takedown at Maliwan's Blacksite. Expect a significant bank expansion that will more than double the existing space. Additional expansions to the bank will continue to be rolled out over future releases.

    Dedicated Loot Pools for Bosses

    Several of you have stated a desire to find gear more easily in the game. To do that we are updating the loot pools (the data that determines what in-game items drop) to ensure that more specific gear drops from bosses. That means you'll be able to go to a specific boss to get the specific gear you're looking for. We're working out which bosses get which gear right now and expect this to be ready as part of the November patch as well.

    Character Buffs

    In the late stages of the game when Mayhem Mode is active, we've found that player companions (Moze's Iron Bear, FL4K's pets, and Zane's Digi-Clone/SNTL) are reportedly not performing as well as we had expected. To address this, we're looking at how to adjust damage according to the relevant skills and gear. The goal here is to make sure we have as many viable character builds as possible.

    Additional Mayhem Levels and Mayhem 2.0

    Mayhem Mode has been a fantastic addition to the Borderlands world. After receiving some great community feedback, we've been hard at work on a significant revamp that will introduce a host of improvements over several upcoming updates.

    The first update will be released as part of the Takedown at Maliwan's Blacksite and includes the first new Mayhem Mode level, Mayhem 4. Expect a significant challenge when it debuts, with tougher enemies that reward players with highly synergized character builds. A new batch of Legendary gear will also only drop while in Mayhem 4 to reward those players who are truly up for the challenge.

    Longer term we have plans to overhaul Mayhem Mode with more UI support, new Mayhem Modifiers that change gameplay more dramatically, Mayhem playlists, new rewards, and additional levels of Mayhem to work through. We're excited about Mayhem 2.0 and we'll talk more about it when we get a little closer to its release.

    Vending Machines

    Marcus heard the outcry for more vending machines, so we're airdropping in some more across multiple maps. Expect new ammo and health vending machines outside of a few boss arenas and a few in some of the bigger environments. Below are the locations where the new vending machines will be appearing:

    • Athenas
    • Atlas HQ
    • Skywell-27
    • Lectra City
    • Jakobs Estate
    • Voracious Canopy
    • Tazendeer Ruins
    • The Pyre of Stars

    Skippable Cinematics

    We're currently investigating the best way to approach letting players skip cutscenes. This is much easier said than done. Under the hood, the game may activate critical events based on cinematics. In order to make sure mission progression isn't negatively impacted, we need to inspect each cinematic and make sure those events still work correctly. We have a few ideas on how to tackle this problem and expect to have a solution soon.

    Target Dummy

    Need an easier way to test your gear? We're going to add a target dummy to the shooting range on Sanctuary III! We feel this is the best location since your bank is also on the ship. This way you can manage and test your builds on Sanctuary III without having to travel anywhere else. You can expect to see this sometime in December.

    The Future

    The list above is only a high-level look at what some of our teams are working on. Stay tuned as we continue to add more information and additions to this list. We here at Gearbox are excited about where Borderlands 3 is heading, and we look forward to showing you all the content that's still to come!

     

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      • By Starym
        The big February update is live now and we have the patch/horfix notes! In addition to the level cap increase, Broken Hears Day event, skippable cutscenes, True Takedown mode and toggleable Guardian ranks we talked about yesterday the update also brings a lot more stability and performance improvements, as well as a lot of other bug fixes.
        February 13 (source)
        Today we will release an update for Borderlands 3, which will be live on all platforms today by 3:00 PM PST, that addresses multiple community requests such as skippable cutscenes, Guardian Rank toggles, a level cap increase, and kicks off the week-long Broken Hearts Day Event!
        Hotfixes are applied at the main menu. To apply hotfixes, wait at the main menu until you see a sign appear. If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com. Below are the notes for today’s patch and hotfixes.
        PATCH NOTES
        Broken Hearts Day Event
        Maurice, your sentient Saurian shipmate on Sanctuary III, is continuing his study of humanity’s customs, and has taken an interest in our strange courting rituals. To help him understand the emotional rollercoaster that is Broken Hearts Day, you’ll need to blast the floating hearts that are popping up over baddies’ heads all over the galaxy. Maurice will reward you with sweet Broken Hearts Day loot for your trouble, including two level 53 weapons: Terminal Polyaimorous and Wedding Invitation! 
        Event Toggle
        For the Vault Hunter who already has everything, or prefers their gameplay to be more straightforward, you can now disable the Broken Hearts Day Event in the main menu. This highly requested feature will be included for all future seasonal events as well.
        Skippable Cutscenes
        With this patch, you can now skip all cutscenes in the game, whether you’ve seen the cutscene before or not, during solo play or by the host of your party during multiplayer! Simply press any key during the scene and you’ll be prompted to confirm the skip.
        Level Cap increased to 53
        The level cap has been increased to 53, providing everyone with 3 more skill points to aim for! We are looking forward to seeing what interesting combinations the community finds with their additional skills and will have more to talk about in the future concerning level cap increases and character growth.
        True Takedown Mode
        We’re introducing True Takedown Mode to the Takedown at the Maliwan Blacksite. As of this patch, there will be a way to re-enable the original version of the Takedown scaled to 4 players. Future Takedowns will also launch with both modes enabled.
        The default setting keeps the Takedown scaled depending on how many people are in your party. To turn back on 4-player scaling, toggle the new switch to the right of the Takedown door.
        Guardian Ranks
        You are now able to turn off individual Guardian Ranks or the whole system! If there are any perks that aren’t playing nice with your builds, you can now disable them! Furthermore, for those who want to enjoy a vanilla leveling experience, you have the ability to disable the entire system. This includes both stat bonuses and all perks.
        When the patch goes live, the Guardian Rank system will be turned off by default, giving you a great opportunity to look through your perks to see if there’s anything new you want to try! Note: while the Guardian Rank system is turned off, you will not be able to gain ranks.
        Stadia
        With this patch, Stadia is now caught up to the other platforms! Stadia players can now access Moxxi’s Heist of The Handsome Jackpot, fight through Takedown at the Maliwan Blacksite, and take advantage of the QOL improvements that were included in previous patches.
        Stability
        Addressed multiple reported crashes Addressed multiple reported memory crashes Addressed a reported crash that could sometimes occur when updating the position of the dueling timer during a level transition Addressed a reported crash that could sometimes occur when there is no player character while spectating in the Takedown at the Maliwan Blacksite Addressed a rare crash that could sometimes occur when hijacking a vehicle Addressed a rare crash that could sometimes occur after extended hours of play Addressed a rare crash that could sometimes occur during combat in Athenas Addressed a rare crash that could sometimes occur during combat in Atlas HQ Addressed a rare crash that could sometimes occur in a multiplayer game in The Droughts Addressed a reported crash that could sometimes occur when loading into a map when Campaign Matchmaking Addressed a reported crash that could sometimes occur when elements react in bodies of water Addressed a reported freeze that could sometimes occur during garbage collection Addressed a reported crash that could sometimes occur when using Iron Bear Addressed a rare crash that could sometimes occur after respawning a vehicle and then using the CAR station before the vehicle spawns Addressed a reported crash that could sometimes occur when holding both the left and right arrow keys while on the Skills tab of the ECHO menu on PC Addressed a rare crash that could sometimes occur when quitting to desktop after another user disconnects during multiplayer on PC Addressed a reported crash that could sometimes occur when a host selected Quit to Portal on Stadia Addressed a reported memory leak on map transitions Performance
        We are continuing to work on additional stability and performance updates for future patches.
        Implemented multiple performance optimizations Implemented multiple audio performance optimizations Addressed reported performance issues encountered when players are pushed by another user’s vehicle Addressed a reported performance issue when fighting enemies at Lumberton Junction in Floodmoor Basin Addressed reported performance issues when scrolling through Guardian Rank Menu icons quickly General
        Added weight to the Guardian Rank random reward selection to favor reward options with less tokens applied to them Addressed a reported concern that some missions were not awarding their cosmetic item rewards Players should now have the following mission rewards if they completed the associated missions: - NOG Mask - Techincal NOGout in Meridian Outskirts
        - Atlas Classic skin - Atlas, At Last
        - Gilded Rage Jakobs skin - Cold as the Grave
        - Signature Style CoV skin - The Great Vault
        - Drop It Weapon Trinket - It’s Alive
        Addressed a reported concern that players could be granted starting gear that was far beyond their level Addressed a reported concern that a player in spectator mode would occasionally lose functionality when the Takedown host fast traveled to a different map Addressed a reported concern that a Second Wind would occasionally reset the Takedown mission after players had failed the mission Addressed a reported concern that players were occasionally respawning at the incorrect checkpoint in Meridian Outskirts Addressed a reported concern that the player character on the character select menu would be positioned incorrectly when a player late joins a multiplayer game on Skywell-27 Addressed a reported concern that the weapon Tiggs Boom was spawning projectiles in the wrong location Increased the chance of Tiggs Boom to spawn a projectile Addressed a reported concern that Anointed Enforcer’s shield would occasionally disappear and make the enemy appear vulnerable when they were not Addressed a reported concern that third-person healing effects could occasionally scale larger than intended Addressed a reported concern that players were occasionally being teleported to random places during cutscenes when standing on specific spots in a map Addressed a reported concern that the incorrect icon was displayed when confirming in Japanese on PlayStation 4 Addressed a reported concern that item cards would occasionally remain present on the screen after picking up an item Addressed a reported concern that videos could sometimes appear corrupt on Stadia Addressed a reported concern where certain key inputs would not be accepted properly on Stadia Addressed a reported concern that the joinable status of a game on Stadia could be inaccurate Addressed a reported concern with incorrect key glyphs showing when returning to the Main Menu on Stadia Nativized previous hot fixes Missions
        Addressed a perceived progression blocker after entering Lectra City from another map after completing the “Collect Batteries” objective of “Kill KillaVolt” Addressed a perceived progression blocker that occasionally occurred during the “Return toppings to Tina” objective of “Hammerlocked” Addressed a perceived progression blocker that could sometimes occur after leaving and re-entering the map during the “Check dead drop” objective of “Going Rogue” Addressed a reported concern where dialog could be repeatedly triggered if the player loaded into another map while on the objective “Take alternate path” during “Footsteps of Giants” on Desolation’s Edge Addressed a perceived progression blocker during the “Loot Vault” objective with Typhon during “Footsteps of Giants” Addressed a reported concern where a player with active missions could start a session with no tracked mission if their previously tracked mission could not be tracked Hotfix Notes
        Addressed a reported concern that the “Emergency Response” perk was increasing Shield Recharge Delay, rather than decreasing it Addressed a reported concern that the crowd audio was sometimes coming from a separate location while chasing down Carnivora Added blockers to prevent players from occasionally escaping the map without dying when jumping off the edge of a cliff in Carnivora Addressed a reported concern that players could walk through a wall of rocks in Carnivora Added blockers to prevent players from escaping the map near the Apollyon Transit Station New-U in Neon Arterial Addressed a reported concern that the Gunner could sometimes get stuck in the second area of the Proving Grounds Addressed a reported concern that players could occasionally escape the Skag of Survival boss area in The Proving Grounds Addressed a reported concern that the Siren could escape the map while using the “Downfall” ability in Cistern of Slaughter and the Destroyer’s Rift Addressed a reported concern that the final satellite dish would not appear for the player to destroy at certain distances during “Bad Reception” Addressed a reported concern that players were unable to break an Eridium crystal cluster in Ambermire Addressed a reported concern where aim assist was snapping aggressively on the center of an enemy when fighting the Blue Fire and Red Rain boss enemies during “Slaughterstar 3000”  
      • By Starym
        Borderlands' own Valentine's Day event, Broken Hearts Day, is coming tomorrow, February 13th and it's bringing with it a whole lot of changes. We'll be seeing a 3 level increase with additional skillpoints to use, a toggle for the event itself, the True Takedown mode which brings the raid content back to it's original difficulty, skippable cutscenes, toggleable Guardian ranks and more. We also get to hear about some upcoming improvements in the March patch, including Mayhem 2.0 and FFYL improvements.

        You can also check out the full details of the Broken Hearts Day event at the bottom of the post.
        February 13th Patch (source)
        Hey Vault Hunters! With Valentine's Day (and our own Broken Hearts Day seasonal event) right around the corner, we thought now might be a nice time to pause, reflect, and express our sincere gratitude to all of you with a little love note.
        Borderlands 3's launch was a historic high note for both Gearbox and 2K, and that simply would not have been possible without your support. Your incredible response was overwhelming, so really, from the bottom of our hearts: thank you. Your enthusiasm validates all the time, energy, and passion we poured into this project, and it fuels us still—because we're not done yet!
        We've been hard at work since launch crafting additional content and updating the existing game. It's been a tricky, trying process at times, but we're committed to making Borderlands 3 the best possible Borderlands experience. Today, we'd love to take a moment to look back on everything we've added or updated since launch and, more importantly, outline what's still to come for Borderlands 3—including a bunch highly requested quality-of-life enhancements in the February patch.
        Let's get started!
        A Quick Look Back...
        Since Borderlands 3's release in September, we've worked hard to pack the game with additional content and improve player experience based on your feedback. Here's a quick look at just some of what we've done so far.

        Developer Roadmap
        Now that we've looked at how much has happened in Borderlands 3 to date, it's time we look to the future with another developer roadmap, giving you insight into new features and improvements you can look forward to in the coming weeks. Please note that there can always be unforeseen challenges when working on patches and hotfixes, so we'll share more concrete release timings as these updates progress.
        True Takedown Mode
        In the Borderlands 3 Hotfixes for January 30, we shared our plans for True Takedown Mode now that Takedown at the Maliwan Blacksite scales to your party size by default. True Takedown Mode delivers the extreme difficulty we always intended for Takedown content by tuning the experience for a full party of four decked-out Vault Hunters. To access True Takedown Mode, simply activate the lever located on the right side of the door leading out of the airlock at the beginning of the map. Remember, this is meant to be some of the most challenging content in all of Borderlands 3, so don't get discouraged if your team keeps getting wrecked in True Takedown Mode when it goes live in the February patch.
        Level Cap Increase
        For the first level cap increase, we're currently planning to raise the maximum Vault Hunter level from 50 to 53, timed with the debut of Broken Hearts Day. This will give you three additional skill points to add to your skill trees, allowing you to enhance your existing builds or even experiment with additional abilities. To plan out your updated Vault Hunter builds, check out the skill tree builders on our character pages for Amara the Siren, FL4K the Beastmaster, Moze the Gunner, and Zane the Operative! We'll have more information about future level cap increases later, and intend to make any level cap increases free additions to the game.
        Performance and Stability
        We're continuing to work on Borderlands 3 for all platforms. With each of the coming patches, you can expect some updates to enhance the player experience. The next round of UI improvements will come with the second campaign add-on. Community feedback has been instrumental in shaping these improvements, so if you encounter any issues, please submit a ticket to support.2k.com.
        Skippable Cutscenes Update
        Skippable in-game cutscenes are coming soon! We're in the process of testing this feature now, and it will launch in the upcoming February patch. All cutscenes in the game, whether you've seen the cutscene before or not, will be skippable during solo play or by the host of your party during multiplayer.
        Guardian Rank Toggling
        In a previous roadmap, we shared our intention to let players disable the powerful Perks associated with Guardian Ranks. That change will be coming in the February patch, and will allow you to individually disable specific Perks. You'll also be able to disable the entire system if you prefer a more vanilla leveling experience. In the future, we plan to expand the Guardian Rank system to include additional Perks. We are looking to introduce these new Perks in tandem with the second campaign add-on, but they will not be tied to that content.
        Event Toggling
        During the seasonal Bloody Harvest event, we heard the community loud and clear: you'd like a way to opt out of an ongoing event. This feature will be introduced in the February patch. During the Broken Hearts Day seasonal event, you will now be able to toggle the event's game-wide effects on or off via the main menu.
        Fight For Your Life Improvements
        Fight for Your Life is a big part of the co-op experience, and we've identified a few ways we'd like to improve the system. Specifically, we are looking at increasing the interaction radius between players, telegraphing revives to other players more clearly, and allowing multiple players to contribute to a revive. We expect to have this available in March.
        Mayhem 2.0
        We expanded Mayhem Mode with the even tougher Mayhem 4 level in the Borderlands 3 Patch and Hotfixes for November 21, but more sweeping changes are in the works for Mayhem 2.0, arriving in March. We're still fine-tuning some of its elements and will have a separate update on this in the future, focusing on how Mayhem 2.0 will impact Borderlands 3's endgame experience.
        ECHOcast Twitch Extension expansions
        The Borderlands 3 ECHOcast Twitch Extension has been a huge hit with our community, letting viewers directly interact with Borderlands 3 streamers and even collect some of the same loot. Currently, the ECHOcast Extension features Rare Chest Events, Badass Viewer Events, and Piñata Events for Twitch stream mayhem, and we want to add even more Event types in the near future. We're hoping to introduce a Moxxi-themed Event, which we first teased during Guardian Con 2019, that would let you mix up buff- or debuff-inducing cocktails for the streamer using Twitch Bits. We're aiming to have this ready for the ECHOcast Twitch Extension in March.
        Our Approach to Balance Changes
        As we continue to develop new content, we're always keeping an eye on balancing to ensure that Borderlands 3 continues to be enjoyed for years to come, much like previous Borderlands titles. We prefer to make buffs rather than nerfs. However, in the most extreme cases, we may step in to reduce the power level of weapons, gear, or skills that make competing options feel totally obsolete.
        All changes are made to keep Borderlands 3 feeling fresh for newcomers and veterans alike. We strive to make your chosen Vault Hunter feel unique, powerful, and impactful across all levels, and we want to maintain the thrill of collecting gear for whatever new build you can come up with next. For more insight into how we approach balancing in Borderlands 3, you can read this interview with Borderlands 3 Creative Director Paul Sage.
        More to Come at PAX EAST
        That's everything we're ready to share today. Don't worry, though, there's still plenty more in store for Borderlands 3. Not only will we continue updating the game based on the evolving needs of the community, we're also planning plenty of new content and free events to keep the experience exciting for players of all levels.
        Want to learn more about that upcoming content? Be sure to tune in to the Gearbox panel at PAX East on February 27! The panel will stream live on twitch.tv/borderlands starting at 11:30 AM Pacific / 2:30 PM Eastern / 7:30 PM GMT. Expect a whole bunch of exciting content announcements, including the full reveal of Borderlands 3's second paid campaign expansion!
        For now, be sure to catch today's episode of The Borderlands Show for additional context and insights from Borderlands 3 Live Lead Graeme Timmins, and keep sending us your constructive feedback. Thanks again, and see you at PAX East.
         
        Broken Hearts Day (source)
        New seasonal event and themed loot coming to Borderlands 3 soon.
        Broken Hearts Day is fast approaching in the Borderlands, and Maurice, Sanctuary III's resident sentient Saurian, is hoping you'll assist with his ongoing study of the human condition as he turns his attention to our species' courting rituals. You'll be well rewarded for completing Maurice's challenges during this new seasonal event revealed on episode five of The Borderlands Show, and don't worry, you're not being asked to do anything inappropriate. Simply shoot down the floating hearts that are swirling around enemies across the galaxy as you go about your regular Vault Hunter business.

        The hearts take several forms and break in different ways: some will fall to the ground with a fiery explosion, while others might drop loot or briefly turn enemies into allies, for example. Maurice will keep track of how many hearts you've broken and mail you the following event rewards as you reach each of these totals:
        10 – "ECHOcardiogram" ECHO Skin
        25 – "Cosmic Romance" Weapon Trinket
        50 – "Terminal Polyaimorous" Legendary Maliwan SMG
        75 – "Heartbreaker" Vault Hunter Skin
        100 – "Wedding Invitation" Legendary Jakobs Sniper Rifle
        Hearts will start to materialize across the Borderlands once the February patch deploys before 3:00 PM PT on Thursday, February 13. You'll then have one week to assist Maurice before this seasonal event ends at 8:59 AM PT on Thursday, February 20. If you don't want to take part, you can opt out of the Broken Hearts Day event from the main menu after pressing Play, but when you join an online game, the host player's settings will determine whether or not the event is active.

        For information on some of the other exciting stuff we have in the works for Borderlands 3, check out the Community Love Letter we wrote for you. We mostly skipped the soppy stuff and instead jumped straight into planning our future together with a new update roadmap, which includes plans for things like Mayhem 2.0, skippable cutscenes, level cap increases, and upgrades to the Guardian Rank system. ❤️

        Related articles:
        January 30th Hotfixes: Loot Chest Event, Permanent Maliwan Solo and Rare Buff
        January 23rd Hotfixes: Proving Grounds Loot Buff, Fl4k Buff and More
        Hotfixes for Jan 16th: Huge Anointed Item Buffs, Events Start and More
        Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
        Handsome Jackpot DLC Live Now + Launch Trailer
        Specific Boss Legendary Drop Rates Buffed
        December 5th Hotfixes, 13 Minutes of New DLC Gameplay
        Guide Writer Thoughts on Mayhem 4 and Maliwan Takedown
        Maliwan Raid DLC + Massive Patch Notes: Mayhem 4, Vault Hunter Tuning, Bank Space and More
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      • By Starym
        Some major changes today as we have two events basically made permanent and a third being added! The solo/sub-4 man scaling for Maliwan Takedown has been made permanent, with a new mode coming soon that will re-enable the old 4-player only mode as an optional toggle; the farming frenzy event has been pretty much made permanent, as rare spawns will get a permanent buff to their spawn rate and a buff to their legendary drop to be the same as other bosses; the new event is a rare chest legendary drop buff that will be active through February 13th.
        January 30 (source)
        Today we will release a hotfix for Borderlands 3, which will be live on PlayStation®4, Xbox One, and PC by 3:00 PM PST. This hotfix activates the Rare Chest Riches event, addresses drop rates, and implements permanent scaling for Takedown at the Maliwan Blacksite! To apply hotfixes, wait at the main menu until you see a sign that says "Hotfixes Applied"! If these hotfixes are not applied, you will not benefit from the changes! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
        Activate the Rare Chest Riches event, running until February 13 Increased the chance to receive Legendary loot from red car trunk chests Addressed a reported issue that the player could sometimes rise into the sky with the cannon during the "One Man's Treasure" mission in Moxxi's Heist of The Handsome Jackpot TRUE TAKEDOWN MODE
        We've been looking at the feedback we received during the Scaling Event for Takedown at the Maliwan Blacksite and have decided to make this Scaled event permanent starting today.
        In a February update, we will include a new switch to re-enable what we call True Takedown Mode. True Takedown Mode will restore the Takedown to the 4-player experience that it launched with for extra difficulty. Once implemented, a lever activating True Takedown Mode will be located on the right side of the door leading out of the airlock at the beginning of the map.
        RARE SPAWNS AND DROP RATES
        Once the Farming Frenzy event is over, we are implementing a permanent change to the Rare Spawns and Drop Rates. After analyzing play patterns, we are permanently increasing the spawn rate for these enemies and have buffed their drop rates and their Anointed chance to be on par with bosses.
        RARE CHEST RICHES EVENT
        When the hotfixes roll out today before 3:00 PM PST, a new event will be activated! During the Rare Chest Riches Event, which runs until February 13 at 8:59am PST, all Rare Chests will drop rare loot at an increased rate, so you're more likely to receive Legendary items any time you open one. This increased drop rate will also apply when you watch a Twitch streamer open a Rare Chest, assuming both of you have the ECHOcast Twitch Extension enabled. Any rewards you score while watching streamers will be waiting for you in your in-game mailbox the next time you play Borderlands 3. In case you haven't done so already, click here for a step-by-step guide to linking your SHiFT and Twitch accounts so you can receive ECHOcast rewards. The Rare Chest Riches event will also apply to the Stadia version of Borderlands 3.

        Related articles:
        January 23rd Hotfixes: Proving Grounds Loot Buff, Fl4k Buff and More
        Hotfixes for Jan 16th: Huge Anointed Item Buffs, Events Start and More
        Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
        Handsome Jackpot DLC Live Now + Launch Trailer
        Specific Boss Legendary Drop Rates Buffed
        December 5th Hotfixes, 13 Minutes of New DLC Gameplay
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      • By Starym
        We have some buffs in today's hotfixes, both for loot and a Vault Hunter, as the Proving Grounds chest gets increased drops and Fl4k's Gamma Burst gets almost double it's radiation damage buff effect. There's also fixes for some bugs that could block story progression and Varkid texture changes:
        January 23 (source)
        Today we will release a hotfix for Borderlands 3, which will be live on PlayStation®4, Xbox One, and PC by 3:00 PM PST. This hotfix addresses various concerns reported by the community and some perceived progression blockers! To apply hotfixes, wait at the main menu until you see a sign that says “Hotfixes Applied”! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
        Updated a texture for the Incendiary Badass and Super Badass Varkid Adjusted the chest rewards at the end of the Proving Grounds to be more rewarding at all tiers of completion With more players running the Proving Grounds for dedicated loot drops from the bosses, we noticed the chests not rewarding players as much as we intended. We’ve boosted these chests to reflect the effort players must take to complete the objectives.  Completing all of the objectives gives the best Legendary drop rate and scales down accordingly.
        Increased bonus radiation damage while Gamma Burst is active from 65% to 115% We’re happy to see the response to the boosted Anointment bonuses we released last week. After additional testing, we want to also boost the effects of Gamma Burst anointments for FL4K.
        Addressed a perceived progression blocker that could occur when the player travels to another map and back to Sanctuary after releasing Tannis during the mission “Sanctuary” Addressed a perceived progression blocker where players could not speak to Brick during the mission “Hammerlocked” in The Anvil Addressed a perceived progression blocker where Ember would sometimes not appear to assist the players in various mission steps

        Related articles:
        Hotfixes for Jan 16th: Huge Anointed Item Buffs, Events Start and More
        Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
        Handsome Jackpot DLC Live Now + Launch Trailer
        Hotfixes for Dec 19: Solo Takedown, Matchmaking Improvements
        Specific Boss Legendary Drop Rates Buffed
        Borderlands 3 Patch 5 Notes + Full Week of Gifts
        December 5th Hotfixes, 13 Minutes of New DLC Gameplay
        Hotfixes for Novemeber 26th: Butcher Recoil Fix
        Guide Writer Thoughts on Mayhem 4 and Maliwan Takedown
        Maliwan Raid DLC + Massive Patch Notes: Mayhem 4, Vault Hunter Tuning, Bank Space and More
        New Borderlands 3 Guides - Gun Manufacturers, Item Categories, Vault Hunter Builds
      • By Starym
        We have some really big hotfixes today that will introduce both the Maliwan Takedown scaling event, which sees the raid difficulty scale to the number of players entering it, as well as the Farming Frenzy event, which will see more rare mobs spawned and increase legendary drop chances for all bosses and rares, both lasting until January 30th.

        But the big news is that anointed items for Fl4k, Moze and Zane are getting massive buffs to offset the power of Amara's, with some tripling the bonuses they offer! There's also some tuning for the bosses in the Handsome Jackpot, as some were on the weak side, a nerf for the Ion Cannon and more.

        As usual, the hotfixes go live somewhere between now and midnight CET, which usually means around 7PM.
        January 16 (source)
        Today we will release a hotfix for Borderlands 3, which will be live on PlayStation®4, Xbox One, and PC by 3:00 PM PST. This hotfix addresses various concerns reported by the community and kicks off the two-week long Takedown Event and Farming Frenzy! To apply hotfixes, wait at the main menu until you see a sign appear! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
        Takedown at the Maliwan Blacksite and Farming Frenzy!
        This week starts the Takedown at the Maliwan Blacksite event! From when the hotfix goes live today until 8:59 AM PT on January 30, Takedown at the Maliwan Blacksite will be scaled to the number of players! During this event, matchmaking will be set up to get you into the Takedown as quickly as possible. The Takedown is no easy feat, so make sure that you’re ready with the Takedown at the Maliwan Blacksite Quick Guide (keep in mind that this is written for the normal Takedown).
        In addition, during the Farming Frenzy mini-event running for the same duration, we’re making a few other changes. Rare Spawn enemies will also show up more often*, and we’re temporarily boosting the Anointed and Legendary drop rates! For the next two weeks, every boss in the game has boosted drop rates, including the Takedown at the Maliwan Blacksite bosses!
        May these two weeks be challenging, rewarding, and full of loot!
        *The Debt Collector is excluded from this list, as it’s tied to an achievement!
        Bug Fixes
        Addressed a reported concern with itemcard and hotfix sometimes not showing information correctly Addressed a reported concern that Judge Hightower was sometimes not dropping items from his dedicated item pool Adjusted the balance of Fabrikator, Freddie, ST4NL3Y, Constructor, Tony Bordel, Tricksy Nick, and Third Rail to provide a greater challenge Developer note – We noticed that the bosses in the Handsome Jackpot weren’t providing players with a satisfying challenge. We’ll be monitoring these bosses and make adjustments as needed in the future.
        The Ion Cannon now has a 5 second reload and consumes at least 6 ammo per shot The Ion Cannon is a strong weapon and we don’t want to change that, but it’s a little over performing. We’ve increased the reload time and made it consume more ammo but left its damage unchanged to still provide a strong burst of damage.
        Added collisions to prevent the Gunner from sometimes becoming stuck in Meridian Mercantile Added collisions to prevent players from sometimes escaping the map in various locations Increased the radius of the New-U station at The Arrogant Approach Increased Anointment Effectiveness for the Operative, Gunner, and Beastmaster
        In looking at the bonuses from Anointments, we felt that some were not providing enough of a bonus. We’ve increased the bonuses on the Anointments below.
        Moze the Gunner
        While Auto Bear is active, deals 75% (from 20%) bonus incendiary damage After exiting Iron Bear, the next 2 magazines will have 125% (from 40%) bonus incendiary damage After exiting Iron Bear, gain 160% (from 120%) increased Splash damage for 18 seconds When entering and exiting Iron Bear, nova damage increased Zane the Operative
        While Barrier is active, Accuracy is increased by 60%, and Critical Hit damage is increased by 70% (from 30%) While SNTL is active, gain 100% (from 50%) of damage as bonus Cryo damage FL4K the Beastmaster
        When exiting Fade Away, nova damage increased After using Rakk Attack!, gain 50% (from 25%) critical hit damage for a short time
        Related articles:
        Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
        Handsome Jackpot DLC Live Now + Launch Trailer
        Hotfixes for Dec 19: Solo Takedown, Matchmaking Improvements
        Specific Boss Legendary Drop Rates Buffed
        Borderlands 3 Patch 5 Notes + Full Week of Gifts
        December 5th Hotfixes, 13 Minutes of New DLC Gameplay
        Hotfixes for Novemeber 26th: Butcher Recoil Fix
        Guide Writer Thoughts on Mayhem 4 and Maliwan Takedown
        Maliwan Raid DLC + Massive Patch Notes: Mayhem 4, Vault Hunter Tuning, Bank Space and More
        New Borderlands 3 Guides - Gun Manufacturers, Item Categories, Vault Hunter Builds
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