Valks 2,375 Report post Posted November 1, 2019 This thread is for feedback about our Sorceress Overview for Diablo 4. Quote Share this post Link to post Share on other sites
Guest Helpfulbarb Report post Posted March 18, 2023 The barb also has a barrier with Iron skin. Small detail Quote Share this post Link to post Share on other sites
Cheezhead19 1 Report post Posted March 23, 2023 The enchantment skill can't be used as an active skill is wrong. 1 Quote Share this post Link to post Share on other sites
Neviriah 383 Report post Posted March 24, 2023 20 hours ago, Cheezhead19 said: The enchantment skill can't be used as an active skill is wrong. That is correct. I have noticed this little mistake after playing through the early access beta, and have fixed it. 🙂 Quote Share this post Link to post Share on other sites
Guest Raf Report post Posted April 9, 2023 5.1. Enchantment System / Enchantment Slots There are three different Enchantment Slots available, and each Enchantment effect corresponds to the three elemental schools of magic used by the Sorcerer - Fire, Lightning, and Cold. When a skill is cast, there is a chance that an Enchantment effect will be triggered, and the chance to trigger an Enchant Effect is higher based on the element used in the skill. For example, casting a Fire skill may have a higher chance to trigger a Fire Enchantment effect, while casting aCcold skill is more likely to trigger a Cold Enchantment effect. Sorcerers can also stack Enchantment effects on top of each other, allowing them to apply multiple effects to a single elemental type. This can lead to some powerful combinations, such as a Fire skill with multiple Fire Enchantment. Enchantment Chance: The chance for an Enchantment effect to trigger is based on the element used for the skill. For example, a Fire skill has a higher chance to trigger a Fire Enchantment. The chance for an Enchantment effect to trigger can be increased through gear or talents. All of this is wrong^ you get 2 enchantment slots (15,30) and you every non-ultimate skill has an enchantment effect. Enchantment effect proc chance has nothing to do with elements of other skills, it's usually Lucky Hit or from mana spent. Quote Share this post Link to post Share on other sites
Neviriah 383 Report post Posted April 12, 2023 Quote this is wrong you get 2 enchantment slots (15,30) and you every non-ultimate skill has an enchantment effect. Enchantment effect proc chance has nothing to do with elements of other skills, it's usually Lucky Hit or from mana spent. Thank you for the information 🙂 . It does seem like some things changed during beta from the info we had beforehand, and I missed out on that part. We'll modify the article accordingly. Quote Share this post Link to post Share on other sites
PMMick 0 Report post Posted July 1, 2023 Hello, don't know if this is the right place to put this. But your Sorcerer Leveling Guide says to take Supreme Unstable Currents even though that does literally nothing for the build. Quote Share this post Link to post Share on other sites
Lexyu 0 Report post Posted July 3, 2023 On 6/30/2023 at 7:02 PM, PMMick said: Hello, don't know if this is the right place to put this. But your Sorcerer Leveling Guide says to take Supreme Unstable Currents even though that does literally nothing for the build. Thanks for the feedback. Supreme Unstable Currents does actually do something in the leveling build. It causes crackling energy to pulse for supplemental damage, even without any charges. Whether or not the point spent is actually worth the damage is debatable. Quote Share this post Link to post Share on other sites
WillTRikerNo1 0 Report post Posted May 1 (edited) Question about the Chain Lightning Guide: I see the Storm Swell Aspect in the guide, but why not the Conceited Aspect? Seems the latter works all the time and the first one only against vulnerable enemies. Edited May 1 by WillTRikerNo1 Figured one question myself Quote Share this post Link to post Share on other sites