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Heroes of the Storm PTR Patch Notes: November 25th

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SVR8D7VWHIZZ1538765823812.jpg

The latest PTR update has arrived and comes with Deathwing, buffs to Mephisto's talents and baseline buffs to the Lost Vikings.

Deathwing is free to all Virtual Ticket Holders! You can check out the official spotlight here.

Blizzard LogoBlizzard (Source)

Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until the week of December 2, PST. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.

Nexus Anomaly – Experience Globes

Nexus Anomalies are seasonal gameplay changes that directly affect all game modes in Heroes of the Storm. These events will last the entire season, allowing us time to receive feedback on them. Depending on this evaluation, some of them may become permanent additions to the game, while others may just be a limited time event.

The first Nexus Anomaly has arrived! In order to make collecting experience more satisfying and intuitive, we're changing how experience is collected from Minions in the Heroes of the Storm. Players will no longer get experience from simply being nearby, but instead need to gather an Experience Globe dropped by dying Minions.

Experience Globes

  • Minions no longer give Experience by killing them, but instead drop an Experience Globe that must be collected.
    • Footman and Archer Minions (and their equivalent on different Battlegrounds) drop an Experience Globe that lasts for 6 seconds and awards 80 experience (plus 2 every minute).
    • Wizard Minions no longer give Experience, but Experience Globe values have been increased to compensate.
    • Experience Globes slowly move toward the closest allied Hero within 6 range, and are collected when an allied Hero comes within 1.5 range.
    • Experience Globes will not move toward Heroes that are hidden in bushes or Stealthed, but they can be still collected by these Heroes if they move within 1.5 range.
  • A few Heroes have special interactions with Experience Globes.
    • Ragnaros Lava Wave will now instantly collect Experience Globes as it passes by.
    • Abathur's Symbiote is treated as a Hero for the purposes of collecting Experience Globes.
    • Hallucinations like Samuro's Mirror Images or Nova's Holo Clones are treated as a Hero for the purposes of collecting Experience Globes.

General

Storm League

  • Players who are Master or above may only queue for Storm League in a party with a maximum of one other player. The second player must also be Master or above. Both players in the party must be within 5000 Rank Points of each other.
  • Players who have completed their placement games may no longer play Storm League in a party with players who have not completed their placement games.

Toys 2 Event Quests

  • Toys 2 is the winter event for Heroes of the Storm running from the week of December 16 to week of February 3, PST. Roll dice, complete quests, and join Tickle Mephisto on a board game adventure in the Nexus for awesome rewards... and sweet revenge!

Loot Chests

  • During the Toys 2 event, all Loot Chests you earn through progression, Heroes Brawl, or by spending gold will be Toy 2 Loot Chests. (Except Hero-specific Chests, which will remain unchanged.) Most limited-time items shown above have a chance to drop from Toy 2 Loot Chests only. You can also score Items from previous years’ winter events limited-time loot chests!

User Interface

  • User Interface improvements for heroes with multiple forms have been added to the Hero Collection and Hero Select Ability screens for Deathwing and to the Hero Select Ability screen for Greymane.

AI

  • AI will now pay more attention to lanes that need to be defended or attacked.
  • AI will no longer be aware of the status of mercenary camps they cannot see.
  • AI will path through enemy towns less often.
  • AI will more highly value preventing a mercenary camp from leashing.
  • Mercenary camp goal base scores have been standardized on all maps. This will make it easier to observe and tweak AI agent mercenary capture behavior.
  • Many map goal objective scores have been standardized on all maps. This will make it easier to observe and tweak AI agent objective behavior.
  • Volskaya Foundry
    • AI will no longer wait 8 seconds before using the Triglav Protector unless there is a human player on their team.
    • Agents will be much more consistent and willing to pick up and use Turrets and Bio Emitters on Volskaya Foundry.

New Hero: Deathwing, The Destroyer

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Now prepare for the unmaking of your world as Deathwing descends upon the Nexus. The Worldbreaker has set his sights on the realms of the Nexus to spread his reign of death and destruction.

Trait

  • The Aspect of Death
    • Deathwing is covered by Adamantium Armor Plates, granting him Armor.
    • He deals double damage to Heroes and is permanently Unstoppable but is unable to be affected by allied abilities.

Mount

  • Dragonflight [Z]
    • After 3 seconds, fly into the air becoming immune to all effects and heal for 2.5% of your maximum Health per second. Once cast, this ability cannot be interrupted. Cannot be cast 4 seconds after taking damage, Basic Attacking or casting an Ability.
    • After remaining in the air for at least 8 seconds, Deathwing can channel for 1.75 seconds and land anywhere that his team has vision of in either Destroyer or Worldbreaker forms, dealing 75 damage to enemies. His abilities are put on a 3 second cooldown upon landing.
      • Energy: No Energy cost.
      • Cooldown: 45 seconds.

Basic Abilities

  • Molten Flame [Q]
    • Breathe a stream of molten flame, dealing 192 damage per second.
      • Molten Flame has an initial cost of 10 Energy, then drains 30 Energy per second.
      • Cooldown: 3 seconds.
  • Incinerate [W - Destroyer]
    • Flap your wings in a downward blast, dealing 85 damage to nearby enemies.
      • Energy: 15 Energy.
      • Cooldown: 4 seconds.
  • Lava Burst [W - Worldbreaker]
    • After a 1 second delay, create a pool of magma that deals 16 damage per second and slows enemies by 35%. Lasts 6 seconds.
      • Energy: 20 Energy.
      • Cooldown: 6 seconds.
  • Onslaught [E - Destroyer]
    • Lunge in a targeted direction, dealing 42 damage and slowing enemies by 35% for 2 seconds.
    • At the end of the lunge, Deathwing bites enemies for an additional 80 damage.
      • Energy: 20 Energy.
      • Cooldown: 5 seconds.
  • Earth Shatter [E - Worldbreaker]
    • Create a fissure in the earth that deals 80 damage to enemies and stuns them for .75 seconds.
      • Energy: 25 Energy.
      • Cooldown: 12 seconds.

Heroic Ability

  • Cataclysm [R]
    • After 2 seconds, fly in the targeted direction, dealing 90 damage on impact and leave scorched ground that deals an additional 48 damage per second for 6 seconds.
      • Energy: No Energy cost.
      • Cooldown: 90 seconds.

Collection

Many seasonal items will be returning to the Collection the week of December 10, PST, and will be available for crafting and in Loot Chests for a limited time!

New Bundles

  • The following new bundles are only available for a limited time!
    • Destroyer Brightwing Bundle
    • Lil' Destroyers Bundle
  • The following bundles will be available starting the week of December 10, PST:
    • Toys 2019 Bundle
    • Toys 2018 Bundle
    • Cosmonaut Qhira Bundle
    • Tickle Mephisto Bundle
    • Green Army Bundle
    • Train Bundle

New Skins

  • Deathwing
    • Tyrannical Deathwing
    • Iron Deathwing
    • Glorious Deathwing
  • Destroyer Brightwing
    • Savage Destroyer Brightwing
    • Ancient Destroyer Brightwing
    • Tyrannical Destroyer Brightwing
    • Iron Destroyer Brightwing
    • Glorious Destroyer Brightwing

The following skins will be available for a limited time starting the week of December 10, PST:

  • Tickle Mephisto
    • Grumpy Tickle Mephisto
    • Crazed Tickle Mephisto
    • Shocking Tickle Mephisto
    • Cuddly Tickle Mephisto
    • Unlucky Tickle Mephisto
  • Cosmonaut Qhira
    • Commander Cosmonaut Qhira
    • Blazing Cosmonaut Qhira
    • Explorer Cosmonaut Qhira
    • Eternal Cosmonaut Qhira
    • Super Cosmonaut Qhira
  • Green Army Deckard Pain
  • Green Army Commandant Varian
  • Green Army Raynor
  • Bitter Bear Stitches
  • Shabby Bear Stitches
  • Fuzzy Bear Stitches
  • Galactic Force Valeera
  • Proto Force Valeera
  • Ferocious Dehakasaurus Rex
  • X-Treme Dehakasaurus Rex

New Mount

The following mounts will be available for a limited time starting the week of December 10, PST:

  • Toy Train
    • Speedy Toy Train
    • Blazing Toy Train
    • Cosmic Toy Train
    • Royal Toy Train
    • Grimrail Toy Train
  • Galactic Lion
  • Proto Lion
  • Gloomy Plush Unicorn
  • Shabby Plush Unicorn
  • Mellow Snowflake
  • Periwinkle Snowflake

New Announcer

  • Deathwing Announcer

New Content

  • Several new portraits, sprays and other items have been added to the collection!

Heroes

The Lost Vikings

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Base

  • Baleog
    • Health increased from 1095 to 1180.
    • Health Regeneration increased from 2.22 to 2.46.
    • Basic Attack damage increased from 73 to 78.
  • Erik
    • Health increased from 767 to 840.
    • Health Regeneration increased from 1.6 to 1.75.
    • Basic Attack damage increased from 60 to 65.
  • Olaf
    • Health increased from 1424 to 1540.
    • Health Regeneration increased from 2.97 to 3.21.
    • Basic Attack damage increased from 52 to 57.

Talent

  • Level 10
    • Longboat Raid!Longboat Raid! [R1]
      • Mortar damage increased from 205 to 228.
      • Viking Stun duration when the Longboat is destroyed reduced from 1.5 to 1 second.

Developer Comment: Due to the changes to how experience is gathered, we expect the Lost Vikings to have a harder time filling their role on a team. To help them out a bit, we’re giving them a bit of a baseline buff, as well as buffing Longboat Raid!Longboat Raid!.

Mephisto

5TZ44EML2R6R1536797761945.png

Talent

  • Level 1
    • Furious SparkFurious Spark [W]
      • Bonus damage is now dealt every 3rd hit.
      • Damage reduced from 95 to 72.
      • Additional functionality: Now also grants Mephisto 2 Mana when dealing damage with Furious Spark.
    • Malicious IntentMalicious Intent [E]
      • Additional functionality: If Mephisto hits enemy Heroes at least 20 times with Basic Abilities while Shade of MephistoShade of Mephisto is active, then increase the duration of the Spell Power bonus to 10 seconds after it ends.
  • Level 4
    • SpiteSpite [Passive]
      • Regeneration Globe duration increased from 125% to 150%.
      • Cooldown reduction increased from .75 seconds to 1 second.
  • Level 7
    • Frost StormFrost Storm [E]
      • No longer Slows enemy Heroes near the Shade of Mephisto.
      • Additional functionality: Enemy Heroes who are hit by Lightning Nova while Shade of Mephisto is active are Slowed by 15% for 1 second.
    • TrickeryTrickery [E]
      • No longer removes Slows and Roots from Mephisto.
      • Additional functionality: If Mephisto hits enemy Heroes at least 20 times with Basic Abilities while Shade of Mephisto is active, then reset its cooldown.
  • Level 13
    • HysteriaHysteria [Trait]
      • Additional functionality: Mephisto gains 15% of his maximum Health and Mana when he casts his Heroic Ability.
  • Level 16
    • AnimosityAnimosity [W]
      • New functionality: Increase the duration of Lightning Nova by .5 seconds Basic Attacks against enemy Heroes while Lightning Nova is active increase the duration of Lightning Nova by an additional .25 seconds.

Developer Comment: Mephisto’s talents have been largely unchanged since his release.  While many of them seem to be in a good spot, some talents and talent tiers had some systemic issues that we felt could be improved with some changed functionality.  We’re not looking to overhaul the Mephisto that you know and love, but we felt that he could use some new builds to play with.

Bug Fixes

General

  • Fixed an issue where some parts of Sky Temple and Blackheart’s Bay would be invisible when using Low graphics settings.

Heroes

  • Genji
    • Fixed an issue where Swift StrikeSwift Strike's reset UI appeared when Genji hit an enemy Hero with DragonbladeDragonblade but did not have The Dragon Becomes Me talent.
  • Nova
    • Nova Holo DecoyHolo Decoy Snipe no longer deals full damage if the Decoy dies while Snipe is in flight.
  • Samuro
    • Samuro's Press the AttackPress the Attack Talent will now correctly grant Attack Speed on his first Basic Attack.

Mac

  • Fixed an issue that could cause Blackheart’s Bay to crash on load.
  • Fixed an issue where some parts of Sky Temple and Blackheart’s Bay would render with a strobing/flickering effect when using Low graphics settings.

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Not a fan of those xp globes, hopefully they aren't going to stay for too long. I like playing Butcher, but don't want to be like him on every hero. ? This change screws up Azmodan and several other ranged heroes, making it more dangerous for them to get xp, while bruisers are in even better spot now when solo laning, in collecting them and blocking enemy from doing so. Can't wait to see that train mount in action though, also curious about that Green Army Raynor skin.

Edited by Arcling

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  On 11/25/2019 at 10:13 PM, Arcling said:

Not a fan of those xp globes, hopefully they aren't going to stay for too long

Expand  

Yeah, can't say they sound good, but have to see them in action. Sounds like it's going to screw ranged heros disproportionately. 

Edited by Boothyp

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  On 11/25/2019 at 10:27 PM, Pandragoon said:

I was wondering when they were going to add something like this with experience to screw over Abathur players.

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It depends I guess. We can help our team push to collect xp then swap to another lane, granting shields and bursting down minions faster for collection. So if we go around acting as an enabler for our teammates to do all the collecting themselves, we might actually be an advantage overall for xp. But I'd like to see how Symbiote, Monstrosity and Locust react with the globes as well. I'm definitely not using my body though. While that's fun on the Spider Tomb once in a while for laughs, it's not something I want to do all the time.

  Quote

AI will no longer be aware of the status of mercenary camps they cannot see.

Expand  

This was so silly. By silly I mean dumb.

 

Furious Spark, Frost Storm and Animosity on Mephisto look a bit scary.

Less initial damage but much more reliable and long term.

It looks like you no longer need Trickery to maintain easy Lightning Novas.

  Quote

Due to the changes to how experience is gathered, we expect the Lost Vikings to have a harder time filling their role on a team.

Expand  

Crap. Now I have to play Vikings again. Specifically to gather xp by rotating them. Frankly, it looks like they could do well.

Buffs are welcome though. I normally just use them in Brawl with the right globe map but yeah, they can be fun.

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  On 11/25/2019 at 10:13 PM, Arcling said:

Not a fan of those xp globes, hopefully they aren't going to stay for too long. I like playing Butcher, but don't want to be like him on every hero. ? This change screws up Azmodan and several other ranged heroes, making it more dangerous for them to get xp, while bruisers are in even better spot now when solo laning, in collecting them and blocking enemy from doing so. Can't wait to see that train mount in action though, also curious about that Green Army Raynor skin.

Expand  

Yeah, this is BS.  Aba can no longer soak multiple lanes because even if he last shots something with a hat, he won't get XP for it because he/his locust won't be in that lane.  Also, all you have to do is focus his locusts and he won't get any XP at all (just kill the locust before any of your minions die).  Aba is now trash.  Not to mention all the other situations you will be forced to go into unsafe locations to collect xp even if you last hit things.  It makes Naz double soak trash too.

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      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. NEW: Brawl Mode added! Brawls will rotate on the 1st and 15th of every month. Return to Top
      Balance Update
      Heroes
      Auriel
      Base
      Bestow Hope [Trait] Increased the amount of energy stored from 60% to 80% of damage to Heroes. Increased the amount of energy stored from 20% to 50% of damage to non-Heroes. Talents
      Level 1 Searing Light Now only deals damage to enemy Heroes. Level 7 Energized Cord Now increases Basic Attack range by 1.1. Level 10 Resurrect Delay before resurrection reduced from 5 seconds to 3 seconds. Level 16 Reservoir of Hope Quest bonus reduced from 75 to 55. Wrath of Heaven Armor reduction increased from 10 to 20. Spell Power increased from 10% to 15%. Chromie
      Talents
      Level 1 Timewalker's Pursuit Spell Power increased from 10% to 15%. Level 5 Mobius Loop Slow reduced from 60% to 40%. Level 18 Unravelling Lingering Slowing Sands no longer consume Energy. Now also increases Slowing Sands cast range by 50%. Johanna
      Base
      Shield Glare [E] Mana cost increased from 45 to 55. Talents
      Level 1 Divine Fortress Health bonus starting value increased from 20% to 25%. Zealous Glare Damage bonus reduced from 75% to 70%. Level 7 Steed Charge Duration increased from 3 to 4 seconds. Level 13 Blessed Hammer Damage reduced from 74 to 65. Level 16 Holy Renewal Cooldown reduction reduced from 1.5 seconds to 1 second. Shrinking Vacuum Damage reduction increased from 25% to 30%. Duration increased from 2 to 3 seconds. Slow increased from 25% to 30%. Tracer
      Talents
      Level 4 Is That a Health Pack?! Healing from Regen Globes increased from 10% to 15% of maximum Health. Pulse Generator Healing reduced from 18% to 12%. Level 13 Jumper Cooldown refresh reduced from 150% to 100%. Shield reduced from 6.5% to 6%. Zul'jin
      Base
      You Want Axe? [Trait] Basic Attack damage increased from 94 to 96. Now has a limit of 50 stacks. Bonus from quest completion reduced from 1 to .25. Talents
      Level 1 Recklessness Basic Attack damage bonus reduced from 15% to 10%. Level 10 Guillotine Cooldown reduced from 40 seconds to 30 seconds. Mana cost reduced from 70 to 60. Taz'dingo! Cooldown increased from 90 seconds to 100 seconds. Mana cost increased from 75 to 80. Level 16 Let the Killing Begin Kill window reduced from 1.5 seconds to 0.5 seconds. Level 20 Buzzsaw Kill window reduced from 1.5 seconds to 0.5 seconds. Return to Top
      Bug Fixes
      General
      Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
      Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Wandering Keg Fixed an issue that caused Wandering Keg to occasionally not be cast. Wandering Keg now acts like other instant Abilities and will cast as soon as possible. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Level 7 Pinball Wizard Bonus damage updated to be additive. Level 13 Face Smelt Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Imperius Level 20 Unrelenting Descent Fixed an issue that caused Unrelenting Descent's Heal to be delayed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kel'Thuzad Level 4 Phylactery of Kel'Thuzad Announcements for Phylactery of Kel'Thuzad will now use team colors. Kerrigan Level 7 Boundless Fury Fixed an issue that caused Boundless Fury to refund charges against a target already marked. Kharazim Level 4 Spirit Ally Fixed an issue that caused Spirit Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lt. Morales Level 10 Medivac Dropship Announcements for Medivac Dropship will now use team colors. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Malthael Level 20 No One Can Stop Death Announcements for No One Can Stop Death will now use team colors. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Zuljin General Fixed an issue that caused Basic Attack damage in Zul'jin's Target Info Panel to not increase while Berserker is active. Base You Want Axe? [Trait] Fixed an issue that caused You Want Axe to gain progress while at maximum Basic Attack bonus. Level 16 Wrong Place Wrong Time Fixed an issue that caused Wrong Place Wrong Time to not respect the stack cap of You Want Axe?. Return to Top
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    • By Staff
      A new Heroes of the Storm patch is now available for playtesting on the PTR with many Hero changes and bug fixes. Check out the official PTR notes for more details!
      We expect the patch to be available for testing for one week before it goes live.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. NEW: Brawl Mode added! Brawls will rotate on the 1st and 15th of every month. Return to Top
      Balance Update
      Heroes
      Auriel
      Talents
      Level 1 Searing Light Now only deals damage to enemy Heroes. Level 7 Energized Cord Now increases Basic Attack range by 1.1. Level 16 Reservoir of Hope Quest bonus reduced from 75 to 55. Wrath of Heaven Armor reduction increased from 10 to 20. Spell Power increased from 10% to 15%. Chromie
      Talents
      Level 1 Timewalker's Pursuit Spell Power increased from 10% to 15%. Level 7 Mobius Loop Slow reduced from 60% to 40%. Level 20 Unravelling Lingering Slowing Sands no longer consume Energy. Now also increases Slowing Sands cast range by 50%. Johanna
      Base
      Shield Glare [E] Mana cost increased from 45 to 55. Talents
      Level 1 Divine Fortress Health bonus starting value increased from 20% to 25%. Zealous Glare Damage bonus reduced from 75% to 70%. Level 7 Steed Charge Duration increased from 3 to 4 seconds. Level 13 Blessed Hammer Damage reduced from 74 to 65. Level 16 Holy Renewal Cooldown reduction reduced from 1.5 seconds to 1 second. Shrinking Vacuum Damage reduction increased from 25% to 30%. Duration increased from 2 to 3 seconds. Slow increased from 25% to 30%. Tracer
      Talents
      Level 4 Is That a Health Pack?! Healing from Regen Globes increased from 10% to 15% of maximum Health. Pulse Generator Healing reduced from 18% to 12%. Level 13 Jumper Cooldown refresh reduced from 150% to 100%. Shield reduced from 6.5% to 6%. Zul'jin
      Base
      You Want Axe? [Trait] Basic Attack damage increased from 94 to 118. Bonus from quest completion reduced from 1 to .25. Talents
      Level 1 Recklessness Basic Attack damage bonus reduced from 15% to 10%. Level 10 Guillotine Cooldown reduced from 40 seconds to 30 seconds. Mana cost reduced from 70 to 60. Taz'dingo! Cooldown increased from 90 seconds to 100 seconds. Mana cost increased from 75 to 80. Level 16 Let the Killing Begin Kill window reduced from 1.5 seconds to 0.5 seconds. Level 20 Buzzsaw Kill window reduced from 1.5 seconds to 0.5 seconds. Return to Top
      Bug Fixes
      General
      Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
      Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Base Face Smelt [W] Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 7 Pinball Wizard Bonus damage updated to be additive. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kharazim Level 4 Air Ally Fixed an issue that caused Air Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

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