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Starym

Paid Character Transfers Now Available in WoW Classic

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As was already teased/mentioned, with he latest path adding functionality for paid character transfers we now have the feature actually enabled! You can transfer your Classic characters as you would on retail, with a significantly smaller gold cap depending on level, and PvE characters can't transfer to PvP realms. The price for the transfer is $25/25€.

Blizzard LogoPaid Character Transfers (source)

Paid Character Transfers are now available for players in WoW Classic who are looking to relocate their characters to a different realm within their region. There are a few things to keep in mind before you take the leap into making a home on a new realm.

  • Each transfer has a ninety-day cooldown.
  • Gold transfer limits specific level ranges are as follows:
    • Level 1-30 can transfer with up to 100 gold
    • Level 31-50 can transfer with up to 500 gold
    • Level 51-60 can transfer with up to 2000 gold
  • Characters cannot transfer from PvE realms to PvP Realms and RP realms cannot transfer to RP-PvP realms.

 

Ready to make the move? You can find the Paid Character Transfer service by launching WoW Classic and clicking the Shop button on the character select screen.

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1 hour ago, Laragon said:

Guess we didn't read the fine print in #nochangesUnlessWeMakeMoney 

 

They just put it out earlier, transfers came with patch 1.11 aka the nax patch, and considering classic is set to 1.12 from the start you could also say it's late!

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The most puzzling thing is not being able to transfer from PvE to PvP realms. Guess it is to protect the economy, somehow?

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17 hours ago, Starym said:

They just put it out earlier, transfers came with patch 1.11 aka the nax patch, and considering classic is set to 1.12 from the start you could also say it's late!

Looked it up, and you're right! My mistake. I thought the paid character transfer was a 2.0 BC addition (like summoning stones).

I am concerned of the execution, for example transferring people to places like Herod that are still multi hour queue-levels of full on raid resets would be a problem, because I expect those queues to be in full swing at minimum for BWL release. They were pretty awful at BG release too, and still randomly have shorter queues at peaks (15-30 minutes at 7 PM on a sunday)

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51 minutes ago, CaperfinWoW said:

Do some people really have 2k gold? here I was thinking 1k is a lot ?

it is, but some have a lot more than that

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1 hour ago, CaperfinWoW said:

Do some people really have 2k gold? here I was thinking 1k is a lot ?

1k is a lot, but I know more than a dozen people on my server with very close (if not over) 10k. Collecting it is a mini-game to them to keep them playing between content releases.

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23 hours ago, Laragon said:

Guess we didn't read the fine print in #nochangesUnlessWeMakeMoney 

 

It's always been #SomeChanges ever since WoW Classic was announced. I mean its called WoW "Classic" and not "Vanilla". The player base has changed dramatically since the days of Vanilla and to just copy and paste the same product with not even the smallest tweaks would've been a bad idea. For example, back in the dark ages people were a lot shorter than today. So if someone wanted to refurbish a centuries old building into a museum like structure without changes the doorways would make you have to crouch to get into anywhere. Better off raising the door height to provide a more aesthetically and comfortable experience.

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1000 / 2000 gold is a lot in vanilla, but at the same time you need every little bit of it,. A single raid day with full consumables is between 200 and 400g with Gehennas EU prices, depending on whether raid lasts 2h or less, or goes above.

Then you add in mounts (~1000g), gear (1500g Lionheart, 1200g Edgemasters, 2000g Cloudkeepers, 6000g Sulfuras, 7000g Thunderfury and so on) and it quickly spirals out of control.

Made almost 19k gold so far (10k liquid, 9k on bags according to TSM accounting) but when you take into account the spending requirements listed above, it is only barely enough to fully deck out my character, and every raid day drains the pool immensely ?

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On 12/18/2019 at 3:07 AM, Seksi said:

The most puzzling thing is not being able to transfer from PvE to PvP realms. Guess it is to protect the economy, somehow?

I think it's because people on PvP servers got ganked on the way to 60 so they don't want people leveling 1-60 on a PvE server then transferring to a PvP server in order to skip that.  It's one of those "I did it so you have to as well" types of things.  I personally rolled on PvP servers and think it's fair but I can see how PvE players wanting to transfer to play with their friends might not think so.

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