Jump to content
FORUMS
Sign in to follow this  
Starym

Ny'alotha Mythic Race Day 4: 2 WFs, Bugs, 1 Boss Left

Recommended Posts

cVSX9kL.jpg
 

Day 4 turned out to be the most eventful day ever, with 2 World Firsts for Complexity Limit and only one boss left! Method caught up on for a short while but Limit pulled ahead early in the day and then got their second World First later on, taking down the penultimate boss of the raid. Now it will all depend on N'Zoth himself and we'll see just how long the raid will last

The day started out explosively for Limit, with their Il'gynoth World First coming in early and pushing them to 10/12 and once more one boss ahead of Method. The fight itself is really intense, as it could go wrong at any time due to a single player error:

Il'gynoth is also the first non-penultimate or final boss in quite a while that survived for a full day and took Limit 101 pulls to get down. We also have the players' reactions to the kill:

And so it was on to Carapace of N'Zoth for the US guild, with it being the final obstacle on their road to the final boss of Battle for Azeroth and their big chance to claim an endboss World First. Carapace was a very different boss, with very consistent phases, and even a relatively easy P1, so progress on it was actually quite a bit faster. However, once the guild got down into the 20% range, they started noticing some bugs with the sanity mechanics, which we already talked about in the WF announcement post. After the hotfixes it was smooth sailing, with Limit's 8th World First in Ny'alotha arriving and them moving to 11/12 and N'Zoth!

It took them only 69 pulls (no, seriously) and they decided not to pull N'Zoth at all and instead go to sleep early, both to get some additional rest before the big push the next day and to deny any and all info about the fight for other guilds. Limit are now a huge two bosses ahead of Method and Pieces, which is a huge advantage, especially since neither of them are crazy close to downing Il'gynoth.

And, since Limit won't let us see N'Zoth with his Mythic face on, let's take a look at the Heroic version of the fight instead!

In the meantime, Method was hard pushing Il'gynoth, from before Limit's kill on the same boss, but they didn't manage to finish him off, getting a 29% final phase wipe (aka somewhere around 3% of the overall fight). They didn't get that many close tries after that, and called it a night after their 74th attempt. The news here is that Method also used Limit's "1 extra player" setup for Il'gynoth, with their strategy mastermind Roger Brown sitting behind raid leader Scripe and calling the shots instead of actually playing. Method will have to pull some really amazing progress today to catch up, with Carapace being a good target for a fast clear, but they will still have to get past Il'gynoth first, and that might actually be quite a bit harder.

We also had 3 more Drest'agath kills, but only Pieces' World 3rd took them to 9/12 and Il'gynoth, as Aversion and Exorsus opted to go for the tentacle spam boss first instead of Ra-den, and are still on 8/12, but with a World 4th and 5th in their pocket. There were also a whole lot more Vexiona and 7/12 kills, with JiTianHong, Skyline, Банхаммер, Unwealthy Homeless Men, Chao Jie, Future, Memento, PMA, FatSharkYes (who only needed an incredible 6 pulls to down her), Impact, Halcyon and Vision getting the purple dragon down, bringing the grand total of 7/12ers to 18.

The race is looking more and more one-sided, with Limit very firmly in the lead since it started. Usually at this point in a raid Method would have caught up to Limit and even surpassed them, getting a WF in the process, or at the very least being on the same general % on the same boss. Whether it's Method that's struggling this time around or Limit that's playing amazingly, the race is heading for it's final phase. Only N'Zoth is left, and despite him having an additional secret  phase, due to him not being available for testing on Mythic, it doesn't mean he'll be that hard. Namely, Carapace was also not on the PTR and ended up being pretty solidly undertuned (aside from the unkillable bug) compared to Il'gynoth, as the penultimate boss should really live for more than just 12 hours.

As always, head on over to Method's site progress coverage for live updates, or just follow Complexity Limit or Method's 24/7 streaming events on their twitch channels.

RCrzOUT.jpg

World First race related articles

Share this post


Link to post
Share on other sites
13 hours ago, durdyenglish said:

Is this going a little fast?

I'd say so yea, but as usual it's always just about the final boss, so we'll know what's up in the next day or two now that we're on him. It's cetainly less exciting and entertaining once more having ONLY 1 boss to progress on after 4 days.

Share this post


Link to post
Share on other sites
On 2/2/2020 at 2:28 AM, Starym said:

I'd say so yea, but as usual it's always just about the final boss, so we'll know what's up in the next day or two now that we're on him. It's cetainly less exciting and entertaining once more having ONLY 1 boss to progress on after 4 days.

N'zoth looks like a real treat - should slow it down a bit.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...