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Heroes of the Storm Balance Update Patch: February 12th

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Blizzard has released a new Heroes of the Storm balance update today with further nerfs to Auriel's ResurrectResurrect and plenty other Hero changes. Check out the patch notes for more details!

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Heroes of the Storm has just been updated with Hero balance changes! Read on for details.

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Heroes

TANK BRUISER SUPPORT HEALER MELEE RANGED
Cho Deathwing Abathur Auriel Maiev Azmodan
Mal'Ganis Malthael Zarya Malfurion   Fenix
Muradin     Uther   Gall
Stitches         Jaina
Tyrael         Raynor
          Sgt. Hammer

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Tank

Cho

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Talents

  • Level 1
    • Calloused HideCalloused Hide [Trait]
      • New functionality: While under 60% maximum Health, Cho receives 15% additional Movement Speed and healing received.
  • Level 7
    • Enraged RegenerationEnraged Regeneration [Trait]
      • New functionality: Each time Cho deals damage to enemy Heroes, he is healed for 60 over 3 seconds. Enemy Heroes hit by Gall’s Dread Orb receive 35% less healing for 4 seconds.
Developer Comment: In regards to his trait, we want optimal play for Cho’gall to be to have Gall’s Ogre RageOgre Rage be active most of the time, with emergency switches to Cho’s Ogre HideOgre Hide when he is in danger. There are a few talents on Cho’galls tree that disincentivize this behavior, which we are adjusting now. Calloused HideCalloused Hide in particular was becoming an issue, as players have recently been finding it optimal to stay in Ogre Hide for the entire game, which removes the gameplay around the trait.

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Mal'Ganis

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Base

  • Health reduced from 2600 to 2500.
  • Health Regeneration reduced from 5.41 to 5.21.

Talents

  • Level 10
    • Carrion SwarmCarrion Swarm [R1]
      • Cooldown increased from 80 to 100 seconds.
      • Damage reduced from 63 to 60.
Developer Comment: Mal’Ganis have been slightly too powerful for some time, so we’re toning him down a bit.

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Muradin

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Base

  • Dwarf TossDwarf Toss [E]
    • Armor amount increased from 25 to 30.

Talents

  • Level 1
    • BlockBlock [Passive]
      • Removed.
    • New Talent: Dwarf Block [E]
      • Casting Dwarf Toss grants Muradin 4 charges of 75 Physical Armor against the next enemy Hero Basic Attack. These charges last for 10 seconds.
  • Level 7
    • Heavy ImpactHeavy Impact [E]
      • Slow duration increased from 1.25 to 1.5 seconds.
Developer Comment: It’s been a long time since we've looked at Muradin. He’s been such a staple in the meta for so long that we did not feel he needed any large changes. While minor, these buffs should help bring him back into the spotlight as a valuable member of any team.

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Stitches

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Base

  • SlamSlam [W]
    • Slow amount increased from 40% to 45%.

Talents

  • Level 1
    • Patchwork CreationPatchwork Creation [Passive]
      • Healing from Minions dying increased from 30 to 33.
      • Healing from Heroes dying increased from 240 to 255.
  • Level 13
    • Fishing HookFishing Hook [Q]
      • Moved from Level 16.
    • Meat HookMeat Hook [Q]
      • Moved from Level 16.
      • No longer has a 4 second restriction after hitting enemy Heroes with Hook for its proc to reapply via Basic Attacks.
    • PulverizePulverize [W]
      • Moved from Level 16.
      • Slow amount increased from 75% to 80%.
  • Level 16
    • LacerateLacerate [W]
      • Moved from Level 13.
    • Digestive JuicesDigestive Juices [E]
      • Moved from Level 13.
    • Gas FlareGas Flare [Passive]
      • Moved from Level 13.
Developer Comment: We’re giving Stitches some love by slightly increasing his crowd control capabilities and moving his Level 16 talents to come online earlier in the game. Since they add a lot of power to his ability to function as a powerful front line Warrior for his team, this should help him make plays for a greater portion of the game.

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Tyrael

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Base

  • Archangel's WrathArchangel's Wrath [Trait]
    • Additional functionality: Each enemy Hero hit reduces Tyrael’s death timer by 10%.

Talents

  • Level 1
    • Ardent RestorationArdent Restoration [Passive]
      • Healing increased from 3.5 to 4 per stack.
  • Level 20
    • Tyrael’s Level 20 talents have been reordered to follow normal conventions.
    • Defense of the AngelsDefense of the Angels [Active]
      • New functionality: Activate to gain 50 Armor for 3 seconds. Each time Tyrael damages an enemy Hero with a Basic Attack or Basic Ability, increase the duration of this Armor bonus by .5 seconds.
Developer Comment: It has been a longstanding request to make Tyrael’s trait have some more oomph to it, so we’re giving him a thematic change where he can reduce his death timer when hitting enemy Heroes. We don’t expect this to be a huge winrate bump, but we do think it makes it feel a bit better to play as the Archangel of Justice.

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Bruiser

Deathwing

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Base

  • Basic Attack damage reduced from 170 to 155.
  • IncinerateIncinerate [W]
    • Damage reduced from 75 to 70.
  • CataclysmCataclysm [R1]
    • Periodic damage reduced from 11 to 10.

Talents

  • Level 7
    • SkyfallSkyfall [E]
      • Healing reduced from 3% to 2.5% maximum Health.
Developer Comment: Deathwing continues to be a force to be reckoned with, so we’re continuing to adjust his power level down. Rather than doing one fairly large set of Health, damage, and talent nerfs which can easily go overboard, we’re taking a more incremental approach.

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Malthael

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Talents

  • Level 4
    • Throwing ShadeThrowing Shade [E]
      • No longer has a quest component.
      • Cooldown reduction reduced from 4 to 3 seconds.
      • Mana cost of Death ShroudDeath Shroud after taking talent increased from 25 to 30.
  • Level 10
    • Tormented SoulsTormented Souls [R1]
      • Cooldown reduced from 80 to 60 seconds.
    • Last RitesLast Rites [R2]
      • Cooldown increased from 65 to 70 seconds.
Developer CommentThrowing ShadeThrowing Shade has not really worked out as an interesting Quest talent, as Malthael is often in a solo lane with only one opponent. Rather than gate the benefit behind what is often an arbitrary time gate, we’re going to give him its benefits immediately.

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Support

Abathur

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Base

  • Locust StrainLocust Strain [Trait]
    • Bonus damage to enemy Structures reduced from 50% to 25%.

Talents

  • Level 4
    • Prolific DispersalProlific Dispersal [W]
      • No longer increases the range of Toxic Nest.
      • Additional functionality: Increase the duration of Toxic Nest by 45 seconds.
Developer Comment: To curb some of the frustrating gameplay where Abathur can continuously backdoor enemy Keeps, we’re reducing some of the buffs we gave to Locust StrainLocust Strain, as well as changing the functionality of Prolific DispersalProlific Dispersal. While Abathur players can still do this strategy, it will be more difficult to pull off, as Abathur will have to travel to a more central location on the map to plant a Toxic NestToxic Nest for vision to burrow into the enemy base.

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Zarya

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Talents

  • Level 7
    • Pinpoint AccuracyPinpoint Accuracy [Q]
      • Additional functionality: also Slows enemy Heroes hit near the center of Particle Grenade by 25% for 2 seconds.
    • Explosive BarrierExplosive Barrier [W]
      • Damage increased from 100 to 110.
    • To the LimitTo the Limit [Trait]
      • Energy requirement for bonus attack size reduced from 50 to 40.
    • Hit MeHit Me [Trait]
      • Energy bonus increased from 15% to 20%.
  • Level 10
    • Expulsion ZoneExpulsion Zone [R2]
      • Radius increased by 10%.
  • Level 16
    • Plasma ShockPlasma Shock [Q]
      • Removed.
  • Level 20
    • Clear OutClear Out [R2]
      • No longer increases the radius of Expulsion Zone.
      • Additional functionality: Reduce the cooldown of Expulsion Zone by 25 seconds.
Developer Comment: It’s been a long time since we made some serious changes to Zarya’s talents, so these changes should shake things up a bit for her. Plasma ShockPlasma Shock in particular was not seeing much play, so we’re rolling its functionality into Pinpoint AccuracyPinpoint Accuracy, and buffing other talents on the tier to keep their competitiveness. We’re also redesigning Clear OutClear Out to give a massive cooldown reduction to Expulsion ZoneExpulsion Zone instead of a radius increase, as we found the radius increase to not be the most impactful or fun Level 20 upgrade.

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Healer

Auriel

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Base

  • Basic Attack damage reduced from 68 to 64.
  • Sacred SweepSacred Sweep [Q]
    • Outer damage reduced from 45 to 40.
    • Inner damage reduced from 180 to 160.

Talents

  • Level 10
    • ResurrectResurrect [R1]
      • Cooldown increased from 80 to 100 seconds.
      • Delay before the target is resurrected increased from 3 to 5 seconds.
Developer Comment: While our recent changes to ResurrectResurrect have put Auriel in the spotlight, she has been performing a bit too well compared to other Healers for some time now. We’re reducing some of her power to keep her more in line with her peers.

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Malfurion

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Talents

  • Level 1
    • RejuvenationRejuvenation [Q]
      • New functionality: Casting Regrowth on an ally also grants Malfurion its effect for 50% of its normal duration.
  • Level 13
    • RevitalizeRevitalize [Trait]
      • Mana gain increased from 50 to 80.
  • Level 16
    • Ysera's GiftYsera's Gift [Q]
      • Now has Crit kickers when bonus healing is applied.
Developer Comment: While reasonably powerful, RejuvenationRejuvenation didn’t give much feedback to the player in regards to the benefit that it provided. We’re changing the talent to have a little more visual clarity and gameplay compared to before, which should help improve its performance.

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Uther

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Base

  • Health reduced from 2075 to 2000.
  • Health Regeneration reduced from 4.316 to 4.168.
  • Hammer of JusticeHammer of Justice [E]
    • Cooldown increased from 8 to 10 seconds.

Talents

  • Level 4
    • Holy ShockHoly Shock [Q]
      • Damage reduced from 50% to 40% of Holy Light’s Healing.
Developer Comment: Uther has recently risen to the top of the ranks as the most powerful Healer in the game. Whether he’s played as a Healer or a Tank, he has proven to be a too effective at his role, so we’re reducing some of his overall power.

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Melee Assassin

Maiev

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Talents

  • Level 16
    • Cruel ChainCruel Chain [W]
      • New functionality: Umbral Bind grants 25% Movement Speed for 2.5 seconds. In addition, each time Maiev deals damage to tethered targets, Umbral Bind’s pull damage to all targets is increased by 30%, up to 150%.
      • This is a reversion to Cruel Chain’s previous functionality before last balance patch.
Developer Comment: We weren’t satisfied that the changes we recently made to Maiev’s Cruel ChainCruel Chain talent were a clear enough win for the hero overall, so we’re going to revert the changes we made to this talent. However, we do believe that Vengeful KnivesVengeful Knives is in a better, more competitive spot compared to before, so we are keeping those changes in.

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Ranged Assassin

Azmodan

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Base

  • All Shall BurnAll Shall Burn [E]
    • Mana cost reduced from 30 to 25.

Talents

  • Level 16
    • TrampleTrample [Active]
      • Moved from Level 20.
      • Damage increased from 240 to 275.
      • Slow duration increased from 1 to 1.25 seconds.
  • Level 20
    • Sin's GraspSin's Grasp [E]
      • Moved from Level 16.
      • Now only grants benefits when hitting enemy Heroes.
      • Final Slow amount increased from 45% to 50%.
      • Slow duration increased from 2 to 2.5 seconds.
Developer Comment: Azmodan’s Level 16 All Shall BurnAll Shall Burn talents have been in a bit of an awkward spot due to competing with one another. We’re putting the talents on separate tiers and moving TrampleTrample down to Level 16, which should prove to be a powerful option for players who want a its utility at that level.

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Fenix

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Talents

  • Level 4
    • Inhibiting EnergyInhibiting Energy [W]
      • Adjusted functionality: Inhibiting Energy’s Slow can now spread from itself.
      • Slow duration reduced from 3 to 2.5 seconds.
    • Emergency ProtocolEmergency Protocol [Trait]
      • New functionality: While Fenix has shields from Shield Capacitor, he gains 10% Movement Speed. This bonus is increased to 15% when Fenix loses shields from Shield Capacitor.
  • Level 13
    • Rapid RechargeRapid Recharge [Trait]
      • Additional functionality: Reduce the period before Shield Capacitor begins regenerating shields from 5 to 3 seconds.
Developer Comment: Fenix has a fairly good talent tree, but we found some room to improve some of his talents. Inhibiting Energy in particular will now give him the ability to permanently Slow enemy Heroes provided he can keep hitting them with Weapon Mode: Phase BombPhase Bomb, which should be a fun addition to what he can potentially bring to his team.

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Gall

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Talents

  • Level 7
    • Ogre RampageOgre Rampage [Trait]
      • New functionality: Increase the damage bonus of Ogre RageOgre Rage by 5%. Each time Gall damages enemy Heroes this bonus increases by 1% for 4 seconds, up to an additional 10% bonus damage.
Developer Comment: In keeping in line with our changes to Cho, we’re adjusting Ogre Rampage to have a design that better matches how we want Cho’gall to manage his trait.

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Jaina

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Talents

  • Level 7
    • Ice LanceIce Lance [Q]
      • Cooldown reduction reduced from 1.5 to 1.25 seconds.
    • Ice FloesIce Floes [E]
      • Cooldown reduction increased from 3 to 3.5 seconds per Hero hit.
  • Level 16
    • SnowstormSnowstorm [W]
      • Damage bonuses increased from 20%/60% to 30%/70%.
Developer Comment: These are minor tuning changes intended to help Jaina’s build diversity. Ice FloesIce Floes in particular is in a potentially powerful spot in the right situations, as when combined with Icy VeinsIcy Veins and Northern ExposureNorthern Exposure or Numbing BlastNumbing Blast, can do a lot of AoE damage to the enemy team in a short amount of time.

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Raynor

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Talents

  • Level 1
    • Veteran MarksmanVeteran Marksman [Trait]
      • Bonus damage increased from .75% to 1%.
    • Ace In The HoleAce In The Hole [Passive]
      • Additional functionality: Enemies hit by Give’Em Some Pepper are Slowed by 10% for 2.5 seconds.
    • ExterminatorExterminator [Passive]
      • Damage bonus increased from 50% to 75%, and from 100% to 125% while Inspire is active.
  • Level 7
    • Unstable CompoundUnstable Compound [Trait]
      • No longer adds a Slow to Give ‘Em Some Pepper.
      • Additional functionality: Enemy Heroes hit by Give ‘Em Some Pepper grant Raynor 10 Mana and reduce the cooldown of Penetrating Round and Inspire by 1 second.
Developer Comment: Similar to Orphea last patch, we’re removing a use case where it often felt like a requirement to take two talents together for their full effect. Ace In The HoleAce In The Hole will now give Raynor the Slow that he desperately wants for its proc, and to make sure that his other Level 1 talents are competitive, we’re giving them a boost as well.

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Sgt. Hammer

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Talents

  • Level 4
    • BarricadeBarricade [W]
      • Additional functionality: Reduce the Mana cost of Concussive Blast from 80 to 40.
Developer Comment: We like how the new BarricadeBarricade is playing, but since Sgt. Hammer’s Mana tension is now fairly high, taking the talent often meant that she would very quickly run out of Mana. We’re giving it a hefty Mana cost reduction, which should make it an even more attractive pick.

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Bug Fixes

General

  • Fixed an issue where some Grand Master accounts could be restricted from queuing with Masters.

Heroes

  • Yrel
    • Fixed an issue where Holy AvengerHoly Avenger could grant the damage bonus to non-Hero targets.

Latest Heroes of the Storm News

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There isn't much, but some of these small changes might be pretty good. Slight nerf to Deathwing, which is quite good, though he doesn't seem as annoying as he used to be on his release. Good change to Raynor, having slow baked in into Ace in the Hole.

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On 2/12/2020 at 7:58 PM, Stan said:

New Talent: Dwarf Block [E]

  • Casting Dwarf Toss grants Muradin 4 charges of 75 Physical Armor against the next enemy Hero Basic Attack. These charges last for 10 seconds.

This is great news. Still doesn't make Block-style talents very useful, specially if you're facing DPS Heroes that deal low damage with Basic Attacks (such as Tracer and Tychus), but it is nice that they removed the generic Block from Muradin.

On 2/12/2020 at 7:58 PM, Stan said:

Archangel's Wrath [Trait]

  • Additional functionality: Each enemy Hero hit reduces Tyrael’s death timer by 10%.

About damn time they made Tyrael's trait less useless (altough I still think they could tweak it even more). I wonder if that timer reduction works on clones, such as Nova's Holo DecoyHolo Decoy and Samuro's Mirror ImageMirror Image.

I was expecting a more impactful patch, but it is nice to see they're still dropping those minor balance patches while we wait for the Tassadar and D.Va reworks.

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Abathur mines got wrecked. They need to add a no-tunnel zone around Forts instead of nerfing the mines.

Azmodan got a good buff. Always liked Trample and the rearrangement of laser talents helps with the laser build.

I'm a little worried Azmodan might only have one build now though.

As for Tyreal's death bomb. Hope they don't do too many changes to it as that would lead to suicidal playstyles too much.

There's a character in League of Legends where you fight after you die and people just charge him forward to die purposefully.

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Fixed an issue that caused the cooldown displayed on the ability to show incorrectly. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Mephisto Level 16 Lightning Reaction Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for The Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is now referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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    • By Staff
      Find out what's new in Heroes of the Storm during Warcraft's 30th anniversary!
      Anniversary Background
      A new background is available in the game when you log in.

      All 43 Warcraft Heroes Available for Play
      All Warcraft Heroes are available for play completely free this week. If you'd like to earn some gold, this is a really good opportunity to bring them all to Level 5!

      Faction-Themed Bundles
      You can purchase faction-themed bundles in Heroes of the Storm.
      For the Alliance bundle includes Muradin and Varian, 6 skins and 3 mounts.

      For the Horde bundle contains Rehgar, Garrosh, 6 skins, and 3 mounts.

      Warcraft Remastered Battle Chest
      When you buy the recently-announced battle chest, you will receive Jaina, Thrall, Anub'arak, and Tyrande in Heroes of the Storm!
       
    • By Staff
      The next Heroes of the Storm patch is now available for playtesting for one week and here are the official patch notes!
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Map Update Hero Updates Balance Update Bug Fixes Map Update
      Volskaya
      The Pilot and Gunner Abilities will both recharge 25% faster while both slots are occupied. The Protector will now gain 25% increased energy regeneration. Return to Top
      Hero Updates
      Chen
      Talents
      Level 10 Wandering Keg Wandering Keg updated to feature quick-cast targeting. Samuro
      General
      Order of buffs in the Buff bar has been updated to match the order in which talents are gained. Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism). Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro. Tooltips have been updated to reduce confusion. Base
      Wind Walk [E] Wind Walk will no longer cancel move and attack commands in the command queue when activated. Critical Strike [W] Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack. Samuro can now see his Critical Strike progress below his Healthplate. Samuro can now see the remaining duration of Critical Strike's activation around the ability button. Talents
      Level 1 Way of Illusion Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro. Level 7 Burning Blade Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images. Level 13 Kawarimi Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created. Level 16 Harsh Winds Harsh Winds is now an additive modifier. Balance Update
      Heroes
      Arthas
      Talents
      Level 13 Frost Strike Rework: Frostmourne Hungers now Silences the enemy for .25 seconds. Level 16 Frostmourne Feeds Now also reduces the cooldown of Frostmourne Hungers by 2 seconds. Greymane
      Talents
      Level 16 Lord Of His Pack New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form. Imperius
      Talents
      Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 210. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
      Talents
      Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
      Talents
      Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
      Talents
      Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
      Talents
      Level 20 Demoralizing Shout Cooldown is now reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to hit targets in close proximity to the first target hit with Piercing Arrows. Leoric Level 1 Fealty Unto Death Fixed an issue that Fealty Unto Death's heal. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for the Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is not referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Blizzard released a new patch for Heroes of the Storm with additional balance changes and updated shop bundles and items! Here are the official patch notes!
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. Return to Top
      Balance Updates
      ARAM
      Same Hero Mode Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second. Same Hero mode now enables the Hearthstone ability without the burst heal after completion. Reduced the chance of encountering Same Hero Mode from 2% to .5%. Sgt. Hammer has been added to Same Hero mode. The following Heroes have been removed from Same Hero Mode: Alarak, Artanis, Butcher, Cassia, Falstad, Genji, Greymane, Gul'dan, Hogger, Illidan, Imperius, Junkrat, Kael'thas, Kel'Thuzad, Kerrigan, Li-Ming, Lunara, Maiev, Mephisto, Orphea, Raynor, Thrall, Tracer, Tychus, Whitemane, Zarya, Zeratul, Zul'jin. Heroes
      Blaze
      Base
      Basic Attack damage increased from 55 to 60. Flame Stream [Q] No longer able to deal additional damage to Structures. Talents
      Level 1 Adrenaline Stimpack Passive attack speed bonus reduced from 25% to 20%. Level 4 Incinerator Gauntlets Bonus damage reduced from 50% to 40%. Level 7 Nanomachine Coating Attack Speed reduction reduced from 50% to 35%. Duration increased from 3 seconds to 4 seconds. Suppressive Fire Reduced Spell Power reduction from 25% to 20% and from 50% to 40%. Level 10 Bunker Drop Cooldown increased from 70 to 80. Flamethrower damage reduced from 170 to 150. Mana cost increased from 70 to 80. Level 13 Collision Course Damage reduced from 275 to 260. Cassia
      Base
      Basic Attack damage increased from 122 to 125. Talents
      Level 1 Impale Bonus Damage increased from 50% to 70%. Thunderstroke Bonus Damage increased from 15 to 20. Level 20 Infinite Lightning Cooldown reduction reduced from 5 seconds to 4 seconds. Chen
      Talents
      Level 1 Eye of the Tiger Bonus Damage increased from 40% to 50%. Leech amount increased from 40% to 60%. Level 4 Accumulating Flame Bonus Damage increased from 20% to 30%. Level 7 Gift of the Ox Bonus duration increased from 1.5 seconds to 2 seconds. Level 13 A Touch of Honey Slow bonus increased from 20% to 30%. Ring of Fire Damage increased from 55 to 60. Duration increased from 5 seconds to 6 seconds. Level 20 Untapped Potential Bonus Armor duration increased from 3 seconds to 5 seconds. Hanzo
      Talents
      Level 16 Giant Slayer Damage reduced from 2% of maximum Health to 1.6% of maximum Health. Mephisto
      Talents
      Level 4 Spite Bonus duration reduced from 150% to 100%. Level 16 Lightning Reaction Damage reduced from 138 to 120. Thrall
      Base
      Health increased from 1896 to 1946. Health Regeneration increased from 3.9492 to 4.0546. Frostwolf Resilience [Trait] Healing increased from 223 to 240. Chain Lightning [Q] Bounce damage increased from 81 to 85. Damage increased from 162 to 170. Feral Spirit [W] Cooldown reduced from 12 seconds to 10 seconds. Talents
      Level 13 Spirit Shield Increased Spell Armor from 50 to 70. Valla
      Base
      Hatred [Trait] Duration reduced from 6 seconds to 5 seconds. Talents
      Level 10 Strafe Damage per bolt increased from 60 to 70. Mana cost reduced from 80 to 60. Level 16 Manticore Reduced bonus damage from 5% of maximum Health to 4% of maximum Health. Punishment Reduced the Mana cost of Multishot by 20. Return to Top
      Bug Fixes
      Heroes
      Abathur Level 20 Hivemind Fixed an issue that caused Hivemind to grant more Shielding than intended when combined with Networked Carapace. Alarak Base Sadism [Trait] Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero. Butcher Level 1 Invigoration Fixed an issue that caused Invigoration to not activate if Hamstring killed its only Hero target. Cassia Level 13 War Matron Added floating text for the amount of damage prevented by War Matron. Cho'Gall Level 1 Keep Moving! Now also modifies Cho's run animation while Shove's movement speed bonus is active. Level 20 The Will of Gall Fixed an issue that caused The Will of Gall to not increase Gall's damage. Chromie Level 10 Temporal Loop No longer ignores vision limitations when queued. Diablo Base Fixed an issue that prevented Diablo's attacks from consuming charges of Dodge and Upstage. Shadow Charge [Q] Fixed an issue that caused Shadow Charge to attach the target to Diablo if another Diablo is affecting them with Overpower. Overpower [E] Fixed an issue that caused Overpower to activate Stukov's Superstrain twice. E.T.C. Level 1 Prog Rock Fixed an issue that could prevent allies from being affected by Prog Rock's area heal. Garrosh Base Into the Fray [1] No longer displays the duration of its Unstoppable. Bloodthirst [W] No longer ignores vision limitations when queued. Level 1 Body Check No longer ignores vision limitations when queued. Guldan Base Drain Life [W] No longer ignores vision limitations when queued. Imperius Base Celestial Charge [Q] Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice. Junkrat Level 10 RIP-Tire Fixed an issue that caused RIP-Tire to not display correctly when cast. Kel'Thuzad Base Death and Decay [Q] Fixed an issue that caused Death and Decay's cast effect to be visible in Fog of War and animate while Kel'Thuzad is Stopped. Level 10 Frost Blast No longer ignores vision limitations when queued. Kharazim Level 4 Earth Ally Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally. Level 20 Peaceful Repose Fixed an issue that caused Peaceful Repose to activate even when Divine Palm heals the target. Li Li Level 1 Free Drinks Floating text updated to show as a crit. Medivh Base Portal [E] Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms. Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled. Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel. Using Medivh's Portal no longer clears the command queue. Level 4 Raven Familiar Damage is now dealt by the Portal user instead of Medivh. Nazeebo Level 10 Ravenous Spirit Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit. Probius Level 16 Quantum Entanglement Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates. Raynor Base Inspire [W] Added a duration indicator to the Abilities button. Level 10 Raynor's Raider Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Fixed an issue that caused Raynor's Banshee to not be launched by Stitches Hook. Level 20 Execute Orders Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius. Rehgar Base Lightning Shield [W] Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech. Ghost Wolf [Z] Fixed an issue that caused Rehgar's Ghost Wolf Lunge visuals to be visible in Fog of War. Level 4 Electric Charge Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score. Updated to heal the bearer for its amount as a singular combined effect. Rexxar Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Fixed an issue that prevented Rexxar's melee attacks from consuming charges of Dodge and Upstage. Stukov Level 16 Superstrain Fixed an issue that caused Superstrain to not display FX when activating. Tassadar Level 7 Arc Discharge Fixed an issue that caused Arc Discharge cooldown to not progress while resonance beam is fully charged. Fixed an issue that caused Arc Discharge to trigger during cooldown. Fixed an issue that caused Arc Discharge to not activate correctly. Tracer Level 4 Is That a Health Pack?! Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating. Tyrael Level 13 Law and Order Fixed an issue that caused Law and Order's damage bonus to not be applied. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      A new Heroes of the Storm patch is now available for testing on the PTR and here are the development notes for the update!
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Hero Updates Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Return to Top
      Hero Updates
      Chromie
      Talents
      Level 10 Temporal Loop No longer ignores vision limitations when queued. Garrosh
      Base
      Bloodthirst [W] No longer ignores vision limitations when queued. Talents
      Level 1 Body Check No longer ignores vision limitations when queued. Guldan
      Base
      Drain Life [W] No longer ignores vision limitations when queued. Kel'Thuzad
      Talents
      Level 10 Frost Blast No longer ignores vision limitations when queued. Return to Top
      Balance Updates
      ARAM
      Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second. Same Hero mode now enables the Hearthstone ability without the burst heal after completion. Heroes
      Blaze
      Base
      Basic Attack damage increased from 55 to 60. Flame Stream [Q] No longer able to deal additional damage to Structures. Talents
      Level 1 Adrenaline Stimpack Passive attack speed bonus reduced from 25% to 20%. Level 4 Incinerator Gauntlets Bonus damage reduced from 50% to 40%. Level 7 Nanomachine Coating Attack Speed reduction reduced from 50% to 35%. Duration increased from 3 seconds to 4 seconds. Suppressive Fire Reduced Spell Power reduction from 25% to 20% and from 50% to 40%. Level 10 Bunker Drop Cooldown increased from 70 to 80. Flamethrower damage reduced from 170 to 150. Mana cost increased from 70 to 80. Level 13 Collision Course Damage reduced from 275 to 260. Cassia
      Base
      Basic Attack damage increased from 122 to 125. Talents
      Level 1 Impale Bonus Damage increased from 50% to 70%. Thunderstroke Bonus Damage increased from 15 to 20. Level 20 Infinite Lightning Cooldown reduction reduced from 5 seconds to 4 seconds. Chen
      Talents
      Level 1 Eye of the Tiger Bonus Damage increased from 40% to 50%. Leech amount increased from 40% to 60%. Level 4 Accumulating Flame Bonus Damage increased from 20% to 30%. Level 7 Gift of the Ox Bonus duration increased from 1.5 seconds to 2 seconds. Level 13 A Touch of Honey Slow bonus increased from 20% to 30%. Ring of Fire Damage increased from 55 to 60. Duration increased from 5 seconds to 6 seconds. Level 20 Untapped Potential Bonus Armor duration increased from 3 seconds to 5 seconds. Hanzo
      Talents
      Level 16 Giant Slayer Damage reduced from 2% of maximum Health to 1.6% of maximum Health. Mephisto
      Talents
      Level 4 Spite Bonus duration reduced from 150% to 100%. Level 16 Lightning Reaction Damage reduced from 138 to 120. Thrall
      Base
      Health increased from 1896 to 1946. Health Regeneration increased from 3.9492 to 4.0546. Frostwolf Resilience [Trait] Healing increased from 223 to 240. Chain Lightning [Q] Bounce damage increased from 81 to 85. Damage increased from 162 to 170. Feral Spirit [W] Cooldown reduced from 12 seconds to 10 seconds. Talents
      Level 13 Spirit Shield Increased Spell Armor from 50 to 70. Valla
      Base
      Hatred [Trait] Duration reduced from 6 seconds to 5 seconds. Talents
      Level 10 Strafe Damage per bolt increased from 60 to 70. Mana cost reduced from 80 to 60. Level 16 Manticore Reduced bonus damage from 5% of maximum Health to 4% of maximum Health. Punishment Reduced the Mana cost of Multishot by 20. Return to Top
      Bug Fixes
      Heroes
      Alarak Base Sadism [Trait] Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero. Cassia Level 13 War Matron Added floating text for the amount of damage prevented by War Matron. Cho'Gall Level 1 Keep Moving! Now also modifies Cho's run animation while Shove's movement speed bonus is active. Diablo Base Overpower [E] Fixed an issue that caused Overpower to activate Stukov's Superstrain twice. E.T.C. Level 1 Prog Rock Fixed an issue that could prevent allies from being affected by Prog Rock's area heal. Garrosh Base Into the Fray [1] No longer displays the duration of its Unstoppable. Imperius Base Celestial Charge [Q] Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice. Junkrat Level 10 RIP-Tire Fixed an issue that caused RIP-Tire to not display correctly when cast. Kharazim Level 4 Earth Ally Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally. Li Li Level 1 Free Drinks Floating text updated to show as a crit. Medivh Base Portal [E] Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms. Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled. Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel. Using Medivh's Portal no longer clears the command queue. Level 4 Raven Familiar Damage is now dealt by the Portal user instead of Medivh. Nazeebo Level 10 Ravenous Spirit Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit. Probius Level 16 Quantum Entanglement Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates. Raynor Level 10 Raynor's Raider Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Level 20 Execute Orders Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius. Rehgar Base Lightning Shield [W] Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech. Level 4 Electric Charge Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score. Updated to heal the bearer for its amount as a singular combined effect. Rexxar Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction. Stukov Level 16 Superstrain Fixed an issue that caused Superstrain to not display FX when activating. Tracer Level 4 Is That a Health Pack?! Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

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