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Watermasta

level 100 talent change

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Master of the basics have been changed to Venom Zest:

 

Increases your maximum energy by 15. Increases your energy regeneration rate by 5% for every enemy you have poisoned, up to 3.

 

Questions, comments, concerns?

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I like this one better. Talents should be for specific situations and allow you to change how you play to benefit. The old one was just a buff in talent form.

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It'd play like Assas double/triple Rupturing with less run up.  Kind of a gross playstyle, imo.

 

The only way I'd like it is if there was also a glyph to make FoK guarantee the application of your non-lethal poison.

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What is you guys opinion on the loss of paralytic poison talent? One thing that would be really interesting is if the bleed applied by KS can be applied to bosses despite being stun immune.

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