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Greek Gods Event Coming to the Nexus

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A Greek Gods event is coming to Heroes of the Storm in the very near future, likely replacing the ongoing Toys 2 event. We'll get a Zeus skin for Cassia, a Hermes-inspired Tracer skin, a Pegasus mount, and more.

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“Brew is awesome. Brew is amazing,” says Trevor Jacobs.

“I’m OK,” says Andrew Kinabrew, sitting back in his chair with a slight smile and arms folded.

“He’s amazingly OK,” says Jacobs.

Interviewing Jacobs and Kinabrew—Heroes of the Storm Assistant Art Director and Senior Artist, respectively—is like interrogating two giddy suspects who can’t get their story straight, except they’re riffing off of their own jigsaw-fitted dynamic so well that you almost don’t care what you pulled them in for anyway. Their crime, in this case? Creating hundreds of accessories for in-game murder. We sat down with the artists to find out what exactly has been going on behind the scenes of their criminally creative skin pack concoctions.

First: Some background on our suspects. The awesome, amazingly OK Kinabrew started at Blizzard eight years ago on the project that would soon become Overwatch. After a year he switched onto Heroes of the Storm and has been working with Jacobs ever since.

Jacobs, a Blizzard veteran of 24 years, worked on a range of projects, from Warcraft II and III to the original StarCraft, before coming to Heroes, where he says he’s found his passion project.

“Heroes gets to do so much fun stuff,” Jacobs says. “It’s like being a kid with this huge toy box. You get to play with everything. Selfishly, I feel like any dreams we have, we get to do.”

Well, a kid with a toy box doesn’t sound so dastardly after all.

THE TOYS IN THE TOY BOX

So where exactly do these dreams start, and what’s the process of bringing them to completion in-game? As it turns out, skin concepts come from a diverse number of places. Some skins are drawn from the artists’ life experiences, or their fond memories of Blizzard IPs and pop culture during their childhood, inspiration from the community, jammed out during the annual team-wide Hackathon, and probably more. (It would be foolish to assume kids want to share all their toys in the box with you.) The nesting ground for these ideas is the art team’s backlog of over 200 skin concepts, where skins develop their own stories and mythos to surround them over the course of years. Making it off the backlog is no easy task: it means the skin probably combines several of the influences listed above, and it’s garnered enough admiration from the rest of the team to have accomplices to allow for its escape into the Nexus.

Nexomania's El Chamuco Diablo skin, which remained on the backlog for two years, was one such example, and we shudder to think of the sheer volume of player lives it’s claimed since its release.

Kinabrew, who created the original concept for the Legendary Mariachi Reaper skin in Overwatch, came up with a Luchador Diablo concept shortly after joining the Heroes team. He believed the skin could be part of a greater event and championed it internally for years, working to convince others, too. Finally, the Luchador Diablo domino elbow-dropped: others started to embrace and pursue the idea. A design manager used his previous experience writing for a wrestling game to help brainstorm wrestling moves. Another artist who grew up watching lucha libres with his family made concepts for other Nexomania skins.

“The animators came up with really cool poses. And then our community team made cool luchador masks for us,” says Jacobs. “Even getting an announcer, which is usually a pain because you have to do it in every language—people we didn’t expect to become advocates were championing [the event] with us.”

The event inspired everyone to add a little bit of themselves to its creation. Kinabrew, who is originally from New Mexico, adds that it was his opportunity to represent his home and family in one of his favorite games.

“[In New Mexico] we have a lot of Latino influence. My wife is Mexican-American,” he says. “It just reminds me of home."

MY BIG FAT GREEK LEAK

Nexomania wasn’t the only event that arose from the toy box like a plushy brought to life by a precocious child’s unconditional love. Let’s not forget why we pulled these two villainously artistic minds into interrogation in the first place—we have a lead on a new criminal plot in the works.

“I’m trying to think what we can leak. The Greek God stuff is pretty fun, right?” Jacobs says, looking sidelong at Kinabrew.

Kinabrew chuckles nervously, eyebrows threatening to leap off his face.

“Greek Gods was another idea we’d been mulling over for years,” Jacobs says.

The Myth skin pack, a subevent coming later in the year, also came together thanks to a diverse set of influences and several years on the backlog. A community skin for Uther, called “Uthor” after the Nordic God Thor, was part of the inspiration. But once the team translated the concept to Cassia with a lightning bolt for a weapon, the full event was finally born.

“We were thinking, wouldn’t it be cool to see Cassia with a Zeus skin? Because her kit is all lightning. And then it started hitting like ‘what if we added this character? Or that character?’” Jacobs says, punctuating each sentence with a snap of his fingers, reminiscent of a lightning bolt striking earth.

Zeus Cassia concept art

The bolt of inspiration started from Thunder Goddess Cassia electrified the team to create a Hermes-inspired Tracer skin, a Cerberus mount, and a Pegasus mount—all of which the team can’t wait to unleash onto the live server.

"Hermes" Tracer skin concept art

Pegasus mount concept art

Cerberus mount concept art

The skins are in the pipeline now; Kinabrew recently finished his “consistency pass,” to make sure the whole pack is visually consistent. Soon, he and Jacobs will be on to the next project. On the Heroes art team, there’s always another dream to explore.

Try out a new look on your favorite Hero today. Stay on the lookout for the Myth subevent and more on the Heroes of the Storm official website.

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Color me impressed, I thought this game would be left to slowly die without further events/characters and whatnot.    Good to see it's still kicking.

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This looks awesome. So far, my favourite are the cross-franchise skins, such as Orc Johanna or Reaper skin for Muradin.

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Some pantheon influences in the existing Warcraft and Diablo content. Not too excited about more fantasy on top of fantasy. Like the genre flipping more. Sci-fi added to fantasy characters, and fantasy added to sci-fi characters. So while the tracer Hermes would be nice. I would rather someone else got the Zeus treatment, or whatever other Olympian would be best for that Starcraft or Overwatch character. The Zeus-ified-Amazon could fit in Diablo (or DC) as an Amazon. The Tracer Hermes on the other hand looks from another world or time. Makes those opposites more interesting.

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45 minutes ago, Morcalivan said:

I would rather someone else got the Zeus treatment, or whatever other Olympian would be best for that Starcraft or Overwatch character. The Zeus-ified-Amazon could fit in Diablo (or DC) as an Amazon. The Tracer Hermes on the other hand looks from another world or time. Makes those opposites more interesting.

Yeah, there is too much overlap, as Cassia already has Greek and Norse influence in her design (including Valkyrie ability), so this isn't like a huge departure from her actual theme. Is it all though that we're going to get? Two skins and mounts isn't much, at least it's something, but would like to hear about new hero or those promised reworks.

Edited by Arcling

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This is awesome ?

After getting a lame toys event instead of a proper Christmas event AGAIN, and it overrunning into lunar festival/etc I would have taken a "dog turds rolled in glitter" event but this actually looks amazing ?

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On 3/23/2020 at 6:12 PM, Ubersonic said:

This is awesome ?

After getting a lame toys event instead of a proper Christmas event AGAIN, and it overrunning into lunar festival/etc I would have taken a "dog turds rolled in glitter" event but this actually looks amazing ?

I would be cautious about that event, it's happened before that new skins were not quite connected with a "big" event.

Also, if you think about other possible skins I'd suggest:

  • Centaur Lunara (she's pretty much a centaur already)
  • Hephaestus Butcher perhaps?
  • Hercules Garrosh
  • Minotaur Diablo
  • Cyclops Gall

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On 3/24/2020 at 5:51 PM, VegaPl said:

I would be cautious about that event, it's happened before that new skins were not quite connected with a "big" event.

Also, if you think about other possible skins I'd suggest:

  • Centaur Lunara (she's pretty much a centaur already)
  • Hephaestus Butcher perhaps?
  • Hercules Garrosh
  • Minotaur Diablo
  • Cyclops Gall

Hercules should be Varian.

Anduin as Apollo would be pretty darn cool as well.

Ragnaros as Hades would be the perfect opportunity to finally give him a new skin, also.

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Junkrat Level 7 Dirty Trickster Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Leoric Level 1 Fealty Unto Death Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Lt. Morales Level 4 Trauma Trigger Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused the cooldown displayed on the ability to show incorrectly. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Mephisto Level 16 Lightning Reaction Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for The Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is now referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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    • By Staff
      Find out what's new in Heroes of the Storm during Warcraft's 30th anniversary!
      Anniversary Background
      A new background is available in the game when you log in.

      All 43 Warcraft Heroes Available for Play
      All Warcraft Heroes are available for play completely free this week. If you'd like to earn some gold, this is a really good opportunity to bring them all to Level 5!

      Faction-Themed Bundles
      You can purchase faction-themed bundles in Heroes of the Storm.
      For the Alliance bundle includes Muradin and Varian, 6 skins and 3 mounts.

      For the Horde bundle contains Rehgar, Garrosh, 6 skins, and 3 mounts.

      Warcraft Remastered Battle Chest
      When you buy the recently-announced battle chest, you will receive Jaina, Thrall, Anub'arak, and Tyrande in Heroes of the Storm!
       
    • By Staff
      The next Heroes of the Storm patch is now available for playtesting for one week and here are the official patch notes!
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Map Update Hero Updates Balance Update Bug Fixes Map Update
      Volskaya
      The Pilot and Gunner Abilities will both recharge 25% faster while both slots are occupied. The Protector will now gain 25% increased energy regeneration. Return to Top
      Hero Updates
      Chen
      Talents
      Level 10 Wandering Keg Wandering Keg updated to feature quick-cast targeting. Samuro
      General
      Order of buffs in the Buff bar has been updated to match the order in which talents are gained. Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism). Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro. Tooltips have been updated to reduce confusion. Base
      Wind Walk [E] Wind Walk will no longer cancel move and attack commands in the command queue when activated. Critical Strike [W] Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack. Samuro can now see his Critical Strike progress below his Healthplate. Samuro can now see the remaining duration of Critical Strike's activation around the ability button. Talents
      Level 1 Way of Illusion Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro. Level 7 Burning Blade Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images. Level 13 Kawarimi Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created. Level 16 Harsh Winds Harsh Winds is now an additive modifier. Balance Update
      Heroes
      Arthas
      Talents
      Level 13 Frost Strike Rework: Frostmourne Hungers now Silences the enemy for .25 seconds. Level 16 Frostmourne Feeds Now also reduces the cooldown of Frostmourne Hungers by 2 seconds. Greymane
      Talents
      Level 16 Lord Of His Pack New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form. Imperius
      Talents
      Level 10 Wrath of the Angiris Rework: Damage reduced from 375 to 210. Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing. Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air. Li Li
      Talents
      Level 1 Free Drinks Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One). Level 20 Shake It Off Armor now persists for 2 seconds after Stun, Silence, or Root expires. Medivh
      Talents
      Level 20 Glyph of Poly Bomb Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after. Murky
      Talents
      Level 13 Egg Shell The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg. Varian
      Talents
      Level 20 Demoralizing Shout Cooldown is now reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to hit targets in close proximity to the first target hit with Piercing Arrows. Leoric Level 1 Fealty Unto Death Fixed an issue that Fealty Unto Death's heal. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for the Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is not referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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