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Starym

Upcoming Mistweaver Monk Hotfix: Rising Mist Nerf

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It seems some extreme uses of the Mistweaver Monk Rising Mist Rising Mist ability ended up being a bit too much and Blizzard will be changing the way it works to nerf these very high haste and cooldown reduction builds, which can keep the effect up indefinitely, meaning infinite heals. The hotfix will come with regional resets next week and here are the details:

Blizzard LogoMistweaver (source)

We’ve seen the emergence of a Mistweaver build that does a great amount of healing using Rising Mist Rising Mist , and we’re working on a hotfix to address it.

When we buffed Rising Mist Rising Mist with the intention of making melee Mistweaver a viable playstyle, players discovered that stacking extreme amounts of haste and cooldown reduction can reach a breaking point of infinite duration on your heal-over-time effects. Even though it’s exciting to see people discover new builds and interactions, the sheer power level in this case is likely to have a negative effect on the healing game for the remainder of Battle for Azeroth.

This change is intended to prevent the infinite extension, while allowing Rising Mist to still enable an effective melee playstyle:

  • Rising Mist Rising Mist now extends heal-over-time effects by 2 seconds (was 4 seconds), and its healing is increased by 50%.

This change will go in with scheduled weekly maintenance on Tuesday in this region.

 

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Useless change considering that BfA is essentially over and done with at this point. Hell, monks have been probably the most lacking healer most of this expac. Ah well.

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This is poorly done. The 50% healing buff in exchange is paltry and also does not capture the fun of it.

 

When Glimmer was way too good before, they implemented a cap on it, which was a good approach- it kept the spec fun for everyone while making it not get out of control for those able to get super setups going.

 

With this mistweaver change, Rising Mist is back to being weak and just not very fun to play with, just because like 5% of mistweaver players were able to break it. Blizzard screwed over everyone's experiences because of some high end players being powerful in content that isn't terribly competitive anymore.


They should've just implemented a smart fix like for glimmer.They could make it to where a particular HOT cant be extended more than 4 times or something. Lots of options.

 

 

I just hope that in shadowlands we get a patch that buffs rising mists back up again, since haste levels will be lower and so there wont be a risk of it going infinite.

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I agree the change isn't optimal but you're definitely not right in the latter. They were the best healer in most content in the 2nd raid tier. Were very solid in the first raid tier and haven't been "bad" any tier so far. Priests have been worse all BFA bar none Discipline priests were great for the first patch but since then both have been bottom tier healers for the most part. Druids really need the nerf though they've been either the best or 2nd best spec since the start of legion. 

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they should have just added a cap of how many mists can be out at the same time, and maybe as well add a cap on how long they can be exteneded (like, lets say tripple original duration). just let me keep my triple kick opener with long *filtered* hots xD

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