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Shadowlands Alpha 9.0.1 Build 34081: Covenant Ability Changes

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In the latest Shadowlands Alpha 9.0.1 Build 34081, Blizzard added new Hunter and Paladin Covenant Abilities to the game.

This article aims to highlight the latest additions and balance changes to Covenant Signature and Class Abilities that went live in Shadowlands Alpha Build 34081. You can find a summary of the latest class changes here.

What Are Covenants? 

Covenants are ruling powers that control Shadowlands and you earn their favor in exchange for various powers for your character. Each Covenant provides you with two upgradable abilities:

  • A generic one available to all members of a Covenant (Covenant Signature Ability);
  • A class-specific ability (Covenant Class Ability).

Blizzard's initial design philosophy on Covenants was that they need to feel impactful and switching between them will be difficult, similar to Aldors and Scryers back in the Burning Crusade.

DISCLAIMER: Note that Shadowlands Alpha is still early in development and most of the abilities will change throughout testing. We are not sure how to obtain the upgrades at this time and if they are intended for open-world gameplay, as some are themed after Torghast (Darksight Orbs Darksight OrbsScouring Rags of Torghast Scouring Rags of TorghastCragsman's Fable Cragsman's Fable), for instance.

Covenant Signature Abilities

Kyrian

  • Summon Steward - Call your steward to bring you a Phial of Serenity that can be consumed to restore 15% health and remove all Curse, Disease, Poison, and Bleed effects. Your Steward additionally offers access to a selection of useful amenities, each once per day. (5 min cooldown)

By default, the steward can change your talents, tell one of your friends how great they are, and you can sell items to him.

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Summon Steward Upgrades

  • Flail of Merkur Flail of Merkur - Your Steward's Phial of Serenity refreshes the cooldown of Elysian Decree.
  • Haven's Breath Haven's Breath - Your Steward's Phial of Serenity refreshes the cooldown of Weapons of Order.
  • Kyrian Warhelm Kyrian Warhelm - Your Steward's Phial of Serenity refreshes the cooldown of Spear of Bastion.
  • Give Compliment Give Compliment - Have your steward give a compliment to a friend!
  • Phial of Light Phial of Light - Your Steward's Phial of Serenity now restores an additional 40% of your health.
  • Phial of Pain Phial of Pain - Your Steward's Phial of Serenity increases damage and healing by 40% for 15 sec.
  • Bottomless Chalice Bottomless Chalice - Your Steward also provides Phials of Serenity for your allies.
  • Parliament Stone Parliament Stone - Your Steward cheers you on, increasing your movement speed by 35%.
  • Strigidium Strigidium - Your Steward can now assist you in combat.
  • Darksight Orbs Darksight Orbs - Your Steward can now hunt for materials within Torghast.

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Venthyr

  • Door of Shadows Door of Shadows - Wend through the shadows, appearing at the targeted location. (35 yd range, 1.5 sec cast, 60 sec cooldown)

Door of Shadows Upgrades

  • Open Doors Open Doors - Door of Shadows has an instant cast time.
  • Touch of the Unseen Touch of the Unseen - Door of Shadows heals you for 20% of your maximum health.
  • Horrid Nightmares Horrid Nightmares - Door of Shadows causes nearby enemies to run in fear for 1 sec.
  • Bathe in Shadow Bathe in Shadow - Killing an enemy reduces the remaining cooldown of Door of Shadows by 6 sec.
  • Dark Rush Dark Rush - Door of Shadows increases your movement speed by 12% for 5 sec.
  • Prompt Exeunt Prompt Exeunt - Divine Steed removes the cast time of Door of Shadows for 5 sec.
  • Enduring Gloom Enduring Gloom - Door of Shadows grants you a shield that absorbs [ 40% of Total Health ] Physical damage, based on your maximum health. Lasts 8 sec.

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Necrolord

  • Fleshcraft Fleshcraft - Form a shield of flesh and bone over 4 sec that absorbs damage equal to 20% of your maximum health for 2 min. Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies. (10 yd range, 4 sec cast, 2 min cooldown)

Fleshcraft Upgrades

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Night Fae

  • Soulshape Soulshape - Turn into a Vulpin, increasing movement speed by 30%. You may reactivate Soulshape to teleport 10 yds forward. Lasts 12 sec, or indefinitely while in a rest area. (Instant, 1.5 min cooldown)

Alternatively, the ability can turn you into a Wyvern, a Gryphon, a Hippogryph, a Wolfhawk, a Feathered Drak, a Wolf, a Moose, a Bear, a Raptor, a Nightsaber, an Owlcat, a Stag, a Dragon Turtle, a Cobra, a Hyena, a Tiger, a Lion, a Crane, a Teroclaw, a Unicorn, a Moth, a Runestag, increasing movement speed by 30%. You may reactivate Soulshape to teleport 10 yds forward. Lasts 12 sec, or indefinitely while in a rest area.

Soulshape Upgrades

  • Field of Poppies Field of Poppies - When Soulshape ends, you reduce the attack speed and cast speed of nearby enemies by 20% for 15 sec.
  • Sylvari Mantle Sylvari Mantle - When Soulshape ends, you are concealed until you move.
  • Stay on the Move Stay on the Move - Defeating an enemy reduces Soulshape's cooldown by 1.0 sec.
  • Wild Hunt's Charge Wild Hunt's Charge - While out of combat, your Soulshape's teleport becomes a charge, stunning your target for 2 sec and ending your Soulshape.
  • Horn of the Wild Hunt Horn of the Wild Hunt - Soulshape increases the movement speed of allies within 40 yds by 10%.
  • Wild Hunt's Charge Wild Hunt's Charge - Charges to your enemy, stunning them for 2 sec and ending Soulshape.
  • Ethereal Shape Ethereal Shape - Soulshape reduces damage you take by 15%.

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Covenant Class Abilities

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Death Knight

KyrianShackle the Unworthy Shackle the Unworthy - Admonish your target for their past transgressions, reducing the damage they deal to you by 5% and dealing [ 175% of Attack Power ] Arcane damage over 14 sec. While Shackle the Unworthy is active on an enemy, Rune spending attacks reduce its cooldown by 4 sec. (Instant, 30 yd range, 60 sec cooldown)

Upgrades

  • Eyes of the Unceasing Eyes of the Unceasing - Reduce the cooldown of Shackle the Unworthy by 10 seconds.
  • Reinforced Manacle Reinforced Manacle - Shackle the Unworthy reduces enemy damage dealt to you by an additional 10%.
  • Darkhelm of Nuren Darkhelm of Nuren - Shackle the Unworthy causes enemies within 10 yards of your target to tremble in fear, stunning them for 5 sec.
  • Hateforged Cilice Hateforged Cilice - Shackle the Unworthy also increases your damage dealt to the target by 20%.
  • Twisted Hellchoker Twisted Hellchoker - Shackle the Unworthy charms the target, causing them to fight alongside you for until cancelled.

VenthyrSwarming Mist Swarming Mist - A heavy mist surrounds you for 8 sec, increasing your Dodge by 10%. Deals [ 20% of Attack Power ] Shadow damage every 1 sec to enemies within 10 yds. Every time it deals damage you gain 3 Runic Power, up to a maximum of 15 Runic Power. (1 Runes, Instant, 60 sec cooldown)

NecrolordAbomination Limb Abomination Limb - Sprout an additional limb for 12 sec, dealing [ 45% of Attack Power ] Shadow damage every 2 sec to nearby enemies. If an enemy is further than 8 yds from you, they are pulled to your location. (Instant, 2 min cooldown)

Night FaeDeath's Due Death's Due (Replaces Death and Decay Death and Decay) - Corrupts the targeted ground, causing [ 39.6% of Attack Power ] Shadow damage over 10 sec to targets within the area. Enemies damaged deal 1% reduced damage to you, up to a maximum of 15% and their power is transferred to you as an equal amount of Strength. While you remain within the area, your Necrotic Strike  Heart Strike will hit up to 3 additional targets. Scourge Strike and Clawing Shadows will hit all enemies near the target.(1 Runes, Instant, 30 yd range, 30 sec cooldown)

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Demon Hunter

KyrianElysian Decree Elysian Decree - Place a Kyrian Sigil at the target location that activates after 2 sec. Detonates to deal [ 120% of Attack Power ] Arcane damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil. (30 yd range, Instant, 60 sec cooldown)

Upgrades

VenthyrSinful Brand Sinful Brand - Brand an enemy with the mark of the Venthyr, reducing their melee and casting speeds by 30% and inflicting [ 400% of Attack Power ] Shadow damage over 8 sec. Activating Metamorphosis applies Sinful Brand to all nearby enemies. (Instant, 30 yd range, 60 sec cooldown)

Necrolord: NYI (not yet implemented)

Night FaeThe Hunt The Hunt - Charge to an enemy, inflicting [ 250% of Attack Power ] Nature damage and rooting them in place for 3 sec. The target is marked for 60 sec, increasing your Fury from Demon's Bites / Shears against them by 50%. You may reactivate The Hunt every 30 sec to teleport behind the marked target, ignoring line of sight.

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Druid

Kyrian: Kindred Spirits Kindred Spirits - Form a bond with an ally. Every 60 sec, you may empower the bond for 10 sec, granting you an effect based on your partner's role, and granting them an effect based on your role. (2% of Base Mana, 2.5 sec cast, 40 yd range)

  • Balance/FeralKindred Empowerment - Energize your bonded partner, granting them 1 primary stat for every 50 damage you deal.
  • GuardianKindred Protection - Protect your bonded partner, redirecting 40% of damage they take to you, unless you fall below 20% health.
  • RestorationKindred Focus - Focus on your bonded partner, replicating 50% of all healing you deal onto them.

VenthyrRavenous Frenzy Ravenous Frenzy - For 20 sec, Druid spells you cast increase your damage, healing, and haste by 2%, stacking. If you spend 1.5 sec idle, the Frenzy overcomes you, consuming 3% of your health per stack, stunning you for 1 sec, and ending. (Instant, 3 min cooldown)

NecrolordAdaptive Swarm Adaptive Swarm - Command a swarm that heals [ 240% of Spell Power ] or deals [ 150% of Spell Power ] Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%. Upon expiration, travels to a new target within 25 yards, alternating between friend and foe up to 3 times. (Instant, 40 yd range, 25 sec cooldown)

Night FaeConvoke the Spirits Convoke the Spirits - Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. You will cast Moonfire, Wrath, Regrowth, Rejuvenation, Thrash, Rake, Shred, and Ironfur on appropriate nearby targets, favoring your current specialization.

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Hunter

KyrianResonating Arrow Resonating Arrow - Fire a resonating arrow to the target location that fills the area with echoing anima for 10 sec. The effect causes your attacks to ignore line of sight to enemies in the area, and you have 30% increased critical strike chance against them. (Instant, 40 yd range, 60 sec cooldown)

VenthyrFlayed Shot Flayed Shot - Fire a shot at your enemy, causing them to bleed for [ 250% of Attack Power ] Shadow damage over 20 sec. Each time Flayed Shot deals damage, you have a 15% chance to gain Flayer's Mark, causing your next Kill Shot to be usable on any target, regardless of their current health. (10 Focus, Instant, 40 yd range, 30 sec cooldown)

NecrolordDeath Chakram Death Chakram - Throw a deadly chakram at your current target that will rapidly deal [ 50% of Attack Power ] Shadow damage up to 7 times. Each time the chakram damages a different target, its damage is increased by 15% and you generate 3 Focus. (Instant, 40 yd range, 45 sec cooldown)

Night Fae *NEW*: NYI > Fae Transfusion Fae Transfusion - Transfer the life force of up to 8 enemies in the targeted area, dealing [ 25% of Spell Power + 25% of Attack Power ] Nature damage every 0.5 sec for 3 sec. Pressing Fae Transfusion again within 10 sec will release 75% of all damage from Fae Transfusion, healing up to 8 allies near yourself. (3 sec cast, 40 yd range, 2 min cooldown)

Night Fae *NEW*Sentinel Sentinel - Summon a sentinel at the target location that applies Sentinel's Mark to all enemy targets below it for 15 sec. While the sentinel is active, each ability you use against a target affected by the Sentinel's Mark calls forth a spirit beast to strike your target for [ 25% of Attack Power ] Arcane damage. (Instant, 40 yd range, 2 min cooldown)

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Mage

KyrianRadiant Spark Radiant Spark - Conjure a radiant spark that causes [ 76% of Spell Power ] Arcane damage instantly, and an additional [ 29.6% of Spell Power ] damage over 8 sec. The target takes 10% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after 4 spells. (2% of Base Mana, 1.5 sec cast, 40 yd range, 30 sec cooldown)

Upgrades

  • Anima-Flecked Topaz Anima-Flecked Topaz - Reduce the cooldown of Radiant Spark by 5 seconds.
  • Scroll of the Arcane Meditator Scroll of the Arcane Meditator - Radiant Spark’s initial damage is increased by 100%.
  • Winged Curio Winged Curio - Extend the duration of Radiant Spark by 4 seconds.
  • Long-Forbidden Words Long-Forbidden Words - Radiant Spark can be cast instantly and interrupts spellcasting.
  • Urael's Finality Urael's Finality - After hitting an enemy with Radiant Spark, the damage of your 4th subsequent direct damage spell against that target is increased by an additional 600%.
  • Wizard's Prayer Wizard's Prayer - 800% of the damage dealt by Radiant Spark is returned as healing to the mage's party.

VenthyrMirrors of Torment Mirrors of Torment - Conjure 3 mirrors to torment the enemy for 20 sec. Whenever the target casts a spell or ability, a mirror is consumed to inflict [ 75% of Spell Power ] Shadow damage and their movement and cast speed are slowed by 15%. The final mirror will instead inflict [ 198% of Spell Power ] Shadow damage to the enemy, Rooting and Silencing them for 4 sec. (4% of Base Mana, 1.5 sec cast, 40 yd range, 1.5 min cooldown)

NecrolordDeathborne Deathborne - Transform into a powerful skeletal mage for 20 sec. While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to 2 enemies near your target and your spell damage is increased by 10%. (5% of Base Mana, 1.5 sec cast, 3 min cooldown)

Night FaeShifting Power Shifting Power - Draw from the ground beneath you for 6 sec, dealing [ 60% of Spell Power ] Nature damage every 2 sec to nearby enemies. While channeling your Mage ability cooldowns are reduced by 3 sec every 2 sec.

Changed to:

Draw from the ground beneath you for 6 sec, dealing [ 60% of Spell Power ] Nature damage every 1.5 sec to nearby enemies within 15 yds. While channeling, your Mage ability cooldowns are reduced by 3 sec every 1.5 sec. (5% of Base Mana, 6 sec cast, 15 yd range, 45 sec cooldown)

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Monk

KyrianWeapons of Order Weapons of Order (10% of Base Mana, Instant, 2 min cooldown) - For the next 30 sec, your Mastery is increased by 15%. Additionally,

  • Brewmaster: Keg Smash cooldown is reset instantly and enemies hit by Keg Smash take 5% increased damage for 8 sec, stacking up to 5 times.
  • Mistweaver: Essence Font cooldown is reset instantly and heals nearby allies for  [ 240% of Spell Power ] health on channel start and end.
  • Windwalker: Rising Sun Kick cooldown is reset instantly and your Rising Sun Kick reduces the cost of your Chi Abilities by 1 for 5 sec.

Upgrades

  • Haven's Breath Haven's Breath - Your Steward's Phial of Serenity refreshes the cooldown of Weapons of Order.
  • Anima-Tinged Weapon Oil Anima-Tinged Weapon Oil - Increase the Mastery granted by Weapons of Order by an additional 10%.
  • Maw-Darkened Slippers Maw-Darkened Slippers - Jumping or Rolling while under the effects of Weapons of Order will shoot a bolt of Radiant energy at a nearby enemy, dealing Arcane damage.
  • Forgotten Armor of Order Forgotten Armor of Order - Weapons of Order increases Armor by 50%.
  • Balancing Stave Balancing Stave - The mastery effect of Weapons of Order also affects critical strike, haste, versatility, and leech ratings.
  • Cragsman's Fable Cragsman's Fable - Weapons of Order does not incur a cooldown for the first 2 minutes of any Torghast floor.

Venthyr: NYI

Necrolords: NYI

Night Fae: NYI

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Paladin

KyrianDivine Toll Divine Toll - Instantly cast Holy Shock, Avenger's Shield, or Judgment on up to 5 targets within 30 yds (based on your current specialization). (15% of Base Mana / 30 % of Base Mana, Instant, 30 yd range, 60 sec cooldown)

Upgrades

  • Ember of the Carillon Ember of the Carillon - Reduce the cooldown of Divine Toll by 10 seconds.
  • Sonorous Shards Sonorous Shards - Divine Toll no longer has a mana cost.
  • Belt of the Mawsworn Avenger Belt of the Mawsworn Avenger - Divine Toll is automatically cast when Avenging Wrath is cast, and again when it expires.
  • Cacopony Core Cacopony Core - Divine Toll increases the caster’s Stamina by 5% for each target hit. This effect lasts for 30 sec.
  • Big Clapper Big Clapper - Casting Divine Toll also instantly stuns all enemies within 30 yards.
  • Soul's Tolls Soul's Tolls - Divine Toll has a chance to instantly kill enemy targets.

Venthyr: Hallow the target area, dealing [ 1,200% of Spell Power ] Shadow damage split among enemies and restoring [ 1,320% of Spell Power ] health split among injured allies over 12 sec. The land remains filled with anima, causing [ 300% of Spell Power ] Shadow damage to all enemies over 60 sec. You gain the benefits of Consecration while within the area. (30 yd range, 1.5 sec cast, 4 min cooldown)

Necrolords *NEW*: NYI -> Vanquisher's Hammer - Throws a hammer at your target dealing [ 80% of Spell Power ] Shadow damage, and empowering your next

  • Holy: Word of Glory to automatically trigger Light of Dawn;
  • Protection: Word of Glory to automatically trigger Shield of the Righteous;
  • Retribution: Templar's Verdict to automatically trigger Divine Storm.

(Instant, 30 yd range, 30 sec cooldown)

Night Fae *NEW*: NYI -> Aura of the Seasons

  • Aura of Spring - Party members within 40 yards revitalize in your Aura of Spring, causing their healing done and healing received to increase by 10%. Turns to Summer after spending 20 Holy Power.
  • Aura of Summer - Party members within 40 yards bask in your Aura of Summer, causing their attacks to have a high chance to deal [ 100% of Spell Power ] Holy damage. Turns to Autumn after spending 20 Holy Power.
  • Aura of Autumn - Party members within 40 yards fall in your Aura of Autumn, causing their cooldowns to recover 1% faster. Turns to Winter after spending 20 Holy Power.
  • Aura of Winter - Enemies within 40 yards chill in your Aura of Winter, reducing their attack speed by 10% and their movement speed by 20%. Turns to Spring after spending 20 Holy Power.

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Priest

KyrianBoon of the Ascended Boon of the Ascended - Draw upon the power of the Ascended for 10 sec, granting you access to Ascended Nova, replacing:

  • Discipline/Holy: Smite with Ascended Blast, and increasing movement speed by 50%.
  • Shadow: Mind Flay with Ascended Blast, and increasing movement speed by 50%.

Upon expiration, releases an Ascended Eruption: Explode for [ 150% of Spell Power ] Arcane damage to all enemies and [ 200% of Spell Power ] healing to all allies within 15 yds, increased by 3% for each stack of Boon of the Ascended. (1.5 sec cast, 3 min cooldown)

Upgrades

  • Torch of Humility - Your next Boon of the Ascended lasts for 30 sec.
  • Faithstone Faithstone - Your self-healing from Boon of the Ascended is increased by 100%.
  • Second Chorus Second Chorus - The cooldown of Boon of the Ascended is reduced by 30 sec.
  • Feathered Fetters Feathered Fetters - The damage and healing of Boon of the Ascended's effects are increased by 300%, but you cannot move for its duration.
  • Glorious Prayer Glorious Prayer - Boon of the Ascended heals you for 100% of your health. Ascended Eruption restores 100% of your Mana.

VenthyrMindgames Mindgames - Assault an enemy's mind, dealing [ 200% of Spell Power ] Shadow damage and briefly reversing their perception of reality. For 5 sec, the next [ 400% of Shadow Spell Power ] damage they deal will heal their target, and the next [ 400% of Shadow Spell Power ] healing they deal will damage their target. Reversed healing and damage restores up to 4% mana. (1.5 sec cast, 40 yd range, 45 sec cooldown)

NecrolordsUnholy Nova Unholy Nova - An explosion of dark energy heals allies within 15 yds for [ 150% of Spell Power ] and infects enemies with Unholy Transfusion. (0.5% of Base Mana, Instant, 60 sec cooldown)

  • Unholy Transfusion: Deals [ 200% of Spell Power ] Shadow damage over 15 sec. Enemies who damage this target are healed for [ 20% of Spell Power ].

Night Fae: Fae Blessings - Your next 10 spell casts send forth helpful sprites, aiding your target depending on your chosen spell.

  • Shadow Mend: Reduces damage taken by 10% for 15 sec.
  • Power Word: Shield: Invigorates target with 2% mana or 20% resource.
  • Power Word: Radiance: Reduces the cooldown of one of their major abilities by 3 sec.

Changed to:

Surround yourself with helpful sprites, causing your next 10 spell casts to aid your target depending on your chosen spell.

  • Shadow Mend, Mind Blast: Reduces an ally's damage taken by 10% for 15 sec.
  • Power Word: Shield: Invigorates your target with 2% mana or 20% resource.
  • Power Word: Radiance: Reduces the cooldowns of one major ability for all targets by 3 sec.

(2% of Base Mana, Instant, 1.5 min cooldown)

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Rogue

KyrianEchoing Reprimand Echoing Reprimand - Deal [ 60% of Attack Power ] Arcane damage to an enemy, extracting their anima to Aethercharge a combo point. Damaging finishing moves that consume the same number of combo points as your Aethercharge deal damage as if they consume 7 combo points. Awards 3 combo points. (30 Energy, Instant, Melee range, 45 sec cooldown)

Upgrades

VenthyrSlaughter Slaughter - Slaughter the target, causing [ 95.47% of Attack Power ] Physical damage. The target's anima mixes with your lethal poison, coating your weapons for the next 5 minutes. Slaughter Poison deals Shadow damage over 12 sec. and steals 15% of healing done to the target. Awards 2 combo points. (50 Energy, Instant, Requires Melee Weapon & Stealth, Melee Range)

NecrolordsSerrated Bone Spike Serrated Bone Spike - Embed a bone spike in the target, dealing [ 60% of Attack Power ] Physical damage every 5 sec until they die. Attacking with Serrated Bone Spike causes all of your active bone spikes to fracture and strike your current target, increasing initial damage by 100% per spike. (10 Energy, Instant, 30 yd range, Requires One-Handed Melee Weapon)

Night Fae: NYI

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Shaman

KyrianVesper Totem Vesper Totem - Summon a totem at the target location for 30 sec. Your next 3 damage spells or abilities will cause the totem to radiate [ 50% of Spell Power + 50% of Attack Power ] Arcane damage to up to 6 enemies near the totem, and your next 3 healing spells will heal up to 6 allies near the totem for [ 100% of Attack Power ] health. Casting this ability again while the totem is active will relocate the totem. (10% of Base Mana, Instant, 40 yd range, 60 sec cooldown)

Upgrades

VenthyrChain Harvest Chain Harvest - Send a wave of anima at the target, which then jumps to additional nearby targets. Deals [ 45% of Spell Power ] Shadow damage to up to 5 enemies, and restores [ 120% of Spell Power ] health to up to 5 allies. For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec. (2.5 sec cast, 40 yd range, 1.5 min cooldown)

NecrolordsPrimordial Wave Primordial Wave - Blast your target with a Primordial Wave, dealing [ 65% of Spell Power + 65% of Attack Power ] Shadow damage and apply Flame Shock to an enemy, or

  • Elemental, Enhancement: Heal an ally for [ 65% of Spell Power + 65% of Attack Power ].
  • Restoration: Heal an ally for [ 65% of Spell Power + 65% of Attack Power ] and apply Riptide to them.

Your next:

  • Elemental: Lava Burst
  • Enhancement: Lightning Bolt
  • Restoration: Healing Wave

will also hit all targets affected by your

  • Elemental: Flame Shock
  • Enhancement, Restoration: Riptide

(10% of Base Mana, 1.5 sec cast, 40 yd range, 45 sec cooldown)

Night Fae: NYI

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Warlock

KyrianScouring Tithe Scouring Tithe - Deal [ 100% of Spell Power ] Arcane damage instantly, and [ 144% of Spell Power ] over 18 sec. If the enemy dies while affected by Scouring Tithe, you generate 5 Soul Shards. If they survive, Scouring Tithe's cooldown is refreshed. (2% of Base Mana, 2 sec cast, 40 yd range, 40 sec cooldown)

Upgrades

  • Tome of Taking Tome of Taking - Reduce the cooldown of Scouring Tithe by 6 seconds.
  • Tithing Dish Tithing Dish - If an enemy dies while under the effects of Scouring Tithe, they instantly grant 25 Phantasma to all players.
  • Indebting Word Indebting Word - Increase Scouring Tithe’s periodic damage by 75%.
  • Languishing Soul Detritus Languishing Soul Detritus - Increase the duration of Scouring Tithe by 200%.

VenthyrImpending Catastrophe Impending Catastrophe - Call forth a cloud of chaotic of anima that travels to the target enemy, dealing [ 100% of Spell Power ] Shadow damage to enemies in its path. When the anima reaches the target it explodes, inflicting a random Curse and dealing [ 261% of Spell Power ] Shadow damage over 12 sec to all nearby enemies. (4% of Base Mana, 2 sec cast, 30 yd range, 60 sec cooldown)

NecrolordsDecimating Bolt Decimating Bolt - Hurl bolts of decimating magic at your target, dealing [ 800% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates, Drain Souls, or Shadow Bolts by 250%. Decimating Bolt's damage, and the bonus to Incinerate, Drain Soul, or Shadow Bolt both increase as your target's health decreases. (4% of Base Mana, 2.5 sec cast, 40 yd range, 45 sec cooldown)

Night Fae: NYI

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Warrior

KyrianSpear of Bastion Spear of Bastion - Throw a Kyrian spear at the target location, dealing [ 200% of Attack Power ] Arcane damage instantly and an additional [ 216% of Attack Power ] damage over 4 sec. Enemies hit are tethered to Spear of Bastion's location for the duration. Generates 25 Rage.  (25 yd range, Instant, 60 sec cooldown)

Upgrades

  • Kyrian Warhelm Kyrian Warhelm - Your Steward's Phial of Serenity refreshes the cooldown of Spear of Bastion.
  • Elysian Shoulderwrap Elysian Shoulderwrap - Increase Spear of Bastion's periodic damage by 50%.
  • Stonepiercer Signet Stonepiercer Signet - Increase the duration of Spear of Bastion by 50%.
  • Ancient Prolegomenon Ancient Prolegomenon - Casting Spear of Bastion also applies 5 stacks of Sunder Armor to the target, reducing their armor by 25% for 30 sec.
  • Soulcarved Vow Soulcarved Vow - The damage effect of Spear of Bastion lasts forever.
  • Spearheads of Eternity Spearheads of Eternity - The instant damage dealt by Spear of Bastion is increased by 100% each time it is cast, up to a maximum of 800%, after which it returns to its base damage again and repeats the cycle.

VenthyrCondemn Condemn (Replaces Execute Execute) - Condemn a foe to suffer for their sins, causing [ 255% of Attack Power ] Shadow damage. Only usable on enemies who are above 80% health or below 20% health. The primary target is weakened, preventing [ 200% of Attack Power ] damage they would deal to you. If your foe survives, a portion of the Rage spent is refunded. Generates 20 Rage. (20 Rage, Instant, Requires Melee Weapon, Melee range, 6 sec cooldown)

NecrolordsConqueror's Banner Conqueror's Banner - Brandish the banner of the Necrolords for 2 min, increasing your movement speed by 10% and causing Mortal Strike, Raging Blow, and Shield Slam to grant you Glory. Killing an enemy grants 2 stacks of Glory. Reactivating this ability plants the banner in the ground, granting 20% maximum health and 50% attack speed to you and 4 allies within 15 yds of the banner. Lasts 2 sec per Glory, up to 30 sec. (Instant, 2 min cooldown)

Night Fae: NYI

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Latest Shadowlands News

Classes Leveling

All Covenant Class Abilities

Covenant Signature and Class Ability Upgrades

Shadowlands 9.0.1 Alpha Build 34081 Class Changes

Shadowlands Class Changes

AOE Ability Changes in Shadowlands

Frost Mage Winter's Chill Changes: April 10th

Druid Class Changes Clarifications: April 13th

Druid/Shaman/Warrior Class Changes: April 16th

Hunter Stable Size Increased in Shadowlands

Class Buffs Nerfed in Shadowlands

 

 

 

Allied Races No Longer Require Grinding Reputation to Exalted

Draenor & Legion Pathfinder Removal

Death Knights and Demon Hunters Start at Level 8 in Shadowlands

Exile's Reach Starting Zone (Official Preview)

Leveling from 1-50 Took 7 Hours on Alpha

Flying Available at Level 25 in Shadowlands

Legion Legendaries Disabled in Shadowlands

Level Requirements for Unlocking Talents in Shadowlands

Quest Interface Improvements Coming in Shadowlands

 

Datamining Misc

Shadowlands 9.0.1 Build 33978

Shadowlands 9.0.1 Build 33978 Creature Models

Shadowlands 9.0.1 Build 33978 Mounts: Part 1

Shadowlands 9.0.1 Build 33978 Mounts: Part 2

Shadowlands 9.0.1 Build 33978 Mounts: Part 3

Bastion & Night Fae Covenant Armor Sets Preview

Potential Allied Races Coming in Shadowlands

Optional Crafting Reagents in Shadowlands

Runeforging Updates: New Death Knight Runes

Ardenweald Faun NPC Customization Options

Bastion Kyrian NPC Customization Options

Nathanos Blightcaller in Shadowlands (Spoilers)

Dying in the Shadowlands

Controller Support Coming in Shadowlands

Eye of the Jailer Mechanic in the Maw

Icecrown Skybox Updated for Shadowlands

Item Level Squish in Shadowlands

Unread Mail Indicator on Character Selection Screen

New Graphic Options in Shadowlands

New Character Creation Screen in Shadowlands

NPCs React to Your Presence in Shadowlands

 

Development Updates PvP

Initial Shadowlands Developer Update

Shadowlands Development Update Notes: April 9th

Shadowlands Development Update Notes: April 16th

PvP Vendors Return in Shadowlands

 

 

Interviews Zone Previews

No War/Titanforging or Corrupted Items in Shadowlands: Ion Hazzikostas Interview

Lore Interview with Lead Narrative Designer Steve Danuser

Torghast Interview with Senior Quest Designer Paul Kubit

 

 

Bastion & Kyrian Covenant (Official Preview)

Bastion Zone Screenshots

The Necrotic Wake Dungeon

Torghast, Tower of the Damned Official Preview

Torghast, Tower of the Damned Sample Run

Orgrimmar & Stormwind Changes in Shadowlands

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When I read the ones for DH, that are available w/exception of the Necrolords, the following comes to mind.

Kyrian ability for ideally tanking specially for large mob groups like in  mythic+

Venthyr can go either way for tanking or dps spec builds for open world, mythic+, and raiding

Night Fae seems more ideally for PvP than it does to PvE but I can be wrong in this aspect

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