Jump to content
FORUMS
Sign in to follow this  
Starym

The Jailer's Look Confirmed, 1 Legendary Limit, 2020 Release and More: Zoltan Ion Hazzikostas Interview

Recommended Posts

46PPYuP.jpg
 

Here comes a new Shadowlands interview, this time by french streamer Zoltan, talking to Game Director Ion Hazzikostas. The actual interview is hosted by Cinderys, of awesome cosplay fame, and is, luckily for us, in English. There's a whole lot of stuff to cover, but one of the first questions immediately dispelled a lot of discussion that's been going on in the community about whether the Jailer model that's been datamined is in fact THE Jailer, aka the main villain of the expansion, or just A Jailer in the Maw.

Ion cleared it all up and said that the datamined model is indeed the main, one and only Jailer, who the plot of Shadowlands will revolve around. We also found out that his actual look was never supposed to be a big mystery, they simply didn't have the design ready for the BlizzCon announcement and so used the shadowy-chainy figure.

Spoiler

WQ7eBmK.jpg

Next up on the big news front have have confirmation that Shadowlands is still planned to release in 2020, with the WoW team having been able to adjust to the pandemic situation and working from home after a week.

We then move on to another other big feature of Shadowlands, the legendaries. Ion shared that we'll only be able to equip one legendary item at a time (obviously that may change during the expansion). The items themselves will have a theme similar to the Helm of Domination, since the smith that's making them made that as well, and we will be getting some transmog options for them later in the expansion - so we'll be able to have a full "legendary look" at some point [I speculate possibly through Torghast cosmetic rewards]. Ion also reiterated that the current plan of legendary acquisition is around 1 in 2-3 weeks.

823099437_runesandlegendaries.JPG.ef7024

Endgame activities: World Quests, Callings (the new Emissaries, but more complex and varied), leveling your Covenant Sanctum (by bringing back Anima/souls from the Maw and Torghast), raids, M+ and PvP.

The current leveling speed on Alpha (with players getting to the new 120 in 7 hours) is not the intended one, but they do want it to be faster than on live [again presumably Ion means without the 100% XP buff, but it's unclear].

Part of the story of Shadowlands will be discovering how it all works, including the relations between its 4 rulers, and just as Azeroth was created by the Titans, the Shadowlands was also created by some currently unknown forces.

The pre-patch will deal with the effects of the Helm of Domination being destroyed on the undead (hopefully the whole "there must always be a Lich King" issue will be addressed), and will take place in Icecrown and Northrend. Obviously more details to come as well.

lol.JPG.06e50c0e029e9ac25b5120ec0592d7cd

And here are some other highlights:

  • Switching Covenants actually won't be hard, but returning to a Covenant you left will be.
  • 2 Soulbinds available when you join, 1 additional you get during the Covenant campaign.
  • There will be seasonal M+ affixes and probable changes and tuning to existing ones. M+ comes last in the design process as they need to know the dungeons inside and out before starting on it.
  • Sylvanas' new look is due to her allying with the Jailer, similar to how the players will get new looks depending on what covenant they join, hers is "the Maw Covenant".

IchDi6B.jpg

  • Bwonsamdi wasn't going to feature much in the Shadowlands, but since players really liked him in BfA, his presence has been increased!
  • Blue eyed Blood Elves will not be customization options, the datamined ones are for NPCs only.
  • Reiteration of bringing class themed sets back at a later point in the expansion.
  • No new Battlegrounds, possibly a new Arena. Honor and Conquest will be returning.
  • We "might be able to" set Kael'thas free [which obviously means we will be setting him free].
  • You'll be going to the Maw a few times during the 50-60 leveling/Covenant quests and it will unlock as a zone at 60.
  • No plans for console WoW, the controller additions were just for accessibility.

You can also check out the full interview by Zoltan and Cinderys:


 

fLwY24K.jpg?1

Shadowlands interviews:

Share this post


Link to post
Share on other sites

As far as the Jailer goes, I much preferred the potential in the silhouette that was shown at Blizzcon. The datamined version looks like buffed-up, gothed-out Mr. Freeze.

I would have liked for them to address what leveling speed they were shooting for. The players doing it in 7 hours are intentionally doing it as fast as humanly possible and is not indicative of the actual speed average players will level.

Edited by ORCSMASH
  • Like 1

Share this post


Link to post
Share on other sites
14 minutes ago, shanghaied said:

I'm just really interested in what's happening with Sylvanas in this.

Hopefully they don't throw her to the side as a plot device like they did with Garrosh in WoD.

  • Like 2

Share this post


Link to post
Share on other sites

Sounds like the Helm's getting closure at least insofar as the Undead running around like locusts threat.     Still want to know how and why it's breaking resulted in the giant rift in reality to the afterlife, after it was already hosting the soul of Nerzul and acting as a controller for the undead...that's a lot of very different properties in one magic helm!      If you had asked me which was more powerful/important between the helm and frostmourne, I woulda said Frostmourne, but breaking it didn't do much.

Quote

World Quests, Callings (the new Emissaries, but more complex and varied), leveling your Covenant Sanctum (by bringing back Anima/souls from the Maw and Torghast), raids, M+ and PvP.

So, World Quests, Emissaries/Dailies, leveling your garrison, raids, M+ and PVP.    Got it.

  • Haha 1

Share this post


Link to post
Share on other sites
1 hour ago, Starym said:

Hopefully they don't throw her to the side as a plot device like they did with Garrosh in WoD.

I've got a feeling the _second_ raid will be against the Jailor, then as we are ready to deal the final blow she'll swoop in and stab him with Xanatesh or something similar, absorbing his power.

Then she'll turn into a giant angel of golden light (naked of course), pull out the sword from Azeroth and slay the void lords (who'll turn out to be the real final raid of the expansion) as they try to invade.    If we're lucky we'll see a giant beam of energy shot at the Void Lord leader as she somehow combines holy power, fel fire and some hand wavy titan artifact into one weapon.

Edited by Migol
  • Like 1
  • Haha 4

Share this post


Link to post
Share on other sites
1 hour ago, Starym said:

Hopefully they don't throw her to the side as a plot device like they did with Garrosh in WoD.

Almost hoping they do, at this point. I was interested in Garrosh. I was interested in Sylvanas, but my patience has not been rewarded.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Halock said:

Almost hoping they do, at this point. I was interested in Garrosh. I was interested in Sylvanas, but my patience has not been rewarded.

That's very fair and I'm 100% in agreement with you in terms of my personal investment, but in terms of story development it really would be the final nail in the "Blizzard sh*t writers" coffin.

Share this post


Link to post
Share on other sites
30 minutes ago, Starym said:

That's very fair and I'm 100% in agreement with you in terms of my personal investment, but in terms of story development it really would be the final nail in the "Blizzard sh*t writers" coffin.

Doesnt matter what blizzard writers do, ppl who don't understand the lore will call it bad writing anyways. 

Share this post


Link to post
Share on other sites

Not a fan of the Jailer look, he looks like an unassuming rare mob wandering around Argus.

As far as Sylvanas goes, what can I say man... I think they took too sharp of a turn in her direction and by that point they just pressed forward. I still don't think Vol'jin needed to go. Hell, I don't think Garrosh needed to go. I was just saying to my friend the other night I felt they could have easily placed Garrosh in the Saurfang position in BFA, and ended his story in a nice redemption arc (could have, meaning they never made him go all mustache-twirling evil out of nowhere).

 

I know they're limiting characters brought back for Shadowlands, but after all we went through with WoD, Legion, and BfA's character directions, I think we could use a little fan service nostalgia.

Share this post


Link to post
Share on other sites
2 hours ago, Starym said:

That's very fair and I'm 100% in agreement with you in terms of my personal investment, but in terms of story development it really would be the final nail in the "Blizzard sh*t writers" coffin.

I could see it being a bad ending to a bad story, but it could also be breezing past the vestiges of the last story and moving onto the new, hopefully good, one.

I really would not have wanted Garrosh taking up much time in MoP. I think he just had no spotlight at all in-game until the cinematic, and perhaps that cute quest where you followed his footsteps. I assume Sylvanas will get a little more than that, and assuming she does, I'm quite happy for her to be a side quest. 

(Also, it's not like we haven't been here before, right? Cata was atrocious for story. I was far less involved in it than BFA, and that's saying something.)

  • Like 1

Share this post


Link to post
Share on other sites
39 minutes ago, TyZone said:

I still don't think Vol'jin needed to go.

I am quite fond of saying that Warlords was amazing, they just didn't give themselves enough time to finish anything. Your comment makes me think that perhaps Vol'jin was the story they didn't get around to telling at all. 

 Varian actually got quite a lot from that expansion, even just from the Warlords cinematic-things. Though I'm not a hundred percent sure what the resolution of his story was supposed to say, if anything at all, I did feel it had a resolution. Unlike Vol'jin, who of course disappeared as soon as we remembered he was on the stage.

(Also, does anyone know if they're going to release some more of those for Shadowlands?) 

Edited by Halock
  • Like 1

Share this post


Link to post
Share on other sites
Guest
8 hours ago, Starym said:

Hopefully they don't throw her to the side as a plot device like they did with Garrosh in WoD.

Hopefully she dies. She's started to get annoying/boring for a while now.

Share this post


Link to post
Share on other sites
17 hours ago, Starym said:

Hopefully they don't throw her to the side as a plot device like they did with Garrosh in WoD.

Probably not, but if it's for the better, only time will tell. I think more people are worried about her being made into some sort of saviour of the universe, because our end game is still fighting those Void Lords, so Shadowlands may serve as some sort of "filler".

Jailer looks too much like Bolvar. They should have went in different direction with him, rather than making another human (even if he was never human. he looks like one).

Edited by Arcling
  • Like 1

Share this post


Link to post
Share on other sites
8 hours ago, hadewych12 said:

thats not the jailer, you already confirmed the jailer looks on a Concept Art.

 

Um, that was a leak and this is an official interview with the Game Director of WoW where he specifically and explicitly says that the datamined model is the jailer. That doesn't mean they aren't BOTH him in different forms though (which is what I'm hoping for as the concept art is 10x better).

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, Arcling said:

Probably not, but if it's for the better, only time will tell. I think more people are worried about her being made into some sort of saviour of the universe, because our end game is still fighting those Void Lords, so Shadowlands may serve as some sort of "filler".

Jailer looks too much like Bolvar. They should have went in different direction with him, rather than making another human (even if he was never human. he looks like one).

Yep. Why don't the main villains ever look like G'huun or that mount from Argus or something... even Deathwing got a human form dammit!

Share this post


Link to post
Share on other sites
Guest
20 hours ago, Starym said:

Um, that was a leak and this is an official interview with the Game Director of WoW where he specifically and explicitly says that the datamined model is the jailer. That doesn't mean they aren't BOTH him in different forms though (which is what I'm hoping for as the concept art is 10x better).

"Santa Claws the Infinite Death Titan" looks absolutely amazing concept wise. As in, literally would be my favourite character in lore/game forever if that comes in. When I first saw the features trailer it reminded me of Leoric (from Diablo/Hots type model) and I LOVE that character, so here's hoping.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...