Damien 1,514 Report post Posted June 1, 2020 This thread is for comments on our Necrotic Wake dungeon content. Quote Share this post Link to post Share on other sites
Snichy 0 Report post Posted November 24, 2020 Some of the names on this guide are incorrect, making it poor to plan for specific mobs and their abilities (e.g. for Weak Auras). Made worse as there are no links to the boss/mobs, only links to the spells. For example, in 3.3 there are no "Workshop Assistants", they are in fact called "Stitching" and "Separation" Assistants. Havent even checked any of the other IV/RCP guides but think I'll stick to wowhead from now on. Quote Share this post Link to post Share on other sites
Guest Jasmina Report post Posted December 17, 2020 The guide should definitely mention the crazy overtuned monstrosities in the trash before Surgeon. They 'Mutilate' with a mindboggingly, astronomically overpowered burst that can easily insta-pop the toughest tanks if they are not healed to 100% ALL THE TIME. Even as a brewmaster with 70%+ stagger, it eats around 1/3 of my HP instantly and I assume for other tanks it's almost a must-kite. Quote Share this post Link to post Share on other sites
Zaxachi 0 Report post Posted December 18, 2020 On 12/17/2020 at 8:21 AM, Guest Jasmina said: The guide should definitely mention the crazy overtuned monstrosities in the trash before Surgeon. They 'Mutilate' with a mindboggingly, astronomically overpowered burst that can easily insta-pop the toughest tanks if they are not healed to 100% ALL THE TIME. Even as a brewmaster with 70%+ stagger, it eats around 1/3 of my HP instantly and I assume for other tanks it's almost a must-kite. Blizzard just recently nerfed that Mutilate by 23%, as well as the Tenderize ability those mobs have, so they should be much easier to handle now! Quote Share this post Link to post Share on other sites