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Shadowlands Alpha Build 34821: Class Changes

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We have plenty of Warlock and Warrior class changes that went live in this week's Shadowlands Alpha Build 34821!

Death Knight

  • Frost Fever Frost Fever is now available to all specializations, not just Frost.

Unholy

Talents

  • Unholy Pact Unholy Pact (level 100 talent) - Dark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal [ 10% 375% of Attack Power ] Shadow damage every over 15 sec to enemies between you for 15 sec and your pet.

Hunter

Marksmanship

Paladin

Priest 

Shaman

  • Chain Lightning Chain Lightning Each If Chain Lightning hits more than 1 target, each target hit by your Chain Lightning increases the damage of your next Crash Lightning by 20%.
  • Windfury Attack Windfury Attack - Imbue your main-hand weapon with the element of Wind for 30 min. Each hit main-hand attack has a 25% chance to trigger two extra attacks, dealing [ 10.8% of Attack Power ] Physical damage each.

Warlock

Affliction

  • Unstable Affliction Unstable Affliction - Afflicts the target with [ 120% 184% of Spell Power ] Shadow damage over 16 sec. If dispelled, deals [ 135% 207% of Spell Power ] damage to the dispeller and silences them for 4 sec. Limit 1.
  • Malefic Rapture Malefic Rapture - Your damaging periodic effects erupt on all targets within line of sight, causing [ bc100% of Spell Power ] Shadow damage per effect.

PvP Talents

  • Soulshatter Soulshatter (PvP talent) - Consumes all of your Corruption effects on the 5 nearest enemies within 40 yards, dealingup to 10% of their maximum health in Shadow damage. For each enemy hit by Soulshatter, you gain 10% Haste for 15 sec a Soul Shard.
  • Malignant Affliction <NYI> Malignant Affliction - New PvP talent added.
    • Unstable Affliction is no longer limited to 1 target, but deals 10% less damage. If your Unstable Affliction is dispelled, you instantly gain 15% Haste for 10 sec.

Demonology

  • Summon Demonic Tyrant Summon Demonic Tyrant now generates 5 Soul Shards.
  • Call Dreadstalkers Call Dreadstalkers (Rank 2) added.
    • Reduces the cast time of Call Dreadstalkers by 0.5 sec, and teaches your Dreadstalkers how to pursue targets faster.
  • Summon Demonic Tyrant Summon Demonic Tyrant (Rank 2) added.
    • Summoning your Demonic Tyrant instantly generates 5 Soul Shards.
  • Fel Firebolt Fel Firebolt (Rank 2) added.
    • Teaches your Wild Imps how to spend 20% less energy when casting Fel Firebolt.

Talents

  • Demonic Calling Demonic Calling (level 30 talent) - Shadow Bolt and Demonbolt have a 20% chance to make your next Call Dreadstalkers cost 1 2 less Soul Shards and have no cast time.
  • Power Siphon Power Siphon (level 30 talent) - Instantly sacrifice up to 2 Wild Imps to generate Imps, generating 2 charges of Demonic Core that cause Demonbolt to deal 30% additional damage.
  • Demonic Consumption Demonic Consumption (level 100 talent) -  Your Demonic Tyrant Demon Commander now destroys and absorbs the remaining power of all drains 15% of the life from your Wild Imps demon servants to empower himself.

Destruction

  • Rain of Fire Rain of Fire (Rank 2) added.
    • Rain of Fire deals 30% additional damage.
  • Summon Infernal Summon Infernal (Rank 2) added.
    • Your Infernal Awakening deals 150% additional damage on impact.
  • Havoc Havoc (Rank 2) added.
    • Havoc lasts 2 seconds longer.

Talents

  • Soul Fire Soul Fire (level 15 talent) - Burns the enemy's soul, dealing [ 100% 300% of Spell Power ] Fire damage. Cooldown is reduced by 2 sec for every Soul Shard you spend. Causes your next Incinerate to become instant. Generates 4 1 Soul Shard Fragments Shard. Cast time changed from 1.5 to 4 seconds. Cooldown increased from 20 to 60 seconds.
  • Internal Combustion Internal Combustion (level 30 talent) - Chaos Bolt consumes up to 5 7 sec of Immolate's damage over time effect on your target, instantly dealing that much damage.
  • Shadowburn Shadowburn (level 30 talent) - Blasts a target for [ 60% 130% of Spell Power ] Shadowflame damage, gaining 50% critical strike chance on low health targets. Restores 1 Soul Shard if the target dies within 5 seconds. Cost changed from 1% of Base Mana to 1 Soul Shard. Now has 1 charge (down from 2).
  • Cataclysm Cataclysm (level 60 talent) - Calls forth a cataclysm at the target location, dealing [ 200% 180% of Spell Power ] Shadowflame damage to all enemies within 8 yards and afflicting them with Immolate.
  • Roaring Blaze Roaring Blaze (level 90 talent) - Conflagrate burns increases your Fire damage to the target by 30% for an additional [ 48% of Spell Power ] Fire damage over 6 sec.
  • Grimoire of Supremacy named changed to Rain of Chaos Rain of Chaos (level 90 talent) - While you have an your initial Infernal is active, every Soul Shard you spend increases the damage of your Chaos Bolt by 8% has a 15% chance to summon an additional Infernal that lasts 10 sec.
  • Channel Demonfire Channel Demonfire (level 100 talent) - Launches 15 bolts of felfire over 3 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals [ 17.6% 19.36% of Spell Power ] Fire damage to the target and [ 7.7% of Spell Power ] Fire damage to nearby enemies.

Warrior

  • Execute Execute - Attempts to finish off a foe, causing up to [ 224% 268.8% of Attack Power ] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.
  • Ravager Ravager - Throws a whirling weapon at the target location that inflicts [ 296.8% chases nearby enemies, inflicting [ 254.4% of Attack Power ] Physical damage and applying Deep Wounds to up to 8 enemies within 8 yards over 7 12 sec.

Arms

  • Overpower Overpower - Overpower increases damage of your next Mortal Strike or Cleave by 20%.
  • Mastery: Deep Wounds Mastery: Deep Wounds
    • Normal: Mortal Strike and Bladestorm inflict Deep Wounds, dealing [ 60% of Attack Power ] Bleed damage over 12 sec and increasing the damage the enemy takes from you by 8.8%.
    • Cleave: Mortal Strike, Cleave, and Bladestorm inflict Deep Wounds, dealing [ 60% of Attack Power ] Bleed damage over 12 sec and increasing the damage the enemy takes from you by 8.8%.
    • Ravager: Mortal Strike and Ravager inflict Deep Wounds, dealing [ 60% of Attack Power ] Bleed damage over 12 sec and increasing the damage the enemy takes from you by 8.8%.
  • Mortal Strike Mortal Strike - A vicious strike that deals [ 127% 120% of Attack Power ] Physical damage and reduces the effectiveness of healing on the target by 25% for 10 sec.

Talents

  • Collateral Damage Collateral Damage removed and replaced with Collateral Damage Collateral Damage (level 75 talent).
    • When Sweeping Strikes ends, your next Whirlwind deals 25% increased damage for each ability used during Sweeping Strikes that damaged a second target.
  • Cleave Cleave (level 75 talent) - Strikes up to 5 enemies in front of you for [ 157% 70% of Attack Power ] Physical damage, inflicting Deep Wounds. Only usable after Whirlwind hits 3 or more targets. Cleave will consume your Overpower effect to deal increased damage. Cleave now replaces Sweeping Strikes and has a 6 sec cooldown.
  • Ravager Ravager - Throws a whirling weapon at the target location that inflicts [ 296.8% chases nearby enemies, inflicting [ 254.4% of Attack Power ] Physical damage and applying Deep Wounds to up to 8 enemies within 8 yards over 7 12 sec. Replaces Bladestorm. Cooldown decreased to 45 seconds (from 60 seconds).

Fury

  • Fury Warrior Fury Warrior (Aura) - Bladestorm - Increases damage/healing by 20%.
  • Titan's Grip Titan's Grip - Allows you to dual-wield a pair of two-handed weapons. Two-handed weapons deal more damage, and provide more Strength and Stamina, than one-handed weapons.
  • Bloodthirst Bloodthirst - Requires Two-Handed Melee Weapon.
  • Recklessness Recklessness - Now generates 40 Rage (down from 100).
  • Raging Blow Raging Blow - Requires Two-Handed Melee Weapon.
  • Single-Minded Fury Single-Minded Fury (passive) added. While dual-wielding a pair of one-handed weapons, your damage done is increased by 8% and your movement speed is increased by 5%.

Talents

  • Inner Rage Inner Rage (level 15 talent) removed.
  • Fresh Meat Fresh Meat is now a level 15 talent (was 45).
  • Onslaught Onslaught is now a level 45 talent (was 75). Generates 10 15 Rage.
  • Frothing Berserker Frothing Berserker (level 75 talent) When you reach 100 Rage you gain 10% Haste and Rampage has a 20% movement speed for 6 sec chance to immediately refund 40 Rage.
  • Fervor of Battle Fervor of Battle (level 75 talent) removed.
  • Seethe Seethe new level 75 talent added.
    • Bloodthirst generates 2 more Rage, or 4 more Rage when it critically strikes your primary target.
  • Cruelty Cruelty - While Enraged, Raging Blow deals 20% more damage and has a 30% chance to instantly reset its own cooldown.
  • Dragon Roar Dragon Roar (level 90 talent) - Roar explosively, dealing [ 170% of Attack Power ] Physical damage to all enemies within 12 yds and reducing their movement speed by 50% yds. Dragon Roar critically strikes for 6 sec 3 times normal damage. Cooldown changed from 35 to 30 seconds. 
  • Wrecking Ball Wrecking Ball (level 90 talent) removed.
  • Meat Cleaver Meat Cleaver (new level 90 talent) added.
    • Whirlwind deals 30% more damage and now affects your next 4 single-target melee attacks, instead of the next 2 attacks.
  • Reckless Abandon Reckless Abandon (level 100 talent) - Recklessness generates 100 20 more Rage and lasts 4 sec longer greatly empowers Bloodthirst and Raging Blow.

Protection

Talents

  • Crackling Thunder Crackling Thunder (level 60 talent) - Increases the radius of Thunder Clap Thunder Clap's radius is incrased by 50%, and it reduces movement speed by 50% an additional 10%.
  • Dragon Roar Dragon Roar (level 90 talent) - Roar explosively, dealing [ 170% of Attack Power ] Physical damage to all enemies within 12 yds and reducing their movement speed by 50% yds. Dragon Roar critically strikes for 6 sec 3 times normal damage. Cooldown changed from 35 to 30 seconds. 
  • Ravager Ravager (level 100 talent) - Throws a whirling weapon at the target location that inflicts [ 296.8% chases nearby enemies, inflicting [ 254.4% of Attack Power ] Physical damage to up to 8 enemies within 8 yards over 7 12 sec. Generates 10 Rage each time it deals damage. Cooldown changed from 60 to 45 seconds.

More Shadowlands Class Changes

6D5HKWY2GULD1465340163386.png Death Knight KONFY3G21NRT1465340163602.png Mage 4K4NG17DH5OC1465340163651.png Rogue

Death Knight 9.0.1 Class Changes

Mage 9.0.1 Class Changes

Rogue 9.0.1 Class Changes

742W2C4VQJ651465340163518.png Demon Hunter MD3875H6PEN31465340163613.png Monk TGVJ0Y6O051R1465340163670.png Shaman

Demon Hunter 9.0.1 Class Changes

Monk 9.0.1 Class Changes

Shaman 9.0.1 Class Changes

BIML5YS7P8XA1465340163522.png Druid FTPZBBV8LWHM1465340163625.png Paladin Y65BR5SJIAKM1465340163689.png Warlock

Druid 9.0.1 Class Changes

Paladin 9.0.1 Class Changes

Warlock 9.0.1 Class Changes

3AP8QPDFMH191465340163595.png Hunter MMF2M70OD4PY1465340163646.png Priest Q21ASBT2SDXX1465340163697.png Warrior

Hunter 9.0.1 Class Changes

Priest 9.0.1 Class Changes

Warrior 9.0.1 Class Changes

Latest Shadowlands Alpha Build 34821 News

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