Jump to content
FORUMS
Sign in to follow this  
Starym

Warcraft Movie Director's Original Plans for a Trilogy and Beyond

Recommended Posts

8K1xRRu.jpg
 

We got some more details surrounding the Warcraft movie directly from director Duncan Jones, as he shared his original plans for a trilogy, and even potential movies after that that would be handled be other directors (and focus on the other major Warcraft lore). The two sequels were going to follow a fairly faithful chronological tracking of the Warcraft lore, with the first focusing on Thrall's time in the human internment camp (basically the Lord of the Clans cancelled adventure game) and the second covering the orc liberation and journey to Kalimdor.

Unfortunately there are still no plans for even a sequel to the Warcraft movie, due to its poor box office returns in the US, despite the fact that it was quite popular in international markets, particulary China. Jones even commented on the production team that worked on the movie with him on the Blizzard side aren't even at the company anymore:

  • Like 1

Share this post


Link to post
Share on other sites

I guess it's good it didn't come to pass. What was a tauren doing at Blackmoore's camp?! Why it wouldn't be Medivh to tell Thrall to sail to Kalimdor. Doesn't make any sense.

Share this post


Link to post
Share on other sites
25 minutes ago, Arcling said:

I guess it's good it didn't come to pass. What was a tauren doing at Blackmoore's camp?! Why it wouldn't be Medivh to tell Thrall to sail to Kalimdor. Doesn't make any sense.

Agreed, the movie already veered away from the source material in such an awkward way. Warcraft 1-3 was prime Blizzard story-telling, trying to so dramatically re-imagine it would only hurt the product.

The above plot arc seems to complete erase the Second War and shatters the original premise of Warcraft 3 and the Third War. While I enjoyed a lot of the Duncan Jones movie, I cannot endorse his final interpretation of the Warcraft Universe in that film or these conceptual sequels. 

Edited by durdyenglish

Share this post


Link to post
Share on other sites
27 minutes ago, Arcling said:

I guess it's good it didn't come to pass. What was a tauren doing at Blackmoore's camp?! Why it wouldn't be Medivh to tell Thrall to sail to Kalimdor. Doesn't make any sense.

This was a very short answer. It seems that Blackmoore would have been an excentric who houses different creatures and therefore also has a reason to raise Thrall between imprisoned Murlocs and unknown creatures from far lands, like the Tauren.

They could still bring Medivh back for the third movie who tells Thrall to move to Kalimdor. After he met the Tauren in the dungeons he would have a better reason to trust Medivh, who appears to be a human. A race who just raged war against his people and imprisoned him.

In the game he just listenes to Medivh because of some dreams. I don't think this would translate well in a movie.

Edited by Alkasar

Share this post


Link to post
Share on other sites
4 minutes ago, durdyenglish said:

Agreed, the movie already veered away from the source material in an awkward way. Warcraft 1-3 was prime Blizzard story-telling, trying to so dramatically re-imagine it would only hurt the product.

Yes. Warcraft 1 at least had so little story that they could have followed it better. The Orcs destroying Stormwind. There is not much happening. But Warcraft 3 is a little overloaded with story. That one would not go well on screen compressed into 2 maybe 3 hours.

Edited by Alkasar

Share this post


Link to post
Share on other sites
4 minutes ago, Alkasar said:

Yes. Warcraft 1 at least had so little story that they could have followed it better. The Orcs destroying Stormwind. There is not much happening. But Warcraft 3 is a little overloaded with story. That one would not go well on screen compressed into 2 maybe 3 hours.

The idea that the First War didn't end in Pyrrhic victory is a shame. The end shot of the Alliance "victors" cheapened the entire narrative that there are no real winners in Warcraft, just people who live to fight another day.

Share this post


Link to post
Share on other sites

The Warcraft movie could've been something good if it was an animated CGI movie. Blizzard is famous for making high quality cutscenes. Employ that talent and technology on a movie and you're set.

Actually, Warcraft is not something that can be told coherently in a 2 hour movie; a Warcraft animated series would work better because there are so many characters and stories. Game of Thrones was proof that you can have high budget series that look good.

Share this post


Link to post
Share on other sites

Honestly, my issue with it was the whole thing with CGI and also the the story felt too short and pg for a Warcraft game, but thats besides movie retcons.

Share this post


Link to post
Share on other sites
26 minutes ago, Alkasar said:

This was a very short answer. It seems that Blackmoore would have been an excentric who houses different creatures and therefore also has a reason to raise Thrall between imprisoned Murlocs and unknown creatures from far lands, like the Tauren.

This sounds even worse, to be honest. Not sure how in these circumstances Thrall's meeting with former Warchief would have happened, if at all. Also, as durdyenglish mentioned, this possibly either completely skips Second War or erases it. Plus there is still an issue of Gul'Dan and Burning Legion, how and if they would have been adapted in this case.

Share this post


Link to post
Share on other sites

I can see why Jones tried to twist the plot and can't blame him for it. In the Warcraft universe the human's hate towards orcs is fueled by racism (pretty much the main driver of the Warcraft movie) and racism is a good-selling point towards Hollywood studios, especially nowadays. Filming about such social issues - even in a fantasy movie - can be decisive on which screenplay makes it to the cinemas and which remains in the drawer forever. The night elf or forsaken storyline don't include such motives, they would be harder to adapt to screen.

Share this post


Link to post
Share on other sites
1 hour ago, GBeast said:

for someone who was planning to faithfully follow the warcraft lore, he didn't follow it very faithfully at all

neither does Blizzard

  • Haha 1

Share this post


Link to post
Share on other sites
4 hours ago, Borgoff33 said:

neither does Blizzard

hey look we got a smartypants here

obviously the guy means follow the main universe lore ya nincompoop

Share this post


Link to post
Share on other sites

I think you guys are attributing a whole lot to Duncan Jones, when it seems pretty obvious to me that Blizzard's team at the very least OKed all his ideas or, IMO were the ones behind them almost entirely.

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, GBeast said:

hey look we got a smartypants here

obviously the guy means follow the main universe lore ya nincompoop

no such thing as "main universe lore" we have book lore and game lore both vastly different and blizz changes them both all the time

  • Like 1

Share this post


Link to post
Share on other sites

Is it not about time for people to finally admit that the movie was really not great? It was okay at best. Visually stunning, sure, but the quality of the movie was sub-par.

Maybe Blizzard will wise up and just finally their the Expansion Cinematic style graphics, and just make a movie....or, 100000x better, turn Warcraft into a show. Think Game of Thrones, but Warcraft....Imagine how amazing that would be, to see the Warcraft lore unfold the way it should have, instead of just randomly jumbling stuff together in the ramshackle way it was presented with the movie.

I promise you, it would turn out a million times better than the movie, and people would be absolutely engrossed with watching it.

  • Like 1

Share this post


Link to post
Share on other sites
On 6/27/2020 at 5:38 PM, Valhalen said:

The Warcraft movie could've been something good if it was an animated CGI movie. Blizzard is famous for making high quality cutscenes. Employ that talent and technology on a movie and you're set.

This. Ever since all the cinematics of Saurfang I've been longing for a full movie of it. If done properly I personally think it can actually be quite the success. Probably should focus on a different part of the lore though. Dunno, maybe start off easy and for example go with Illidan since he's already a loved character and will definitely pull people in (though, there is the danger of butchering it upsetting a lot of fans).

  • Like 1

Share this post


Link to post
Share on other sites
11 hours ago, Pandabuffel said:

This. Ever since all the cinematics of Saurfang I've been longing for a full movie of it. If done properly I personally think it can actually be quite the success. Probably should focus on a different part of the lore though. Dunno, maybe start off easy and for example go with Illidan since he's already a loved character and will definitely pull people in (though, there is the danger of butchering it upsetting a lot of fans).

If anything, I think the story of Warcraft would be better told as series, because trying to compile a bunch of plotlines in a 2 hour movie simply doesn't work, specially when you consider how large the cast of characters in the Warcraft universe is.

Game of Thrones set a new bar for quality in TV series, and today you got a bunch of high budget fantasy series on platforms like Netflix (i.e. The Witcher), as well very competent animated series with impressive quality (i.e. Love, Death & Robots).

So yeah, I think that a Warcraft CGI animated series would be perfect. That would also allow the use of the well known voice actors that do work for the games to reprise their roles. For instance, can you imagine Thrall and Jaina with any other voices other than Laura Bailey's and Chris Metzen's, respectively?

Share this post


Link to post
Share on other sites

Warcraft story lines cannot be adequately told in a movie format so any movies about Warcraft would be a disservice to the source material, what they need to do is make an epic fantasy series, a bit like Game of Thrones... Warcraft has such amazing story it deserves to be told in a format that isn't a game... especially when the MMO game has such a poor ability to story tell (with the exclusion of Legion because that xpac had some amazing storytelling) I think it'd be an excellent way to "invest" in Warcraft universe as well, as if I was watching the T.V. show I would end up having to play Warcraft III or World of Warcraft I would want to try and experience the on screen story in game... not to mention it could open them up to other options for Warcraft games if they so desired... I am sure Netflix would take the risk of adapting the story into a series, hell I bet Amazon would as well, and those are just streaming services HBO still needs something post GoT... 

 

Long story short... Do a Series not a movie, not multiple movies, a series as thats the best way to tell the story while being true to the amazing source material...

Share this post


Link to post
Share on other sites
8 hours ago, Valhalen said:

If anything, I think the story of Warcraft would be better told as series, because trying to compile a bunch of plotlines in a 2 hour movie simply doesn't work, specially when you consider how large the cast of characters in the Warcraft universe is.

Very true, but I'm not sure you want to go through every single story line. I think the way to go with a movie is to focus on one particular storyline and see how it goes. It's basically how Lord of the Rings also focusses on one big story line, but the world of LotR has a ton more to offer than the story most people know. For example: We never saw how Sauron got to his position or who he was (most people don't even know he used to work for Morgoth and think Sauron is the biggest evil ever). Yet, that movie trilogy is still considered by a lot of people as one of the best ever.

The problem with series is that I'm afraid storylines will be rushed or negated because they have to move on with the series. If you want to put every single storyline of Warcraft in a series it would be a mumbo-jumbo of different time periods and way too much to handle. In the end it'll have the same grave mistake as most other big series: It'll go on too long.

You named Game of Thrones as a new bar of quality, but don't forget how that series ended. Right now almost nobody talks about GoT anymore and when they do it's mostly about the terrible last seasons, not about the time when it was still good. Breaking Bad ended years before and yet many people still talk about it and how good it was. I wouldn't set Game of Thrones as a new bar of quality as I really hope a series about Warcraft wouldn't end the same.

Share this post


Link to post
Share on other sites
2 hours ago, Pandabuffel said:

Very true, but I'm not sure you want to go through every single story line. I think the way to go with a movie is to focus on one particular storyline and see how it goes. It's basically how Lord of the Rings also focusses on one big story line, but the world of LotR has a ton more to offer than the story most people know. For example: We never saw how Sauron got to his position or who he was (most people don't even know he used to work for Morgoth and think Sauron is the biggest evil ever). Yet, that movie trilogy is still considered by a lot of people as one of the best ever.

The problem with series is that I'm afraid storylines will be rushed or negated because they have to move on with the series. If you want to put every single storyline of Warcraft in a series it would be a mumbo-jumbo of different time periods and way too much to handle. In the end it'll have the same grave mistake as most other big series: It'll go on too long.

You named Game of Thrones as a new bar of quality, but don't forget how that series ended. Right now almost nobody talks about GoT anymore and when they do it's mostly about the terrible last seasons, not about the time when it was still good. Breaking Bad ended years before and yet many people still talk about it and how good it was. I wouldn't set Game of Thrones as a new bar of quality as I really hope a series about Warcraft wouldn't end the same.

Yeah, I can agree with your concern, but going through the Lord of the Rings route might not be the best option, since the plot itself is pretty simple: destroy the ring. Sure, you have other subplots there for other characters, but it is fundamentally converged into that single goal.

For instance, Game of Thrones tackled on multiple storylines at the same time and it worked pretty darn well. You have a bunch of characters with their own plots, and there isn't really a main character. Also, dismissing the series as a whole just because the way it ended is very unfair in my opinion. Until the few last seasons, the series was great and had compelling storylines and very well written characters. It ended the way it did because they ran out of books, pretty much. Other than that, it still is one of the best series ever, and that can't be denied. It is more about the journey than the conclusion.

I agree that it is not necessary to go through every single story line; not everything needs to be explained. If it was to be made in series format, having each season follow an expansion with some few extra storylines intertwined could probably work. For instance, if the Warcraft movie was actually made into a series, they could've fleshed out the characters way better, rather than trying to shove a bunch of characters, plotlines and easter eggs in 2 hours.

But yes, I think a series shouldn't overstay its welcome with never ending plotlines to the point they lose relevance (i.e. Supernatural), and that would probably be the case with Warcraft, since we're still getting expansions and more plotlines.

Edited by Valhalen

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...