Jump to content
FORUMS
Sign in to follow this  
Starym

Soul Farming and More: Official Night Fae Covenant Preview

Recommended Posts

JO38akY.jpg
 

Plant your allies in the Queen's Garden and regrow their souls with the Night Fae Covenant! We get a look at the Pandaria-like farm feature of the Sanctum, Renown rewards, travel options, anima conductor event, Soulbind details and more!

Blizzard LogoNight Fae (source)

In the realm of Ardenweald, where spirits of nature are reborn, you will help shape the fate of the night fae by protecting their sacred groves against the vile Drust.

If you choose to return to this twilit realm as an ally of the Night Fae Covenant, the friendships you cultivated during your time in Ardenweald will be ready to take the next step.

Renown Rewards

As you progress through the Night Fae Covenant Campaign and complete tasks for your new allies, you’ll build Renown. Increasing Renown will provide you access to unique rewards from your Covenant.

Night Fae Covenant Spoils
Contributing to the Night Fae Covenant will reward you with several cosmetics including otherworldly back attachments.
Night Fae Covenant Plate Appearance
Night Fae Covenant: plate (left), cloth (center left), leather (center right), and mail (right) transmog sets.

In your pursuit to earn Renown, you’ll go into the Maw to recover wayward souls and bring them to your Covenant Sanctum; some of these souls will even embark on Adventures on your behalf!

Learn more about Renown in our Covenant Systems article.

Covenant Sanctum: Heart of the Forest

When you join the Night Fae Covenant, you’ll have access to Heart of the Forest, a unique Sanctum available only to their members. As their seat of power, it’s here that you’ll meet with key figures, take on new quests, and store Anima. As you progress through the Night Fae campaign, you’ll also have the opportunity to work on additional feature upgrades within your Sanctum.

Each of the four Covenants have features that they share among them, but they also have a feature that is patently unique to them. For the Night Fae Covenant, it’s the Queen’s Conservatory.

Queen’s Conservatory

All members of the Night Fae Covenant can access the Queen’s Conservatory, a celestial garden where they will harness the power of rebirth that flows through Ardenweald to help the souls of ancient deities to return to life.

During your adventures in the Shadowlands, you will come across the preserved souls of celestial spirits from across the cosmos. Within the Queen’s Conservatory you will find the power to aid you in restoring those souls to their former glory.

To do so you will work with the Queen’s Warden to nurture the ancient souls back to strength using the magic of the Wildseeds of Ardenweald. Inside the garden of the Queen’s Conservatory you will have access to two types of plots—the Wildseed Pods themselves, and Catalyst Plots. You can plant different catalysts in the plots connected to each Wildseed to infuse that seed with extra strength. Each type of catalyst will provide a different type of bonus to the regrowth process.

One catalyst might reduce the incubation time required to restore a soul, while others may influence the amount or quality of the reward cache you receive from each restored soul. For once restored to their full strength, the restored deity will show their gratitude with a reward cache, which can contain anything from resources to special cosmetics, such as pets and mounts.

Managing the various Wildseeds and plots allows you to try to maximize the efficiency of your garden. Learning the best ways to use and place your catalysts will be the key to unlocking the true potential of the Queen’s Conservatory.

Travel System: Fae Circles

Night Fae players are able to enlist the aid of Marasmius, an ancient and venerable member of the Court of Night who serves as the living transportation network of Ardenweald. As you restore the Sanctum, you’ll help Marasmius repair himself, unlocking new transportation network tiers that grant access to mushroom rings around Ardenweald—including places that can only be accessed by the mushroom network.

There are three tiers of Anima Transport that you’ll unlock over time by increasing your Renown Level. Here are some examples:

Tier 1

Allows travel to Heart of the Forest, Stillglade, The Stalks, Forest’s Edge.
Can be used to reach a unique location: The Ring.

Tier 2

Allows travel to Banks of Life, Elder Stand, and Gormhive.
Can be used to reach travel to unique caves in Ardenweald.

Tier 3

Allows travel to Crumbled Ridge, Eventide Grove, Tirna Scithe.
Can be used to reach certain islands near Ardenweald.

Night Fae Adventures

You’ll put your tactical skills to the test by sending your allies into the Shadowlands and lending aid to the Night Fae Covenant. While this feature is available to each Covenant, the allies you recruit and the missions you send them on will be unique to the Covenant. You’ll need to get to know the strength and weaknesses of those you send out with the scouting map.

Anima Conductor

Players can enable additional content with their Covenant’s realm by investing Anima into specific areas in Ardenweald. When you restore Anima to a location, it revitalizes the area, allowing you to access new quests, making it easier for you to unearth wondrous treasures, or luring powerful foes which can be slain for rich rewards. Different areas are tied to different content unlocks.

  • Glitterfall Basin – Find a unique Covenant treasure.
  • Dreamsong Fenn – Fight an enemy champion.
  • Tirna Vaal – Access a Covenant World Quest.
  • Hibernal Hollow – Access a set of Covenant daily quests.
  • Claw’s Edge – Get access to powerful kyrian enhancements.
  • Tirna Scithe – Fight an elite enemy champion.

Meet Your Night Fae Soulbinds

Once you’ve proven your worth, you’ll unlock the ability to Soulbind with one of several select characters in the Covenant, who will share their distinctive powers with you in the form of a variety of traits and bonuses.

The cunning night fae you befriended in Ardenweald will form a special bond with you if you join their Covenant. Below are descriptions of each along with a few example powers they bestow upon you.

Niya is a sylvar who was tasked with guarding and caring for the wildseeds in her grove, whom you met in a time of tragedy as her grove was left to wither so that its anima could be reclaimed. As she journeyed with you, Niya learned the hard truths of survival admidst the drought. An expert hunter and tracker, her skills will aid resolving the drought, and the other threats to Ardenweald.

Sylvari Mantle: When Soulshape ends, you are concealed until you move.

Grove Invigoration: When you use your Night Fae class ability or spell, gain a moderate amount of Mastery, slowly fading over a few minutes.

Dreamweaver is a calm and serene faerie who’s adept at peering into the dreams of nature spirits who slumber within the forest’s wildseeds as they await their rebirth. Dreamweaver helped you form a bond with one particular wildseed whose sleeping spirit reached out. His healing powers provide support as Ardenweald is besieged by outside forces.

Field of Blossoms: When Soulshape ends, you increase the movement speed of nearby allies for a moderate amount of time.

Podtender: When you would take damage that would kill you, instead rejuvenate within a wildseed, regaining a moderate amount of your maximum health over a few seconds. If the pod takes more than a certain amount of damage during this time, you die. This effect may only occur once every several minutes.

Korayn, a huntress of the Wild Hunt, is a strong-willed leader and ferocious fighter. Tasked with protecting the forest from the most dangerous and elusive threats, she will not rest until her quarry is slain and Ardenweald’s safety is secured. When Hibernal Hollow came under attack, it is Korayn’s leadership and resolve that helped win the day.

Wild Hunt’s Charge: While out of combat, your Soulshape’s teleport becomes a charge, stunning your target for a few seconds and ending your Soulshape.

Final Moments: Your healing and damage to targets below at low health is slightly increased. When an ally dies, this benefit is significantly increased for a moderate amount of time. This enhancement may only occur once every few minutes.

Power of the Night Fae

When you join the Night Fae Covenant, you’ll gain two new unique abilities—one signature ability and one class ability.

Signature abilities are available to all Covenant members regardless of class, race, or specialization.

Soulshape
Turn into a Vulpin, increasing movement speed. You may reactivate Soulshape to teleport a short distance forward.
Additional cosmetic forms can be earned and collected through a variety of gameplay. While out in the world, this effect has a short duration before it wears off, but lasts indefinitely while in a rest area.

Unleash your Soulshape

As you grow in power and help your night fae friends, you’ll unlock new Soulshape forms that you can transform into at any time.

Covenant Class Abilities provide additional combat-oriented gameplay options that are tailored to the theme of that Covenant.


We look forward to sharing more information as development continues, and we hope this preview gives you a taste of what the Night Fae Covenant has to offer. Learn more about Ardenweald in our previously published article.

Rewards, mechanics, and abilities are still in development and subject to change, so be sure to check back for periodic updates on worldofwarcraft.com as we approach the release of Shadowlands.

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...