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Paladin Legendary Powers in Shadowlands

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Legendary Powers for all Paladin specs are now available too. Paladins will see the return of familiar effects, including Liadrin's Fury RebornLiadrin's Fury RebornUther's GuardUther's GuardTempest of the LightbringerTempest of the Lightbringer, and more.

All Specializations

  • Uther's GuardUther's Guard - Your Blessing of Freedom and Blessing of Protection cooldowns are reduced by 1 sec when you spend Holy Power.
  • From Dusk till DawnFrom Dusk till Dawn - When you reach 5 Holy Power, you gain Blessing of Dawn. When you reach 0 Holy Power, you gain Blessing of Dusk.
  • The Arbiter's JudgmentThe Arbiter's Judgment - Judgment has a 50% chance to reduce the cost of your next Holy Power spender by 1.

Holy

  • Liadrin's Fury RebornLiadrin's Fury Reborn - Casting Avenging Wrath or any Forbearance ability grants 5 Holy Power.
  • Shock BarrierShock Barrier - Holy Shock protects the target with a shield of Holy Light for 18 sec, absorbing up to [ 80% of Holy Spell Power ] damage every 6 sec.
  • Shadowbreaker, Dawn of the SunShadowbreaker, Dawn of the Sun - Light of Dawn's range is increased to 40 yards, and all allies inside your Light of Dawn receive 10% increased healing from your spells for 6 sec.
  • Inflorescence of the SunwellInflorescence of the Sunwell - Infusion of Light has 1 additional charge and its effects are increased by 20%.

Protection

  • Holy Avenger's Engraved SigilHoly Avenger's Engraved Sigil - Your Avenger's Shield has a 50% chance to have its cooldown instantly reset when used.
  • The Ardent Protector's SanctumThe Ardent Protector's Sanctum - Reduces damage taken while Ardent Defender is active by an additional 10%, and when you activate Ardent Defender, it will also apply to the nearest ally within 15 yards.
  • Bulwark of Righteous FuryBulwark of Righteous Fury - When Avenger's Shield returns to you, each target hit by Avenger's Shield increases the damage of your next Shield of the Righteous by 40%.
  • Reign of Endless KingsReign of Endless Kings - When you drop below 20% health, you become infused with the Guardian of the Ancient Kings for 4 sec. This cannot occur again for 45 sec.

Retribution

  • Relentless InquisitorRelentless Inquisitor - Spending Holy Power grants you 20 haste per Holy Power spent for 12 sec, stacking up to 20 times.
  • Badge of the Mad ParagonBadge of the Mad Paragon - Hammer of Wrath extends Avenging Wrath by 3 sec and deals 20% additional damage.
  • Tempest of the LightbringerTempest of the Lightbringer - Projects Divine Storm forward 20 yds, damaging all enemies in its path. Also increases damage dealt by Divine Storm by 20%.
  • Final VerdictFinal Verdict - Replaces Templar's Verdict with Final Verdict, a devastating strike that deals [ 194% of Attack Power ] Holy damage. Has a 50% chance to activate Hammer of Wrath and reset its cooldown.

Related Shadowlands Beta News

Our latest Beta coverage can be found by visiting the links below.

COVENANTS

CLASS CHANGES

LEGENDARY POWERS

DEV NOTES

MISC

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These are quite fun, but are we really only allowed to use one legendary at a time? Would be way, way more fun with 2, especially given how specific many of these are.... Plus, a lot of those azerite traits that you would take 1 of because they dont stack are at least as powerful as most of the legendaries in Shadowlands, and you can still get many other traits alongside. I guess they want soulbinds and conduits to be the majority of your customized power, but I find the legendaries' effects a lot more interesting than the other systems so far, aside from covenant powers themselves.

Edited by miggfo

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7 hours ago, miggfo said:

These are quite fun, but are we really only allowed to use one legendary at a time? Would be way, way more fun with 2, especially given how specific many of these are.... Plus, a lot of those azerite traits that you would take 1 of because they dont stack are at least as powerful as most of the legendaries in Shadowlands, and you can still get many other traits alongside. I guess they want soulbinds and conduits to be the majority of your customized power, but I find the legendaries' effects a lot more interesting than the other systems so far, aside from covenant powers themselves.

One legendary to start, they are open to adding a second if they can balance it.

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Honestly i've been using inflorescence of the sunwell and i pair it with lights grace  and divine favor when infusion of light procs for a total of 200% bonus healing on holy light in arenas and stuff.

Edited by YoiHimeMason
messed up

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