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    • By Rosss
      Hello Lads, 
      Sory to bother you, but I have small issues with summoning Golem and skeletons. For some reason yesterday during the game I press something or I did and can't summoning Golem and Skeletons anymore. 
      I play on PS5 console 
      I'll attach few pictures to give you idea what I did or I gave to do to fix the problem. 
       



    • By mspector
      OK. I have built a L70 Necro. By way of introduction, I played D, D2 and D3/LOD for about 10 years. Then my wife introduced me to WoW, which I've been playing for the last 5 years. However, I didn't enjoy anything about Shadowlands so came back to D3.
      I'm looking for a couple of things:
      One, I have always played solo but find at this level I need a playmate. So if anyone out there is interested, drop me a line (Spoiler: I am an old guy but I love the game); Two, I want to discuss ideas about the Necromancer build, I don't understand how some of the skills work. I currently have (1) Army of the Dead, (2) Bone Spear, (3) Corpse Lance, (4) Command Skeletons, (L) Grim Scythe and (R) Siphon blood. It's a powerful semi-melee/ranged attack. It's worked well but I'm into Greater Rifts now and while I can complete them I don't get thru fast enough for the big rewards. So I would like someone to suggest if and how I can improve the build to address this (and why this will work better -- that isn't a challenge, I just need to expand my education.
    • By Tsukoyomi
      I am going the corpselance support build for Necromancer and the build has me taking Corpselance with Brittle and the pestilence set on top of that, if I were to take off the ability Corpselance and change it to another ability say for example Bone Spikes with Frost spikes, would the damage decrease an amount that it would not be worth it?
    • By Cutthraot
      I recently returned after a semi-long abscence/break and remembered I enjoyed the Necromancer Pestilence set with Corpse Lance, but couldn't quite remember the build, so I hit up the Necromancer Corpse Lance Build with Pestilence or Trag'Oul's set.
      In the Skills and Runes section, it's mentioned that alongside Land of the Dead, one would also pick Simulacrum (3rd and 4th paragraph of "2. Skills and Runes"), yet the skill shows nowhere in the build's actual skills and between the stated skills to be picked, there's no room for it. Similarly confusing was the mention of picking the "Stand Alone" passive as it would "take full advantage of the lack of permanent minions on its side, and enjoys the full 100% armor bonus." - yet the build includes "Command Skeletons".
      Am I missing something crucial or has the guide been reworked at some time and this was overlooked?
      Thanks for any clarification!
    • By Leto
      Set myself a challenge to create a T16 viable funbuild with some rarely used legendary gems and here it is 💝
      Of course Mirinae, Teardrop of the Starweaver and Gem of Efficacious Toxin can be easily switched for things like Bane of the Stricken or Bane of the Powerful to make build viable for even higher Rifts, but that wasn't really the point 🦄
      I like not having to cycle through too many buttons so that's why I picked two aura runes.
      I personally don't have the seasonal 4th cube unlocked, but I think the best option would be to add Reilena's Shadowhook for an added damage buff.
      In terms of Paragon Points, I'd just max movement speed and essence increase and then put everything in intelligence, since the build is very sturdy and you shouldn't struggle with survival once you hit 15 stacks of Bone Armor at all. Like with every Grace of Inarius build though, you need to be careful when when you're low on stacks, but keeping them at 15 at all times shouldn't be a problem.
      Since it uses both the Inarius and Aughild sets with Ring of Royal Grandeur, the set items used can be swapped to personal preference as long as both are active.
      Items:
      Head: Aughild's Peak
      Chest: Inarius's Conviction
      Shoulders: Inarius's Martyrdom
      Bracers: Aughild's Ultimatum
      Gloves: Inarius's Will
      Belt: Dayntee's Binding
      Pants: Inarius's Reticence
      Boots: Inarius's Perseverance
      Amulet: Wisdom of Kalan
      Ring1: Krysbin's Sentence
      Ring2: Lornelle's Sunstone
      Weapon: Jesseth Skullscythe
      Off Hand: Jesseth Skullshield
      Active Skills:
      Grim ScytheCursed Scythe
      Command SkeletonsFreezing Grasp
      Command GolemBone Golem
      Bone ArmorDislocation
      FrailtyAura of Frailty
      DevourDevouring Aura
      Passive Skills:
      Fueled by Death
      Spreading Malediction
      Commander of the Risen Dead
      Rigor Mortis
      Legendary Gems:
      Mirinae, Teardrop of the Starweaver
      Gem of Efficacious Toxin
      Red Soul Shard
      Bane of the Trapped
      Kanai's Cube
      Trag'Oul's Corroded Fang
      Aquila Cuirass
      Ring of Royal Grandeur
      Reilena's Shadowhook
       
      The general principle is to soften enemies up with Inarius, Gem of Efficacious Toxin and a barrage of debilitating effects to make the damage output from Mirinae, Teardrop of the Starweaver and Red Soul Shard actually significant.
      Questions, experiences, suggestions and love letters are always welcome!
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