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Shadowlands Beta 9.0.1 Build 35432: Class Changes

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In the latest round of Shadowlands class changes, Blizzard capped Death and Decay's Scourge Strike to hit five targets, and Shadow Priests received some significant changes, including new talents.

Death Knight

Unholy

  • Death and DecayDeath and Decay - While you remain within the area, your Scourge Strike will hit all up to 4 enemies near the target.

Monk

Brewmaster

  • Celestial BrewCelestial Brew - Purifying Stagger damage increases absorption by up to 400% 200%.
  • Purifying BrewPurifying Brew - Increases the absorption of your next Celestial Brew by up to 400% 200%, based on your current level of Stagger.

Priest

Baseline

  • Shadow Word: DeathShadow Word: Death - A word of dark binding that inflicts [ 210% 160% of Spell Power ] Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target. Damage increased by 100% 150% to targets below 20% health. The spell no longer generates Insanity.

Shadow

  • Void EruptionVoid Eruption cast time reduced from 2.5 to 1.5 seconds. The ability now has a 1.5 min cooldown.
  • Mind FlayMind Flay is now a 4-sec cast (was 3). Assaults the target's mind with Shadow energy, causing [ 148.48% 197.97% of Spell Power ] Shadow damage over 3 4 sec and slowing their movement speed by 50%.
  • VoidformVoidform has been given a 90-sec cooldown and increases your damage by 20% for 15 seconds. The "legacy" Insanity-draining effect can still be achieved through the redesigned Legacy of the VoidLegacy of the Void talent. The spell now refreshes the cooldown of Mind Blast and you gain 2 charges while in Voidform.
  • Mind BlastMind Blast (Rank 2) now reduces the cooldown of Mind Blast by 7.5 seconds (was 7).
  • Devouring PlagueDevouring Plague - Afflicts the target with a disease that instantly causes 0 [ 150% of Spell Power ] Shadow damage plus an additional 0 [ 300% of Spell Power ] Shadow damage over 12 6 sec. Heals you for 50% of damage dealt.
  • Dark ThoughtsDark Thoughts is a new baseline proc. For each of your Shadow damage over time effects on the target, your Mind Flay and Mind Sear have a 2% chance to trigger a Dark Thought, stacking up to 5 times.
    • Dark Thought - Increases the number of charges of Mind Blast by 1, Mind Blast can be cast instantly, and can be cast while channelling Mind Flay or Mind Sear.
  • Shadowy ApparitionsShadowy Apparitions was redesigned. When you use Mind Blast, Devouring Plague or Void Bolt you also create a shadowy version of yourself that floats towards all targets afflicted by your Vampiric Touch dealing [ 25% of Spell Power ] Shadow damage. Critical strikes will cause two Apparitions to be created.

Talents

  • Tier 15
    • Shadowy InsightShadowy Insight has been removed.
    • Shadow Word: VoidShadow Word: Void has been removed.
    • Death and MadnessDeath and Madness is now available on this tier.
    • New Talent: Unfurling DarknessUnfurling Darkness – After casting Vampiric Touch on a target, your next Vampiric Touch is instant cast and deals [ 155% of Spell Power ] Shadow damage immediately. This effect cannot occur more than once every 15 sec.
  • Tier 40
    • New Talent: Psychic LinkPsychic Link Mind Blast deals 60% of its damage to all targets afflicted by your Vampiric Touch within 40 yards.
  • Tier 45
    • Lingering InsanityLingering Insanity has been removed.
    • Dark VoidDark Void has been removed.
    • New Talent: Searing NightmareSearing Nightmare – Instantly deals [ 90% of Spell Power ] Shadow damage to enemies around the target and afflicts them with Shadow Word: Pain. If the enemy is already afflicted by your Shadow Word: Pain, Searing Nightmare deals double damage. Only usable while channelling Mind Sear.
    • New Talent: DamnationDamnation – Instantly afflicts the target with Shadow Word: Pain, Vampiric Touch and Devouring Plague free of cost. The spell has a 45-sec cooldown.
    • Void TorrentVoid Torrent – No longer pauses your Insanity while used, but now refreshes the duration of your Shadow damage over time effects on the target while its channeling.
  • Tier 50

PvP Talents

  • New Talent: Lasting PlagueLasting Plague – Increases the duration of your Devouring Plague by 6 sec.

Warlock

Affliction

More Shadowlands Class Changes

6D5HKWY2GULD1465340163386.png Death Knight KONFY3G21NRT1465340163602.png Mage 4K4NG17DH5OC1465340163651.png Rogue

Death Knight 9.0.1 Class Changes

Mage 9.0.1 Class Changes

Rogue 9.0.1 Class Changes

742W2C4VQJ651465340163518.png Demon Hunter MD3875H6PEN31465340163613.png Monk TGVJ0Y6O051R1465340163670.png Shaman

Demon Hunter 9.0.1 Class Changes

Monk 9.0.1 Class Changes

Shaman 9.0.1 Class Changes

BIML5YS7P8XA1465340163522.png Druid FTPZBBV8LWHM1465340163625.png Paladin Y65BR5SJIAKM1465340163689.png Warlock

Druid 9.0.1 Class Changes

Paladin 9.0.1 Class Changes

Warlock 9.0.1 Class Changes

3AP8QPDFMH191465340163595.png Hunter MMF2M70OD4PY1465340163646.png Priest Q21ASBT2SDXX1465340163697.png Warrior

Hunter 9.0.1 Class Changes

Priest 9.0.1 Class Changes

Warrior 9.0.1 Class Changes

Related Shadowlands Beta Build 35432 News

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Still waiting for some good DH changes to not feel like a potato...Doesn't have to be OP just make it more fun and engaging. Losing all the borrowed power through haste and traits is going to feel really bad

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On 8/6/2020 at 10:27 PM, Whiterhino said:

Still waiting for some good DH changes to not feel like a potato...Doesn't have to be OP just make it more fun and engaging. Losing all the borrowed power through haste and traits is going to feel really bad

I will admit that I will miss Furious Gaze and Chaotic Transformation at the start of SL as Havoc.  Going through some of the Soulbinds of the Covenant abilities we do NOT gain this trait back in any form at the start of SL.  I do see some Conduits that increase an 'x' amount of Versatility, Mastery, or Movement speed if you select these.

So it will feel somewhat 'potato' for several players along with the new AoE cap that will be in placed.  I do hope to see some of these Azerite traits to make a return as Anima abilities for Legendary gear later through the expansion.  But that's wishful thinking on my part.

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14 hours ago, Ragingwolf said:

I will admit that I will miss Furious Gaze and Chaotic Transformation at the start of SL as Havoc.  Going through some of the Soulbinds of the Covenant abilities we do NOT gain this trait back in any form at the start of SL.  I do see some Conduits that increase an 'x' amount of Versatility, Mastery, or Movement speed if you select these.

So it will feel somewhat 'potato' for several players along with the new AoE cap that will be in placed.  I do hope to see some of these Azerite traits to make a return as Anima abilities for Legendary gear later through the expansion.  But that's wishful thinking on my part.

At least we get chaotic transformation at level 52 still. The haste I think is what hurts the most. Especially with them lowering the duration of demonic. Some of the soulbinds seem interesting and might fix some of the problems, but I would still like the actual rotation to be a little more involved as well. The best option would be for them to bake some of the core talents like demonic appetite and felblade and demonic and trail of ruin etc into the rotation and add new talents. 

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