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Gearing Through PvP Worth It in Shadowlands?

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You can upgrade PvP gear using Honor and Conquest Points in the Shadowlands, but the costs are ridiculously high right now, and you would need 156,750 Honor or play 627 battlegrounds to purchase and upgrade all slots to be on par with the Mythic+0 item level.

Keep in mind that we're still in the Beta, and everything can change throughout testing.

Shadowlands heralds the return of PvP vendors, but under the current system, the gear lacks a lot of secondary stat combos, meaning PvPers will be forced to do PvE to get gear with their desired stats.

On top of that, an interesting thread has surfaced on the official forums, and a player calculated how long it would take them to fill every single slot with Honor gear and upgrade all items to item level 190, which is just 7 item levels higher than Mythic+0 gear (Item Level 183).

WoWScrnShot_090320_012122.jpg.0ca31f23cd

Honor gear starts at Rank 1 and Item Level 158 and goes all the way up to Item Level 190 at Rank 6. Upgrade costs differ for each slot as follows:

Two-Handed Weapon

  • Rank 2 - 2625 Honor
  • Rank 3 - 3150 Honor
  • Rank 4 - 3675 Honor
  • Rank 5 - 4200 Honor
  • Rank 6 - 4725 Honor

One-Handed Weapon, Head, Chest, Leg

  • Rank 2 - 1500 Honor
  • Rank 3 - 1800 Honor
  • Rank 4 - 2100 Honor
  • Rank 5 - 2400 Honor
  • Rank 6 - 2700 Honor

Shield, Offhand

  • Rank 2 - 750 Honor
  • Rank 3 - 900 Honor
  • Rank 4 - 1050 Honor
  • Rank 5 - 1200 Honor
  • Rank 6 - 1350 Honor

Shoulder, Hands, Waist

  • Rank 2 - 1200 Honor
  • Rank 3 - 1440 Honor
  • Rank 4 - 1680 Honor
  • Rank 5 - 1920 Honor
  • Rank 6 - 2160 Honor

Neck, Ring, Cloak, Wrist, Trinket

  • Rank 2 - 900 Honor
  • Rank 3 - 1080 Honor
  • Rank 4 - 1260 Honor
  • Rank 5 - 1440 Honor
  • Rank 6 - 1620 Honor

Battleground wins reward 300 Honor, and mid-Battleground rewards net you another 100 Honor, so you can get approximately 400 Honor per win and 100 Honor per loss. If you have a 50% win/loss ratio, you will be averaging at 250 Honor per battleground.

A Havoc Demon Hunter would need 156,700 Honor to purchase and upgrade all slots, so if we divide that by 250 Honor per battleground, you would need to complete 627 battlegrounds.

Let's say one battleground lasts for ~15 minutes, so that's a whopping 9,405 minutes or 156.75 hours or 6.5 days to get Item Level 190 gear, which is just 4 levels below or 3 levels above Raid Finder difficulty, depending on the boss, which drops the loot.

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Does anyone have any idea as to why Blizz decided to change the PvP gearing system we had for over a decade? It worked, and nothing they have tried since has even come close to functional. If they tweak the numbers, this will be a reasonable system, but with the way M+ is I imagine it will be better to gear through that regardless.

Edited by Brutalis

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1 hour ago, Brutalis said:

Does anyone have any idea as to why Blizz decided to change the PvP gearing system we had for over a decade? It worked, and nothing they have tried since has even come close to functional. If they tweak the numbers, this will be a reasonable system, but with the way M+ is I imagine it will be better to gear through that regardless.

My guess is, that they want to get more people to raids and m+.

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personally i would say if they just make this gear pvp specific and having pve gear just being that

for example pve gear having reduced stats in pvp and vice versa with pvp gear in pve content,just incase some shenenigans happen.

if anything they could have gone back to what worked in the past, but this doesnt look too bad either tbh

also since pvp has fixed stats right, have some option to allow them to optimise it to their stats for that class instead.

Edited by Smokalogy

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