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Demon Hunter Covenant Ability Tuning: September 23rd

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A new Beta build is about to arrive and we have some changes to multiple Demon Hunter Covenant Abilities.

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This week’s Shadowlands builds come with a tuning pass to each of the Demon Hunter Covenant abilities.

The Hunt The Hunt had recently been redesigned to have a lower cooldown DoT application to 5 targets, and the removal of the teleport and fury generation bonus. We’ve since the tuned the ability to be more competitive with Sinful Brand Sinful Brand.

Similarly, Elysian Decree Elysian Decree has had its damage increased significantly.

While we like the thematic texture of Fodder to the Flame Fodder to the Flame, we’ve observed your feedback about the way it ties a very mobile class to a specific area. We think this could be an interesting tradeoff, but the benefits of standing in the pool of demon blood need to be compelling.

Stay tuned as we iterate on this idea further.

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Forums are literally full of concerns with the CLASS and they haven't done or acknowledged ANYTHING with the class. Oh here's some more "tuning" changes. Oh boy so I just get to decide between 2 covenant abilities now. Like how about some actual CLASS abilities. Fodder is still dumb. Remove it. Same reason why no DH will go kyrian. Soulbinds force your mobility class to not be mobile. Like...uh what? The Kyrian ability is nice, but sucks that the soulbinds completely ruin it. 

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Still prefer Sinful Brand over the other 3...it would be a lot more fun if they did NOT implement that AoE cap where I could jump in a large pack of mobs w/ Meta followed up with Blade Dance w/ Talent selected.  I'm still trying to find a non clunky way for a solid Single target build with the Covenant system.  And with Vengeance being nerfed I sigh in disappointment because I may have to go to a pure defensive build with little creativity with talent swapping.

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