Guest Taelorah Report post Posted December 12, 2020 I think Runecloth Wrappings may need to be moved up in tier for Arcane Mage in Torghast. Currently, if you cast Arcane Blast with the buff from Greater Invisibility ending, it still counts as during Invisible for purposes of the damage boost. So if you pull the boss with Gift of the Magi after using Mirror Image, then cast Arcane Power and Presence of Mind, followed by Greater Invisibility, you can get 2-3 instant Arcane Blasts with +2000% damage on the boss before the buff expires. I was able to two shot a boss on Layer 4 with two 178k Blasts and still had time for the third, none of my other powers even mattered at that point. Quote Share this post Link to post Share on other sites
Dutchmagoz 30 Report post Posted December 14, 2020 On 12/12/2020 at 11:51 PM, Guest Taelorah said: I think Runecloth Wrappings may need to be moved up in tier for Arcane Mage in Torghast. Currently, if you cast Arcane Blast with the buff from Greater Invisibility ending, it still counts as during Invisible for purposes of the damage boost. So if you pull the boss with Gift of the Magi after using Mirror Image, then cast Arcane Power and Presence of Mind, followed by Greater Invisibility, you can get 2-3 instant Arcane Blasts with +2000% damage on the boss before the buff expires. I was able to two shot a boss on Layer 4 with two 178k Blasts and still had time for the third, none of my other powers even mattered at that point. Hi, You are right that this is an extremely strong trait and I will be updating the page to reflect this. Thank you for your feedback! Quote Share this post Link to post Share on other sites
Guest Koops Report post Posted December 15, 2020 On 12/12/2020 at 11:51 PM, Guest Taelorah said: I think Runecloth Wrappings may need to be moved up in tier for Arcane Mage in Torghast. Currently, if you cast Arcane Blast with the buff from Greater Invisibility ending, it still counts as during Invisible for purposes of the damage boost. So if you pull the boss with Gift of the Magi after using Mirror Image, then cast Arcane Power and Presence of Mind, followed by Greater Invisibility, you can get 2-3 instant Arcane Blasts with +2000% damage on the boss before the buff expires. I was able to two shot a boss on Layer 4 with two 178k Blasts and still had time for the third, none of my other powers even mattered at that point. Same here, i could reproduce it many times with 2 blast and basically oneshot the boss xD getting this power pretty much means win the level. Quote Share this post Link to post Share on other sites
Guest Koops Report post Posted December 15, 2020 I have been checking the builds of the top mage arcane in raider io(basically any player is in here even if the person dont have the addon) and almost all build the legendary in the boots socket. Do you know the reasoning behind this? I know a tip is building in ring or one of the powerfull item(chest/head/shoulders), but i dont find a reason for building it in boots. Thanks in advance Quote Share this post Link to post Share on other sites
Dutchmagoz 30 Report post Posted December 16, 2020 20 hours ago, Guest Koops said: I have been checking the builds of the top mage arcane in raider io(basically any player is in here even if the person dont have the addon) and almost all build the legendary in the boots socket. Do you know the reasoning behind this? I know a tip is building in ring or one of the powerfull item(chest/head/shoulders), but i dont find a reason for building it in boots. Thanks in advance Hi, I assume you are talking about Bombardment legendary? This one goes in Cloak or on Boots, and since there is a higher item level cloak from Stone Legion Generals, but no boots at that item level, crafting it on boots yields for the highest total item level. Quote Share this post Link to post Share on other sites
Guest azuraji Report post Posted December 21, 2020 In the Conserve Phase, it says: ... ... Cast Arcane Missiles when Clearcasting procs, unless you plan to go into the burn phase within the next 10 seconds, or plan to use Touch of the Magi within 10 seconds. Cast Arcane Missiles when Touch of the Magi is active on your target. In item #4, wouldn't casting AM without Clearcasting defeat the purpose of regenerating your mana during this phase? AM is a very expensive spell if not cast during CC. Quote Share this post Link to post Share on other sites
Dutchmagoz 30 Report post Posted December 21, 2020 10 hours ago, Guest azuraji said: In the Conserve Phase, it says: ... ... Cast Arcane Missiles when Clearcasting procs, unless you plan to go into the burn phase within the next 10 seconds, or plan to use Touch of the Magi within 10 seconds. Cast Arcane Missiles when Touch of the Magi is active on your target. In item #4, wouldn't casting AM without Clearcasting defeat the purpose of regenerating your mana during this phase? AM is a very expensive spell if not cast during CC. Hi! This is definitely true, it is quite an expensive spell, which is why Touch of the Magi is often referred to as a "mini burn" phase. The conserve phase isn't as punishing anymore nowadays as it used to be since Arcane Barrage gives mana back, so we have a bit of room to burn a bit of extra mana here and there, which is perfect for Touch of the Magi mini burns. Quote Share this post Link to post Share on other sites
Bogdanov89 0 Report post Posted January 15, 2021 Thanks for the great guide! Minor suggestion, you mention Prismatic Barrier but with i think incorrect info - these days its 25sec cooldown and 60 seconds duration and its on the global cooldown. Quote Share this post Link to post Share on other sites
Dutchmagoz 30 Report post Posted January 18, 2021 On 1/16/2021 at 12:27 AM, Bogdanov89 said: Thanks for the great guide! Minor suggestion, you mention Prismatic Barrier but with i think incorrect info - these days its 25sec cooldown and 60 seconds duration and its on the global cooldown. Hiya, Thanks for your feedback. I will be updating the description of the spell. The fix for this should be live soon. Thanks for pointing it out. 1 Quote Share this post Link to post Share on other sites
Guest Shley Report post Posted March 17, 2021 Just a question. This page used to say the the best covenant for Arcane Mage was Night Fae. Has this been updated, and no longer the case. Quote Share this post Link to post Share on other sites
Guest Ifiremissles Report post Posted April 1, 2021 So much of this is dated and false. Needs major over haul. I'm currently Kyrian with Harmony. It does insane damage with radiant spark. I routinely get 120k + crits with barrage which translates into juicy TotM hits around 70k mark. You CAN do both single target and AOE damage. You do not have to choose one. Arcane is in a rare position in which all four covenants are completely viable (especially with recent Venthyr and necro buffs). Play what you enjoy. Kyrian is pretty nasty and radiant spark cool down is short. Quote Share this post Link to post Share on other sites
Dutchmagoz 30 Report post Posted April 1, 2021 3 hours ago, Guest Ifiremissles said: So much of this is dated and false. Needs major over haul. I'm currently Kyrian with Harmony. It does insane damage with radiant spark. I routinely get 120k + crits with barrage which translates into juicy TotM hits around 70k mark. You CAN do both single target and AOE damage. You do not have to choose one. Arcane is in a rare position in which all four covenants are completely viable (especially with recent Venthyr and necro buffs). Play what you enjoy. Kyrian is pretty nasty and radiant spark cool down is short. Hi! Kyrian is not a bad choice whatsoever, and multiple covenants are quite close for Arcane, so in that sense, Arcane Mages do have more flexibility than most other specs do. But Necrolord Emeni is still generally going to be the best for most situations. That doesn't mean Harmony + Kyrian is a bad choice, but the highest critical strike you can get does not really mean it is going to do the best overall DPS. If you are getting good results as Kyrian and enjoy it more, it is definitely not a bad choice. On 3/17/2021 at 8:04 PM, Guest Shley said: Just a question. This page used to say the the best covenant for Arcane Mage was Night Fae. Has this been updated, and no longer the case. Hi! This is correct, in 9.0.5. the best Covenant changed due to buffs to various Covenants, including Necrolord. Quote Share this post Link to post Share on other sites
Guest phanie Report post Posted April 18, 2021 Under the #2 section on the Mythic+ tips page, there is a link with text saying "Beast Mastery Hunter Talents." Think this might be an error.. 🙃 Quote Share this post Link to post Share on other sites
Dutchmagoz 30 Report post Posted April 19, 2021 16 hours ago, Guest phanie said: Under the #2 section on the Mythic+ tips page, there is a link with text saying "Beast Mastery Hunter Talents." Think this might be an error.. 🙃 Hi Phanie, This is definitely an error, thanks for letting me know! This will be fixed asap! Cheers Quote Share this post Link to post Share on other sites
Rok 0 Report post Posted April 26, 2021 Hello Dutchmagoz. Thank you very much for your work on this guide; I've learned a lot from it. There's one thing that's really confusing me, though: section 4.2. Arcane Charges: Understanding Your Mana Pool says in the end, "Finally, during the Burn phase the intent is to permanently remain at maximum Arcane Charges until your Mana pool is entirely depleted," which is exactly what I would've guessed for the Arcane spec. However, in section 2.1. The Burn Phase, and even in section 3.1. High Burst AoE Combo, the very first priority is Arcane Barrage, which literally means dumping all 4 of your Arcane Charges. So, I find myself quite confused here: How can my intent during the Burn Phase be to permanently remain at maximum Arcane Charges until my mana pool is entirely depleted if my number one priority during the Burn Phase is to dump all my Arcane Charges? Quote Share this post Link to post Share on other sites
Dutchmagoz 30 Report post Posted April 27, 2021 10 hours ago, Rok said: Hello Dutchmagoz. Thank you very much for your work on this guide; I've learned a lot from it. There's one thing that's really confusing me, though: section 4.2. Arcane Charges: Understanding Your Mana Pool says in the end, "Finally, during the Burn phase the intent is to permanently remain at maximum Arcane Charges until your Mana pool is entirely depleted," which is exactly what I would've guessed for the Arcane spec. However, in section 2.1. The Burn Phase, and even in section 3.1. High Burst AoE Combo, the very first priority is Arcane Barrage, which literally means dumping all 4 of your Arcane Charges. So, I find myself quite confused here: How can my intent during the Burn Phase be to permanently remain at maximum Arcane Charges until my mana pool is entirely depleted if my number one priority during the Burn Phase is to dump all my Arcane Charges? Hi Rok, I agree that that definitely seems confusing. However, those Arcane Barrages have the condition of only being used while Touch of the Magi is ready, which gives you 4 stacks of Arcane Charges. This means that you start the burn by dropping charges with a hard hitting Arcane Barrage, and then instantly get them back via Touch of the Magi. After that, you do not cast Arcane Barrage again until the burn is over. This is to avoid the 4 free charges from Touch of the Magi being wasted. Let me know if you have any other questions! Quote Share this post Link to post Share on other sites
Guest Jklmp06 Report post Posted June 29, 2021 Links for raid/mythic+/thorgast conduits are broken, I can't open them Quote Share this post Link to post Share on other sites
Natalia 20 Report post Posted June 29, 2021 53 minutes ago, Guest Jklmp06 said: Links for raid/mythic+/thorgast conduits are broken, I can't open them Hey! Thanks for flagging this. It should be fixed shortly. Quote Share this post Link to post Share on other sites
Guest Possebão Report post Posted July 2, 2021 Use Shimmer or Blink to get into melee range of the pack Cast Rune of Power or Arcane Power if it is ready and you do not need to hold on to it for the next pack or boss Cast Arcane Barrage if you are still on 4 Arcane Charges from the previous pack Cast Arcane Orb Cast Arcane Barrage Cast Touch of the Magi Cast Arcane Barrage Cast Shifting Power (if Night Fae, otherwise the combo ends here) Cast Arcane Orb (in some cases, especially with high haste, Arcane Orb will not be back up here, in which case, you should Arcane Explosion 4x -> Arcane Barrage, and then Arcane Orb) Cast Arcane Barrage Continue the standard AoE rotation with 4x Arcane Explosion -> Arcane Barrage. my suggestion is to first cast Touch of the Magi and after arcane orb, so the Touch of the Magi spell can accumulate more damage. So the high aoe combo would be like this: Use Shimmer or Blink to get into melee range of the pack Cast Rune of Power or Arcane Power if it is ready and you do not need to hold on to it for the next pack or boss Cast Arcane Barrage if you are still on 4 Arcane Charges from the previous pack Cast Touch of the Magi Cast Arcane Barrage Cast Arcane Orb Cast Arcane Barrage Cast Shifting Power (if Night Fae, otherwise the combo ends here) Cast Arcane Orb (in some cases, especially with high haste, Arcane Orb will not be back up here, in which case, you should Arcane Explosion 4x -> Arcane Barrage, and then Arcane Orb) Cast Arcane Barrage Continue the standard AoE rotation with 4x Arcane Explosion -> Arcane Barrage. Quote Share this post Link to post Share on other sites
Guest Hime Report post Posted August 6, 2021 Quote which is a caster is usually the first "is" should be "as". Found in the Mythic+ section Quote Share this post Link to post Share on other sites
Natalia 20 Report post Posted August 9, 2021 On 8/7/2021 at 12:00 AM, Guest Hime said: the first "is" should be "as". Found in the Mythic+ section Thanks for flagging it! Quote Share this post Link to post Share on other sites
Guest Cheeky Monkey Report post Posted December 15, 2022 How does the AoE rotation change if I am not running Harmonic Echo? Would I not use radiant spark? Use Radiant spark inside of Touch of the Magi? Or change the Radiant Spark rotation to the AoE rotation (ABr Orb Abr Orb Abr)? Quote Share this post Link to post Share on other sites
Dutchmagoz 30 Report post Posted December 16, 2022 21 hours ago, Guest Cheeky Monkey said: How does the AoE rotation change if I am not running Harmonic Echo? Would I not use radiant spark? Use Radiant spark inside of Touch of the Magi? Or change the Radiant Spark rotation to the AoE rotation (ABr Orb Abr Orb Abr)? Hi! Without Harmonic Echo, you simply apply Radiant Spark and then do arcane explosion / barrage rotation, not doing any arcane blasts. You would do rune of power -> radiant spark -> then aoe like normal, using explosion and not arcane blast. Quote Share this post Link to post Share on other sites
Artrysa 0 Report post Posted January 9, 2023 In the FAQ on when to enter the burn phase it states that there are "no requirements in regards to Evocation. But it mentions nowhere that you should in fact use it before your burn regardless or your current mana if you're using Siphon Storm so you have that extra 14% damage during your burn. Quote Share this post Link to post Share on other sites
Dutchmagoz 30 Report post Posted January 10, 2023 20 hours ago, Artrysa said: In the FAQ on when to enter the burn phase it states that there are "no requirements in regards to Evocation. But it mentions nowhere that you should in fact use it before your burn regardless or your current mana if you're using Siphon Storm so you have that extra 14% damage during your burn. Hi! You are correct, this FAQ section was still using the old (non siphon storm) conditions. I have updated it locally now and it will be live on the website soon. Quote Share this post Link to post Share on other sites