Fireball 0 Report post Posted December 15, 2022 Is there a problem with the recommended sequence of Frost Mage Points? I am able to follow the listed sequence up to: Lv. 10: Overflowing Energy Lv. 12: Ice Block Lv. 14: Spellsteal Lv. 16: Mirror Image Lv. 18: Invisibility Lv. 20: Remove Curse Lv. 22: Alter Time Lv. 24: Master of Time But we can’t select the Master of Time. (It needs one more point.) We must drop down the list to lesser spells to enable that row. Such as: Lv. 34: Incantation of Swiftness Lv. 38: Rune of Power Lv. 42: Arcane Warding Lv. 46: Tempest Barrier So I selected Rune of Power This opens Master of Time, and Quick Witted. And then breaks again at either Tome. So I moved up Ice Floes and this frees up both Tomes. The rest appears to work, including the Frost Points. Does the list need to be changed? Quote Share this post Link to post Share on other sites
Kuni 28 Report post Posted December 16, 2022 Ah. So for better or worse, our calculator keeps track of what order you click things to make these lists automatically. Looks like I did these haphazardly since they weren't for the leveling page and order didn't matter in my mind. I'll go in and re-tree this so it shows up in the proper order. Thanks for that. Quote Share this post Link to post Share on other sites
Guest Frommel Report post Posted January 9, 2023 Hi, i was looking for the best consumables in the section "best gems, enchants & consumables" but i did not find any. Frost mages cannot use runes like howling runes or buzzing runes since they cannot put on ranged weapons. And also they cannot use whetstones made by blacksmithing. But isnt there something mages can use?? Quote Share this post Link to post Share on other sites
Kuni 28 Report post Posted January 10, 2023 Actually we can use Howling/Buzzing Runes. I completely forgot those existed when I did my update, whoops. Generally we're going Buzzing, but the practical difference between them is minuscule. For the record, they can be applied to all weapon types Mages can use, including wands. It's a confusing wording that functionally means "cannot be applied to Hunter weapons". Quote Share this post Link to post Share on other sites
Guest ChrisGG Report post Posted February 16, 2023 I have 22% crit and Raidbots still tells me to stack haste or mastery and ignoring crit completely on Dungeon Cleave (M+) simulation. Quote Share this post Link to post Share on other sites
Guest Confusing advice Report post Posted April 2, 2023 Icy Veins is stated as being the first cast in both the single target and multiple target rotations. Yet further down in the section on 'opening sequence', Icy Veins is about third cast in the list!? A little difficult to follow both pieces of advice. Quote Share this post Link to post Share on other sites
Kuni 28 Report post Posted April 3, 2023 On 4/2/2023 at 2:13 AM, Guest Confusing advice said: Icy Veins is stated as being the first cast in both the single target and multiple target rotations. Yet further down in the section on 'opening sequence', Icy Veins is about third cast in the list!? A little difficult to follow both pieces of advice. So the actual opener sequence has the first two spells cast before combat. I can make it clearer, but in theory you'd cast Frostbolt at 2 seconds to pull, Flurry at 0, and Icy Veins as soon as Flurry leaves your hands so as to not munch the Brain Freeze it generates when talented into Snap Freeze. Quote Share this post Link to post Share on other sites
calif94577 0 Report post Posted February 7 (edited) @Kuni the Raid BiS guide for legs Elder's Volcanic Wrap shows as a Smolderon drop when it's a Igira the Cruel drop. Edit: Also Lifewoven Slippers are also shown as Smolderon when they are a Nymue drop. Figured I'd let you know for correction. Thanks! Edited February 7 by calif94577 Quote Share this post Link to post Share on other sites
Kuni 28 Report post Posted February 8 On 2/6/2024 at 5:58 PM, calif94577 said: @Kuni the Raid BiS guide for legs Elder's Volcanic Wrap shows as a Smolderon drop when it's a Igira the Cruel drop. Edit: Also Lifewoven Slippers are also shown as Smolderon when they are a Nymue drop. Figured I'd let you know for correction. Thanks! Not sure how those got mixed up, I'll get those fixed up. Thanks! (Have I said how much I hate dealing with tables in plaintext?) Quote Share this post Link to post Share on other sites
Sottr 0 Report post Posted February 23 Disclaimer! I am kinda NOOB Frost mage. Trying to get better. So, I notice the 4 set bonus prioritizes Glacial Spike but the rotation I see here does not. I am confident I am missing or misunderstanding something... help please 🙂 Quote Share this post Link to post Share on other sites
Kuni 28 Report post Posted February 28 On 2/22/2024 at 7:29 PM, Sottr said: Disclaimer! I am kinda NOOB Frost mage. Trying to get better. So, I notice the 4 set bonus prioritizes Glacial Spike but the rotation I see here does not. I am confident I am missing or misunderstanding something... help please 🙂 Primary concern is getting your heavy hitting spells on cooldown. Ray of Frost, Comet Storm, Frozen Orb are all fairly high impact spells either by damage they produce directly, or procs they generate in their use. Glacial Spike on the other hand, is not bound by a cooldown. Of spells that have no cooldown, it is the highest priority. It's just that we have a lot of cooldown spells to get through before Glacial Spike's priority is reached. Quote Share this post Link to post Share on other sites
Guest NeoStele Report post Posted March 13 Can anyone explain how 33%x1.5+50%=100? Math says 33%x1.5=49.5%. Adding an additional 50% would be either one of two things: 50% of the 33%, or 50% of the 49.5%, which brings it up to a minimum of 66%, but to a maximum of 74.25% Quote Share this post Link to post Share on other sites
Kuni 28 Report post Posted March 13 17 hours ago, Guest NeoStele said: Can anyone explain how 33%x1.5+50%=100? Math says 33%x1.5=49.5%. Adding an additional 50% would be either one of two things: 50% of the 33%, or 50% of the 49.5%, which brings it up to a minimum of 66%, but to a maximum of 74.25% 33.34%*1.5 (0.3334*1.5) is 50.01% (0.5001). Shatter then adds a flat 50% (+0.5) to that, contrary to just about any other math operation in WoW. It is weird within context of the game's systems and other calculations, yes. Quote Share this post Link to post Share on other sites
Guest Zee Report post Posted September 29 There is a Ray of Frost in the rotation but not in the talent tree. That makes this build impossible. Quote Share this post Link to post Share on other sites
Megei 0 Report post Posted October 1 Hey there, I have a question regarding single target rotation/prio list for the Spellslinger Hero talented. Specifically, points 6 and 7. If casting Ice Lance on 1 stack of Winter's Chill has a higher prio than casting Comet Storm (on any situation, it seems), and Ice Lance has no cd, doesn't that effectively mean Comet Storm is never cast in single target? Other than, I suppose, an instance where Splinterstorm triggered, there are no other procs, and Frozen Orb, Flurry, and Shifting Power are all on cd... Feels odd to have it in consideration to be cast on 1 stack of Chill, when there's a better spell that is never on cd anyway Quote Share this post Link to post Share on other sites
Kuni 28 Report post Posted October 7 On 10/1/2024 at 11:31 AM, Megei said: Hey there, I have a question regarding single target rotation/prio list for the Spellslinger Hero talented. Specifically, points 6 and 7. If casting Ice Lance on 1 stack of Winter's Chill has a higher prio than casting Comet Storm (on any situation, it seems), and Ice Lance has no cd, doesn't that effectively mean Comet Storm is never cast in single target? Other than, I suppose, an instance where Splinterstorm triggered, there are no other procs, and Frozen Orb, Flurry, and Shifting Power are all on cd... Feels odd to have it in consideration to be cast on 1 stack of Chill, when there's a better spell that is never on cd anyway It's an extremely odd conditional that I worded poorly. But yeah, functionally it should be cast after a Flurry at that priority slot, or if Splinterstorm is about to fire. There's very little loss by putting it off by a significant amount of time as well. Until 11.0.5 the spec really is just optimizing Splinters. Quote Share this post Link to post Share on other sites