Guest Krakenus Report post Posted May 12, 2023 Divine Toll now casts Judgement only at your target and nearby enemies which are in combat. If the enemy is not aggroed by anyone but it is in Divine Toll's range, it won't get a hammer in the face. Tested on both neutral and aggressive mobs. Quote Share this post Link to post Share on other sites
Urthearso 2 Report post Posted May 15, 2023 On 5/1/2023 at 11:10 PM, Guest BeanMachine said: the rotation for single targets is counter intuitive, after the first holy power spend youre stacking holy power beyond 5 and still going before the next spend.. if thats not intended to be a step by step i'd reword this. Hey, it's not a rotation of buttons you press after another, but a priority list. So if the generators push you to say 5 Holy Power, spending becomes the highest priority to press as next button, and not follow the list like a fixed rotation. Quote Share this post Link to post Share on other sites
Urthearso 2 Report post Posted May 15, 2023 On 5/12/2023 at 4:45 PM, Guest Krakenus said: Divine Toll now casts Judgement only at your target and nearby enemies which are in combat. If the enemy is not aggroed by anyone but it is in Divine Toll's range, it won't get a hammer in the face. Tested on both neutral and aggressive mobs. Hey, thanks for bringing it up. I will double check it and update/remove the reference to aggroing mobs outside of combat as it did before. Quote Share this post Link to post Share on other sites
Guest Fader Report post Posted May 21, 2023 I've been testing out Sarkareth fight, and have trouble choosing between 'execution sentence' and 'final reckoning', among other talents. They do not outperform eachother persay, but what about other talents? When we're done doing HC progression, I'll test out the different talents. Quote Share this post Link to post Share on other sites
Guest AnotherRetInTheWall Report post Posted July 11, 2023 10.1.5 page updates broke some things, talent trees aren't showing. the import codes are there, but there's no talent tree graphics. Quote Share this post Link to post Share on other sites
Natalia 20 Report post Posted July 12, 2023 15 hours ago, Guest AnotherRetInTheWall said: 10.1.5 page updates broke some things, talent trees aren't showing. the import codes are there, but there's no talent tree graphics. Hi! This should have bee fixed by now. Do let us know if you encounter any other issues. Quote Share this post Link to post Share on other sites
Oladin 0 Report post Posted June 18 (edited) yo i have one question what best weapon in MoP Remix idid search but i still didn´t find guid thanks for help Oladin Edited June 18 by Oladin Quote Share this post Link to post Share on other sites
Guest Yellowshirts Report post Posted July 24 All TWW Prepatch have Crusder Aura as unselected, however it is a forced Talent Quote Share this post Link to post Share on other sites
Guest Dauth Report post Posted July 25 Your talent tree for remix is broken Quote Share this post Link to post Share on other sites
Guest Traedan Report post Posted July 25 Hello the leveling guide is not working. Paladin spec is stuck at 26 not changeable and Retribution is stuck at 55 although it is follow able. Love your guides btw thanks for taking the time to make them Quote Share this post Link to post Share on other sites
Guest vekspec Report post Posted August 14 Hi - your Paladin talent exports are not working. once importing into the game, it doesn't apply any of the talents to the tree. Quote Share this post Link to post Share on other sites
Guest GuestGhost Report post Posted August 14 10 hours ago, Guest vekspec said: Hi - your Paladin talent exports are not working. once importing into the game, it doesn't apply any of the talents to the tree. The talent trees are out of date. Again. Because Blizzard changed things. Again. Quote Share this post Link to post Share on other sites
Tarball 0 Report post Posted August 14 15 hours ago, Guest vekspec said: Hi - your Paladin talent exports are not working. once importing into the game, it doesn't apply any of the talents to the tree. I think our tree had changes in the reset yesterday and it looks like the rightside (Ret tree) moved Empyrian Legacy and Holy Flames around. This is probably what causes the export of the tree to fail. Quote Share this post Link to post Share on other sites
Guest guest rolando Report post Posted August 15 On 8/14/2024 at 10:24 AM, Guest vekspec said: Hi - your Paladin talent exports are not working. once importing into the game, it doesn't apply any of the talents to the tree. thats prob due to the new update. give them a day or 2 to sim it out and work best spec. Quote Share this post Link to post Share on other sites
GullyFoyle 0 Report post Posted September 7 stat priority is really confusing. At first it says mastery is first priority. After that it says strength is. Quote Share this post Link to post Share on other sites
Wildwill 0 Report post Posted September 20 It says Ironclaw Whetstone is the best weapon rune to use. This is incorrect. Ironclaw Weightstone is the correct item. Quote Share this post Link to post Share on other sites
Duckman 0 Report post Posted October 10 On 9/20/2024 at 6:47 AM, Wildwill said: It says Ironclaw Whetstone is the best weapon rune to use. This is incorrect. Ironclaw Weightstone is the correct item. Since the weapon stated in the BiS-section is a "bladed" weapon (sword, axe, dagger, etc.), whetstone should be the correct item to use. Weightstone is used on "blunt" weapons, e.g. Maces. Quote Share this post Link to post Share on other sites
Guest GDx Report post Posted October 22 I just tried to look at my talents tree in game and the base paladin side doesn't even match layout-wise as of right now, like it's a completely different tree. Please tell me why this is. Quote Share this post Link to post Share on other sites
Bolas 0 Report post Posted October 22 8 hours ago, Guest GDx said: I just tried to look at my talents tree in game and the base paladin side doesn't even match layout-wise as of right now, like it's a completely different tree. Please tell me why this is. These talents have been updated for the 11.0.5 patch that comes out on October 23rd, they'll match when that version of the game comes out. Quote Share this post Link to post Share on other sites
Guest Karayeen Report post Posted October 22 In the single target rotation, how do you use Hammer of light before wake of ashes? I thought you had to hit wake of ashes so it turns into hammer of light? For 11.0.5 update Quote Share this post Link to post Share on other sites
Talandea 0 Report post Posted October 23 Why is there suddenly so many recommended choices at the top of the talent tree? It is really confusing especially because I think they belong further down the tree Quote Share this post Link to post Share on other sites