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Players Not Happy With 15-Minute Wait Before Expanded Dungeon Search Kicks In

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The community isn't particularly happy with how dungeons are handled right now through Chromie Time, and most think the 15-minute wait time before the expanded dungeon search kicks in needs to be removed.

After you select an expansion for leveling in the Shadowlands pre-patch, you will be locked to that expansion's dungeons. You must wait 15 minutes in a queue before the search expands to dungeons from other expansions, but players aren't happy with that. The problem mainly concerns DPS, as healer and tank queues are almost instant.

Many players are voicing their concerns with the system over on Reddit. The consensus is to remove the timer altogether and let everyone level in dungeons from all expansions.

Why do I have to wait 15 minutes for this to pop up? Let me choose this right away and get 3 minute dps queues! from r/wow
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Does seem a little odd they don't already just have it as an option. 

Edit: Although I suppose the instant it becomes an option it becomes a feelbad move to queue only for your expansion's instances. You'd have to be a sucker to do it. You'd lose the thematic element, which is part of what Chromie time is about.

Edited by Halock

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23 minutes ago, Halock said:

Does seem a little odd they don't already just have it as an option. 

Edit: Although I suppose the instant it becomes an option it becomes a feelbad move to queue only for your expansion's instances. You'd have to be a sucker to do it. You'd lose the thematic element, which is part of what Chromie time is about.

100% agree, i mean we are "suppose" to level up in a certain expansion and i would be nice to just do that xpack dungeons for the lore and all that, maybe a 8-10min wait for the search to be wider would be better but not remove it completly

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People really losing their minds over 15 minutes. The player base is absolutely out of control with wild expectations of instant and ubiquitous gratification. 

When the developers first started the trend of caving to YouTubers and keyboard warriors, I was reminded of the expression "If you give a mouse a cookie, he's going to want a glass a milk."

Now, as Shadowlands is delayed (in large part to community outcry over a creative gameplay design element), I think the mouse took over Nabisco. Ion isn't directing the game anymore, he's mitigating the constant barrage of vitriol and animosity that pours in from so-called "fans." World of Warcraft has become design-by-committee; crowdsourced from a vocal minority who claim us all under their banner even though MOST players would be happy to play whatever rendition of the game the developers crafted.

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Why can't it be open until you hit Shadowlands content and then close up to just Shadowlands dungeons until you max level? That way, the only content you are getting for those ten levels is expansion specific.

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3 hours ago, Darkclaw said:

maybe a 8-10min wait for the search to be wider would be better but not remove it completly

I'd lay down a smallish speculation that'll be the course they take, at least immediately. 

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3 hours ago, durdyenglish said:

People really losing their minds over 15 minutes. The player base is absolutely out of control with wild expectations of instant and ubiquitous gratification. 

When the developers first started the trend of caving to YouTubers and keyboard warriors, I was reminded of the expression "If you give a mouse a cookie, he's going to want a glass a milk."

Now, as Shadowlands is delayed (in large part to community outcry over a creative gameplay design element), I think the mouse took over Nabisco. Ion isn't directing the game anymore, he's mitigating the constant barrage of vitriol and animosity that pours in from so-called "fans." World of Warcraft has become design-by-committee; crowdsourced from a vocal minority who claim us all under their banner even though MOST players would be happy to play whatever rendition of the game the developers crafted.

Can't argue with that assessment though never heard that saying :

Only thing I'd disagree with is the part about SL delay, part of it is due to the outcry over covenants etc, but largely it just really wasn't ready to go, as we're still seeing all the number and system tuning, legendary items added / changed, and rebalancing the systems they want to implement.

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5 hours ago, Bobbis said:

Only thing I'd disagree with is the part about SL delay, part of it is due to the outcry over covenants etc, but largely it just really wasn't ready to go, as we're still seeing all the number and system tuning, legendary items added / changed, and rebalancing the systems they want to implement.

Fair enough.

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Is this an Alliance thing of frequently hitting the 15 minute thing? I've been leveling primarily DPS alts as Horde and have yet to be tossed into a dungeon outside of my xpac of choice. Or is it a specific xpac set that people don't want to do the dungeons for? I'll admit I haven't chosen BFA or WoD yet for one of my new alts.

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On 10/19/2020 at 7:29 PM, Halock said:

Does seem a little odd they don't already just have it as an option. 

Edit: Although I suppose the instant it becomes an option it becomes a feelbad move to queue only for your expansion's instances. You'd have to be a sucker to do it. You'd lose the thematic element, which is part of what Chromie time is about.

Immersion? Really? It's difficult to take this argument seriously, when we are talking about the dungeon finder in the first place. If you want immersion, just walk or fly to the dungeon you want to visit with four trusted companions and do it the old fashioned way. The dungeon finder was intended to be a convenience tool and as such it would only make sense to remove the restrictions for players that don't care about immersion.

After all, I don't see how, while questing in Icecrown, it would be more immersive to be immediatly teleported with four random strangers to the Oculus instead of being teleported with four random strangers to the Deadmines. 

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On 10/20/2020 at 6:46 PM, Ogerscherge said:

Immersion? Really? It's difficult to take this argument seriously, when we are talking about the dungeon finder in the first place[...] The dungeon finder was intended to be a convenience tool and as such it would only make sense to remove the restrictions for players that don't care about immersion.

You've misquoted me. ? I said 'thematic', not 'immersive'. I chose to for a reason -- immersion is highly subjective. The version you spell out is pretending you are your character, to roleplay very heavily. Who plays that way? (I once leveled a character walking out of combat, which was fun. But that's a little irrelevant. Even I don't normally do it that way.)

You say dungeon finder is convenient. I agree! I also say Chromie Time has made leveling far more convenient. Which is great! I also agree that this wait time seems at odds with the otherwise very convenient Chromie Time.

But the other thing Chromie time has done is allow you to experience an expansion's story more fully. 

Now I didn't say 'story', either, I said 'thematic'. Because it's a little broader. Because if you focus on the teleportation part jolting you out of your experience then yeah, there's no difference between doing Deadmines or Oculus. But if you're focusing on the story then Deadmines is simply irrelevant to the WotLK experience. And if you focus on the thematic element then an MoP dungeon (funny, colourful, reflective) is entirely different to a WotLK one (mysterious, bleak, cold, with a looming horrific threat). 

Make sense? 

I agree it needs to be changed. But I was saying that the reason it was there in the first place was, probably, to preserve the experience of an expansion. And that's important to a lot of players. Most probably care about both things.

Which is why we probably want to be careful about removing it willy-nilly. Because it would become one of those 'traps' where you technically don't have to do something but you hinder yourself if you don't, so you literally always do it.

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9 hours ago, Halock said:

You've misquoted me. ? I said 'thematic', not 'immersive'. I chose to for a reason -- immersion is highly subjective. The version you spell out is pretending you are your character, to roleplay very heavily. Who plays that way? (I once leveled a character walking out of combat, which was fun. But that's a little irrelevant. Even I don't normally do it that way.)

You say dungeon finder is convenient. I agree! I also say Chromie Time has made leveling far more convenient. Which is great! I also agree that this wait time seems at odds with the otherwise very convenient Chromie Time.

But the other thing Chromie time has done is allow you to experience an expansion's story more fully. 

Now I didn't say 'story', either, I said 'thematic'. Because it's a little broader. Because if you focus on the teleportation part jolting you out of your experience then yeah, there's no difference between doing Deadmines or Oculus. But if you're focusing on the story then Deadmines is simply irrelevant to the WotLK experience. And if you focus on the thematic element then an MoP dungeon (funny, colourful, reflective) is entirely different to a WotLK one (mysterious, bleak, cold, with a looming horrific threat). 

Make sense? 

I agree it needs to be changed. But I was saying that the reason it was there in the first place was, probably, to preserve the experience of an expansion. And that's important to a lot of players. Most probably care about both things.

Which is why we probably want to be careful about removing it willy-nilly. Because it would become one of those 'traps' where you technically don't have to do something but you hinder yourself if you don't, so you literally always do it.

Yeah, sorry, didn't meant to put words in your mouth. I was kind of arguing with a strawman there and quoted you because it seemed like you were thinking of the same strawman.

I still strongly disagree with your last point though. If people who don't have the self-constraint to not pick a specific option in the dungeon finder (for whatever reason they think they have to in the first place), I don't see how it is okay for them to demand that others should be inconvenienced, lest they might get tempted to chose an easier option as well.  If you think your way is the correct one, just walk it and let others walk a different way. 

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