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Druid Class Changes in Shadowlands Beta 9.0.2 Build 36206

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Druids received many class changes on the Shadowlands Beta recently. Check out what's changed.

Note that the differences shown here have nothing to do with the Shadowlands pre-patch. The diffs are from Shadowlands Beta Build 36165 to 36206.

Druid

Balance

  • Shooting Stars Shooting Stars - Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing [ 36% of Spell Power ] Astral damage and generating 2 3 Astral Power.
  • Balance Druid Balance Druid (Spec Aura)
  • Decreases damage/healing by 18% 8%:
    • Fury of Elune, Moonfire, Prickling Thorns, Shooting Stars, Starfall, Starsurge, Sunfire, Thorns
  • Decreases periodic damage/healing by 18% 8%:
    • Fury of Elune, Moonfire, Prickling Thorns, Shooting Stars, Starfall, Starsurge, Sunfire, Thorns
  • Soul of the Forest Soul of the Forest (Level 75 Talent) - Eclipse increases Wrath's Astral power generation 25% 50%, and increases Starfire's area effect damage by 100% 150%.
  • Starlord Starlord - Starsurge and Starfall grant you 3% 4% Haste for 20 15 sec.

Feral

  • Feral Druid Feral Druid (Spec Aura)
    • Increases damage/healing by 15%  20%:
      • Feral Frenzy, Ferocious Bite, Incarnation: King of the Jungle, Lunar Inspiration,  Rake, Shred, Swipe, Thrash
    • Increases periodic damage/healing by 15% 20%:
      • Feral Frenzy, Ferocious Bite, Incarnation: King of the Jungle, Lunar Inspiration,  Rake, Shred, Swipe, Thrash

Guardian

  • Frenzied Regeneration Frenzied Regeneration - Heals you for 18% 24% health over 3 sec, and increases healing received by 20%.
  • Pulverize Pulverize (Level 100 Talent) - A devastating blow that consumes 2 stacks of your Thrash on the target to deal [ 96.93% of Attack Power ] Physical damage and reduce the damage they deal to you by 20% 35% for 10 sec. 30 45 sec cooldown.

Covenant Abilities

  • Kindred Spirits Kindred Spirits - Energize your bonded partner, granting them 25% 20% of your damage as additional Arcane damage, healing, or absorption.
  • Adaptive Swarm Adaptive Swarm
    • Balance: Command a swarm that heals [ 126% of Spell Power ] or deals [ 120% of Spell Power ] Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20% 30%. Upon expiration, jumps to a target within 35 yards, alternating between friend and foe up to 3 times.
    • Feral, Guardian, Restoration, Initial: Command a swarm that heals [ 126% of Spell Power ] or deals [ 120% of Spell Power ] Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%. Upon expiration, jumps to a target within 25 yards, alternating between friend and foe up to 3 times.
  • Ravenous Frenzy Ravenous Frenzy - For 15 20 sec, Druid spells you cast increase your damage, healing, damage and haste healing by 2%, and haste by 1%, stacking. If you spend 2.0 2 sec idle, the Frenzy overcomes you, consuming 1% of your health per stack, stunning you for 1 sec, and ending.

Soulbind Conduits

  • Fury of the Skies Fury of the Skies - Moonfire increases your Arcane damage to the target, and Sunfire increases your Nature damage to the target, by 3.0% 1.0%.

Legendary Powers

  • Balance of All Things Balance of All Things (Balance) - Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 75% 50%, decreasing by 15% 10% every 1 sec.
  • Draught of Deep Focus Draught of Deep Focus (General) - When Moonfire, Rake, Rip, or Rejuvenation are active on a single target, their effects are increased 30% 40%.
  • Eye of Fearful Symmetry Eye of Fearful Symmetry (Feral) - Tiger's Fury causes your next 2 finishing moves to restore 3 2 combo points.
  • Frenzyband Frenzyband (Feral) - Combo point-generating abilities reduce the cooldown of Berserk by 0.2 sec. During Berserk, they cause the target to bleed for an additonal 50% 100% of their damage over 8 sec.
  • Legacy of the Sleeper Legacy of the Sleeper (Guardian) - Berserk in Bear Form / Incarnation: Guardian of Ursoc grants 25% increased damage, 15% Leech, and immunity to effects that cause loss of control of your character. Its cooldown is reduced by 30 sec.
  • Oneth's Clear Vision Oneth's Clear Vision (Balance) - Starsurge and Starfall each have a 15% chance to make the other free. Starsurge has a 20% chance to make Starfall free. Starfall has a 40% chance to make Starsurge free.
  • The Dark Titan's Lesson The Dark Titan's Lesson (Restoration) - You may Lifebloom two targets at once, and Lifebloom's final healing is increased by 25% but Lifebloom's healing is reduced by 10%.
  • Timeworn Dreambinder Timeworn Dreambinder (Balance) - Starsurge and Starfall reduce the cost of Starsurge and Starfall by 15% for 6 sec, stacking up to 2 timesStarsurge and Starfall reduce the cost of Starsurge and Starfall by 10% and increase their damage by 10% for 5 sec.
  • Vision of Unending Growth Vision of Unending Growth (Restoration) - Rejuvenation healing has a 2% 2.5% chance to create a new Rejuvenation on a nearby target.

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