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Rogue Class Changes in Shadowlands Beta 9.0.2 Build 36206

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We continue our recap of the latest Beta class changes with Rogues.

Rogue

Assassination

  • Shiv Shiv
    • Assassination: Attack with your poisoned blades, dealing [ 20% [ 50% of Attack Power ] Physical damage, and applying a concentrated form of your Crippling Poison, reducing movement speed by 70% for 5 sec. Your Nature damage done against the target is increased by 20% for 9 sec.
  • Slice and Dice Slice and Dice (Rank 2) - Slice and Dice increases attack speed Energy regeneration by an additional 20%. 10%.
  • Slice and Dice Slice and Dice
    • Assassination: Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration by 10%. Lasts longer per combo point.
      • 1 point : 12 seconds
      • 2 points: 18 seconds
      • 3 points: 24 seconds
      • 4 points: 30 seconds
      • 5 points: 36 seconds
  • Venom Rush Venom Rush (Level 90 Talent) - Mutilate refunds 5 8 Energy when used against a poisoned target.

Outlaw

  • Roll the Bones Roll the Bones now costs 25 Energy (was 50).
  • Blade Flurry Blade Flurry (Rank 2) - Blade Flurry now instantly strikes up to nearby 5 targets for [ 120% [ 40% of Attack Power ] Physical damage.
  • Shiv Shiv
    • Outlaw, Subtlety: Attack with your off-hand, dealing [ 20% [ 50% of Attack Power ] Physical damage, and applying a concentrated form of your Crippling Poison, reducing movement speed by 70% for 5 sec.
  • Slice and Dice Slice and Dice
    • Outlaw, Subtlety: Finishing move that consumes combo points to increase attack speed by 50%. Lasts longer per combo point.
  • Blade Flurry Blade Flurry - Strikes up to nearby 5 targets for [ 120% [ 40% of Attack Power ] Physical damage, and causes your single target attacks to also strike up to 4 nearby enemies for 40% of normal damage for 12 sec.

Subtlety

  • Shiv Shiv
    • Outlaw, Subtlety: Attack with your off-hand, dealing [ 20% [ 50% of Attack Power ] Physical damage, and applying a concentrated form of your Crippling Poison, reducing movement speed by 70% for 5 sec.
  • Deepening Shadows Deepening Shadows 
    • Normal: Your finishing moves reduce the remaining cooldown on Shadow Dance by [ 0.100 * 10% of weapon damage ] sec per combo point spent.
    • Enveloping Shadows: Your finishing moves reduce the remaining cooldown on Shadow Dance by [ 0.1000 * 10% of weapon damage ] sec per combo point spent.
  • Slice and Dice Slice and Dice
    • Outlaw, Subtlety: Finishing move that consumes combo points to increase attack speed by 50%. Lasts longer per combo point.
  • Shadow Vault was renamed to Black Powder Black Powder.
  • Black Powder Black Powder (Rank 2) - Shadow Vault Black Powder now deals additional Shadow damage to targets affected by your Find Weakness.
  • Enveloping Shadows Enveloping Shadows (Level 90 Talent) - Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 0.5 sec per combo point spent.

Anima Powers

Covenant Abilities

Legendary Powers

  • Akaari's Soul Fragment Akaari's Soul Fragment (Subtlety) - After using Shadowstrike or Cheap Shot, your target suffers a Shadowstrike from the shadows 2 sec later, at  15% 25% effectiveness.
  • Celerity Celerity (Outlaw) - Adrenaline Rush increases your damage by 5% 10%, and you have a chance while Slice and Dice is active to gain the Adrenaline Rush effect for 3 sec.
  • Concealed Blunderbuss Concealed Blunderbuss (Outlaw) - When Sinister Strike hits an additional time, there is a 30% 40% chance that your next Pistol Shot will fire 2 additional times.
  • Dashing Scoundrel Dashing Scoundrel (Assassination) - Envenom also increases the critical strike chance of your poisons by 8% 15%, and their critical strikes generate 1 Energy.
  • Deathly Shadows Deathly Shadows (Subtlety) - Vanish grants 5 combo points and increases all damage dealt by 15% for 8 12 sec.
  • Doomblade Doomblade (Assassination) - Mutilate deals an additional 20% 30% Bleed damage over 8 sec. Envenom damage increased by 5% for each Bleed you have on the target.
  • Duskwalker's Patch Duskwalker's Patch (Assassination) - The remaining cooldown on Vendetta is reduced by 1 sec for every 65 50 Energy you expend.
  • Essence of Bloodfang Essence of Bloodfang (General) - Your combo point generating abilities have a chance to infect the target with Bloodfang, causing [ 46.2% 570% of Attack Power ] Bleed damage over 6 sec, and healing you for 100% 50% of the damage dealt.
  • Finality Finality (Subtlety) - Eviscerate, Rupture, and Shadow Vault Black Powder increase the damage of your next use of the finishing move by 20% 25%.
  • Greenskin's Wickers Greenskin's Wickers (Outlaw) - Between the Eyes has a 20% chance per Combo Point to increase the damage of your next Pistol Shot by 120% 200%.
  • Guile Charm Guile Charm (Outlaw) - Take advantage of the natural ebb and flow of combat, causing your Sinister Strike to gradually increase your damage dealt by up to 8% 10%. This maximum effect will last for 10 sec before fading and beginning the cycle anew.
  • Invigorating Shadowdust Invigorating Shadowdust (General) - Vanish reduces the remaining cooldown of your other abilities by 10 15 sec.
  • Mark of the Master Assassin Mark of the Master Assassin (General) - While Stealth is active and for 4 sec after breaking Stealth, your Critical Strike chance is increased by 100%.
  • The Rotten The Rotten (Subtlety) - For 3 sec after activating Symbols of Death, your Shadowstrike and Gloomblade generate 3 additional combo points. After activating Symbols of Death, your next Shadowstrike or Backstab deals 30% increased damage and generates 4 additional combo points.
  • Tiny Toxic Blade Tiny Toxic Blade (General) - Shiv causes your Poisons and Bleeds on the target to sprread to a nearby enemy. Shiv deals 350% increased damage and no longer costs Energy.
  • Zoldyck Insignia Zoldyck Insignia (Assassination) - Your Poisons and Bleeds deal 20% 30% increased damage to targets below 30% health.

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