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    • By EuDiablo3
      Hello! I have developed my own build for a monk but I can’t add it! How should I do it ?
    • By Suvivius
      Hey everybody, i've been theory crafting for a while on a LON Condemn Crusader
      https://www.d3planner.com/704716248

      The main point of this build is of course focused around condemn but also equipped Justice Lantern and Akarat's Awakening. and passives+spell effects to reach an effective 100% block chance.

      The main point of going with these items is to increase the dmg reduction compared to Unity and additional cooldown reduction from blocks with Akarat's Awakening - downside of the build is the lack of magical resistance - an other alternative was to swap the Coven's Criterion, although that still doesn't increase the survivability from magical damage, but basically makes one immune to any blockable attacks.

      I would like to hear the thoughts you guys have on the build and if you guys have any other suggestions to alternative build paths.

      Build:
      Helm: Andariel's Visage
      Shoulders: Pauldrons of the Skeleton King
      Gloves: Magefist
      Chest: Cindercoat
      Belt: String of Ears
      Pants: Swamp Land Waders
      Boots: Illusory Boots
      Bracers: Nemesis Bracers
      Amulet: Hellfire Amulet of Strength
      Ring 1: Justice Lantern
      Ring 2: Convention of Elements
      Weapon: Blade of Prophecy
      Offhand: Frydehr's Wrath

      Gems:
      Helm: Flawless Royal Diamond
      Legendary 1: Bane of the Trapped
      Legendary 2: Bane of the Stricken
      Legendary 3: Esoteric Alteration

      Cube:
      Weapon: Akarat's Awakening
      Armor: Hexing Pants of Mr. Yan
      Jewelery: Obsidian Ring of the Zodiac
    • By Necropolis928
      All credit goes to Wrechanoth @ DiabloFans.com: Link <--Direct link to Build
      I have been using this build since the Necromancer was released
       
      Nowhere near mid-tier build, but fun to play and fairs pretty nicely when completing season journey.  
       
       









    • By Sarkoa
      All Shall Burn Build
      Level 1 Master of Destruction
      level 4 Gluttony
      level 7 March of Sin
      level 10 Demonic Invasion
      level 13 Infused Power
      level 16 Battleborn
      Level 20 Perishing Flame
       
      straight forward dps build high survivability what you need to do is keep melee heros at range once build is finished they will lose health fast the major idea is to make all shall burn as powerful as possible use ultimate Perishing Flame while cd on all shall burn is active as well as globe of annihilation constantly be moving and you should be all right if health is low disengage when low level on talents and go heal your mana will be burned through quickly so when it's low get out of there and hearth back to base
    • By positiv2
      This thread is for comments about our Wizard DMO Energy Twister Build.
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