Jump to content
FORUMS
Sign in to follow this  
Staff

Patch 9.0.2 Hotfixes: December 11th

Recommended Posts

54977-patch-902-and-classic-hotfixes-dec
 

Today's hotfix notes include next week's potential class tuning, more Castle Nathria changes, Torghast tweaks, and a lot more.

Blizzard LogoDecember 11 (source)

Achievements

  • Players that die during the Stone Legion Generals encounter in Castle Nathria will now properly earn the Feed Me, Seymour! achievement with the rest of their raid.

Classes

  • Tank Specializations
    • [With realm restarts] Threat generation for all Tanks increased by 10%.
  • Death Knight
    • Unholy
      • [With realm restarts] Mastery: Dreadblade effectiveness reduced by 15%.
      • [With realm restarts] Blood Boil damage increased by 10%.
      • [With realm restarts] Heart Strike damage increased by 15%.
      • [With realm restarts] Marrowrend damage increased by 10%.
      • [With realm restarts] Death Strike damage increased by 5%.
  • Demon Hunter
    • Havoc
      • [With realm restarts] All damage abilities increased by 5%.
  • Rogue
    • Assassination
      • [With realm restarts] All damage abilities increased by 5%.
  • Shaman
    • Restoration
      • [With realm restarts] All healing abilities reduced by 4%.
      • [With realm restarts] Healing Rain reduced by an additional 10%.
  • Warlock
    • Destruction
      • [With realm restarts] Chaos Bolt damage increased by 22%.
  • Warrior
    • Arms
      • [With realm restarts] Mortal Strike damage increased by 20%. Damage reduced by an equivalent amount in PvP.
      • [With realm restarts] Slam (Rank 3) now increases Slam’s damage by 50% (was 25%).
    • Fury
      • [With realm restarts] All damage abilities increased by 5%.

Covenants

  • Kyrian
    • Captured Forgehands should be more reliable during the quest "Stewards of a Feather."
    • Fixed an issue where Sika could despawn during the Kyrian Covenant Campaign chapter "Phaestus, Genesis of Aeons."
  • Venthyr
    • Fixed an issue where if players disconnected while attempting to enter the Ember Court scenario, they would be unable to re-enter for the week.

Creatures and NPCs

  • NPCs who comment on your choice of covenant will now do so less frequently.
  • Resolved an issue where Sanngror the Torturer would sometimes become stuck.

Dungeons and Raids

  • Castle Nathria
    • [With regional restarts] Fixed a bug that caused additional loot to unintentionally drop from bosses on Normal and Heroic difficulties.
    • Resolved an issue that prevented many of the non-boss NPCs in Castle Nathria from scaling their health and damage as raid size increased. Non-boss NPCs base health before scaling has been reduced by 10%.
    • Huntsman Altimor
      • Resolved an issue where players may not be able to enter Huntsman Altimor's area after completing the Artificer Xy'mox or Sun King's Salvation encounters.
    • Sun King's Salvation
      • Increased the healing done by Infuser's Boon to 200% per stack on Normal and Heroic difficulties (was 50%).
      • Reduced the max stack count of Infuser's Boon to 5 on Normal and Heroic difficulties (was 10).
      • Essence Overflow now heals Kael’thas Sunstrider for 1.5% of his maximum health on Normal and Heroic difficulties (was 1%).
    • Sludgefist
      • Stonequake’s ground visual effect has been updated to be more noticeable.
      • Screen effect for players standing in Stonequake has been changed.
      • Occurrences of Falling Rubble over the duration of the encounter reduced by 25% on all difficulties.
      • The number of players affected by Chain Link has been lowered and no longer scales with the number of pillars destroyed on Normal and Heroic difficulties.
      • Sludgefist’s health reduced by 12% on Normal difficulty.
    • Sire Denathrius
      • Warlock’s Corruption will no longer be removed from enemies when using the teleporters.

Items and Rewards

  • [With daily resets] The percentage based trigger effects from Eternal Palace weapons Diver's Folly, Dream's End, and Orgozoa's Paralytic Barb no longer function for players above level 50.
  • Sanguifang’s Pulsating Canine damage has been reduced and can no longer be used against enemy players.
  • Shadowghast Ingot can now be placed in Mining bags.
  • Consumptive Infusion trinket is now also triggered by damaging abilities, allowing Mistweaver abilities such as Rising Sun Kick to trigger it.
  • Fixed an issue that caused the Soul Igniter trinket to not allow the use of another on-use trinket.
  • Eternal Stats and Sacred Stats chest enchant tooltips now correctly reflects that they affect the primary stat and not all stats.

Quests

  • Players who are unable to complete “The Sweetest Tribute” due to a Ripe Purian already showing up in the tribute tray should abandon the quest and then talk to Elios to restart it.

Torghast, Tower of the Damned

  • Resolved an issue where enemies afflicted with the Blinding Smoke Capsule debuff would engage in combat with the player if they got too close but not attack them.
  • Minions of Torghast should be less likely to hit players with volley type abilities that they are not in combat with.
  • Torments
    • Eye of Skoldus and Fracturing Forces no longer spawn assassins on boss floors.
    • Breath of Coldheart health bonus per stack lowered to 3% maximum health (was 5%).
  • Anima Powers
    • Resonant Mawfang damage reduced to 2% of target's maximum health (was 10%).
    • Frostchipper damage reduced to 5% of the target's current health (was 20%).
    • The buffs provided by Dark Fortress and Fallen Armaments now stack to 5 (was 10).

World Quests

  • Demonology Warlocks and Beast Mastery Hunters will now receive kyrian aid during the Bastion World Quest "Air Supremacy."

WoW Companion App

  • Fixed issue where some players on iPhone 11 and 12 could not access Guilds & Communities.
  • Various bug fixes and improvements on iOS. All users will need to reset their settings.

Share this post


Link to post
Share on other sites

How come they are buffing strong classes like unholy yet ignoring feral and survival - the two lowest output classes in the game currently..... c'mon blizz

Share this post


Link to post
Share on other sites

Looks like a typo / something missing, the buffs for DK are for blood, not unholy from reading elsewhere?

 

Agreed for feral/SV, also 5% for havoc seems low, unsure on fury, they seemed ok going by the 2/3 in my raid groups

Edited by Bobbis
typo

Share this post


Link to post
Share on other sites
3 hours ago, Bobbis said:

Looks like a typo / something missing, the buffs for DK are for blood, not unholy from reading elsewhere?

 

Agreed for feral/SV, also 5% for havoc seems low, unsure on fury, they seemed ok going by the 2/3 in my raid groups

Fury is a little low right now, it's a lot of APM for somewhat unsustainable output. 5% is a good starting point but I wouldn't be surprised if individual abilities got buffed later.

Buff to Arms is nice to see - Condemn is averaging 42% of my damage, having something else cut into that a bit would at least make me feel like I wasn't a one button spec.

Edited by durdyenglish

Share this post


Link to post
Share on other sites
11 hours ago, Bobbis said:

Looks like a typo / something missing, the buffs for DK are for blood, not unholy from reading elsewhere?

 

Agreed for feral/SV, also 5% for havoc seems low, unsure on fury, they seemed ok going by the 2/3 in my raid groups

Yea it seems Blizzard typoded in the original hotfix post, I didn't check back to see if they updated it later (was sleeping).

Share this post


Link to post
Share on other sites

Don't worry mages, hunters, and rogues, Unholy isn't getting buffed more. Your well deserved time in the meta isn't threatened 

Edited by KidKonga

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...