Jump to content
FORUMS
Sign in to follow this  
Staff

Patch 9.0.2 and Classic Hotfixes: December 17th

Recommended Posts

55182-patch-902-and-classic-hotfixes-dec
 

The huge batch of Torghast changes/nerfs has arrived in the hotfixes, along with Nathria changes, class fixes, M+ changes and more! 

Blizzard LogoDecember 17 (source)

Achievements

  • Fixed an issue where Hunting Party credit was not earned after the Hunt scenario was completed.

Classes

  • Mage
    • Shifting Power’s (Night Fae Ability) visual effects now appear much smaller for friendly players.
  • Monk
    • Resolved an issue that caused Clouded Focus (Legendary Effect) to provide its bonus while Soothing Mist is not active.
    • Bonedust Brew (Necrolord Ability) will no longer deal greatly increased damage against enemies that take increased damage.
  • Priest
    • Thoughtsteal (PvP Talent) no longer plays a misleading error sound when trying to cast the stolen spell.
    • Divine Ascension (PvP Talent) is now considered a Holy spell.
    • Shadow
      • Unfurling Darkness (Talent) will no longer display on raid frames.
  • Shaman
    • Restoration
      • Corrected an issue where some raid encounter abilities were incorrectly triggering the bonus mana restoration of Water Shield.

Covenants

  • Kyrian
    • Fixed an issue where some players who swapped to the Kyrian covenant would be unable to interact with Haephus for the quest "It's All Coming Together."
    • Players who have left the Kyrian Covenant should no longer be able to loot Path of Ascension crafting materials.
  • Venthyr
    • Glenzu will be more careful to make his Glenzu Original only available to the person that paid him for it during the quest "Ember Court: Mortal Reminders."

Dungeons and Raids

  • Castle Nathria
    • Council of Blood
      • Dutiful Attendants should no longer become stuck evading.
  • Mythic Keystone Dungeons
    • Level 10 Keystone end-of-run chest items have returned back to item level 203.
    • Fixed an issue where the Bursting Affix was not inflicting an appropriate amount of damage for Shadowlands Mythic dungeons.
    • Fixed an issue that caused the Storming Affix to inflict more damage than intended.
    • Theater of Pain
      • Xav the Unfallen
        • Resolved an issue that prevented players targeted by Blood and Glory from landing in the dueling arena.
  • Mists of Tirna Scithe
    • Mistveil Nightblossom now casts Triple Bite less often and its poison duration has been lowered.
  • Plaguefall
    • Margrave Stradama
      • Plague Crash tentacles now hit a wider area, and their placement has been adjusted accordingly.
  • The Necrotic Wake
    • Abominations will now only cast Tenderize and Mutilate on their current target.
      • Tenderize now increases Physical damage taken by 12% per stack (was 15%).
      • Mutilate damage reduced by 15%.

Items and Rewards

  • Fixed an issue that prevented the Infinitely Divisible Ooze trinket from scaling with some player stats.
  • Periodic heals present prior to Consumptive Infusion’s effect triggering will no longer consume the trinket’s effect.

Quests

  • Ardenweald
    • The point of interest indicator for “Kivarr's Den” should now be easier to see on the map.
  • Maldraxxus
    • The point of interest indicators for “Fight and Flight” should now be easier to see on the map.
  • Battle for Azeroth
    • The quests "An Unwelcome Advisor" and "Return of the Black Prince" should now be automatically provided to eligible players in Boralus Harbor and Zuldazar.

The Maw: Eye of the Jailer

  • Quests with a weekly reset in The Maw no longer erroneously claim to be daily quests in the quest log and are now displayed with a yellow quest icon.

Torghast, Tower of the Damned

  • For all classes, major cooldowns will now reset when you transition to a new floor.
    • Developers’ note: This functionality should mirror the way cooldowns reset at the end of a raid encounter, or when starting a Mythic Keystone dungeon, affecting most abilities with a cooldown of 3 minutes or longer.
  • Health and damage of all creatures in Torghast reduced by 6% at Layer 1, increasing to 26% at Layer 8.
    • Developers’ note: The net effect should be that Layer 8 is now roughly as difficult as Layer 6 was prior to this change, with other Layers’ difficulty is reduced proportionally.
  • Health of all creatures reduced for players in groups by up to 25%.
  • Damage of all creatures reduced for 4- and 5-player groups by up to 20%.
  • The Jailer's Directive in the Upper Reaches now increases health by 10% (was 50%).
  • Some friendly NPCs in Torghast can no longer be found using /target or similar macros.
  • Anima Powers
    • The starting Anima Cell in Torghast now offers a stronger selection of Anima powers.
    • Anima Cells dropped by rare creatures within Torghast now always have at least 3 choices to choose from.
    • The chance for an Anima Cell to drop from a creature on any given floor has been increased.
    • Unnatural Power no longer provides immunity to crowd controlling effects at 10 stacks.
    • Rogue
      • Corrected an issue where the Terror-laden Slumbersand was incorrectly breaking the Sap effect from enemies.
  • Bosses
    • Elder Longbranch’s Bounty of the Forest cast time increased to 4 seconds (was 2 seconds), time between casts increased to 45 seconds (was 30 seconds), and Hardened Shell now only requires 6 attacks or skills to remove (was 9 attacks).
    • Decayspeaker’s Hardened Shell now only requires 6 attacks or skills to remove (was 9 attacks).
  • Enemies
    • Massive Crusher’s Armor Plating cast time increased to 3 seconds (was 1 second) and can be interrupted and/or dispelled. Recast time increased to 16 seconds (was 8 seconds).
    • Tower Sentinel’s Oppressive Aura haste reduction and slow now scales up to 10% (was 25%).
    • Deadsoul Chorus’s Death Blast now reduces healing received by 15% and stacks 5 times (was 25% and stacks 4 times).
    • Skeletal Remains and Lumbering Creation’s Bone Shrapnel now marks the ground and then explodes after 2 seconds, giving players time to move away (was instant).
    • Deadsoul Stalker now fades away after 15 melee attacks (was 7) and remains hidden for 15 seconds (was 30 seconds).
    • Deadsoul Devil now reincarnates with 15% health remaining (was at 40% health).
  • Torments
    • Fracturing Forces and Eye of Skoldus now begin their timer when you leave combat.
    • Fracturing Forces and Eye of Skoldus enemies have had their health and damage reduced by 50%.
    • Fracturing Forces and Eye of Skoldus now increase assassin health by 5% per stack (was 10%).

WoW Classic

  • Wielders of the Corrupted Ashbringer will once again hear the whispers of Alexandros Mograine..

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...