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Starym

Castle Nathria RWF Day 3: Sludgefist Dominates, Limit Spends 400K Gold Per Hour!

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We already got to a really really good boss on day 3, as the whole day was about the giant sinstone carrying guy!

The day immediately started with the big guy, as guilds went at Sludgefist after the hotfix made him actually doable. Limit took a few stabs before going to bed but didn't push too much, but Echo went at it right out of the gate and got him to 18% after about an hour's worth of tries! It seems a forgone conclusion this was just another rando boss before the real 2 challenges of the raid, as usual.

Early in the afternoon Pieces also joined in on the fun with Sludgefist, as they downed the Council of Blood World 3rd and joined Limit and Echo on 7/10. A few hours later, as all three guilds were fighting the big guy, Echo managed to get him down to 11.4% after 75 pulls and decided that they needed more gear to have a chance at killing the boss. So while they went for Heroics for the entirety of the day, Complexity Limit kept pushing and seemed likely to down the boss eventually, as they had already done all of their splits for the week.

Limit were progressing solidly, with a 16% try follow a little later by a 11%, and it was still all looking good for a kill. The Asia server guilds were also catching up pretty rapidly, as they pushed pretty late into their night/morning, as Skyline took the lead over there, getting to 6/10, placing them in 6th place behind Method, who had also gotten Lady Inverva Darkvein down. And remember, Asia server guilds get their reset 16 hours after the EU, 26 after NA (for Nathria, as NA had longer maintenance). But limit weren't the only ones going at the Sludge, as Pieces also got the boss down to 24%.

We also heard a pretty crazy revelation during the Complexity Limit stream, as the "treasurer", Veyloris explained that the guild was spending approximately 400-450,000 gold PER HOUR on the encounter, as they were burning many consumables:

Echo called it a night around midnight and had no additional pulls on the boss after their splits, as Limit continued to progress on the boss for another 8 hours after that! During that time they got some truly insanely low attempts, from 6.7%, to 2.6% and then, finally, the utter heartbreak: 0.9%... TWICE.

The boss still wasn't dead 2+ hours after the first 0.9% pull, almost 160 wipes later. Limit finally called it a night at 8 am CET (which is 1-2AM for most players in the guild), as Echo will be going in soon and potentially flipping the whole race on its head as they might just stroll in and down the boss pretty quickly. If that happens, their very long delay on Council of Blood will be immediately gone, and the race is going be incredibly close once more!

The progress coverage over at Raider.IO has tons of extra information, including detailed analysis of all three guilds' raid compositions on Sludgefits and many more wipe clips, and I'm not just saying that because I do part of the coverage!

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