Jump to content
FORUMS
Sign in to follow this  
Starym

Castle Nathria Week 2 DPS Log Rankings for Mythic and Heroic

Recommended Posts

mxQfzkf.jpg
 

We're finally in the second week of Mythic Castle Nathria, which means we get to look at some more consistent Mythic logs! They still won't be extremely useful as the final boss hasn't died yet and only 8 guilds actually downed the penultimate boss, but there's a lot of data for the earlier ones. We'll also still take a look at Heroic, as the data there is bulletproof with many guilds completing the full raid, and will be consulting our guide writers for thoughts on some of the top specs including the new start, Windwalker Monk!

Starting off with the 95th percentile, this is where all the top guild members are, pushing for those World Firsts and high ranks:

CNMythic95.jpg
Mythic data by Warcraft Logs.

Then we take a look at all percentiles, with a surprising Rogue showing:

CNMythicALL.jpg
Mythic data by Warcraft Logs.

We then move on to our expert's opinions on some of the top specs, explaining some of the numbers, starting with the top dog!

Windwalker Monk by Babylonius :

Quote

Windwalker has found great success at the start of the tier in Castle Nathria. Top quality Windwalkers are grabbing a large amount of the limelight on World First streams, and people everywhere are seeing the spring green bar show up higher on their Details and WarcraftLogs than they're used to. Indeed, Windwalkers are very strong now, stronger than they've been since Antorus at the end of Legion.

Windwalkers have always been strong at AOE like Mythic Plus, but due to a combination of tuning, the legendary Invoker's Delight Invoker's Delight, and its synergy with the Kyrian Covenant, Windwalkers are seeing a rare strength in raiding as well. While Windwalkers who chose other Covenants or Legendaries aren't quite seeing the same chart topping strength, Windwalker as a whole is in a very strong place right now. Windwalkers also get to enjoy several potential legendary and Covenant combinations that are strong, allowing players to play in whatever way that suits them best while still enjoying strong viability in all content.

One side-effect of this has been a rising paranoia in much of the Windwalker community, due to a general unease about being strong and the concern that it will have negative repercussions. However, given the current data available, there's no reason to believe that Windwalkers will receive major nerfs that dramatically affect its strength. The specter of poor scaling still looms over the spec, as it has in expansion past, but this is the strongest that Windwalker has ever started an expansion. And for scaling to no longer be a concern, it helps to start well, and Windwalker is certainly doing that.

All Warlock Specs by, Motoko:

Quote

Week 1 of Mythic progress confirms Affliction's position as one of the top specs in Castle Nathria and a very desirable caster to have, outside of Sun King maybe. High mobility, high multi-target and single target DPS coupled with a damage profile that can dish out terrific burst damage on a 1 minute cycle make the spec well suited for progress. The combination of generous tuning with encounters that suit Affliction quite well result once again in the spec being extremely sought if not utterly incredible in certain encounters (hello, Sludgefist).

When speaking about favourable encounter design for a spec, Demonology deserves a mention. Almost every encounter in Nathria (barred Sire) is designed in a way that should allow Demonology to shine bright, with favourable timings, predictable movement patterns and an emphasis on single target and stacked cleave. The numbers, however, just aren't there, showing a timid increase compared to the previous week but still confined to the bottom third of the stack, overall. Demo could, and definitely should use some help there.

Another spec that is in dire need of buffs is Destruction, suffering similar numerical issues with Demonology, while not sharing the same encounter design affinity which results in a slowly downward trend to the bottom, mostly due its very poor single target output.

Balance Druid by Bora :

Quote

Night Fae Balance Druids are doing very well in the first week of Mythic Castle Nathria. The early bosses require strong single target, crowd control, and durability, all of which they have in spades. Additionally, Druids in general bring outstanding utility on bosses like Artificer Xy'mox where they run seeds as well as on Sun King where they can control Phoenix spawns throughout the fight.

The biggest issue with Balance Druid as a ranged class is its lack of an immunity which has been something necessary for the completion of the raid. The Kyrian meta has largely died out due to the strength of the single target burst Night Fae brings but is still viable for fights like Council, Sun King, and Stone Legion Generals at the very least.

 

And now it's on to Heroic data, with many, MANY more kills logged and with a more evened out look at the whole raid, including the endbosses:

CNHeroic95th.jpg
Heroic data by Warcraft Logs.

CNHeroicALL.jpg
Heroic data by Warcraft Logs.


If you're looking for even more insight into the specs, you can check out the comments for previous logs articles where our writers talked about them, or just head directly to our class guides for the most information!

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...