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Chorus of Dead Souls Torghast Bonus Event: February 9th - 15th

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Chorus of Dead Souls is the second Torghast bonus event that goes live later today. Check out what to expect and how it differs from Beasts of the Prodigum.

Chorus of Dead Souls (Torghast Bonus Event)

The first Anima Power you collect allows you to assume the form of a Deadsoul Chorus (Chorus of Dead Souls Chorus of Dead Souls), granting you special abilities. While in this form, party members can right-click you to join your form and cast on the move. Subsequent Anima Powers empower Deadsoul Chorus' abilities in various ways.

Deadsoul Chorus Abilities

While transformed into a Deadsoul Chorus, you gain access to the following abilities:

  1. Wailing Blast Wailing Blast - Launches a blast of negative energy at an enemy, inflicting [ 200% of Spell Power ] Shadow damage and interrupting spellcasting, preventing any spell in that school from being cast for 4 sec. (1 sec cast, 40 yd range, 8 sec cooldown)
  2. Scream of Pain Scream of Pain - Release a wild scream, inflicting [ 90% of Spell Power ] Shadow damage to enemies within 10 yds. (Instant)
  3. Phase Shift Phase Shift - Shifts out of reality, reducing all damage taken by 90% for 1.5 sec. This can be cast while casting. (Instant, 1 charge, 12 sec recharge)
  4. Twisting Shadows Twisting Shadows - Leap through the shadows, teleporting to a targeted location. (Instant, 1 charge, 30 yd range, 15 sec recharge)

Deadsoul Chorus Anima Powers

You can collect various Anima Powers that enhance your Deadsoul Chorus during the run. Here's a list of them all:

  • One Piece of ManyOne Piece of Many - While part of a Deadsoul Chorus, your damage and healing done is increased by 25%.
  • Echoing AmplifierEchoing Amplifier - The cooldown of Wailing Blast is reduced by 2 sec.
  • Screaming StatuettesScreaming Statuettes - The radius of Scream of Pain is increased by 5 yds.
  • Aural FractureAural Fracture - Wailing Blast ruptures the target's ears, inflicting an additional [ 15% of Spell Power ] Shadow damage every 2 sec for 12 sec.
  • Improbably Shifting OrbImprobably Shifting Orb - Increases the maximum number of charges of Phase Shift by 1.
  • Dangling SoulcatcherDangling Soulcatcher - Any time you assume the form of a Deadsoul Chorus or return to corporeal form, you are healed for [ 500% of Spell Power ]. This effect can only occur every 15 sec.
  • Shifting SustenanceShifting Sustenance - Phase Shift heals all nearby friendly targets within 10 yds for [ 300% of Spell Power ].
  • Incorporeal WeaveIncorporeal Weave - Phase Shift additionally increases your movement speed by 50% for 6 sec.
  • Brand of InstabilityBrand of Instability - While assuming the form of a Deadsoul Chorus, your movement speed is increased by 10%.
  • Twisted IdolTwisted Idol - Increases the maximum number of charges of Twisting Shadows by 2 and reduces its cooldown by 2 sec.
  • Contorted HourglassContorted Hourglass - While part of a Deadsoul Chorus, time passes 20% faster for you.
  • Aegis of Lost SoulsAegis of Lost Souls - While part of a Deadsoul Chorus, all damage taken is reduced by 25%.
  • Essence SiphonerEssence Siphoner - While part of a Deadsoul Chorus, increases Phantasma earned by 50%.
  • Soulburst CharmSoulburst Charm - Any time you return to corporeal form from existing within a Deadsoul Chorus, you inflict [ 200% of Spell Power ] Shadow damage and blind enemies within 15 yds for 8 sec. This effect can only occur every 15 sec.
  • Arcadne's Feasting MarkArcadne's Feasting Mark - Any time a Deadsoul Chorus that you are a part of casts Phase Shift, you are healed for [ 100% of Spell Power ] Health every 2 sec for 10 sec.
  • Arcadne's Ritual MaskArcadne's Ritual Mask - Any time a Deadsoul Chorus that you are a part of casts Twisting Shadows, you gain 50% critical strike chance for 8 sec.

Deadsoul Chorus Bonus Event Objectives

The goal is to clear all Torghast layers as you usually would. The bonus event offers no additional rewards.

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3 minutes ago, BareMoon said:

Excellent... another "event" from the wonderful creators at Blizzard that offers no incentives to even try it...

So don't play.

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Looks interesting.   Do wish we had more incentive to run Torghast than our "do level 8 for Soul Ash twice a week".   It's a fun thing for me still but it takes too much time to have no reward at all.   Even a nice size chunk of anima/stygia/etc would be good.

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2 hours ago, Migol said:

Looks interesting.   Do wish we had more incentive to run Torghast than our "do level 8 for Soul Ash twice a week".   It's a fun thing for me still but it takes too much time to have no reward at all.   Even a nice size chunk of anima/stygia/etc would be good.

I'd love a cache of stuff, either from the calling of WQ pool of stuff, scaled to the level of your WQ rewards, amount of stuff determined by layer.

Then my D3 replacement will be complete...... 🙂 

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1 hour ago, Calorat said:

most aren't and that's why people are quitting left and right.  

Would love to view the data backing up such a dramatically reduced player base.  Find a new argument. The quitters aren't enough of the population that it affects any aspect of the game right now. They are the entitled tools who want instant gratification with little to no work. I've found more helpful players recently, even if it's watching someone rez another player in some random area.

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1 hour ago, Sykoh23 said:

Would love to view the data backing up such a dramatically reduced player base.  Find a new argument. The quitters aren't enough of the population that it affects any aspect of the game right now. They are the entitled tools who want instant gratification with little to no work. I've found more helpful players recently, even if it's watching someone rez another player in some random area.

There's plenty of data out there like graphs that illustrate the amount of active accounts ofer a period of time.
And the amount since SL launch has over halved, which is pretty drastic.
That usually takes a bit more than a (not even) 2 months for that to happen.

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3 hours ago, Calin said:

There's plenty of data out there like graphs that illustrate the amount of active accounts ofer a period of time.
And the amount since SL launch has over halved, which is pretty drastic.
That usually takes a bit more than a (not even) 2 months for that to happen.

Should be pretty easy for you to prove then...

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9 hours ago, BareMoon said:

Excellent... another "event" from the wonderful creators at Blizzard that offers no incentives to even try it...

It is an event that allows players to choose a new style of playing for their weekly runs, not an event that forces you to do extra content. Even without the event, some players will choose to spice their monotonous runs like using different specs or choosing different powers, so I would view it as a gesture of goodwill from the developers.
I mostly run Torghast alone because I used it as some sort of proving grounds for me to test my rotations but my friends who went to Torghast last night had a blast as it was an unexpected surprise and quite easy to use.

 

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18 hours ago, drclawixp said:

Should be pretty easy for you to prove then...

I don't need to prove anything to you for it to be true.
Whether you deny it or not, that's your headache

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