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Raid Loot Droprate Buffs

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Here come some raid loot buffs! Starting next week there will be 33% more loot from Nathria, as well as more weapon token drops! 

Blizzard LogoRaid Drop Rates (source)

With scheduled weekly maintenance (17 February in this region), we intend to make tuning adjustments to increase the amount of loot rewarded in Castle Nathria, and to improve the ratios of certain types of drops.

Raid

  • Castle Nathria
    • Bosses now drop 33% more loot than before, in all difficulties.
    • Weapons tokens now drop more often than before, in all difficulties.

10-player raids should now see 2 gear items, and 20-player raids should now see 4 gear items from each boss. These adjustments will not affect other loot that drops in Castle Nathria (such as Legendary Memories or Conduits), nor will there be any impact to drops from raid encounters outside Castle Nathria.

Thank you very much for your feedback!

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7 hours ago, Staff said:

10-player raids should now see 2 gear items, and 20-player raids should now see 4 gear items from each boss

I don't raid now but there was only 1 loot per boss on 10 and 2 with 20 players? 

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Ya nerfing the hell out of it now to only to compromise and give a little buff means nothing.

This is exactly the 1 step forward 2 steps back example right here.

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why would you care about 33% lootchance when m+ players only need to get there item once in the next patch and can upgrade it too oblivion with there valor points? Raiding will get on an alltime low in the future because of this.

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2 hours ago, Hagersen said:

why would you care about 33% lootchance when m+ players only need to get there item once in the next patch and can upgrade it too oblivion with there valor points? Raiding will get on an alltime low in the future because of this.

Valor can only get your gear to 220 and that's assuming you've got keystone master. Conqueror gives 213 max, +5 gives 207. 

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6 hours ago, Hagersen said:

why would you care about 33% lootchance when m+ players only need to get there item once in the next patch and can upgrade it too oblivion with there valor points? Raiding will get on an alltime low in the future because of this.

Warforged, corrupted and all that *filtered* was removed in SL, raiders already only need items to drop once

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9 hours ago, Hagersen said:

why would you care about 33% lootchance when m+ players only need to get there item once in the next patch and can upgrade it too oblivion with there valor points? Raiding will get on an alltime low in the future because of this.

Other's have already explained how your logic is flawed on the M+ front, but as a raider, it's nice to see the buff surely? So many complaints over PvP being the best way to gear, M+ is being mostly fixed with the patch, and now Raiding gets similar treatment. 

This is only a good thing, stop complaining for the sake of it...

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