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    • By aNamelessHenchman
      Hi Everyone,

      Returning to D3 after an absence.
      Trying to figure out the best desired stat rolls for items as per the guides, have always struggled with this.
      Am deciding to play DH Shadow Impale build this season 25. For example:

      The Compass Rose
      1. Socket
      2. Critical Hit Chance
      3. Critical Hit Damage
      4. Area Damage or Attack Speed
      So am I looking for a ring rolled with all these stats? Because most of the time it will roll with Dexterity. So wouldn't it be unlikely that I would find such a ring? 
      If I had one with say Dex,CHD,socket and Attack speed    -     should I reroll Dex into CHC? Doesn't this defeat the purpose of Ancients? (as the ancient would have possible higher Dex but not higher CHC)
      What if CHD was really low and Dex was really high? What if overall damage goes down because I re-roll Dex?
      I'm confused. Just trying to figure out how to decide between 2 items.
      EG: I have 2 Convention of Elements
      Priorities are:
      1. Socket
      2. Critical Hit Chance
      3. Critical Hit Damage
      4. Area Damage or Attack Speed
      Ring A (Ancient):                Ring B (non-Ancient):
      +618 Dexterity                     +473 Dexterity
      CHD : + 46% (rolled)            + 49% (rolled)
      CHC: + 4.5%                           +5.0%
      Socket                                     Socket
      The game shows no difference in damage but minus in toughness and recovery on Ring B (must be secondary stats)
       
      Which Ring is better? (should I choose?)
      Thanks for any explanation of this. Especially @Deadset
       


       
       
       
       
    • By Reicha7
      So the stat priority page of the guide ranks haste much higher than strength but the consumables guide recommends the feast for strength even though the haste food offers more haste which should make it the better choice surely?
      Hoping someone more aware of the theorycrafting to clear that up for me.
       
      This mainly applies for raiding by the way but if there is a different answer for M+ I am interested to know the answer there.
    • By teebling
      Hey IV, I made a simple stats calculator stats calculator for wow classic in javascript.
      You select a class, then enter values into the fields for Stamina, Strength, Agility, Intellect and Spirit. As you type it updates the results which show you useful information based on what stats you entered - like dodge, and crit percentages, class-specific statistics like Ranged AP for Hunters and block for Druids in bear form etc. 
      Hopefully people find this useful for comparing item benefits and racial starting stats, or for learning how base stats affect different classes in Classic. Did you know for example that Shamans can build Block with Str items?
      I didn’t just post here to show this off - I need some help with calculating Spirit. Some users have commented that Spirit health/mana regen values are too high for various classes (for example Paladins) and was wondering if anyone here had some more information on this!
      Your boy teeb
    • By Davidga13
      Anybody can help with this? I'm using simcraft to get the stat priority for my MM's gear but it is giving me crazy results, not sure why. Agility=83.13, Ap=80.24, CritRating=0.83, HasteRating=46.84, MasteryRating=1.04, Versatility=217.72, Dps=297.72
      According to stat priority lists, such as the icy veins one, mastery should be the predominant stat. Now I understand that it can change depending on gear and other things, but this much???
      I've attached a screenshot wit the settings in simcraft, in case it helps.
      Can anybody tell me what I'm doing wrong? Sorry if it's a noob question.
      Cheers!

    • By Slytha
      i have a dps monk and i noticed the greyed out stat when i was lvling my monk up and because i am a returning player i have no idea what it is and i noticed it swaps with agility when u change ur spec to mistwalker and my question is, can i use my current gear to heal or not?
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