Jump to content
FORUMS
Sign in to follow this  
Stan

Unbridled Darkness Torghast Bonus Event Available Starting March 9th

Recommended Posts

56372-chorus-of-dead-souls-torghast-bonu

The third Torghast bonus event will become available next week. It's called Unbridled Darkness and turns your screen pitch black for short periods of time.

Essentially, your first Anima Power grants you a vial of darkness that you can activate. Using it turns your screen completely dark every 5 kills, and you cannot see your surroundings. While under this effect, your damage, healing, and movement speed are increased. The effect dissipates after you kill more than 5 enemies. It is important to note that you cannot enter or leave the darkness manually.

This is how it looks like in the game when you don't see a thing. For that reason, Unbridled Darkness is also referred to as "Demon Hunter Simulator."

yYQzSmf.jpg

Here are some spells associated with the event:

  • Uncontrolled DarknessUncontrolled Darkness - Darkness envelops you every 5 kills, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 150% and your movement speed in increased by 50%. This effect is only removed when you kill 5 more enemies. You will NOT be able to enter or leave the darkness manually.
  • Darkness RisingDarkness Rising - Darkness envelops you every 5 kills, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 150% and your movement speed in increased by 50%. This effect is only removed when you kill 5 more enemies. You will NOT be able to enter or leave the darkness manually.
  • Darkness FadingDarkness Fading - Darkness envelops you every 5 kills, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 150% and your movement speed in increased by 50%. This effect is only removed when you kill 5 more enemies. You will NOT be able to enter or leave the darkness manually.
  • Vial of Unbridled DarknessVial of Unbridled Darkness - Release the darkness for 15 sec, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 75% and your movement speed in increased by 30%. 90 sec cooldown.
  • Flask of Unbridled DarknessFlask of Unbridled Darkness - Release the darkness for 30 sec, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 75% and your movement speed in increased by 30%. 60 sec cooldown.

Certain Anima Powers empower Unbridled Darkness in various ways, and we list them all below.

Unbridled Darkness Anima Powers

  • Censer of Suffocating ShadowsCenser of Suffocating Shadows - While under the effects of Unbridled Darkness, release a wave of magic every 1 sec, inflicting [ 100% of Spell Power ] Shadow damage to enemies within 10 yds.
  • Tollar's Dancing GarmentsTollar's Dancing Garments - While under the effects of Unbridled Darkness, you have 25% increased dodge chance.
  • Form of DarknessForm of Darkness - While under the effects of Unbridled Darkness, killing an enemy unit extends its duration by 5 sec. Unbridled Darkness is automatically removed from you while out of combat.
  • Wild Flail of TollarWild Flail of Tollar - While under the effects of Unbridled Darkness, you lash out at the nearest enemy OR player within 5 yds every 2 sec, inflicting [ 400% of Spell Power ] Shadow damage.
  • Globule of Cloying DarknessGlobule of Cloying Darkness - While under the effects of Unbridled Darkness, you have 20% increased mastery and 20% increased critical strike chance.
  • Tollar's Hidden Flask of FortificationTollar's Hidden Flask of Fortification - While under the effects of Unbridled Darkness, your maximum health is increased by 40%.
  • Weight of DarknessWeight of Darkness - While under the effects of Unbridled Darkness, you gather 100% increased Phantasma.
  • Sands of DesperationSands of Desperation - While under the effects of Unbridled Darkness, your time flows 30% faster.
  • Oddly Intangible KeyOddly Intangible Key - While under the effects of Unbridled Darkness, you take 30% less damage from area of effect attacks.
  • Tollar's Willful BlinderTollar's Willful Blinder - The duration of your Unbridled Darkness is increased by 5 sec.
  • Huddled CarvingsHuddled Carvings - Your damage done is increased by 100% if you and an ally within 5 yds are both under the effects of Unbridled Darkness.
  • Harvester of ShadowsHarvester of Shadows - If you and an ally within 5 yds are both under the effects of Unbridled Darkness, you heal for 15% of your maximum health every 1 sec.
  • Writhing Shadow-TendrilsWrithing Shadow-Tendrils - While under the effects of Unbridled Darkness, your attacks have a chance to cause a dark explosion and inflict [ 200% of Spell Power ] Shadow damage as well as blind enemies within 5 yds of your target for 6 sec.

The bonus event does not offer any special rewards, and you can opt out of it by selecting an Anima Power unrelated to Unbridled Darkness at the beginning of each run.

  • Haha 2
  • Confused 1

Share this post


Link to post
Share on other sites

So let me get this straight....

 

Blizzard think I would willingly want to opt for an anima power that will make running Torghast more of a grind by literally turning off my display at random intervals, while offering NO new special rewards for it, and they think I would want to do this because....?

 

That's gonna be a big old "Hell naw" from me.

 

 

Edited by Nastybirdy
  • Like 2
  • Thanks 2

Share this post


Link to post
Share on other sites
1 minute ago, Nastybirdy said:

So let me get this straight....

 

Blizzard think I would willingly want to opt for an anima power that will make running Torghast more of a grind by literally turning off my display at random intervals, while offering NO new special rewards for it, and my incentive for wanting to do this is....?

 

That's gonna be the biggest of NOPES from me.

 

 

Absolutely. I'll stick with a regular pain in the rear grind without making it worse. Thanks.

Share this post


Link to post
Share on other sites

I'll be honest, I'm looking forward to this myself. Keep in mind that while it does remove your ability to see, it also gives you gargantuan power increases, especially compared to the two previous "events", in which one was only good for Rogues/Mages who need a tank while solo, and the other for specific group comps.

  • Haha 1

Share this post


Link to post
Share on other sites

A much better way of making group runs more useful than the over-complicated Chorus of Souls. This sounds like an interesting challenge for me, having two classes that just ho-hum-decimate their way through Torghast. 
"Yo, Hunter-friend, Misdirect to me, I'm blind! Rogue, use your Tricks of the Trade!" 

It's great that it is optional for those who still struggle or refuse to group up.

Share this post


Link to post
Share on other sites
9 hours ago, Nastybirdy said:

So let me get this straight....

 

Blizzard think I would willingly want to opt for an anima power that will make running Torghast more of a grind by literally turning off my display at random intervals, while offering NO new special rewards for it, and they think I would want to do this because....?

 

That's gonna be a big old "Hell naw" from me.

 

 

There are plenty of people running Torghast with extra challenges and such for fun (yes, people actually still play for fun instead of rewards), as there have already been multiple posts about challenge runs already. This exists to give those people something new and fun to try out. People with your mindset can still just pick one of the other starting powers and pretend this event never happened. I'll definitely give it a shot just for funsies, it's something different than the typical standard run for a change.

  • Thanks 1
  • Haha 1

Share this post


Link to post
Share on other sites

Seems like fun although would be better if we could activate deactivate it,so it would also be really beneficial. 

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...