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Starym

Castle Nathria Mythic Class and Spec Distribution Charts

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As 9.0.5 approaches, we wanted to take a look at just how many players were playing which specs in Mythic Castle Nathria before the patch changes hit. We made some charts for the Warcraft Logs numbers and will be doing them by role, starting with DPS. All of the stats below are based on the past 2 weeks of raids

While we know what the biggest DPS performers are from our weekly check-ins with the Nathria logs, the actual number of players in the raid by spec are close, but look a little different. The most interesting/jarring fact of all on the DPS side is that 4 specs take up more than half of the entire Mythic population:

ChartNathria.png
Those last few stripes that are so tiny are Frost DK, Assassination, Demonology, Arcane and, of course Survival at the very end. Source: Warcraft Logs.

The fact that Marksmanship, Fire, Balance and Affliction take up 51% of all DPS specs in Mythic Nathria is a little mind-boggling, especially since performance-wise, those specs don't really stand out that much (aside from Balance, who has reigned supreme for a long time now). Shadow is a particularly interesting case, as it's been at or near the top of the DPS rankings for a long time (it's currently in 3rd spot), and yet its numbers here are pretty low.

Now let's take a look at the tanks and healers, as their numbers are even more distorted, with some extremely dominant specs. For tanks, Vengenance's domination won't surprise anyone, as it's been the go-to spec for basically all of Shadowlands:

ChartNathriaTank.png
Source: Warcraft Logs.

In comparison to the DPS role values, 2 tank specs hold 62% of the population, and 3 come up to 74%.

We see an extremely similar situation for healers, with 2 specs holding 55%, with the bottom two barely breaking 15%.

ChartNathriaHealer.png
Source: Warcraft Logs.

The biggest takeaway here is in the DPS department, where the numbers don't necessarily conform to the DPS rankings, although the specs that have been generally in the top for a longer time are more represented, as you'd imagine. The dominance of so few specs, however, is a little staggering, especially when looking at tanks and healers.  We can only hope 9.0.5 and its later hotfixes can address these specs, so perhaps some significant buffs would help there.

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Of course less specs hold more dominance for Healers and Tanks--there are less in total variety to choose from, and "good Tanks/Healers" are far more important to raid composition then good DPS. 

Plus, this is Mythic Raiding--of course people are picking what's widely considered (for good reason) the meta. 

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Guess it's about m+. Hunters, mages and boomies have great burst and are meta. 

Warlocks have great raid dps. Dks were strong before the nerf. For me this was expected. 

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Just shows the amazing balance on the game ...... You now have to play not for fun but for the specs that give the most dps etc. Sort it out make everyone equal and give back to the ppl who play the less played specs as the game gives them a disadvantage as they cannon produce the top numbers. 

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