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Player Unable to Reach Floating Corpse Loses Almost 4K Stygia

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54198-gunshoes-no-longer-work-in-the-maw

A player died and could not recover 3,844 Stygia in the Maw because their corpse remained floating in the air outside a cliff. They contacted Customer Support, who said this was working as intended.

Reddit user Sirouz died in the Maw and lost almost 4K Stygia, but the problem is they could not reach their corpse, as you can see in the below screenshot.

Hence the player contacted Blizzard Customer Support, who told them they could not restore any lost Stygia to players and that there are locations in the Maw where it may not be possible to get back to reclaim it.

This happened just outside of Ve'nari's Refuge.

6um24e8pheo61.png

Although dying is definitely the player's fault, not getting back to the corpse isn't. How are unreachable corpses floating in the air working as intended?

It is also strange that support cannot help recover lost Stygia, when it's possible to recover Soul Ash, the currency used for crafting Legendary items, as pointed out by another Reddit user.

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Did anything similar happen to you? Let us known in the comments!

Source: Reddit

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Yeah, had something similar happen, and lost 2.5k Way up north in Calcis.

Also the note about them restoring Soul Ash made me laugh. After crafting my legendary on my rogue, I found that it had gotten the incorrect legendary power despite me selecting the one I had intended in the Runecarver's menu. I opened a ticket within 10 minutes of crafting (raid was coming up in 30 minutes!) to see if I could get it reversed or get my ash back. 

I received a very similar message. 
"We do not have the ability to restore your Soul Ash, as it's been too long since you crafted the item"

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Uncommon Patron

If this is working as intended, then whoever at Blizz made this decision should get a swift kick in the *filtered*. I'd like to volunteer my foot. It is a large foot; very kicky.

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Yeah, I lost ~1700 a few weeks into the expansion when I glided into Perdition's Hold and landed ontop of a several Elites, died, and then died again. *filtered* happens, even as it were seemingly "impossible" for me to get out without aggroing more than I could get away from at that ilvl. It still was my fault in the end.

That said, I have no idea how his body got knocked that far off that this happened, but more than likely was his fault. It's rough, sure, but it's just half a socket. Contacting CS over it, or even the creation of this post, seems a little overboard, but that's just me.

THAT said, Stygia loss is stupid in the Maw. At least at it's current rate. It only keeps people away, and basically removes all interest or potential benefit in going in with WM on.

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I understand that it is frustrating when it happen but to mirror what you said, I'll be happy to lend my big foot to kick the back of anyone crying about it 😄. It feel petty and I don't see why it is a bad decision. Some might not like it but like any other part of the game ! 

1 hour ago, Migeru71 said:

If this is working as intended, then whoever at Blizz made this decision should get a swift kick in the *filtered*. I'd like to volunteer my foot. It is a large foot; very kicky.

 

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I'm lacking explanation on the cause of it being there.

First reaction would be that this is ridiculous and it should be fixed, but that's considering he got thrown off there by simple mechanics knockback mechanics, jumping off the wrong cliff or anything like that.

But if it's actually the player trying to get out of bounds and breaking the game, then offcourse these risks are involved. In that case it's simply a player trying to break the game but now sad that he broke it against his favour. If that is so I think the player should suck it up and don't do gamebreaking-stuff if you don't think the risk is worth it.

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7 hours ago, Stan said:

54198-gunshoes-no-longer-work-in-the-maw

A player died and could not recover 3,844 Stygia in the Maw because their corpse remained floating in the air outside a cliff. They contacted Customer Support, who said this was working as intended.

Reddit user Sirouz died in the Maw and lost almost 4K Stygia, but the problem is they could not reach their corpse, as you can see in the below screenshot.

Hence the player contacted Blizzard Customer Support, who told them they could not restore any lost Stygia to players and that there are locations in the Maw where it may not be possible to get back to reclaim it.

This happened just outside of Ve'nari's Refuge.

6um24e8pheo61.png

Although dying is definitely the player's fault, not getting back to the corpse isn't. How are unreachable corpses floating in the air working as intended?

It is also strange that support cannot help recover lost Stygia, when it's possible to recover Soul Ash, the currency used for crafting Legendary items, as pointed out by another Reddit user.

Card

Did anything similar happen to you? Let us known in the comments!

Source: Reddit

Sounds more like an excuse to do nothing, they would fix the blizzard store fast enough wouldn't they? maybe they should put the same effort into ingame glitches that cause character damage and items and resource losses.

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There are a lot of annoying "can't reach your corpse" situations in SL. On day one of the expansion I got ganked in one of those quest specific rooms in Maldraxxus and had to spirit res because there was literally no way back in while dead.

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28 minutes ago, Brightamethyst said:

There are a lot of annoying "can't reach your corpse" situations in SL. On day one of the expansion I got ganked in one of those quest specific rooms in Maldraxxus and had to spirit res because there was literally no way back in while dead.

The whole reason you can spirit res if for those times you can't reach your body... that's the entire reason why spirit healers exist.

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On 3/22/2021 at 9:01 AM, geofferson said:

The whole reason you can spirit res if for those times you can't reach your body... that's the entire reason why spirit healers exist.

Err... no? They exists so you can WILLINGLY fortfeit run time and your corpse position for a incurred repair penalty. Not to be lazy plug in broken terrain.

 

11 hours ago, Jefaar said:

I kinda agree with Blizz here.  Maw is supposed to be dangerous.  Just grind the Stygia back.  

The only thing Maw is "supposed to be" is to cause part of your anima to drop with you corpse and give you choice of spending time to reclaim it. It is not supposed to irrevocably perma-delete it on the spot due to buggy terrain broken corpse-to-solid-ground-retrieval function. And there's not a single line in game that states it is "supposed" to be that.

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