Jump to content
FORUMS
Sign in to follow this  
Staff

Anima Reward Buffs Based on Covenant Structure Progress

Recommended Posts

55298-castle-nathria-week-15-dps-log-ran
 

Here comes some anima drought relief, as Blizzard have added an increasing rewards system depending on how far along players are with their Covenant upgrades, but with some specific rules. Each rank upgrade of all Covenant structures will add 1 anima item to all anima rewards:

Blizzard LogoAnima Rewards (source)

Since we increased Anima drops a few weeks ago, we’ve seen a lot of feedback that obtaining Anima still feels as though it becomes too difficult as you progress into the later tiers of the features of your Covenant. We don’t want players to feel as though spending 10,000 Anima on a feature upgrade is ever the wrong thing to do. The heroes of Azeroth have made a great impact in the Shadowlands, and continuously defeating the Jailer’s forces should make Anima more plentiful.

With hotfixes that have just gone live in all regions,

  • Three new Achievements have been added for upgrading all four of your Covenant Sanctum features to tiers 1, 2, and 3.
  • Anima rewards now scale upward when you earn each new Achievement for unlocking a tier on all four of the features in your Covenant Sanctum.

Now, when you upgrade all of your Covenant features (the Adventures system, transportation network, Anima conductor, and Queen’s Conservatory/Ember Court/Path of Ascension/Abominable Stitching) to tier 1, you’ll receive an Achievement and see all uncommon and rare Anima rewards increase by 1 Anima item. This means that after you hit tier 1 on all four structures, a World Quest the previously rewarded 4 Anima items worth 35 Anima each (for a total of 140 Anima) will now reward 5 items for a total of 175 Anima. When you upgrade all four Covenant features to tier 2, that same World Quest will reward a total of 210 Anima, and with the tier 3 Achievement, it will reward 7 Anima items, for a total of 245 Anima.

The new Achievements will be granted to player-characters who already have the required Sanctum feature tiers when you next log in, and you can start earning the additional Anima immediately.

As always, thank you very much for your feedback!

  • Thanks 3
  • Haha 1

Share this post


Link to post
Share on other sites

But it's just character based and not account wide...basically go farm more Anima to unlock the increase of Anima gain per Character.

I get annoyed with doing it on just one character let alone on a series of alts.

  • Like 1
  • Thanks 3

Share this post


Link to post
Share on other sites
9 minutes ago, Ragingwolf said:

But it's just character based and not account wide...basically go farm more Anima to unlock the increase of Anima gain per Character.

I get annoyed with doing it on just one character let alone on a series of alts.

I have 10 level 60s and I'm DONE. I got all 4 Covenants maxed and there is no way I am going to do it again and again and again and again...

  • Like 2

Share this post


Link to post
Share on other sites
Uncommon Patron
45 minutes ago, Wildwitch said:

I have 10 level 60s and I'm DONE. I got all 4 Covenants maxed and there is no way I am going to do it again and again and again and again...

You're quite the over-achiever :)...I don't even have one maxed Covenant. 

  • Like 4

Share this post


Link to post
Share on other sites
1 minute ago, Calysia said:

You're quite the over-achiever :)...I don't even have one maxed Covenant. 

Um...well...um...sorry...I have over 55 characters that are 50 plus. (20 are Horde) I had nothing else to do in BFA but level characters LOL Sadly they will all sit and collect dust. Even my Horde. They are not unique in this XPAC and I can't do the same story 55 times.

(Stuck at home with chronic pain. I choose WOW as my drug instead of prescriptions.) No reason to play for the last month though...

Share this post


Link to post
Share on other sites

+35/70/105 per one loot/quest is pretty good boost.At least for ppl who didn't expect to build fully upgraded sanctum and own all anima sets/cosmetic items before first major patch.
But still. those achievements should be account-wide because keep progress with alts is much more difficult and time consuming than it was in prev. expansions.

  • Like 1

Share this post


Link to post
Share on other sites
7 hours ago, Hagersen said:

is this achievement account bound or just for the character who upgraded the tiers?

It's Blizzard we're talking about. Take a wild guess! Yes, that's right... character only.

  • Like 1

Share this post


Link to post
Share on other sites

" We don’t want players to feel as though spending 10,000 Anima on a feature upgrade is ever the wrong thing to do" cuz even with this hotfix it will take months to recoup the loss of upgrading . no way 100% increase will net u 40k anima in a few months

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, elmurufdd said:

" We don’t want players to feel as though spending 10,000 Anima on a feature upgrade is ever the wrong thing to do" cuz even with this hotfix it will take months to recoup the loss of upgrading . no way 100% increase will net u 40k anima in a few months

I feel like it should take some time for each one, personally. If it's just instant and doesn't take any work, it isn't rewarding for me.

It is funny that this comes out about 3 days after I finished maxing my main's covenant sanctum, though. I had been grinding WQs for anima so hard, now my map has 3k available on it, haha.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...