Jump to content
FORUMS
Sign in to follow this  
Starym

Player in Mid-Level Mythic+ Dungeon Didn't Know What Interrupts, Dispels, Armor Types Etc. Were, and Was Helped by Group Member

Recommended Posts

ExlVE0lWYAQYClS.jpg
 

Perhaps not the greatest title, but this Mythic+ story is both strange and uplifting at the same time (and hard to summarize in a title)! Most players' initial reaction to a player in mid-range M+ keys not knowing what interrupts, dispels or debuffs were (and was also wearing a cloth helm as a Druid tank) would probably be negative and dismissive, but ArtsyCats took a different approach and actually talked to the player, only to find out they were new at the game and didn't know a whole lot more than just that - and proceeded to help them!

The key was actually timed and, while a little harder than it should have been at the relatively low level, there wasn't much trouble. But ArtsyCats noticed some strange behavior from the tank, and decided to try to help them out instead of berating them or just ignoring it and leaving. It seems this player had only been playing 10 days but managed to push their own keys as a tank into mid-levels (presumably 5-7, it isn't really specified), all the while not really knowing or understanding some very basic concepts of the game. The player not only didn't know interrupts and such, but also didn't know how to open the spellbook or that you should not be using cloth items as a tank, as ArtsyCats was trying to explain the concepts. Now, you'd expect this was the result of boosting, either the paid level boost or even some gold-based Mythic+ score boosting and similar, but it wasn't - the player had leveled normally through BfA and then Shadowlands. 

There are so many incredible things to process here, starting with ArtsyCats spending 4 hours teaching this new player the basics which, as they point out well, aren't really taught by the game at any point if you're just leveling through it. Then there's the fact that this player managed to get into mid-range Mythic+ keys without knowing some serious basics of the game (and the insults and comments they must have gotten actually didn't make them stop either, talk about persevearance), AND the fact that it took so long for someone to actually help the player and actually give them some useful information.

Here is the full story, well worth reading, and the thread itself has many interesting comments as well, focusing around how the game could better teach new players the "advanced basics", so definitely check that out as well.

Mythic+ is generally considered to be a really toxic environment, but we see that there are some truly great player there as well, as ArtsyCats has proven. There's also an interesting discussion to be had on the advanced basic knowledge and skills required to play the game, and despite WoW generally being a community-based learning experience, the game might want to do better with these topics. The mere fact someone naturally progressed into mid-Mythic+ without ever knowing about armor types, interrupts, what a debuff is, or even how to open the spellbook, AND without anyone in the community helping them for quite a while means that something probably needs to be done about it.

  • Like 1

Share this post


Link to post
Share on other sites

It's a common problem. You either join or invite someone and throughout the whole dungeon you see them doing numbers, but that's about it. Some dungeons are cc and interrupt/silence sensitive and you for example get a rogue who goes stabbity like crazy but does not kick once or a hunter that does not know how traps work and you're like WAT?

Edited by Babel

Share this post


Link to post
Share on other sites

I just had a ptsd flashback of Tol'Dagor and Shrine of the Storm of people not kicking specific trash mobs or not removing a buff on the trash.

  • Like 1

Share this post


Link to post
Share on other sites
4 hours ago, Lithari said:

I remember when more players were helpful, now-a-days, its be 100 perfect or be kicked.

I dunno. I remember being kicked out of dungeons for being new in Cataclysm, especially as a tank. There have always been jerks, and there have always been good people too.

Share this post


Link to post
Share on other sites

This is a nice story. Nice to see new players and old players helping them. ❤️

Quote

Mythic+ is generally considered to be a really toxic environment,

That's because it's toxic.

lol

Share this post


Link to post
Share on other sites

I try and offer friendly advice if I'm doing a random hc dungeon. Things like what talents might be better or if they know they have an ability that can dispel etc. The newcomer chat channel has really highlighted how little is explained to new players. Even in exiles reach you are guaranteed to get at least one player a day not knowing how to /wave for the quest because it is not properly explained how to emote.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...