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Patch 9.1 PTR Notes: May 11th

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A new 9.1 PTR build has just hit test servers and here are the patch notes with everything what's been added in the latest update.

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World of Warcraft Version 9.1.0 PTR

Chains of Domination PTR Notes – May 11 Updates

CLASSES

  • Demon Hunter

    • Havoc
      • Unnatural Malice (Conduit) now increases The Hunt’s (Night Fae Ability) damage-over-time effect (was increased initial damage to the primary target).
  • Druid

    • Balance
      • Stellar Drift (Talent) has been redesigned – Starfall damage increased by 50% and allows you to cast while moving while Starfall is active, but it has a 12 second cooldown (was 15 seconds).
  • Paladin

    • Holy
      • Flash of Light healing increased by 20%.
      • Infusion of Light consumed by Holy Light now causes Holy Light to generate 1 Holy Power (was 30% additional healing).
      • Damage of all abilities reduced by 8%.
      • Ashen Hallow (Venthyr Ability) damage reduced by an additional 10%.
      • Hammer of Wrath damage reduced by an additional 10%.
      • Judgement damage reduced by an additional 10%.
      • Crusader Strike mana cost increased to 11% (was 9%).
      • Crusader’s Might (Talent) reduces the cooldown of Holy Shock by 1 second (was 1.5 seconds).
      • Fixed an issue that increased the damage of Hallowed Discernment (Venthyr Conduit) for Holy Paladins.
  • Priest

    • Holy
      • Symbol of Hope has been redesigned – Bolster the morale of party or raid members within 40 yards. They each recover 60 seconds of cooldown on a major defensive ability, and they regain 18% of their missing mana, over 5 seconds (was 12%).
  • Warlock

    • Destruction
      • Eradication (Talent) now also increases the damage of pets and guardians.
    • Affliction
      • Haunt (Talent) and Shadow Embrace (Talent) now also increase the damage of pets and guardians.
    • Demonology
      • From the Shadows (Talent) now also increases your pet’s Shadowflame damage.

COVENANTS

  • Conduits
    • Higher item level versions of most existing conduits can now be found in the world. The remaining conduits will be implemented in a later build.

DUNGEONS AND RAIDS

  • New Megadungeon: Tazavesh, the Veiled Market
    • The megadungeon introduction questline, “The Al’ley Cat of Oribos”, starts at the Oribos innkeeper.

PLAYER VERSUS PLAYER

  • Upgrading PvP items now relies on your best rating of the week (was current rating).

  • PvP cloaks, necklaces, and crowd-control trinkets now appear less frequently in the Great Vault.

  • PvP staves no longer appear in the Great Vault for Shaman.

  • Repeat Arena Skirmish wins will now reward 3 Conquest (was 0).

  • Death Knight

    • New PvP Talent: Spellwarden.
    • New PvP Talent: Death’s Echo.
    • Strangulate (PvP Talent) is now available to all Death Knight specializations (was Blood only) and range reduced to 15 yards (was 30 yards).
    • Necrotic Aura (PvP Talent) is now only available to Unholy specialization (was all specializations).
    • Decomposing Aura (PvP Talent) is now only available to Blood specialization (was Blood and Unholy specializations) and now affects enemies within 8 yards (was 10 yards).
    • Cadaverous Pallor (PvP Talent) has been removed.
    • Transfusion (PvP Talent) has been removed.
    • Blood
      • Blood for Blood (PvP Talent) has been redesigned – Passive: Heart Strike now deals 60% increased damage, but also costs 3% of your maximum health to cast.
      • Last Dance (PvP Talent) now reduces the duration of Dancing Rune Weapon by 25% (was 50%).
    • Frost
      • New PvP Talent: Bitter Chill.
      • Dead of Winter (PvP Talent) no longer reduces the radius of Remorseless Winter.
      • Deathchill (PvP Talent) radius when applied by Remorseless Winter increased to 8 yards (was 5 yards).
      • Delirium (PvP Talent) can now only be applied through Howling Blast (was also applied by Frost Strike), reduces cooldown recovery rate of movement abilities by 50% (was 25%) lasts 12 seconds (was 15 seconds) and no longer stacks (was stackable up to 2 times).
    • Unholy
      • New PvP Talent: Necrotic Wounds.
      • New PvP Talent: Doomburst.
      • Life and Death (PvP Talent) now heals you for 5% of the healing received by targets afflicted by your Virulent Plague (was 10% of the healing received by targets afflicted by your Festering Wound).
      • Raise Abomination (PvP Talent) cooldown increased to 2 minutes (was 1.5 minutes).
      • Necrotic Strike (PvP Talent) has been removed.
  • Druid

    • Balance
      • New PvP Talent: Star Burst.
      • Prickling Thorns (PvP Talent) has been removed.
  • Shaman

    • Elemental
      • Control of Lava (PvP Talent) has been redesigned – Flame Shock’s periodic damage occurs 15% faster. If Flame Shock is dispelled, a volcanic eruption wells up beneath the dispeller, exploding for Fire damage and knocking them into the air.
  • Warrior

    • New PvP Talent: Warbringer.
    • Overwatch (PvP Talent) has been removed.

RUNECARVING

  • New Runecarving Powers
    • Priest has new powers available in the May 11 update.

THE MAW

  • New Zone: Korthia
    • Visitor Dailies
      • New Visitor dailies added in the May 11 update.
  • New: The Archivist’s Codex – Discover more of Korthia’s ancient secrets as you recover relics for the Reliquary of Remembrance that were lost in the wake of the mawsworn invasion.
    • Players can begin The Archivist’s Codex by rescuing Scholar Roh-Suir near the Seeker’s Quorum.
    • Recover relic fragments from treasures, bosses, and enemies to improve your reputation. More changes will be coming for this system in the following weeks.
  • New rares and treasures to discover in Korthia and Desmotaeron.
    • New rares and treasures added in the May 11 update.

TORGHAST, TOWER OF THE DAMNED

  • Soul Ash
    • The amount of Soul Ash that is awarded for the first completed run of the week for any given Torghast Wing and Layer has been increased.
    • Repeat runs of previously completed Torghast Wings and Layers will now award partial Soul Ash.

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