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Balance Druid Class Changes in Patch 9.1 Build 38627

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53214-druid-class-changes-in-shadowlands

The cooldown of Stellar Drift Stellar Drift has been decreased and a new PvP talent added in the latest 9.1 patch.

Druid

Balance

  • Stellar Drift Stellar Drift (Level 45 Talent) - Starfall deals 50% additional damage and allows you to cast while moving while it is active, but now has a 15 12 sec cooldown.

PvP Talents

  • Star Burst Star Burst (New PvP Talent) added - Starfall has a chance to call down collapsing stars. Enemies that come into contact with a star cause it to burst, knocking up nearby enemies and dealing [ 280% of Spell Power ] Arcane damage. Generates 0 Astral Power. Approximately 7.5 procs per minute.
  • Prickling Thorns Prickling Thorns has been removed.

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1 hour ago, Zerti said:

so stellar drift is now officially a dead talent

(M+)

You will do slightly more damage per astral power spent compared to now, so the only issue is uptime. But with that 'excess' AP going into fueling Lunar Eclipse if you need more AoE, Convoke bypassing that CD limitation and the only other option being Twin Moons I'm not sure it is enough to "kill" it.

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3 hours ago, Zerti said:

so stellar drift is now officially a dead talent

*filtered* I'm sure shamans would LOOOVE a talent that let's them have their 2 minute spirit walkers grace activated for 8 seconds every 12 when they cast EQ and make it do 50% more damage and follow them with a massive 45yd radius.

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3 hours ago, Shadehallow said:

*filtered* I'm sure shamans would LOOOVE a talent that let's them have their 2 minute spirit walkers grace activated for 8 seconds every 12 when they cast EQ and make it do 50% more damage and follow them with a massive 45yd radius.

First, let's go ahead and make it to where you can't stack Earthquakes. Only 1 Earthquake out at a time.

Then let's go ahead and reduce it's baseline damage by roughly 25%.

Now let's make it costs as much as 2 Earth Shocks on top of that. What's that you say? You can't get that much Maelstrom without specific talents? Too bad.

Now that all that's done, you can get a talent that gives it a 12 second CD, 50% increased damage, and allows you to cast while moving for 8 seconds.

 

Do you think that's an improvement you @#!$?

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12 hours ago, Zerti said:

so stellar drift is now officially a dead talent

It has a base duration of 8 seconds, meaning there's only a 4 second gap with this change. It's enough to push us back to taking Stellar Flare on Tyrannical weeks, which was kind of imbalanced that we were more useful to kill trash quicker rather than increase our single target damage against buffed bosses. It's also a PvP nerf, so that you can't continuously cast while moving, forcing you to stop for at least 4 seconds out of every 12 seconds.

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On 5/14/2021 at 6:09 PM, Frogspoison said:

First, let's go ahead and make it to where you can't stack Earthquakes. Only 1 Earthquake out at a time.

Then let's go ahead and reduce it's baseline damage by roughly 25%.

Now let's make it costs as much as 2 Earth Shocks on top of that. What's that you say? You can't get that much Maelstrom without specific talents? Too bad.

Now that all that's done, you can get a talent that gives it a 12 second CD, 50% increased damage, and allows you to cast while moving for 8 seconds.

 

Do you think that's an improvement you @#!$?

I dunno can we make EQ do nature damage instead of being mitigated by armor since it's physical? 

Why make it cost double ES when starfall is only 50 lunar power *filtered*? How about we knock ES down to 30 ms and double it like druids got. 

Oh you can overlap 2 EQs assuming your tank isn't running the *filtered* around in a higher key for about a global maybe less? 

Add 2 seconds to make it last as long as starfall and increase it's range to match?

Have a talent that competes with a slightly improved elemental to to gain a net 25% increased damage by your own math and allow your 2 min CD to be active during it?

 

Yeah it's still an improvement. How the *filtered* are you going to whine while being the best class in raid AND M+? *filtered* get outta here

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