Damien 1,514 Report post Posted November 4, 2021 This thread is for comments about our Ninja job guide. Quote Share this post Link to post Share on other sites
Zeflick 0 Report post Posted November 18, 2021 Great guide. Well done! ^^ Quote Share this post Link to post Share on other sites
Guest Shirudo Report post Posted November 21, 2021 Im not sure if i missed it but you can use hide right before doton activates so in dungeons as long as your not in combat yet you you can drop doton in the middle of enemies then hit hide instantly for 2 katons its only useable in dungeons but might be worth mentioning somewhere. (again sorry if i missed it being mentioned) Quote Share this post Link to post Share on other sites
Eattheirdead 0 Report post Posted December 31, 2021 Hey there! The NIN guide still has several references to Shadow Fang, but the ability was removed in Endwalker. I know the guide is still WIP, but wanted to let someone know. Thanks for the hard work! Quote Share this post Link to post Share on other sites
Natalia 20 Report post Posted January 3, 2022 Thank you for the feedback. I will pass it on to the author of the guide. Quote Share this post Link to post Share on other sites
Guest Seppy Report post Posted March 22, 2022 There were other abilities added in endwalker such as fleeting raiju that I don’t see reference to not sure if that’s intentional or if it was just nobody noticed Quote Share this post Link to post Share on other sites
Guest Persies Report post Posted April 7, 2022 This is not up to date for Endwalker 6.08 as it says in the title. Quote Share this post Link to post Share on other sites
Dook 13 Report post Posted April 14, 2022 On 4/7/2022 at 1:49 PM, Guest Persies said: This is not up to date for Endwalker 6.08 as it says in the title. Apologies, the update just went through today. It is now updated for Endwalker. Quote Share this post Link to post Share on other sites
Guest Mike Report post Posted April 16, 2022 The 3rd disadvantage should change the skill from Trick Attack to Mug now. (As of 6.1 changes) Quote Share this post Link to post Share on other sites
Dook 13 Report post Posted April 19, 2022 Already been handled, needed time to update our pages for the patch, thanks for the feedback. Quote Share this post Link to post Share on other sites
Guest JDS Report post Posted September 15, 2022 Using the slider doesn't seem to work as intended. I set it to 50's and it refers to using skills I won't see unlocked until 68 & 80 Quote Share this post Link to post Share on other sites
Dook 13 Report post Posted September 21, 2022 On 9/15/2022 at 6:28 PM, Guest JDS said: Using the slider doesn't seem to work as intended. I set it to 50's and it refers to using skills I won't see unlocked until 68 & 80 Sorry about that, I've gone and fixed it on our end, should be visible to everyone else shortly. Quote Share this post Link to post Share on other sites
Guest Silver Report post Posted October 22, 2022 Hey I'm noticing that before 50, it says "Suiton is the only way to keep your buff active" but I'm guessing that's erroneous and it's meant to say "huton" Quote Share this post Link to post Share on other sites
Guest Blue Masking Tape Report post Posted November 25, 2023 I noticed it doesn't have some abilities like Assassinate or Dream WIthin a Dream throughout the leveling process. Is there a reason for that? Maybe they're not in late game rotations (I haven't hit 90 yet), but it seems like they're free oGCDs that would be good to use in down time when nothing else is available. Quote Share this post Link to post Share on other sites
Guest Ceasen_Desist Report post Posted April 29 In the event that we can't get our pre-pull in for whatever reason (usually casual content), it would make sense to me to open with Huraijin, then roll right into Suiton. Is this a solid Plan B? I understand it's less optimal than pre-pull huton+hide+partial suiton, but Huraijin sounds far better to me than blowing GCDs and ninjitsus on huton after the fight's started (if forced into that situation). Thanks! Quote Share this post Link to post Share on other sites
lailacampos 0 Report post Posted August 8 How does Mug/Dokumori fit into the rotation during filler phases? Actually, could you detail the priority of each major GCD for leveling? I'm a level 70-ish ninja, and besides practicing the appropriate opener, I don't know which rotation to follow or what exactly to prioritize until all my GCDs come back around. Should I use them immediately as they come off cooldown? What should I do if I'm waiting for Ten Chi Jin and Dokumori? How should I handle Trick Attack and Kassatsu? Should I save Kassatsu or use it as soon as possible? Thank you very much for the awesome work! Quote Share this post Link to post Share on other sites
Guest BIS melding Report post Posted August 14 So if I try melding 2 CRT + 54 materia onto the Archeo Kingdom Polyens of Scouting, the second one is reduced to +53. "The ILV is too low" even though the BIS guide shows they should fit. Is this supposed to happen or am I messing something up? Quote Share this post Link to post Share on other sites
Guest Demo Wick Report post Posted September 6 So with Huton replaced with Kazematoi, will there be an update on how the rotations work with Kazematoi and how it works with the current abilities and skills? Quote Share this post Link to post Share on other sites
Guest Demo Wick Report post Posted September 6 Uh let me be a bit more detailed on my post since I can't edit it. With the pinwheel being switched to something else, I do not know if that changes everything currently or just a minor bit of how Ninja works now. And also I saw that the rotation image is in the job change and not in the rotation tab so I guess that answered one of my questions previously. Sorry for the constant questions, just want to be sure I am playing the classes correctly and not just second guessing what I'm doing. Quote Share this post Link to post Share on other sites
Dook 13 Report post Posted October 8 On 8/14/2024 at 4:42 PM, Guest BIS melding said: So if I try melding 2 CRT + 54 materia onto the Archeo Kingdom Polyens of Scouting, the second one is reduced to +53. "The ILV is too low" even though the BIS guide shows they should fit. Is this supposed to happen or am I messing something up? Substats in this game work off tiers. Losing 1 Crit stat does not automatically result in a loss in damage. Quote Share this post Link to post Share on other sites
Triskelia 0 Report post Posted October 27 Slider @ 45 shows the Kunai gauge at 45... but it should be at 54 instead (at least according to the tooltip). I'm at 48 in game, and don't have any gauges yet. Quote Share this post Link to post Share on other sites