Jump to content
FORUMS
Sign in to follow this  
Staff

You Can Wear Two Legendaries At Once in Patch 9.2

Recommended Posts

59675-covenant-legendary-power-tuning.jp

We'll be able to equip two legendaries simultaneously in Patch 9.2.

When Shadowlands launched, Blizzard didn't rule out the possibility of allowing players to wear more legendaries later on in the expansion.

In an interview with BBS, the developers confirmed we'll be able to wear two legendaries at the same time in Eternity's End (Patch 9.2), but with certain restrictions

The first legendary must be a Covenant Legendary Power, and the second one different power of your choice.

Share this post


Link to post
Share on other sites

Hiding the fact that covenants suck behind a "look how many players are using covenant legendaries, its a great feature" fix for the stock market, I see.

Share this post


Link to post
Share on other sites
Uncommon Patron

Well, wearing two legendaries - that makes Sense from a reusable code perspective, Legion could do that when one had advanced the Class Hall Research far enough, so it's just a special affix and a flag somewhere.

Which leads to /facepalm for the next part - IF they declare that the first one has to be in a special type, THEN they're gonna have to CHANGE that code instead of effectively reuse.

Whether it can be efficiently reused is a problem for devs who are still there.   I am concerned that some elements are getting love or no-love based on whether the only dev who knows a given blob of code is interested in making a thing related to it, really happen.



 

Share this post


Link to post
Share on other sites

Covenant-only... which means, say, NF Havoc will be stuck with a subpar AoE leggo, all while Venthyr boomkins will run around with Hysteria and can pick another one to suit the content.

Okay, I do understand some combos were to be retardedly powerful, but this doesn't look like a way to balance it.

Share this post


Link to post
Share on other sites

We have no idea what the profession changes are for 9.2, nor what tuning is going to be done to the existing legendary powers, or if any new legendary powers are being added, and if so whether they are shared or covenant based. So boohooing is a bit inane at this point, at least until the first patch notes drop.

Share this post


Link to post
Share on other sites

 

5 hours ago, SpilledStars said:

Which leads to /facepalm for the next part - IF they declare that the first one has to be in a special type, THEN they're gonna have to CHANGE that code instead of effectively reuse.

Nah, I think they can make it like the legendary trinket from Argus raid, so still some reusable old code. 😄

Share this post


Link to post
Share on other sites

The xpac was both a victim of circumstance and circumspect behavior...that we all knew had been happening all along in every workplace. Did ya enjoy "Madmen"? Yeah...that kind of behavior is the pit in the center of this bitter fruit.

 

The idea that people haven't seen harassment in their own workplace or even heard their grandmother/mom/sister/aunt/wife...and the entire LGBQT community speak on this seems weird to me. 

 

And oh yeah, there was this heightened need for our video games to save us from the ennui of lockdowns and fear during the worst of the pandemic. The game simply didn't live up to our expectations...and need for safety and diversion.  Yeah, Shadowlands was the worst. In game friends passed away to Covid and for other reasons, like not being able to access needed care due to ICUs collapsing under pressure. The worst part of the xpac was dealing with the reality of our lives, losses, and stress during a GD pandemic. Terrible memories attached to a terrible time. Yes, I want to move on. 

 

I'm ready for this xpac to be done and to move on and make new memories. We can best respect those we lost by forging a fun, new beginning just like they would have wanted us to do. 

 

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...