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CaperfinWoW

Shaman Tank comprehensive guide - Learn how to master World of Warcraft Classic Season of Mastery as a proficient Shaman Tank

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I'm Caperfin. Got questions? see my Shaman Tank Livestream: www.twitch.tv/caperfin

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Intro: Can Shamans tank in WoW? The short and to the point answer is, yes. You might be rubbing your eyes in disbelief of this answer. Perhaps conjuring a ten page manifesto about how only warriors can and should tank. Although, I can go on a long rant about how there are many other classes that can tank, today, I’ll be focusing on our totemic friend, the shaman.
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Caperfin's Shaman Tank
 
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Video: Tank Races - Video Explanation
You’ll be staring at your character for a long time. So, consider your character’s appearance as a key factor as it may entice you to play more. All races have benefits but they’re minor compared to other aspects. There is no wrong race. See Video to learn more about race options.
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Video: Professions - Youtube
Engineering for: spell_fire_selfdestruct.gif Goblin Sapper Chargeinv_crate_02.gif Masterwork Target Dummyspell_arcane_portaldarnassus.gif Force Reactive Diskspell_magic_polymorphchicken.gif Gnomish Battle Chicken, etc... It also helps if party engineers use Gnomish Battle Chicken since inv_misc_birdbeck_01.gif Battle Squawk stacks to 25%. As a second profession, pick an easy or high gold generating one, this helps you buy powerful potions.
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Video: Tank Threat
We can increase threat in many ways, notably: spell_nature_earthshock.gif Earth Shockspell_holy_sealofmight.gif Stormstrikespell_nature_rockbiter.gif Rockbiter Weapon & spell_nature_lightningshield.gif Lightning Shield. Install a threat tracking addon, ex: ThreatClassic2. Consumable items deal threat, ex: inv_potion_47.gif Major Rejuvenation Potion based on half of the Health & Mana gained. Damage items, ex: Goblin Sapper Charge deals threat equal to the damage so do reflective Buffs, ex: spell_nature_thorns.gif Thorns. Lastly, certain items ex: Gift of Arthas deal threat each time their Debuff is triggered, (see Threat List).
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Video: youtube.com/watch?v=FiUPOAtrqXY
Allies can reduce their threat, through items, ex: inv_misc_ahnqirajtrinket_03.gif Fetish of the Sand Reaver. Mage have: spell_fire_fire.gif Burning Soul. Shaman: spell_nature_brilliance.gif Tranquil Air Totem. Rogue and Hunter wipe threat with ability_vanish.gif Vanish & ability_rogue_feigndeath.gif Feign Death and so can inv_potion_26.gif Flask of Petrification. Items prevent aggro: inv_potion_62.gif Limited Invulnerability Potion & redirect aggro Masterwork Target Dummy (taunts the mob). Classes in the 30-40 yard range won’t get aggro t'ill they surpass the threat level of the mob’s current target by 30%, as opposed to 10% for melee classes. (See More)
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Video: Totems - Youtube
Totems can't deal threat for you. Common totems: spell_nature_invisibilitytotem.gif Grace of Air Totemspell_nature_stoneskintotem.gif Stoneskin Totem & inv_spear_04.gif Healing Stream Totem. AoE Tanking: spell_nature_stoneclawtotem.gif Stoneclaw Totem followed by spell_fire_sealoffire.gif Fire Nova Totem. To learn more, watch the Video.
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Video: Shaman Tank - Talents - Video Explanation
The main talent setup: (16/35/0) is the ideal setup for Shaman tanking.

 

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Video: youtube.com/watch?v=aNHiqdqbKUg

  1. PrePull: Cast Lightning Shield. Get all Buffs the group can supply. Cast Rockbiter Weapon. Place: Stoneskin Totem, Grace of Air Totem & Healing Stream Totem. Mark the mobs in front of you by right-clicking their portrait, pick Raid Target Icon, choose from either a Skull = kill first, a red X = kill second, a blue square = Hunter trap and a moon = Polymorph.
  2. Pulling: Cast spell_nature_lightning.gif Lightning Bolt, followed by as many spell_nature_lightning.gif Lightning Bolt possible to trigger, spell_shadow_manaburn.gif Elemental Focus. Lastly, spell_nature_earthshock.gif Earth Shock.
  3. Combat: For raids, use inv_gizmo_09.gif Nat Pagle's Broken Reel to assure the first few Earth Shocks hit. In a fight, use relevant ranks of Earth Shock that suits your mana & threat. Stormstrike can’t be downranked but is also used in similar cases. If spell_nature_lightningshield.gif Lightning Shield expires, cast it. If you suddenly might die, equip a defensive weapon, ex: inv_mace_06.gif Spineshatter w/spell_holy_greaterheal.gif Enchant Weapon - Agility & spell_nature_rockbiter.gif Rockbiter Weapon, use Masterwork Target Dummy (taunts boss), use inv_misc_monsterscales_17.gif Juju Escape, possibly Major Healthstone & Major Rejuvenation Potion. To learn more, see the Video.

 

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Prioritize getting defensive Buffs, ex: Elixir of Fortitude before Threat Buffs, ex: Juju Might (see a detailed List of Buffs)
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There's defensive Debuffs: Insect Swarm & threat Debuffs: Faerie Fire among others. See List of Debuffs. With the raid leader’s consent, suggest ideal Debuffs without overstepping. We can apply spell_shadow_possession.gif Wail of the Banshee, Gift of Arthas & Stormstrike.
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Cement defensive stats when gearing, threat is second. It’s advised to get 5k HP & 5.8k Armor unbuffed for Molten Core. Blackwing Lair, ~5k to 5.2k HP and 6800-7.2k Armor. For reliable threat, 2% melee Hit is advised for dungeons. For Raid tanking, 4% Melee Hit. See the Gear List. You can’t equip gear in combat, except for a weapon & shield, enabling the equipping of a defensive weapon, ex: Spineshatter, if survival seems grim.
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There are two types of enchants, defensive, ex: spell_holy_greaterheal.gif Enchant Gloves - Superior Agility. And offensive, ex: spell_holy_greaterheal.gif Enchant Gloves - Threat. See the extensive List of Enchants.
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Video: AoE Threat
Many actions can further solidify AoE cases, ex: inv_potion_11.gif Oil of Immolationspell_arcane_portaldarnassus.gif Force Reactive Disk, Thorns, etc... It’s crucial to switch and attack another target ever so often. (see a detailed Threat List). In combat, items & spells giving health or mana deal 50% threat divided by each mob. Items also help until a decent amount of threat is gained on all mobs, ex: Masterwork Target Dummy.
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Video: Group Comp
With the raid leader’s consent, offer an ideal raid comp without overstepping. In our group, Warlock: Blood Pact, Warrior: Battle Shout, Shadow Priest: Vampiric Embrace, Resto Shaman: Mana Tide Totem. To learn more, see the Group/Raid Comp List. For damage dealing classes, we prefer ranged classes over melee. If melee are needed, rogues are best. Groups with high threat dealers can have a Shaman: Tranquil Air Totem.
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Warden Discord: discord.gg/CJ6c893y5h
Shaman Tank Youtube: youtube.com/caperfin
Shaman Tank Gameplay: twitch.tv/caperfin
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Edited by CaperfinWoW

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